From 40e42b79c54b3e96f1d56426320aad371e882341 Mon Sep 17 00:00:00 2001
From: Andy2 This is a another quick bug-fix release while I continue
-work on the new relay connection code -- which is coming along,
-BTW. Please email if you're willing to comment on an early version. This release changes how networked games are created, configured
+and connect with each other. It tries to make the process simpler and
+should mean it's much more likely to succeed. I've also scattered
+"new user hints" around the app, dialogs with tips that you can
+dismiss with a "Do not show again" button when you don't need to see
+that hint again. I'm breaking from tradition and not listing bugs fixed or features
+added here -- because there have been well over 300 separate changes
+committed since the last beta. Instead I'll outline how you get
+started with a two-player networked game. Assume you and a friend each have Crosswords on an Android phone.
+You both need to
+ Bugs fixed:
-
+(Still) coming soon
-
+
+
Please remember that this is beta software. Letting me know (at eehouse@eehouse.org) what's broken and what features you'd most like diff --git a/xwords4/android/XWords4/src/org/eehouse/android/xw4/XWConstants.java b/xwords4/android/XWords4/src/org/eehouse/android/xw4/XWConstants.java index bf35c8221..866f0e882 100644 --- a/xwords4/android/XWords4/src/org/eehouse/android/xw4/XWConstants.java +++ b/xwords4/android/XWords4/src/org/eehouse/android/xw4/XWConstants.java @@ -23,5 +23,5 @@ package org.eehouse.android.xw4; public interface XWConstants { public static final String GAME_EXTN = ".xwg"; public static final String DICT_EXTN = ".xwd"; - public static final String VERSION_STR = "4.4 beta 16"; + public static final String VERSION_STR = "4.4 beta 17"; }