double the max size of a tile, fixing board not using full screen in

portrait mode on Nexus 10.
This commit is contained in:
Eric House 2014-07-24 20:36:37 -07:00
parent 3f9ed94ddc
commit 56336f7178

View file

@ -439,7 +439,7 @@ board_figureLayout( BoardCtxt* board, const CurGameInfo* gi,
XP_MEMSET( &ldims, 0, sizeof(ldims) ); XP_MEMSET( &ldims, 0, sizeof(ldims) );
XP_U16 nCells = gi->boardSize; XP_U16 nCells = gi->boardSize;
XP_U16 maxCellSize = 4 * fontHt; XP_U16 maxCellSize = 8 * fontHt;
XP_U16 trayHt; XP_U16 trayHt;
XP_U16 scoreHt; XP_U16 scoreHt;
XP_U16 wantHt; XP_U16 wantHt;