fix bug on (high-res screens that can't do tiny font) where value was

drawn too low.
This commit is contained in:
ehouse 2004-11-16 04:08:41 +00:00
parent f063ef165b
commit 09f044a0d4

View file

@ -513,7 +513,7 @@ palm_draw_drawTile( DrawCtx* p_dctx, XP_Rect* rect,
} else {
width = FntCharsWidth( valBuf, len );
WinDrawChars( valBuf, len, localR.left + localR.width - width,
localR.top + localR.height - dctx->fntHeight - 1 );
localR.top + localR.height - (10*doubler) );
}
}