remove unused param/ivar

This commit is contained in:
Eric House 2020-11-28 13:03:17 -08:00
parent 386cfbda71
commit 4314a3f012
2 changed files with 9 additions and 12 deletions

View file

@ -2463,7 +2463,7 @@ public class BoardDelegate extends DelegateBase
if ( null == mINAWrapper ) { if ( null == mINAWrapper ) {
mINAWrapper = new InvitesNeededAlert.Wrapper( this ); mINAWrapper = new InvitesNeededAlert.Wrapper( this );
} }
mINAWrapper.showOrHide( m_mySIS.nGuestDevs, m_mySIS.nMissing, isRematch ); mINAWrapper.showOrHide( m_mySIS.nMissing, isRematch );
} }
} }

View file

@ -46,21 +46,20 @@ class InvitesNeededAlert {
Wrapper( Callbacks callbacks ) { mCallbacks = callbacks; } Wrapper( Callbacks callbacks ) { mCallbacks = callbacks; }
void showOrHide( int nDevsSeen, int nPlayersMissing, boolean isRematch ) void showOrHide( int nPlayersMissing, boolean isRematch )
{ {
DbgUtils.assertOnUIThread(); DbgUtils.assertOnUIThread();
Log.d( TAG, "showOnceIf(nDevsSeen=%d, nPlayersMissing=%d); self: %s", Log.d( TAG, "showOnceIf(nPlayersMissing=%d); self: %s", nPlayersMissing, mSelf );
nDevsSeen, nPlayersMissing, mSelf );
if ( null == mSelf && 0 == nPlayersMissing ) { if ( null == mSelf && 0 == nPlayersMissing ) {
// cool: need and have nothing, so do nothing // cool: need and have nothing, so do nothing
} else if ( 0 < nPlayersMissing && null == mSelf ) { // Need but don't have } else if ( 0 < nPlayersMissing && null == mSelf ) { // Need but don't have
makeNew( nDevsSeen, nPlayersMissing, isRematch ); makeNew( nPlayersMissing, isRematch );
} else if ( 0 == nPlayersMissing && null != mSelf ) { // Have and need to close } else if ( 0 == nPlayersMissing && null != mSelf ) { // Have and need to close
mSelf.close(); mSelf.close();
} else if ( null != mSelf && nPlayersMissing != mSelf.mState.mNPlayersMissing ) { } else if ( null != mSelf && nPlayersMissing != mSelf.mState.mNPlayersMissing ) {
mSelf.close(); mSelf.close();
makeNew( nDevsSeen, nPlayersMissing, isRematch ); makeNew( nPlayersMissing, isRematch );
} else if ( null != mSelf && nPlayersMissing == mSelf.mState.mNPlayersMissing ) { } else if ( null != mSelf && nPlayersMissing == mSelf.mState.mNPlayersMissing ) {
// nothing to do // nothing to do
} else { } else {
@ -84,10 +83,10 @@ class InvitesNeededAlert {
} }
} }
private void makeNew( int nDevsSeen, int nPlayersMissing, boolean isRematch ) private void makeNew( int nPlayersMissing, boolean isRematch )
{ {
Log.d( TAG, "makeNew(nDevsSeen=%d, nPlayersMissing=%d)", nDevsSeen, nPlayersMissing ); Log.d( TAG, "makeNew(nPlayersMissing=%d)", nPlayersMissing );
State state = new State( nDevsSeen, nPlayersMissing, isRematch ); State state = new State( nPlayersMissing, isRematch );
mSelf = new InvitesNeededAlert( mCallbacks.getDelegate(), state ); mSelf = new InvitesNeededAlert( mCallbacks.getDelegate(), state );
mCallbacks.getDelegate().showDialogFragment( DlgID.DLG_INVITE, state ); mCallbacks.getDelegate().showDialogFragment( DlgID.DLG_INVITE, state );
} }
@ -96,13 +95,11 @@ class InvitesNeededAlert {
// Must be kept separate from this because gets passed as param to // Must be kept separate from this because gets passed as param to
// showDialogFragment() // showDialogFragment()
private static class State implements Serializable { private static class State implements Serializable {
private int mNDevsSeen;
private int mNPlayersMissing; private int mNPlayersMissing;
private boolean mIsRematch; private boolean mIsRematch;
State( int nDevs, int nPlayers, boolean rematch ) State( int nPlayers, boolean rematch )
{ {
mNDevsSeen = nDevs;
mNPlayersMissing = nPlayers; mNPlayersMissing = nPlayers;
mIsRematch = rematch; mIsRematch = rematch;
} }