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add draw_objFinished()
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1 changed files with 9 additions and 0 deletions
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@ -16,6 +16,12 @@ public interface DrawCtx {
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static final int CELL_DRAGCUR = 0x80; /* where drag is now */
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static final int CELL_DRAGCUR = 0x80; /* where drag is now */
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static final int CELL_ALL = 0xFF;
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static final int CELL_ALL = 0xFF;
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/* BoardObjectType */
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static final int OBJ_NONE = 0;
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static final int OBJ_BOARD = 1;
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static final int OBJ_SCORE = 2;
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static final int OBJ_TRAY = 3;
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void scoreBegin( Rect rect, int numPlayers, int[] scores, int remCount,
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void scoreBegin( Rect rect, int numPlayers, int[] scores, int remCount,
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int dfs );
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int dfs );
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@ -37,4 +43,7 @@ public interface DrawCtx {
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void drawTileBack( Rect rect, int flags );
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void drawTileBack( Rect rect, int flags );
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void drawTrayDivider( Rect rect, int flags );
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void drawTrayDivider( Rect rect, int flags );
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void score_pendingScore( Rect rect, int score, int playerNum, int flags );
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void score_pendingScore( Rect rect, int score, int playerNum, int flags );
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void objFinished( /*BoardObjectType*/int typ, Rect rect, int dfs );
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}
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}
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