first checked in

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ehouse 2005-01-18 14:53:30 +00:00
parent aeff0d1504
commit 1859380e19
2 changed files with 264 additions and 0 deletions

72
symbian/inc/symgmmgr.h Executable file
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/* -*-mode: C; fill-column: 78; c-basic-offset: 4; -*- */
/*
* Copyright 2005 by Eric House (fixin@peak.org).
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#ifndef _SYMGMMGR_H_
#define _SYMGMMGR_H_
extern "C" {
#include "comtypes.h"
#include "memstream.h"
#include "mempool.h"
}
#include <e32base.h>
#include <eikdialg.h>
#include <eiktxlbm.h>
#include <eiklbv.h>
typedef TBuf16<32> TGameName;
/* This class tracks games, each of which is (currently) saved in a
* file in a hidden directory.
*/
class CXWGamesMgr : public CBase
{
private:
CXWGamesMgr( MPFORMAL CCoeEnv* aCoeEnv, TFileName* aBasePath );
void BuildListL();
TBool DeleteFileFor( TPtrC16* aName );
public:
static CXWGamesMgr* NewL( MPFORMAL CCoeEnv* aCoeEnv, TFileName* aBasePath );
TInt GetNGames() const;
/* Will be used by dialog */
CDesC16Array* GetNames() const;
/* Come up with some unique name */
void MakeDefaultName( TGameName* aName );
void StoreGameL( const TGameName* aName, XWStreamCtxt* stream );
void LoadGameL( const TGameName* aName, XWStreamCtxt* stream );
TBool DeleteSelected( TInt aIndex );
private:
CDesC16ArrayFlat* iNamesList;
TFileName iDir;
CCoeEnv* iCoeEnv;
TInt iGameCount;
MPSLOT
};
#endif

192
symbian/src/symgmmgr.cpp Executable file
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/* -*-mode: C; fill-column: 78; c-basic-offset: 4; -*- */
/*
* Copyright 2005 by Eric House (fixin@peak.org).
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#include "symgmmgr.h"
extern "C" {
#include "xwstream.h"
}
#include "symutil.h"
_LIT( kGameTypeExt, ".xwg" );
// private
CXWGamesMgr::CXWGamesMgr( MPFORMAL CCoeEnv* aCoeEnv, TFileName* aBasePath )
: iCoeEnv(aCoeEnv), iGameCount(0)
{
MPASSIGN( this->mpool, mpool );
iDir.Copy( *aBasePath );
iDir.Append( _L("xwgames" ) );
iDir.Append( _L("\\" ) );
} // CXWGamesMgr
/* static */ CXWGamesMgr*
CXWGamesMgr::NewL( MPFORMAL CCoeEnv* aCoeEnv, TFileName* aBasePath )
{
CXWGamesMgr* self = new CXWGamesMgr( MPPARM(mpool) aCoeEnv, aBasePath );
User::LeaveIfNull( self );
// Create the games directory if it doesn't already exist
RFs fs = aCoeEnv->FsSession();
TInt err = fs.MkDirAll( self->iDir );
if ( err != KErrNone && err != KErrAlreadyExists ) {
XP_LOGF( "MkDir failed: %d", err );
User::Leave( err );
}
err = fs.SetAtt( self->iDir, KEntryAttHidden, KEntryAttNormal );
self->BuildListL();
return self;
} // NewL
void
CXWGamesMgr::BuildListL()
{
delete iNamesList;
RFs fs = iCoeEnv->FsSession();
CDir* file_list;
TFindFile file_finder( fs );
TBuf16<6> gameNamePat( _L("*") );
gameNamePat.Append( kGameTypeExt );
TInt err = file_finder.FindWildByDir( gameNamePat, iDir, file_list );
// Leave it empty (null) if nothing in the list.
if ( err == KErrNone ) {
CleanupStack::PushL( file_list );
iGameCount = file_list->Count();
iNamesList = new (ELeave)CDesC16ArrayFlat( iGameCount );
TInt i;
for ( i = 0; i < file_list->Count(); i++ ) {
TParse fullentry;
fullentry.Set( (*file_list)[i].iName, &file_finder.File(), NULL );
iNamesList->AppendL( fullentry.Name() );
}
CleanupStack::PopAndDestroy(file_list); // file_list
}
} // BuildListL
TInt
CXWGamesMgr::GetNGames() const
{
if ( !iNamesList ) {
return 0;
} else {
return iNamesList->MdcaCount();
}
} // GetNGames
CDesC16Array*
CXWGamesMgr::GetNames() const
{
return iNamesList;
} // GetNames
void
CXWGamesMgr::MakeDefaultName( TGameName* aName )
{
aName->Delete( 0, 256 );
aName->Append( _L("game") );
aName->AppendNum( ++iGameCount );
} // MakeDefaultName
void
CXWGamesMgr::StoreGameL( const TGameName* aName, /* does not have extension */
XWStreamCtxt* aStream )
{
RFs fs = iCoeEnv->FsSession();
// write the stream to a file
TFileName nameD( iDir );
nameD.Append( *aName );
nameD.Append( kGameTypeExt );
RFile file;
TInt err = file.Replace( fs, nameD, EFileWrite );
XP_ASSERT( err == KErrNone );
User::LeaveIfError( err );
CleanupClosePushL(file);
TInt siz = stream_getSize( aStream );
TUint8* buf = new (ELeave) TUint8[siz];
stream_getBytes( aStream, buf, siz );
TPtrC8 tbuf( buf, siz );
err = file.Write( tbuf, siz );
XP_ASSERT( err == KErrNone );
delete [] buf;
CleanupStack::PopAndDestroy( &file ); // file
BuildListL();
} // StoreGameL
void
CXWGamesMgr::LoadGameL( const TGameName* aName, XWStreamCtxt* aStream )
{
RFs fs = iCoeEnv->FsSession();
TFileName nameD( iDir );
nameD.Append( *aName );
nameD.Append( kGameTypeExt );
RFile file;
User::LeaveIfError( file.Open( fs, nameD, EFileRead ) );
CleanupClosePushL(file);
for ( ; ; ) {
TBuf8<256> buf;
TInt err = file.Read( buf, buf.MaxLength() );
TInt nRead = buf.Size();
if ( nRead <= 0 ) {
break;
}
stream_putBytes( aStream, (void*)buf.Ptr(), nRead );
}
CleanupStack::PopAndDestroy( &file );
} // LoadGame
TBool
CXWGamesMgr::DeleteSelected( TInt aIndex )
{
return DeleteFileFor( &(*iNamesList)[aIndex] );
} /* DeleteSelected */
TBool
CXWGamesMgr::DeleteFileFor( TPtrC16* aName )
{
TFileName nameD( iDir );
nameD.Append( *aName );
nameD.Append( kGameTypeExt );
RFs fs = iCoeEnv->FsSession();
TInt err = fs.Delete( nameD );
TBool success = err == KErrNone;
if ( success ) {
BuildListL();
}
return success;
}