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call sqlite3_initialize() as recommended by docs
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1 changed files with 4 additions and 1 deletions
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@ -28,8 +28,11 @@ static void getColumnText( sqlite3_stmt *ppStmt, int iCol, XP_UCHAR* buf,
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sqlite3*
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sqlite3*
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openGamesDB( const char* dbName )
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openGamesDB( const char* dbName )
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{
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{
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int result = sqlite3_initialize();
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XP_ASSERT( SQLITE_OK == result );
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sqlite3* pDb = NULL;
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sqlite3* pDb = NULL;
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int result = sqlite3_open( dbName, &pDb );
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result = sqlite3_open( dbName, &pDb );
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XP_ASSERT( SQLITE_OK == result );
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XP_ASSERT( SQLITE_OK == result );
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const char* createGamesStr =
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const char* createGamesStr =
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