replace tabs with spaces; no code change

This commit is contained in:
Eric House 2014-01-05 12:57:46 -08:00
parent 093a260f1d
commit 3f67afaefb

View file

@ -1,6 +1,6 @@
/* -*- fill-column: 78; compile-command: "cd ../linux && make -j3 MEMDEBUG=TRUE"; -*- */
/* -*- compile-command: "cd ../linux && make -j3 MEMDEBUG=TRUE"; -*- */
/*
* Copyright 1997 - 2010 by Eric House (xwords@eehouse.org). All rights
* Copyright 1997 - 2014 by Eric House (xwords@eehouse.org). All rights
* reserved.
*
* This program is free software; you can redistribute it and/or
@ -401,15 +401,15 @@ board_figureLayout( BoardCtxt* board, const CurGameInfo* gi,
XP_U16 fontWidth, XP_U16 fontHt, XP_Bool squareTiles,
BoardDims* dimsp )
{
BoardDims ldims;
BoardDims ldims;
XP_MEMSET( &ldims, 0, sizeof(ldims) );
XP_U16 nCells = gi->boardSize;
XP_U16 maxCellSize = 4 * fontHt;
XP_U16 trayHt;
XP_U16 scoreHt;
XP_U16 wantHt;
XP_U16 nToScroll;
XP_U16 nCells = gi->boardSize;
XP_U16 maxCellSize = 4 * fontHt;
XP_U16 trayHt;
XP_U16 scoreHt;
XP_U16 wantHt;
XP_U16 nToScroll;
XP_Bool firstPass;
ldims.left = bLeft;
@ -417,73 +417,73 @@ board_figureLayout( BoardCtxt* board, const CurGameInfo* gi,
ldims.width = bWidth;
ldims.boardWidth = bWidth;
for ( firstPass = XP_TRUE; ; ) {
XP_U16 cellSize = ldims.boardWidth / nCells;
if ( cellSize > maxCellSize ) {
cellSize = maxCellSize;
ldims.boardWidth = nCells * cellSize;
}
ldims.maxCellSize = maxCellSize;
for ( firstPass = XP_TRUE; ; ) {
XP_U16 cellSize = ldims.boardWidth / nCells;
if ( cellSize > maxCellSize ) {
cellSize = maxCellSize;
ldims.boardWidth = nCells * cellSize;
}
ldims.maxCellSize = maxCellSize;
// Now determine if vertical scrolling will be necessary.
// There's a minimum tray and scoreboard height. If we can
// fit them and all cells no scrolling's needed. Otherwise
// determine the minimum number that must be hidden to fit.
// Finally grow scoreboard and tray to use whatever's left.
scoreHt = (scorePct * cellSize) / 100;
trayHt = (trayPct * cellSize) / 100;
wantHt = trayHt + scoreHt + (cellSize * nCells);
if ( wantHt <= bHeight ) {
nToScroll = 0;
} else {
// Scrolling's required if we use cell width sufficient to
// fill the screen. But perhaps we don't need to.
int cellWidth = 2 * (bHeight / ( 4 + 3 + (2*nCells)));
if ( firstPass && cellWidth >= fontHt ) {
firstPass = XP_FALSE;
// Now determine if vertical scrolling will be necessary.
// There's a minimum tray and scoreboard height. If we can
// fit them and all cells no scrolling's needed. Otherwise
// determine the minimum number that must be hidden to fit.
// Finally grow scoreboard and tray to use whatever's left.
scoreHt = (scorePct * cellSize) / 100;
trayHt = (trayPct * cellSize) / 100;
wantHt = trayHt + scoreHt + (cellSize * nCells);
if ( wantHt <= bHeight ) {
nToScroll = 0;
} else {
// Scrolling's required if we use cell width sufficient to
// fill the screen. But perhaps we don't need to.
int cellWidth = 2 * (bHeight / ( 4 + 3 + (2*nCells)));
if ( firstPass && cellWidth >= fontHt ) {
firstPass = XP_FALSE;
ldims.boardWidth = nCells * cellWidth;
continue;
} else {
nToScroll = nCells -
continue;
} else {
nToScroll = nCells -
((bHeight - trayHt - scoreHt) / cellSize);
}
}
}
}
XP_U16 heightUsed = trayHt + scoreHt + (nCells - nToScroll) * cellSize;
XP_U16 heightLeft = bHeight - heightUsed;
if ( 0 < heightLeft ) {
if ( heightLeft > (cellSize * 3 / 2) ) {
heightLeft = cellSize * 3 / 2;
}
heightLeft /= 3;
XP_U16 heightUsed = trayHt + scoreHt + (nCells - nToScroll) * cellSize;
XP_U16 heightLeft = bHeight - heightUsed;
if ( 0 < heightLeft ) {
if ( heightLeft > (cellSize * 3 / 2) ) {
heightLeft = cellSize * 3 / 2;
}
heightLeft /= 3;
if ( 0 < scorePct ) {
scoreHt += heightLeft;
}
if ( 0 < trayPct ) {
trayHt += heightLeft * 2;
}
if ( squareTiles && trayHt > (bWidth / 7) ) {
trayHt = bWidth / 7;
}
heightUsed = trayHt + scoreHt + ((nCells - nToScroll) * cellSize);
}
if ( squareTiles && trayHt > (bWidth / 7) ) {
trayHt = bWidth / 7;
}
heightUsed = trayHt + scoreHt + ((nCells - nToScroll) * cellSize);
}
ldims.trayHt = trayHt;
ldims.scoreHt = scoreHt;
ldims.trayHt = trayHt;
ldims.scoreHt = scoreHt;
ldims.scoreWidth = scoreWidth;
ldims.boardHt = cellSize * nCells;
ldims.trayTop = ldims.top + scoreHt + (cellSize * (nCells-nToScroll));
ldims.height = heightUsed;
ldims.cellSize = cellSize;
ldims.boardHt = cellSize * nCells;
ldims.trayTop = ldims.top + scoreHt + (cellSize * (nCells-nToScroll));
ldims.height = heightUsed;
ldims.cellSize = cellSize;
if ( gi->timerEnabled ) {
ldims.timerWidth = fontWidth * XP_STRLEN("-00:00");
if ( gi->timerEnabled ) {
ldims.timerWidth = fontWidth * XP_STRLEN("-00:00");
ldims.scoreWidth -= ldims.timerWidth;
}
break;
}
}
break;
}
if ( !!dimsp ) {
XP_MEMCPY( dimsp, &ldims, sizeof(ldims) );