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fix arrow movement when board flipped
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1 changed files with 2 additions and 4 deletions
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@ -2241,10 +2241,8 @@ moveScoreCursor( BoardCtxt* board, XP_Key key )
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static XP_Bool
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static XP_Bool
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advanceArrow( BoardCtxt* board )
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advanceArrow( BoardCtxt* board )
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{
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{
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XP_Bool vertical = board->boardArrow[board->selPlayer].vert;
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XP_Key key = board->boardArrow[board->selPlayer].vert ?
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XP_CURSOR_KEY_DOWN : XP_CURSOR_KEY_RIGHT;
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XP_Key key = (vertical ^ board->isFlipped)?
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XP_CURSOR_KEY_DOWN: XP_CURSOR_KEY_RIGHT;
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XP_ASSERT( board->trayVisState == TRAY_REVEALED );
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XP_ASSERT( board->trayVisState == TRAY_REVEALED );
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