up constants and update changes list for new release

This commit is contained in:
Andy2 2011-09-09 18:17:28 -07:00
parent 1d612288d4
commit 06571d0478
3 changed files with 14 additions and 29 deletions

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@ -22,7 +22,7 @@
to come from a domain that you own or have control over. --> to come from a domain that you own or have control over. -->
<manifest xmlns:android="http://schemas.android.com/apk/res/android" <manifest xmlns:android="http://schemas.android.com/apk/res/android"
package="org.eehouse.android.xw4" package="org.eehouse.android.xw4"
android:versionCode="26" android:versionCode="27"
android:versionName="@string/app_version" android:versionName="@string/app_version"
> >

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@ -6,39 +6,24 @@
</head> </head>
<body> <body>
<b>Crosswords 4.4 beta 33 release</b> <b>Crosswords 4.4 beta 34 release</b>
<ul> <ul>
<li>Use the term "wordlist" instead of "dictionary" to not imply that <li>Vastly (IMO) improve exchanging tiles: when in exchange mode, draw
there are definitions provided.</li> board disabled, and replace toolbar with buttons for commiting or
abandoning the exchange</li>
<li>Add color of bonus hints -- the 2L etc. that appear on the board
-- to set of editable colors</li>
<li>Change how downloaded wordlists are opened to consume much less <li>Don't ignore user's choice of wordlists</li>
Java memory. Downside: wordlists on external storage are not
available when that storage is mounted on a computer over USB.</li> <li>Stop getting confused when there are multiple wordlists with the
same name. They'll all show up, and can be deleted.</li>
<li>In the Wordlists screen, hide wordlists stored on external media <li>Don't lose language choice for a game if user downloads a new wordlist</li>
when the media's not available. Notice when it becomes available
and redraw the list.</li>
<li>Make a game's language one of several configurable attributes <li>Change how recent score and bonus value are shown after long-tap
that can be displayed along with the game</li> on scoreboard entry or bonus square: use Android's Toast feature
instead of drawing directly on the board</li>
<li>Display relay connection state as being in one of three phases:
configured, connected, and with all players present.</li>
<li>Fix rename of games to work when keyboard opened while dialog
up.</li>
<li>Add icons to games list display so it's easier to tell networked
from standalone. These are placeholders until I can get an artist
to help out. :-)</li>
<li>Fix a family of crashes that occurred when dialogs were up and
memory got low: rare, but annoying.</li>
</ul> </ul>

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@ -80,7 +80,7 @@
<!-- <string name="default_host">10.0.2.2</string> --> <!-- <string name="default_host">10.0.2.2</string> -->
<string name="dict_url">http://eehouse.org/and_wordlists</string> <string name="dict_url">http://eehouse.org/and_wordlists</string>
<string name="app_version">4.4 beta 33</string> <string name="app_version">4.4 beta 34</string>
<string name="game_url_pathf">//%1$s/redir.php</string> <string name="game_url_pathf">//%1$s/redir.php</string>
<!-- Debugging stuff. No point in localizing it. --> <!-- Debugging stuff. No point in localizing it. -->