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double the max size of a tile, fixing board not using full screen in
portrait mode on Nexus 10.
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1 changed files with 1 additions and 1 deletions
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@ -439,7 +439,7 @@ board_figureLayout( BoardCtxt* board, const CurGameInfo* gi,
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XP_MEMSET( &ldims, 0, sizeof(ldims) );
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XP_MEMSET( &ldims, 0, sizeof(ldims) );
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XP_U16 nCells = gi->boardSize;
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XP_U16 nCells = gi->boardSize;
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XP_U16 maxCellSize = 4 * fontHt;
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XP_U16 maxCellSize = 8 * fontHt;
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XP_U16 trayHt;
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XP_U16 trayHt;
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XP_U16 scoreHt;
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XP_U16 scoreHt;
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XP_U16 wantHt;
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XP_U16 wantHt;
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