mirror of
git://xwords.git.sourceforge.net/gitroot/xwords/xwords
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undo utf8->ascii changes made by old version of script; add language
names so they can be localized (though the strings aren't used yet)
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1 changed files with 49 additions and 30 deletions
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@ -1,5 +1,4 @@
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<?xml version="1.0" encoding="utf-8"?>
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<?xml version='1.0' encoding='UTF-8'?>
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<resources>
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<!-- What is \u200C? English strings are used as keys, so they all
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need to be unique. This glyph is non-printing and of
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@ -37,7 +36,7 @@
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they aren't available yet because the connection is not
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complete. Displayed in the lists of players found in each
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game listing. -->
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<string name="missing_player">(not here yet…)</string>
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<string name="missing_player">(not here yet…)</string>
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<!-- The display of each networked game includes one of three
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states it can be in in the process of connecting to the
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@ -91,10 +90,10 @@
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-->
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<!-- Brings up the Wordlists (formerly Dictionaries) screen -->
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<string name="gamel_menu_dicts">Wordlists…</string>
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<string name="gamel_menu_dicts">Wordlists…</string>
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<!-- text of menu that brings up the Settings (preferences) dialog -->
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<string name="menu_prefs">App Settings…</string>
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<string name="menu_prefs">App Settings…</string>
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<!-- Regardless of the setting of the connect_frequency
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preference, checks the relay immediately for any moves for
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@ -104,7 +103,7 @@
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<!-- Text of progress indicator shown while check is being conducted -->
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<string name="msgs_progress">Checking relay for moves
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etc…</string>
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etc…</string>
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<!-- If you choose the above option and have no networked games
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you get this error message -->
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@ -112,7 +111,7 @@
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the relay.</string>
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<!-- Brings up "About Crosswords" dialog -->
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<string name="board_menu_file_about">About Crosswords…</string>
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<string name="board_menu_file_about">About Crosswords…</string>
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<!--
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############################################################
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@ -126,11 +125,11 @@
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<!-- ############## menu items ############## -->
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<!-- pulls up dialog to configure the selected game -->
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<string name="list_item_config">Game settings…</string>
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<string name="list_item_config">Game settings…</string>
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<!-- pulls up dialog to rename (change name of) the selected game -->
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<string name="list_item_rename">Rename…</string>
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<string name="list_item_rename">Rename…</string>
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<!-- pulls up dialog to change the group of the selected game -->
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<string name="list_item_move">Move to group…</string>
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<string name="list_item_move">Move to group…</string>
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<!-- pulls up dialog to delete the selected game -->
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<string name="list_item_delete">Delete game</string>
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@ -186,7 +185,7 @@
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<!-- text of item at bottom of dicts choice spinner. It
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launches the browser pointed at the site where additional
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wordlists can be found. -->
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<string name="download_dicts">Download more…</string>
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<string name="download_dicts">Download more…</string>
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<!-- One of the strings used in the right column of the list of
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@ -499,7 +498,7 @@
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<string name="button_trade_commit">Commit trade</string>
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<string name="button_trade_cancel">Cancel trade</string>
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<string name="entering_trade">Tap tiles to select…</string>
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<string name="entering_trade">Tap tiles to select…</string>
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<!-- Bonus value hint that's displayed in gray text in the colored
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@ -649,17 +648,17 @@
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the language of the game along with how many of each there
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are and how many points each is worth. This display is the
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same throughout the game. -->
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<string name="board_menu_game_counts">Counts and values…</string>
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<string name="board_menu_game_counts">Counts and values…</string>
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<!-- menu on Game submenu: brings up dialog listing all tiles not
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yet played and not in the rack of the player whose rack is
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visible (whose turn it is, generally). This display will
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change as tiles are used and depending on what player is
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asking. -->
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<string name="board_menu_game_left">Tiles remaining…</string>
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<string name="board_menu_game_left">Tiles remaining…</string>
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<!-- Brings up listing of all moves played so far this game. -->
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<string name="board_menu_game_history">Game history…</string>
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<string name="board_menu_game_history">Game history…</string>
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<!-- Brings up explanation of the game's final score. If the game
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is not yet over, gives you a choice whether to end it now,
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@ -737,10 +736,14 @@
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<!-- First line in the remaining tiles dialog (reached by tapping
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the number at left end of the scoreboard) -->
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<plurals name="strd_remains_header_fmt"><item quantity="other">%1$d tiles left in pool.</item></plurals>
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<!-- Intro to the paragraph lisiting all of the tiles remaining -->
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<plurals name="strd_remains_expl_fmt"><item quantity="other">%1$d tiles left in pool and all
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tray[s]:\n</item></plurals>
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<plurals name="strd_remains_header_fmt">
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<item quantity="other">%1$d tiles left in pool.</item>
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</plurals>
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<!-- Intro to the paragraph listing all of the tiles remaining -->
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<plurals name="strd_remains_expl_fmt">
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<item quantity="other">%1$d tiles left in pool and all
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trays:\n</item>
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</plurals>
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<!-- text of dialog shown when the menu item board_menu_undo_last
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is chosen. -->
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@ -815,7 +818,7 @@
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<!-- Used to indicate that a preference is not enabled, i.e. not
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part of the game and that the user should ignore it. -->
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<string name="tell_unused">Not used yet…</string>
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<string name="tell_unused">Not used yet…</string>
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<!-- sub-preference for dictionaries (soon to be called "word lists") -->
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<string name="prefs_dicts">Wordlists</string>
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@ -1349,7 +1352,7 @@
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Guest wordlists; Host wins.</string>
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<string name="downloading_dict_fmt">Downloading %1$s…</string>
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<string name="downloading_dict_fmt">Downloading %1$s…</string>
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<!--
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############################################################
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sure you want to create another?</string>
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<!-- Title of generic dialog used to display information -->
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<string name="info_title">FYI…</string>
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<string name="info_title">FYI…</string>
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<!-- title of dialog allowing user to pick tiles "face up". (This
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feature is not yet supported on Android.) -->
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<!-- Title for generic dialog asking a question, usually in the
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middle of a game, like "do you want to commit this move?"-->
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<string name="query_title">A question…</string>
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<string name="query_title">A question…</string>
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<!--
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###########################################################
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<string name="board_menu_dict">Browse wordlist</string>
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<!-- -->
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<string name="game_list_tmp">Building game summary…</string>
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<string name="game_list_tmp">Building game summary…</string>
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<!-- -->
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<string name="connstat_nonet">This is a standalone game. There is
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<string name="title_studyon">Enable studylists</string>
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<string name="summary_studyon">Offer to add to and display lists
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of words to remember</string>
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<string name="gamel_menu_study">Studylist…</string>
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<string name="gamel_menu_study">Studylist…</string>
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<string name="slmenu_copy_sel">Copy to clipboard</string>
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<string name="slmenu_clear_sel">Delete selected</string>
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<string name="loc_filters_modified">Modified by me</string>
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<string name="lang_name_english">English</string>
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<string name="lang_name_french">French</string>
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<string name="lang_name_german">German</string>
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<string name="lang_name_turkish">Turkish</string>
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<string name="lang_name_arabic">Arabic</string>
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<string name="lang_name_spanish">Spanish</string>
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<string name="lang_name_swedish">Swedish</string>
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<string name="lang_name_polish">Polish</string>
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<string name="lang_name_danish">Danish</string>
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<string name="lang_name_italian">Italian</string>
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<string name="lang_name_dutch">Dutch</string>
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<string name="lang_name_catalan">Catalan</string>
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<string name="lang_name_portuguese">Portuguese</string>
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<string name="lang_name_russian">Russian</string>
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<string name="lang_name_czech">Czech</string>
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<string name="lang_name_greek">Greek</string>
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<string name="lang_name_slovak">Slovak</string>
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<!-- for loc item edit menu -->
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<string name="loc_item_clear">Clear</string>
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the same ones as the original.\n\n(You will not be able to save it
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unless it does.)</string>
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<string name="remote_empty">Fetching wordlist information from server…</string>
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<string name="remote_digesting">Processing wordlist information…</string>
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<string name="remote_empty">Fetching wordlist information from server…</string>
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<string name="remote_digesting">Processing wordlist information…</string>
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<string name="remote_no_net">Unable to fetch wordlist information
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from server.</string>
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<string name="getinfo">Get info</string>
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<string name="not_again_dicts">This screen lets you install new
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wordslists and view the ones you already have.\n\nWhat wordlists
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you have installed determines:\n• What languages you can play
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in\n• How smart the robot player is\n• What words are
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you have installed determines:\n• What languages you can play
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in\n• How smart the robot player is\n• What words are
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legal.\n\nCheck the \"Show downloadable\" box at the top to see
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what\'s available.</string>
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connect.)</string>
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<string name="nfc_just_tap">To invite via NFC just touch the back
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of this device against the one you want to invite—any time the
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of this device against the one you want to invite—any time the
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game is open.</string>
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<string name="warn_no_comms">Every networked game must have at
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