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back out change that had window drawing too narrow
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parent
257afd1474
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1 changed files with 3 additions and 3 deletions
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@ -371,9 +371,9 @@ hideScroller( CEAppGlobals* globals )
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typedef struct CEBoardParms {
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typedef struct CEBoardParms {
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XP_U16 boardHScale;
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XP_U16 boardHScale;
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XP_U16 boardVScale;
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XP_U16 boardVScale;
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XP_U8 trayVScale;
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XP_U8 trayHScale;
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XP_U16 trayTop;
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XP_U16 trayTop;
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XP_U16 trayVScale;
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XP_U16 trayHScale;
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XP_U16 leftEdge;
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XP_U16 leftEdge;
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XP_U16 scoreWidth;
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XP_U16 scoreWidth;
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XP_U16 scoreHeight;
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XP_U16 scoreHeight;
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@ -438,7 +438,7 @@ figureBoardParms( CEAppGlobals* globals, XP_U16 nCols, CEBoardParms* bparms )
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bparms->boardHScale = hScale;
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bparms->boardHScale = hScale;
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bparms->boardVScale = vScale;
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bparms->boardVScale = vScale;
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bparms->trayTop = trayTop;
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bparms->trayTop = trayTop;
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bparms->trayVScale = (XP_U8)trayVScale;
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bparms->trayVScale = trayVScale;
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bparms->trayHScale = CE_TRAY_SCALEH; /* unchanged so far... */
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bparms->trayHScale = CE_TRAY_SCALEH; /* unchanged so far... */
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bparms->leftEdge = leftEdge;
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bparms->leftEdge = leftEdge;
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bparms->scoreWidth = scoreWidth;
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bparms->scoreWidth = scoreWidth;
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