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git://xwords.git.sourceforge.net/gitroot/xwords/xwords
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fix getting wrong networked window title even when configuring a
non-networked game. And remove no-op method call.
This commit is contained in:
parent
75e41caf90
commit
472ffd02bf
1 changed files with 10 additions and 5 deletions
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@ -395,10 +395,7 @@ public class GameConfig extends XWActivity
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m_phoniesSpinner = (Spinner)findViewById( R.id.phonies_spinner );
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m_phoniesSpinner = (Spinner)findViewById( R.id.phonies_spinner );
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m_smartnessSpinner = (Spinner)findViewById( R.id.smart_robot );
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m_smartnessSpinner = (Spinner)findViewById( R.id.smart_robot );
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String fmt = getString( m_notNetworkedGame ?
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setTitle();
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R.string.title_game_configf
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: R.string.title_gamenet_configf );
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setTitle( String.format( fmt, GameUtils.gameName( this, m_path ) ) );
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} // onCreate
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} // onCreate
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@Override
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@Override
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@ -414,7 +411,6 @@ public class GameConfig extends XWActivity
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GameUtils.loadMakeGame( this, gamePtr, m_giOrig, m_gameLock );
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GameUtils.loadMakeGame( this, gamePtr, m_giOrig, m_gameLock );
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m_gameStarted = XwJNI.model_getNMoves( gamePtr ) > 0
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m_gameStarted = XwJNI.model_getNMoves( gamePtr ) > 0
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|| XwJNI.comms_isConnected( gamePtr );
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|| XwJNI.comms_isConnected( gamePtr );
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m_giOrig.setInProgress( m_gameStarted );
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if ( m_gameStarted ) {
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if ( m_gameStarted ) {
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if ( null == m_gameLockedCheck ) {
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if ( null == m_gameLockedCheck ) {
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@ -442,6 +438,7 @@ public class GameConfig extends XWActivity
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m_car = new CommsAddrRec( m_carOrig );
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m_car = new CommsAddrRec( m_carOrig );
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m_notNetworkedGame = DeviceRole.SERVER_STANDALONE == m_gi.serverRole;
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m_notNetworkedGame = DeviceRole.SERVER_STANDALONE == m_gi.serverRole;
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setTitle();
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if ( !m_notNetworkedGame ) {
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if ( !m_notNetworkedGame ) {
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m_joinPublicCheck =
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m_joinPublicCheck =
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@ -977,4 +974,12 @@ public class GameConfig extends XWActivity
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m_gi.nPlayers, m_roomChoose ).execute();
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m_gi.nPlayers, m_roomChoose ).execute();
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}
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}
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private void setTitle()
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{
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String fmt = getString( m_notNetworkedGame ?
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R.string.title_game_configf
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: R.string.title_gamenet_configf );
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setTitle( String.format( fmt, GameUtils.gameName( this, m_path ) ) );
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}
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}
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}
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