include dict name with game above scoreboard

This commit is contained in:
ehouse 2005-01-22 07:36:07 +00:00
parent 8a46a9f524
commit 50d9bfe455

View file

@ -545,12 +545,12 @@ CXWordsAppView::PositionBoard()
board_setScale( iGame.board, scaleBoardH, scaleBoardV );
TInt scoreLeft = 2 + (15 * scaleBoardH) + 5;
board_setScoreboardLoc( iGame.board, scoreLeft, 25,
200, 125, XP_FALSE );
board_setScoreboardLoc( iGame.board, scoreLeft, 30,
200, 120, XP_FALSE );
board_setYOffset( iGame.board, 0, XP_FALSE );
board_setTrayLoc( iGame.board,
(15 * scaleBoardH) + 5, // to right of board
2 + (15 * scaleBoardH) + 5, // to right of board
// make tray bottom same as board's
2 + (15*scaleBoardV) - scaleTrayV,
scaleTrayH, scaleTrayV, // v and h scale
@ -587,7 +587,7 @@ CXWordsAppView::HandleCommand( TInt aCommand )
if ( iGame.server != NULL ) {
XWStreamCtxt* stream = MakeSimpleStream( NULL );
if ( stream != NULL ) {
server_formatDictCounts( iGame.server, stream, 4 ); /* 4: ncols */
server_formatDictCounts( iGame.server, stream, 7 ); /* 4: ncols */
CXWAskDlg::DoInfoDlg(MPPARM(mpool) stream, ETrue);
}
}
@ -1083,20 +1083,20 @@ CXWordsAppView::DoImmediateDraw()
void
CXWordsAppView::DrawGameName() const
{
CWindowGc& gc = SystemGc();
if ( iGi.dictName != NULL ) {
TBuf16<66> buf;
buf.Copy( TBuf8<32>(iGi.dictName) );
buf.Insert( 0, _L("::") );
buf.Insert( 0, iCurGameName );
gc.UseFont( iCoeEnv->NormalFont() );
CWindowGc& gc = SystemGc();
gc.SetPenStyle( CGraphicsContext::ESolidPen );
gc.SetPenColor( KRgbBlack );
gc.SetBrushStyle( CGraphicsContext::ENullBrush );
TBuf16<48> buf( _L( "Game: " ) );
buf.Append( iCurGameName );
/* gc.DrawText( buf, iGameNameLoc ); */
gc.SetPenStyle( CGraphicsContext::ESolidPen );
gc.SetPenColor( KRgbBlack );
gc.SetBrushStyle( CGraphicsContext::ENullBrush );
gc.DrawText( buf, iTitleBox, iTitleBox.Height() - 2,/*TInt aBaselineOffset*/
CGraphicsContext::ECenter );
gc.DiscardFont();
gc.UseFont( iCoeEnv->NormalFont() );
gc.DrawText( buf, iTitleBox, iTitleBox.Height() - 4,/*TInt aBaselineOffset*/
CGraphicsContext::ECenter );
gc.DiscardFont();
}
}