add number being reset to message

This commit is contained in:
Eric House 2014-03-17 06:56:10 -07:00
parent cb5bb00ef0
commit 37b2458140
3 changed files with 3 additions and 8 deletions

View file

@ -157,12 +157,6 @@
list_item_rename) --> list_item_rename) -->
<string name="rename_label">Mudar o nome desse jogo para:</string> <string name="rename_label">Mudar o nome desse jogo para:</string>
<!-- Text of confirmation dialog posted when list_item_reset menu
is selected -->
<string name="confirm_reset">Você tem certeza que quer reiniciar
esse jogo? Reiniciar apaga todas as jogadas e informações de
conexão.</string>
<!-- <!--
############################################################ ############################################################
# :Screens: # :Screens:

View file

@ -159,7 +159,7 @@
<!-- Text of confirmation dialog posted when list_item_reset menu <!-- Text of confirmation dialog posted when list_item_reset menu
is selected --> is selected -->
<string name="confirm_reset">Are you sure you want to reset the <string name="confirm_resetf">Are you sure you want to reset the %d
selected game[s]? (Resetting erases all moves and any connection selected game[s]? (Resetting erases all moves and any connection
information.)</string> information.)</string>

View file

@ -858,7 +858,8 @@ public class GamesList extends XWExpandableListActivity
break; break;
case R.id.games_game_reset: case R.id.games_game_reset:
showConfirmThen( R.string.confirm_reset, R.string.button_reset, msg = getString( R.string.confirm_resetf, selRowIDs.length );
showConfirmThen( msg, R.string.button_reset,
GamesActions.RESET_GAMES.ordinal(), selRowIDs ); GamesActions.RESET_GAMES.ordinal(), selRowIDs );
break; break;