init variable

This might have made valgrind happier, though it's been a while. Can't
hurt.
This commit is contained in:
Eric House 2018-06-13 14:34:31 +03:00
parent 80167fb2d9
commit 382718bcb0

View file

@ -371,7 +371,7 @@ static XP_Bool
drawCell( BoardCtxt* board, const XP_U16 col, const XP_U16 row, XP_Bool skipBlanks )
{
XP_Bool success = XP_TRUE;
XP_Rect cellRect;
XP_Rect cellRect = {0};
Tile tile;
XP_Bool isBlank, isEmpty, recent, pending = XP_FALSE;
XWBonusType bonus;