diff --git a/xwords4/wince/l10n/xwords4_czech.rc b/xwords4/wince/l10n/xwords4_czech.rc new file mode 100755 index 000000000..514326c9f --- /dev/null +++ b/xwords4/wince/l10n/xwords4_czech.rc @@ -0,0 +1,1018 @@ +// -*- mode: c; compile-command: "cd ../ && make TARGET_OS=wince DEBUG=TRUE"; -*- +// +// Microsoft Developer Studio generated resource script. But now I'm +// editing it. :-) +// +#include "../resource.h" + +#define APSTUDIO_READONLY_SYMBOLS +///////////////////////////////////////////////////////////////////////////// +// +// Generated from the TEXTINCLUDE 2 resource. +// +#include "../newres.h" + +///////////////////////////////////////////////////////////////////////////// +#undef APSTUDIO_READONLY_SYMBOLS + +///////////////////////////////////////////////////////////////////////////// +// English (U.S.) resources + +#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_ENU) +#ifdef _WIN32 +#include "winnt.h" +LANGUAGE LANG_CZECH, SUBLANG_CZECH_CZECH_REPUBLIC +#pragma code_page(65001) +#endif //_WIN32 + +#ifdef APSTUDIO_INVOKED +///////////////////////////////////////////////////////////////////////////// +// +// TEXTINCLUDE +// + +1 TEXTINCLUDE DISCARDABLE +BEGIN + "#include ""winnt.h""\r\n" + "resource.h\0" +END + +2 TEXTINCLUDE DISCARDABLE +BEGIN + "#include ""newres.h""\r\n" + "\0" +END + +3 TEXTINCLUDE DISCARDABLE +BEGIN + "\r\n" + "\0" +END + +#endif // APSTUDIO_INVOKED + +#include "contypct.h" + +///////////////////////////////////////////////////////////////////////////// +// +// Menubar +// + +IDM_MENU MENU DISCARDABLE +BEGIN +#ifndef _WIN32_WCE + POPUP "Button" + BEGIN + MENUITEM "--", W32_DUMMY_ID + END +#endif + POPUP "Menu" + BEGIN + MENUITEM "Turn done", ID_MOVE_TURNDONE + MENUITEM "Juggle", ID_MOVE_JUGGLE + MENUITEM "Flip", ID_MOVE_FLIP + MENUITEM "Trade", ID_MOVE_TRADE + MENUITEM "Hide tray", ID_MOVE_HIDETRAY + + POPUP "Undo" + BEGIN + MENUITEM "Undo current", ID_MOVE_UNDOCURRENT + MENUITEM "Undo last", ID_MOVE_UNDOLAST + END + + POPUP "Hint" + BEGIN + MENUITEM "Next hint", ID_MOVE_NEXTHINT + MENUITEM "Hint", ID_MOVE_HINT +#ifdef XWFEATURE_SEARCHLIMIT + MENUITEM "Limited hint...", ID_MOVE_LIMITEDHINT +#endif + MENUITEM SEPARATOR + MENUITEM "Show values", ID_MOVE_VALUES + END + + POPUP "Game" + BEGIN + MENUITEM "Tile counts and values", ID_GAME_TILECOUNTSANDVALUES + MENUITEM "Tiles left", ID_GAME_TILESLEFT + MENUITEM SEPARATOR + MENUITEM "Game info", ID_GAME_GAMEINFO + MENUITEM "History", ID_GAME_HISTORY + MENUITEM "Final scores", ID_GAME_FINALSCORES +#if defined XWFEATURE_RELAY || defined XWFEATURE_BLUETOOTH + MENUITEM SEPARATOR + MENUITEM "Resend messages", ID_GAME_RESENDMSGS +#endif + END + + POPUP "File" + BEGIN + MENUITEM "Full screen", ID_FILE_FULLSCREEN + MENUITEM SEPARATOR + MENUITEM "New game...", ID_FILE_NEWGAME + MENUITEM "Saved games...", ID_FILE_SAVEDGAMES + MENUITEM "Preferences...", ID_FILE_PREFERENCES + MENUITEM SEPARATOR + MENUITEM "About...", ID_FILE_ABOUT + MENUITEM SEPARATOR + MENUITEM "Exit", ID_FILE_EXIT + END + END +END + +#ifdef _WIN32_WCE +// soft key bar described at +// http://msdn2.microsoft.com/en-us/library/aa457781.aspx +IDM_MAIN_MENUBAR RCDATA +BEGIN + IDM_MENU, 2, + I_IMAGENONE, ID_INITIAL_SOFTID, TBSTATE_ENABLED, + TBSTYLE_BUTTON | TBSTYLE_AUTOSIZE, IDS_DUMMY, 0, + NOMENU, + I_IMAGENONE, IDM_MENU, TBSTATE_ENABLED, + TBSTYLE_DROPDOWN | TBSTYLE_AUTOSIZE, IDS_MENU, 0, + 0 // Use the 0th popup above -- the only one +END + +IDM_OKCANCEL_MENUBAR RCDATA +BEGIN + 0, 2, + I_IMAGENONE, IDOK, TBSTATE_ENABLED, + TBSTYLE_BUTTON | TBSTYLE_AUTOSIZE, IDS_OK, 0, + NOMENU, + I_IMAGENONE, IDCANCEL, TBSTATE_ENABLED, + TBSTYLE_BUTTON | TBSTYLE_AUTOSIZE, IDS_CANCEL, 0, + NOMENU +END + +IDM_OK_MENUBAR RCDATA +BEGIN + 0, 1, + I_IMAGENONE, IDOK, TBSTATE_ENABLED, + TBSTYLE_BUTTON | TBSTYLE_AUTOSIZE, IDS_OK, 0, + NOMENU +END + +IDM_DONE_MENUBAR RCDATA +BEGIN + 0, 1, + I_IMAGENONE, IDOK, TBSTATE_ENABLED, + TBSTYLE_BUTTON | TBSTYLE_AUTOSIZE, IDS_DONE, 0, + NOMENU +END +#endif + +#include "../rc_incs.h" + +#ifndef AM_BASE_LANGUAGE +DLL_VERS_RESOURCE +#endif + +///////////////////////////////////////////////////////////////////////////// +// +// Dialog +// +#define BUTTON_HT 12 +#define REPOS_BUTTON_HT BUTTON_HT +#define REPOS_BUTTON_WIDTH 28 +#define REPOS_BUTTON_VPAD 2 +#define REPOS_BUTTON_HPAD 2 +/* How tall does a single line of label text turn out to be */ +# define LABEL_ROW_HT 10 +#ifdef CEFEATURE_CANSCROLL +# define ROW_HEIGHT 11 +#else +# define ROW_HEIGHT 12 +#endif + +// ******** IDD_GAMEINFO DIALOG ********* +#define GAMEINFO_WIDTH 116 +#ifdef CEFEATURE_CANSCROLL +# define ROW_SPACE 12 +# define ROW_SPACE_PL 11 +#else +# define ROW_SPACE 15 +# define ROW_SPACE_PL ROW_SPACE +#endif +#define CHECK_WIDTH 10 +#define LEFT_COL 2 +#ifdef XWFEATURE_STANDALONE_ONLY +# define GAME_NAME_WIDTH 56 +# define GAME_LABEL_WIDTH (GAME_NAME_WIDTH-10) +# define GAME_NAME_LEFT LEFT_COL +# define GAME_ROBOT_LEFT (GAME_NAME_LEFT + GAME_NAME_WIDTH + 5) +# define GAME_PWD_LEFT (GAME_ROBOT_LEFT + 15) +# define NPLAYERS_ROW 3 +# define GAME_NAMELABEL_LEFT GAME_NAME_LEFT +# define GAME_ROBOTLABEL_LEFT (GAME_ROBOT_LEFT-7) +# define GAME_PWDLABEL_LEFT GAME_PWD_LEFT +#else +# define SERVERROLE_ROW 3 +# define GAME_NAME_WIDTH 50 +# define SERVERCONF_ROW (SERVERROLE_ROW+ROW_SPACE+3) +# define NPLAYERS_ROW (SERVERCONF_ROW+ROW_SPACE+3) +# define GAME_REMOTE_LEFT 1 +# define GAME_NAME_LEFT 11 +# define ROBOT_LABEL_ADJUST 10 +# define GAME_ROBOT_LEFT (GAME_NAME_LEFT+GAME_NAME_WIDTH+2) +# define GAME_PWD_LEFT (GAME_ROBOT_LEFT + CHECK_WIDTH + 4) +# define NAME_LABEL_ADJUST 20 +# define GAME_NAMELABEL_LEFT (GAME_NAME_LEFT+NAME_LABEL_ADJUST) +# define GAME_NAMELABEL_WIDTH (GAME_NAME_WIDTH-ROBOT_LABEL_ADJUST-NAME_LABEL_ADJUST) +# define GAME_ROBOTLABEL_LEFT (GAME_ROBOT_LEFT-ROBOT_LABEL_ADJUST) +# define GAME_ROBOTLABEL_WIDTH (GAME_PWD_LEFT-GAME_ROBOT_LEFT+ROBOT_LABEL_ADJUST) +# define GAME_PWDLABEL_LEFT (GAME_PWD_LEFT) +# define GAME_PWDLABEL_WIDTH (GAMEINFO_WIDTH-GAME_PWD_LEFT) +#endif + + +#define LABELS_ROW (NPLAYERS_ROW+ROW_SPACE) +#define PLAYER_ROW_1 (LABELS_ROW+ROW_SPACE_PL) +#define PLAYER_ROW_2 (PLAYER_ROW_1+ROW_SPACE_PL) +#define PLAYER_ROW_3 (PLAYER_ROW_2+ROW_SPACE_PL) +#define PLAYER_ROW_4 (PLAYER_ROW_3+ROW_SPACE_PL) +#define JUGGLE_ROW (PLAYER_ROW_4+ROW_SPACE) +#define DICTPICK_LAB_ROW (JUGGLE_ROW+ROW_SPACE+2) +#define DICTPICK_ROW (DICTPICK_LAB_ROW+ROW_SPACE-2) +#define PREFS_ROW (DICTPICK_ROW+ROW_SPACE+3) +#ifndef _WIN32_WCE +# define BUTTONS_ROW (PREFS_ROW+ROW_SPACE+3) +#endif +#ifdef _WIN32_WCE +# define GAMEINFO_HEIGHT (PREFS_ROW + ROW_SPACE + 4) +#else +# define GAMEINFO_HEIGHT (BUTTONS_ROW + BUTTON_HT + 4) +#endif + + +/* in commctrl.h, but including isn't enough */ +#undef UPDOWN_CLASS +#define UPDOWN_CLASS "msctls_updown32" + +#define CE_PLAYER_ROW(nameEdit,playerRow,robotCheck,passEdit) \ + EDITTEXT nameEdit,GAME_NAME_LEFT,playerRow,GAME_NAME_WIDTH,ROW_HEIGHT, \ + ES_AUTOHSCROLL \ + CONTROL "",robotCheck,"Button",BS_AUTOCHECKBOX | WS_TABSTOP, \ + GAME_ROBOT_LEFT,playerRow,CHECK_WIDTH,ROW_HEIGHT \ + EDITTEXT passEdit,GAME_PWD_LEFT,playerRow,15,ROW_HEIGHT, \ + ES_PASSWORD | ES_AUTOHSCROLL \ + + +IDD_GAMEINFO DIALOG DISCARDABLE 0, 0, GAMEINFO_WIDTH, GAMEINFO_HEIGHT +STYLE DS_MODALFRAME | WS_POPUP | WS_CAPTION | DS_CENTER | WS_VSCROLL +CAPTION "Game info" +FONT 8, "System" +BEGIN +#ifndef XWFEATURE_STANDALONE_ONLY + LTEXT "Role:",IDC_ROLELABEL,LEFT_COL,SERVERROLE_ROW,20,8 + XWCOMBO(IDC_ROLECOMBO,26,SERVERROLE_ROW,70,ROW_HEIGHT,0,58,0) + + PUSHBUTTON "Configure role",GIROLECONF_BUTTON,LEFT_COL+10, + SERVERCONF_ROW,60,ROW_HEIGHT +#endif + + LTEXT "",IDC_TOTAL_LABEL,LEFT_COL,NPLAYERS_ROW,60,8 + XWCOMBO(IDC_NPLAYERSCOMBO,68,NPLAYERS_ROW,24,ROW_HEIGHT,0,58,0) + + LTEXT "Name",IDC_NAMELABEL,GAME_NAMELABEL_LEFT, + LABELS_ROW,GAME_NAMELABEL_WIDTH,8,SS_NOPREFIX + LTEXT "Robot",IDC_ROBOTLABEL,GAME_ROBOTLABEL_LEFT,LABELS_ROW, + GAME_ROBOTLABEL_WIDTH,8 + LTEXT "Pwd",IDC_PASSWDLABEL,GAME_PWDLABEL_LEFT,LABELS_ROW, + GAME_PWDLABEL_WIDTH,8 + +#if defined XWFEATURE_RELAY || defined XWFEATURE_BLUETOOTH + LTEXT "Remote",IDC_REMOTE_LABEL,LEFT_COL,LABELS_ROW,28,8,SS_NOPREFIX + CONTROL "",REMOTE_CHECK1,"Button",BS_AUTOCHECKBOX | WS_TABSTOP, + GAME_REMOTE_LEFT, PLAYER_ROW_1,CHECK_WIDTH,ROW_HEIGHT + CONTROL "",REMOTE_CHECK2,"Button",BS_AUTOCHECKBOX | WS_TABSTOP, + GAME_REMOTE_LEFT, PLAYER_ROW_2,CHECK_WIDTH,ROW_HEIGHT + CONTROL "",REMOTE_CHECK3,"Button",BS_AUTOCHECKBOX | WS_TABSTOP, + GAME_REMOTE_LEFT, PLAYER_ROW_3,CHECK_WIDTH,ROW_HEIGHT + CONTROL "",REMOTE_CHECK4,"Button",BS_AUTOCHECKBOX | WS_TABSTOP, + GAME_REMOTE_LEFT, PLAYER_ROW_4,CHECK_WIDTH,ROW_HEIGHT +#endif + CE_PLAYER_ROW( NAME_EDIT1, PLAYER_ROW_1, ROBOT_CHECK1, PASS_EDIT1 ) + CE_PLAYER_ROW( NAME_EDIT2, PLAYER_ROW_2, ROBOT_CHECK2, PASS_EDIT2 ) + CE_PLAYER_ROW( NAME_EDIT3, PLAYER_ROW_3, ROBOT_CHECK3, PASS_EDIT3 ) + CE_PLAYER_ROW( NAME_EDIT4, PLAYER_ROW_4, ROBOT_CHECK4, PASS_EDIT4 ) + + PUSHBUTTON "Juggle players",GIJUGGLE_BUTTON,LEFT_COL+10,JUGGLE_ROW, + 60,BUTTON_HT + + LTEXT "Dictionary:",IDC_DICTLABEL,LEFT_COL,DICTPICK_LAB_ROW,36,8, + SS_NOPREFIX + XWCOMBO(IDC_DICTLIST, LEFT_COL+10,DICTPICK_ROW,80,ROW_HEIGHT,LBS_SORT,58,CBS_SORT) + + PUSHBUTTON "Preferences...",OPTIONS_BUTTON,LEFT_COL,PREFS_ROW, + 55,BUTTON_HT + +#ifndef _WIN32_WCE + PUSHBUTTON "OK",IDOK,20,BUTTONS_ROW,REPOS_BUTTON_WIDTH,REPOS_BUTTON_HT + DEFPUSHBUTTON "Cancel",IDCANCEL,50,BUTTONS_ROW, + REPOS_BUTTON_WIDTH,REPOS_BUTTON_HT +#endif +END + +#define SB_WIDTH 121 +#define SB_BUTTON_WIDTH 19 +#define SB_OK_LEFT ((SB_WIDTH/2)-10-SB_BUTTON_WIDTH) +#define SB_CANCEL_LEFT ((SB_WIDTH/2)+10) + +#ifdef _WIN32_WCE +# define STRBOX_HT 81 +#else +# define STRBOX_HT 97 +#endif + +IDD_STRBOX DIALOG DISCARDABLE 0, 25, SB_WIDTH, STRBOX_HT + STYLE DS_MODALFRAME | WS_POPUP | WS_CAPTION | DS_CENTER | WS_VSCROLL +CAPTION "Dialog" +FONT 8, "System" +BEGIN + EDITTEXT ID_EDITTEXT,3,3,115,76,ES_MULTILINE | ES_READONLY + | WS_VSCROLL +#ifndef _WIN32_WCE + PUSHBUTTON "OK",IDOK, SB_OK_LEFT,81,SB_BUTTON_WIDTH,REPOS_BUTTON_HT + DEFPUSHBUTTON "No",IDCANCEL,SB_CANCEL_LEFT,81,SB_BUTTON_WIDTH,REPOS_BUTTON_HT +#endif +END + +#define ASKB_DLG_WIDTH 80 +#define ASKB_COLLEFT 5 +#define ASKB_LABELTOP 0 +#define ASKB_LABELHT 36 +#define ASKB_LABELWIDTH 40 +#define ASKB_COMBOLEFT (ASKB_COLLEFT+ASKB_LABELWIDTH) +#define ASKB_EDITTOP (ASKB_LABELTOP + ASKB_LABELHT) +#define ASKB_EDITHT 24 +#define ASKB_PUTTOP (ASKB_EDITTOP+ASKB_EDITHT) +#define WCE_BOTTOM (ASKB_PUTTOP + BUTTON_HT + 4) +#ifdef _WIN32_WCE +# define ASKB_DLG_HEIGHT WCE_BOTTOM +#else +# define ASKB_DLG_HEIGHT (WCE_BOTTOM + REPOS_BUTTON_HT + 4) +#endif + + +IDD_ASKBLANK DIALOG DISCARDABLE 0, 0, ASKB_DLG_WIDTH, ASKB_DLG_HEIGHT +STYLE DS_MODALFRAME | WS_POPUP | WS_CAPTION | DS_CENTER +CAPTION "Tile picker" +FONT 8, "System" +BEGIN + LTEXT "Enter a letter for this blank tile.",IDC_BPICK, + ASKB_COLLEFT,ASKB_LABELTOP,ASKB_LABELWIDTH,ASKB_LABELHT +#ifdef FEATURE_TRAY_EDIT + LTEXT "Pick a tile for your tray.",IDC_CPICK, + ASKB_COLLEFT,ASKB_LABELTOP,ASKB_LABELWIDTH,ASKB_LABELHT + EDITTEXT IDC_PICKMSG,ASKB_COLLEFT,ASKB_EDITTOP,80,ASKB_EDITHT, + ES_MULTILINE | ES_READONLY + + PUSHBUTTON "Put back",IDC_BACKUP,ASKB_COLLEFT,ASKB_PUTTOP,35,14 +#endif + + XWCOMBO(BLANKFACE_LIST,ASKB_COMBOLEFT,ASKB_COLLEFT,27,12,0,70,0) + +#ifndef _WIN32_WCE + DEFPUSHBUTTON "OK",IDOK,80,WCE_BOTTOM,REPOS_BUTTON_WIDTH, BUTTON_HT + PUSHBUTTON "Cancel",IDCANCEL,20,WCE_BOTTOM,REPOS_BUTTON_WIDTH, BUTTON_HT +#endif +END + +#define SVGN_LEFT_COL 2 +#define SVGN_ROW_1 2 +#define SVGN_LTEXT_HT 46 +#define SVGN_ROW_2 (SVGN_ROW_1+SVGN_LTEXT_HT) +#define SVGN_ROW_3 (SVGN_ROW_2+18) +#ifdef _WIN32_WCE +# define SVGN_DLG_HT SVGN_ROW_3 +#else +# define SVGN_DLG_HT (SVGN_ROW_3+BUTTON_HT+3) +#endif + +IDD_SAVENAMEDLG DIALOG DISCARDABLE 0, 0, 90, SVGN_DLG_HT +STYLE DS_MODALFRAME | WS_POPUP | WS_CAPTION | DS_CENTER +CAPTION "Game name" +FONT 8, "System" +BEGIN + LTEXT "", + IDC_SVGN_SELLAB,SVGN_LEFT_COL,SVGN_ROW_1,86,SVGN_LTEXT_HT + EDITTEXT IDC_SVGN_EDIT,SVGN_LEFT_COL,SVGN_ROW_2,86,12, + ES_AUTOHSCROLL +#ifndef _WIN32_WCE + DEFPUSHBUTTON "OK",IDOK,SVGN_LEFT_COL+10,SVGN_ROW_3,REPOS_BUTTON_WIDTH, + BUTTON_HT + PUSHBUTTON "Cancel",IDCANCEL,SVGN_LEFT_COL+10+REPOS_BUTTON_WIDTH+10, + SVGN_ROW_3,REPOS_BUTTON_WIDTH, BUTTON_HT +#endif +END + +#define SVGM_LEFT_COL 2 +#define SVGM_ROW_1 2 +#define SVGM_ROW_2 (SVGM_ROW_1+35) +#define SVGM_ROW_3 (SVGM_ROW_2+13) +#define SVGM_ROW_4 (SVGM_ROW_3+19) +#ifdef _WIN32_WCE +/* # define SVGM_DLG_HT (SVGM_ROW_3) */ +# define SVGM_DLG_HT (SVGM_ROW_4+16) + +#else +# define SVGM_ROW_OK (SVGM_ROW_4 + 21) +# define SVGM_DLG_HT (SVGM_ROW_OK + 16) +#endif + + +IDD_SAVEDGAMESDLG DIALOG DISCARDABLE 0, 0, 85, SVGM_DLG_HT +STYLE DS_MODALFRAME | WS_POPUP | WS_CAPTION | DS_CENTER | WS_VSCROLL +CAPTION "Saved Games" +FONT 8, "System" +BEGIN + LTEXT /* wince windres can't handle split lines....*/ + "Select a saved game. (Some buttons will be disabled when the current game is selected.)", + IDC_SVGM_SELLAB,SVGM_LEFT_COL, + SVGM_ROW_1,90,35 + XWCOMBO(IDC_SVGM_GAMELIST, SVGM_LEFT_COL,SVGM_ROW_2,70,ROW_HEIGHT,LBS_SORT,58,CBS_SORT) + + PUSHBUTTON "Open",IDC_SVGM_OPEN, + SVGM_LEFT_COL,SVGM_ROW_3,40,14,WS_DISABLED + + PUSHBUTTON "Dup.",IDC_SVGM_DUP, + SVGM_LEFT_COL,SVGM_ROW_4,20,14,WS_DISABLED + PUSHBUTTON "Delete",IDC_SVGM_DEL, + SVGM_LEFT_COL+22,SVGM_ROW_4,28,14,WS_DISABLED + PUSHBUTTON "Rename",IDC_SVGM_CHANGE, + SVGM_LEFT_COL+52,SVGM_ROW_4,32,14,WS_DISABLED + +#ifndef _WIN32_WCE + DEFPUSHBUTTON "Done",IDOK,SVGM_LEFT_COL,SVGM_ROW_OK,REPOS_BUTTON_WIDTH, + BUTTON_HT +#endif +END + +#define PW_WIDTH 104 +#define PW_OK_LEFT ((PW_WIDTH/2)-10-REPOS_BUTTON_WIDTH) +#define PW_CANCEL_LEFT ((PW_WIDTH/2)+10) + +#ifdef _WIN32_WCE +# define ASKPASS_HT 32 +#else +# define ASKPASS_HT 50 +#endif + +IDD_ASKPASS DIALOG DISCARDABLE 0, 0, PW_WIDTH, ASKPASS_HT +STYLE DS_MODALFRAME | WS_POPUP | WS_CAPTION | DS_CENTER +CAPTION "Password" +FONT 8, "System" +BEGIN + LTEXT "",IDC_PWDLABEL,5,8,67,24 + EDITTEXT PASS_EDIT,76,8,23,12,ES_PASSWORD | ES_AUTOHSCROLL +#ifndef _WIN32_WCE + DEFPUSHBUTTON "OK",IDOK,PW_OK_LEFT,32,REPOS_BUTTON_WIDTH,REPOS_BUTTON_HT + PUSHBUTTON "Cancel",IDCANCEL,PW_CANCEL_LEFT,32,REPOS_BUTTON_WIDTH,REPOS_BUTTON_HT +#endif +END + +#ifdef XWFEATURE_SEARCHLIMIT +#define HC_LABELS_COL 5 +#define HC_DROPDOWNS_COL 70 +#define HC_MINROW 3 +#define HC_MAXROW 16 +#define HC_WIDTH 98 +#define HC_OK_LEFT ((HC_WIDTH/2)-10-REPOS_BUTTON_WIDTH) +#define HC_CANCEL_LEFT ((HC_WIDTH/2)+10) + +#ifdef _WIN32_WCE +# define ASKHINTLIMTS_HT 31 +#else +# define ASKHINTLIMTS_HT 47 +#endif + +IDD_ASKHINTLIMTS DIALOG DISCARDABLE 0, 0, HC_WIDTH, ASKHINTLIMTS_HT +STYLE DS_MODALFRAME | WS_POPUP | WS_CAPTION | DS_CENTER +CAPTION "Tile hint limits" +FONT 8, "System" +BEGIN + LTEXT "Use at least:",HC_MIN_LABEL,HC_LABELS_COL,HC_MINROW,60, + ROW_HEIGHT + XWCOMBO(HC_MIN_COMBO, HC_DROPDOWNS_COL,HC_MINROW,24,ROW_HEIGHT,0,58,0) + + LTEXT "But no more than:",HC_MAX_LABEL,HC_LABELS_COL,HC_MAXROW,60, + ROW_HEIGHT + XWCOMBO(HC_MAX_COMBO, HC_DROPDOWNS_COL,HC_MAXROW, 24, ROW_HEIGHT, 0,58,0) + +#ifndef _WIN32_WCE + DEFPUSHBUTTON "OK",IDOK,HC_OK_LEFT,31,REPOS_BUTTON_WIDTH,REPOS_BUTTON_HT + PUSHBUTTON "Cancel",IDCANCEL,HC_CANCEL_LEFT,31,REPOS_BUTTON_WIDTH, + REPOS_BUTTON_HT +#endif +END +#endif + +#define PR_WIDTH 118 +#define PR_OK_LEFT ((PR_WIDTH/2)-10-REPOS_BUTTON_WIDTH) +#define PR_CANCEL_LEFT ((PR_WIDTH/2)+10) +#define PREFS_ROW_HT 9 + +#define PR_SPACING 13 +#define PR_ROW1 5 +#define PR_ROW2 (PR_ROW1+PR_SPACING) +#define PR_ROW3 (PR_ROW2+PR_SPACING) +#define PR_ROW4 (PR_ROW3+PR_SPACING) +#define PR_ROW5 (PR_ROW4+PR_SPACING) +#define PR_ROW6 (PR_ROW5+PR_SPACING) +#define PR_ROW7 (PR_ROW6+PR_SPACING) +#define PR_ROW8 (PR_ROW7+PR_SPACING) +#define PR_BUTTONROW (PR_ROW8+PR_SPACING+3) + +#ifdef _WIN32_WCE +# define PREFS_DLG_HT PR_BUTTONROW +#else +# define PREFS_DLG_HT (PR_BUTTONROW+PR_SPACING+3) +#endif + +IDD_OPTIONSDLG DIALOG DISCARDABLE 0, 20, PR_WIDTH, PREFS_DLG_HT +STYLE DS_MODALFRAME | WS_POPUP | WS_CAPTION | DS_CENTER | WS_VSCROLL +CAPTION "Preferences" +FONT 8, "System" +BEGIN + CONTROL "This game",IDC_RADIOLOCAL,"Button", + BS_AUTORADIOBUTTON | WS_GROUP,4,PR_ROW1,47,10 + CONTROL "All games",IDC_RADIOGLOBAL,"Button", + BS_AUTORADIOBUTTON,52,PR_ROW1,53,10 + + /* Global */ + CONTROL "Color played tiles",IDC_CHECKCOLORPLAYED,"Button", + BS_AUTOCHECKBOX | WS_TABSTOP | WS_GROUP, + 8,PR_ROW2,80,PREFS_ROW_HT + CONTROL "Enable cursor",IDC_CHECKSHOWCURSOR,"Button", + BS_AUTOCHECKBOX | WS_TABSTOP,8,PR_ROW3,80,PREFS_ROW_HT + CONTROL "Explain robot scores",IDC_CHECKROBOTSCORES,"Button", + BS_AUTOCHECKBOX | WS_TABSTOP,8,PR_ROW4,80,PREFS_ROW_HT + CONTROL "Skip turn confirmation",IDC_SKIPCONFIRM,"Button", + BS_AUTOCHECKBOX | WS_TABSTOP,8,PR_ROW5,80,PREFS_ROW_HT + CONTROL "Hide tile values",IDC_HIDETILEVALUES,"Button", + BS_AUTOCHECKBOX | WS_TABSTOP,8,PR_ROW6,80,PREFS_ROW_HT + PUSHBUTTON "Edit colors...",IDC_PREFCOLORS,8,PR_ROW7,80,12 + PUSHBUTTON "Change language...",IDC_PREFLOCALE,8,PR_ROW8,80,12 +#ifdef ALLOW_CHOOSE_FONTS + PUSHBUTTON "Choose font...",IDC_PREFFONTS,8,PR_ROW9,60,12 +#endif + + /* Per game */ + CONTROL "Smart robot",IDC_CHECKSMARTROBOT,"Button", + BS_AUTOCHECKBOX | WS_TABSTOP | WS_GROUP,8,PR_ROW2,60, + PREFS_ROW_HT + CONTROL "Allow hints",IDC_CHECKHINTSOK,"Button", + BS_AUTOCHECKBOX | WS_TABSTOP,8,PR_ROW3,60,PREFS_ROW_HT +#ifdef XWFEATURE_SEARCHLIMIT + CONTROL "Hint limits",IDC_CHECKHINTSLIMITS,"Button", + BS_AUTOCHECKBOX | WS_TABSTOP,8+10,PR_ROW4-2,50,10 +#endif + CONTROL "Timer on (minutes)",TIMER_CHECK,"Button", + BS_AUTOCHECKBOX | WS_TABSTOP,8,PR_ROW5,75,PREFS_ROW_HT + EDITTEXT TIMER_EDIT,85,PR_ROW5,16,12,ES_AUTOHSCROLL | ES_NUMBER + LTEXT "Phonies:",PHONIES_LABEL,8,PR_ROW6,28,PREFS_ROW_HT + XWCOMBO(PHONIES_COMBO, 38,PR_ROW6,50,PREFS_ROW_HT, 0, 58, 0) + +#ifdef FEATURE_TRAY_EDIT + CONTROL "Pick tiles face-up", IDC_PICKTILES, "Button", + BS_AUTOCHECKBOX | WS_TABSTOP,8,PR_ROW7,90,PREFS_ROW_HT +#else +#endif +#ifndef _WIN32_WCE + DEFPUSHBUTTON "OK",IDOK,PR_OK_LEFT,PR_BUTTONROW,REPOS_BUTTON_WIDTH,REPOS_BUTTON_HT + PUSHBUTTON "Cancel",IDCANCEL,PR_CANCEL_LEFT,PR_BUTTONROW, + REPOS_BUTTON_WIDTH,REPOS_BUTTON_HT +#endif +END + +#ifndef XWFEATURE_STANDALONE_ONLY + + /* Rule for this dialog, which wants to lay out different fields for the + different transports all using the same coordinates: it's always label + one one line followed by an edittext on the next. Deal with it until + CE supports layout via html (or I write a dialog layout function + myself....) */ + +# define LAB_COL 5 +# define LAB_COL_WIDTH 38 +# define CTRL_COL 15 +# define CTRL_COL_WIDTH 80 +# define CONN_LABEL_HT (LABEL_ROW_HT*2) /* try to make them all same ht! */ +# define CONN_LABEL_ROW_1 2 +# define CONN_EDIT_ROW_2 (CONN_LABEL_ROW_1+ROW_SPACE) +# ifdef NEEDS_CHOOSE_CONNTYPE +# define CONN_LABEL_ROW_3 (CONN_EDIT_ROW_2+ROW_SPACE) +# define CONN_EDIT_ROW_4 (CONN_LABEL_ROW_3+ROW_SPACE+ROW_HEIGHT) +# else +# define CONN_LABEL_ROW_3 (CONN_LABEL_ROW_1) +# define CONN_EDIT_ROW_4 (CONN_LABEL_ROW_3+CONN_LABEL_HT+3) +# endif +# define CONN_LABEL_ROW_5 (CONN_EDIT_ROW_4+ROW_SPACE+5) +# define CONN_EDIT_ROW_6 (CONN_LABEL_ROW_5+CONN_LABEL_HT+3) +# define CONN_LABEL_ROW_7 (CONN_EDIT_ROW_6+ROW_SPACE+5) +# define CONN_EDIT_ROW_8 (CONN_LABEL_ROW_7+CONN_LABEL_HT+3) +# define BUTTON_ROW (CONN_EDIT_ROW_8+ROW_SPACE) +#ifdef _WIN32_WCE +# define CONNSDLG_HT BUTTON_ROW +#else +# define CONNSDLG_HT (BUTTON_ROW+ROW_SPACE+3) +#endif + + /* #This is a comment???? */ +IDD_CONNSSDLG DIALOG DISCARDABLE 0, 20, 120, CONNSDLG_HT +STYLE DS_MODALFRAME | WS_POPUP | WS_CAPTION | DS_CENTER | WS_VSCROLL +CAPTION "Connection" +FONT 8, "System" +BEGIN + +#ifdef NEEDS_CHOOSE_CONNTYPE + LTEXT "Connect via:",IDC_CCONVIA_LAB,LAB_COL,CONN_LABEL_ROW_1, + 40,ROW_HEIGHT + XWCOMBO(IDC_CONNECT_COMBO,CTRL_COL,CONN_EDIT_ROW_2,CTRL_COL_WIDTH, + ROW_HEIGHT,0,58,0) +#endif +#if defined XWFEATURE_RELAY + LTEXT "Room (must match for all devices joining the game):", + IDC_INVITE_LAB,LAB_COL,CONN_LABEL_ROW_3,90,CONN_LABEL_HT + EDITTEXT INVITE_EDIT,CTRL_COL,CONN_EDIT_ROW_4,CTRL_COL_WIDTH, + ROW_HEIGHT,ES_AUTOHSCROLL + + LTEXT "Relay name (rarely changes):",IDC_CRELAYNAME_LAB, + LAB_COL,CONN_LABEL_ROW_5,90,CONN_LABEL_HT + EDITTEXT RELAYNAME_EDIT,CTRL_COL,CONN_EDIT_ROW_6,CTRL_COL_WIDTH, + ROW_HEIGHT,ES_AUTOHSCROLL + LTEXT "Relay port (rarely changes):",IDC_CRELAYPORT_LAB,LAB_COL, + CONN_LABEL_ROW_7,90,CONN_LABEL_HT + EDITTEXT RELAYPORT_EDIT,CTRL_COL,CONN_EDIT_ROW_8,CTRL_COL_WIDTH, + ROW_HEIGHT,ES_AUTOHSCROLL | ES_NUMBER +#elif defined NEEDS_CHOOSE_CONNTYPE + LTEXT "Relay connection not supported.",IDC_INVITE_LAB,LAB_COL, + CONN_ROW_3,40,40 +#endif + +#if defined XWFEATURE_IP_DIRECT + LTEXT "Host name or address",IDC_IPNAME_LAB,LAB_COL,CONN_ROW_3,90, + ROW_HEIGHT + EDITTEXT IPNAME_EDIT,CTRL_COL,CONN_ROW_4,CTRL_COL_WIDTH,ROW_HEIGHT, + ES_AUTOHSCROLL +#elif defined NEEDS_CHOOSE_CONNTYPE + LTEXT "Direct IP connection not supported.",IDC_IPNAME_LAB,LAB_COL, + CONN_LABEL_ROW_3,40,40 +#endif + +#if defined XWFEATURE_SMS + LTEXT "Host Phone:",IDC_SMS_PHONE_LAB,LAB_COL,CONN_LABEL_ROW_3,60, + ROW_HEIGHT + EDITTEXT IDC_SMS_PHONE_EDIT,CTRL_COL,CONN_EDIT_ROW_4,CTRL_COL_WIDTH, + ROW_HEIGHT,ES_AUTOHSCROLL | ES_NUMBER + LTEXT "Host Port:",IDC_SMS_PORT_LAB,LAB_COL,CONN_ROW_5,60,ROW_HEIGHT + EDITTEXT IDC_SMS_PORT_EDIT,CTRL_COL,CONN_ROW_6,CTRL_COL_WIDTH, + ROW_HEIGHT,ES_AUTOHSCROLL | ES_NUMBER +#elif defined NEEDS_CHOOSE_CONNTYPE + LTEXT "Texting not supported.", + IDC_SMS_PHONE_LAB,LAB_COL,CONN_LABEL_ROW_3,40,ROW_HEIGHT +#endif + +#ifndef _WIN32_WCE + PUSHBUTTON "OK",IDOK,9,BUTTON_ROW,REPOS_BUTTON_WIDTH,REPOS_BUTTON_HT + DEFPUSHBUTTON "Cancel",IDCANCEL,70,BUTTON_ROW, + REPOS_BUTTON_WIDTH,REPOS_BUTTON_HT +#endif +END +#endif + +#define CLR_WIDTH 114 +#define CLR_OK_LEFT ((CLR_WIDTH/2)-10-REPOS_BUTTON_WIDTH) +#define CLR_CANCEL_LEFT ((CLR_WIDTH/2)+10) +#define CLR_LAB_WIDTH 45 +#define CLR_SAMPLE_WIDTH 12 +#define CLR_LAB_HT 12 +#define CLR_BUT_WIDTH 12 +#define CLR_BUT_HT 10 + +#define CLR_SMALL_GAP 12 +#define CLR_LRG_GAP 16 + +#define CLR_ROW_1 4 +#define CLR_ROW_2 (CLR_ROW_1+CLR_SMALL_GAP) +#define CLR_ROW_3 (CLR_ROW_2+CLR_SMALL_GAP) +#define CLR_ROW_4 (CLR_ROW_3+CLR_SMALL_GAP) +#define CLR_ROW_5 (CLR_ROW_4+CLR_LRG_GAP) +#define CLR_ROW_6 (CLR_ROW_5+CLR_SMALL_GAP) +#define CLR_ROW_7 (CLR_ROW_6+CLR_SMALL_GAP) +#define CLR_ROW_8 (CLR_ROW_7+CLR_LRG_GAP) +#define CLR_ROW_9 (CLR_ROW_8+CLR_SMALL_GAP) +#define CLR_ROW_10 (CLR_ROW_9+CLR_SMALL_GAP) +#define CLR_ROW_11 (CLR_ROW_10+CLR_SMALL_GAP) + +#define CLR_BUTTON_ROW CLR_ROW_11 + CLR_LRG_GAP +#define CLR_COL_1 7 +#define CLR_COL_2 (CLR_COL_1 + CLR_LAB_WIDTH+2) +/* #define CLR_COL_3 58 */ +/* #define CLR_COL_4 99 */ +#define CLR_COL_3 CLR_COL_1 +#define CLR_COL_4 CLR_COL_2 +#ifdef _WIN32_WCE +# define COLORSDLG_HT CLR_BUTTON_ROW +#else +# define COLORSDLG_HT CLR_BUTTON_ROW + BUTTON_HT + 3 +#endif + +#define COLOR_BUTTON(txt,id,xx,yy) \ + LTEXT txt,id,xx,yy,CLR_LAB_WIDTH,CLR_LAB_HT + /* Hack alert. Smartphone isn't delivering WM_COMMAND events for + clicks on BS_OWNERDRAW buttons, and WinMo (PPC and Smartphone) + won't deliver WM_DRAWITEM events for SS_OWNERDRAW static + controls. The solution: use an OWNERDRAW button as the color + sample (must disable it in code; WS_DISABLED doesn't work here) + and have a separate button to trigger the edit dialog. */ +#define COLOR_SAMPLE(id1,id2,xx,yy) \ + PUSHBUTTON "",id2,xx,yy,CLR_BUT_WIDTH,CLR_BUT_HT,BS_OWNERDRAW \ + PUSHBUTTON "Edit",id1,xx+CLR_SAMPLE_WIDTH+4,yy,20,CLR_BUT_HT,BS_NOTIFY + +IDD_COLORSDLG DIALOG DISCARDABLE 0, 20, CLR_WIDTH, COLORSDLG_HT +STYLE DS_MODALFRAME | WS_POPUP | WS_CAPTION | DS_CENTER | WS_VSCROLL +CAPTION "Color preferences" +FONT 8, "System" +BEGIN + COLOR_BUTTON("Double letter:",DLBLTR_LABEL,CLR_COL_1,CLR_ROW_1) + COLOR_SAMPLE(DLBLTR_BUTTON,DLBLTR_SAMPLE,CLR_COL_2,CLR_ROW_1) + + COLOR_BUTTON("Double word:",DBLWRD_LABEL,CLR_COL_1,CLR_ROW_2 ) + COLOR_SAMPLE(DBLWRD_BUTTON,DBLWRD_SAMPLE,CLR_COL_2,CLR_ROW_2) + COLOR_BUTTON("Triple letter:",TPLLTR_LABEL,CLR_COL_1,CLR_ROW_3 ) + COLOR_SAMPLE(TPLLTR_BUTTON,TPLLTR_SAMPLE,CLR_COL_2,CLR_ROW_3) + + COLOR_BUTTON("Triple word:",TPLWRD_LABEL,CLR_COL_3,CLR_ROW_4) + COLOR_SAMPLE(TPLWRD_BUTTON,TPLWRD_SAMPLE,CLR_COL_4,CLR_ROW_4) + COLOR_BUTTON("Empty cell:",EMPCELL_LABEL,CLR_COL_1,CLR_ROW_5) + COLOR_SAMPLE(EMPCELL_BUTTON,EMPCELL_SAMPLE,CLR_COL_2,CLR_ROW_5) + COLOR_BUTTON("Tile back:",TBACK_LABEL,CLR_COL_3,CLR_ROW_6) + COLOR_SAMPLE(TBACK_BUTTON,TBACK_SAMPLE,CLR_COL_4,CLR_ROW_6) + COLOR_BUTTON("Focus color:",FOCUSCLR_LABEL,CLR_COL_1,CLR_ROW_7) + COLOR_SAMPLE(FOCUSCLR_BUTTON,FOCUSCLR_SAMPLE,CLR_COL_2,CLR_ROW_7) + COLOR_BUTTON("Player 1:",PLAYER1_LABEL,CLR_COL_1,CLR_ROW_8) + COLOR_SAMPLE(PLAYER1_BUTTON,PLAYER1_SAMPLE,CLR_COL_2,CLR_ROW_8) + COLOR_BUTTON("Player 2:",PLAYER2_LABEL,CLR_COL_3,CLR_ROW_9) + COLOR_SAMPLE(PLAYER2_BUTTON,PLAYER2_SAMPLE,CLR_COL_4,CLR_ROW_9) + COLOR_BUTTON("Player 3:",PLAYER3_LABEL,CLR_COL_1,CLR_ROW_10) + COLOR_SAMPLE(PLAYER3_BUTTON,PLAYER3_SAMPLE,CLR_COL_2,CLR_ROW_10) + COLOR_BUTTON("Player 4:",PLAYER4_LABEL,CLR_COL_3,CLR_ROW_11) + COLOR_SAMPLE(PLAYER4_BUTTON,PLAYER4_SAMPLE,CLR_COL_4,CLR_ROW_11) + +#ifndef _WIN32_WCE + DEFPUSHBUTTON "OK",IDOK,CLR_OK_LEFT,CLR_BUTTON_ROW, + REPOS_BUTTON_WIDTH,BUTTON_HT,BS_NOTIFY + PUSHBUTTON "Cancel",IDCANCEL,CLR_CANCEL_LEFT,CLR_BUTTON_ROW, + REPOS_BUTTON_WIDTH,BUTTON_HT,BS_NOTIFY +#endif +END + +// +// Editor for individual colors +// +#ifdef MY_COLOR_SEL + +# define CLRE_LAB_WIDTH 22 +# define CLEDIT_WIDTH 18 +# define CLSLIDER_WIDTH 30 +# define CLSAMPLE_WIDTH 15 + +# define CLRELABEL_COL 3 +# define CLREEDIT_COL (CLRELABEL_COL+CLRE_LAB_WIDTH+2) +# define CLRESLIDER_COL (CLREEDIT_COL+CLEDIT_WIDTH+3) +# define CLSAMPLE_COL (CLRESLIDER_COL+CLSLIDER_WIDTH+5) +# define CLRE_LAB_HT 12 +# define CLREDIT_ROW_1 5 +# define CLREDIT_ROW_2 21 +# define CLREDIT_ROW_3 37 +# define CLRE_WIDTH (CLSAMPLE_COL+CLSAMPLE_WIDTH+5) +# define CLRE_OK_LEFT ((CLRE_WIDTH/2)-10-REPOS_BUTTON_WIDTH) +# define CLRE_CANCEL_LEFT ((CLRE_WIDTH/2)+10) +# ifdef _WIN32_WCE +# define COLOREDITDLG_HT 56 +# else +# define COLOREDITDLG_HT 72 +# endif + +# define COLOR_EDIT_LINE(txt,row,labelId,editId,sliderId) \ + LTEXT txt,labelId,CLRELABEL_COL,row, \ + CLRE_LAB_WIDTH,CLRE_LAB_HT \ + EDITTEXT editId,CLREEDIT_COL,row,CLEDIT_WIDTH,12, \ + ES_AUTOHSCROLL | ES_NUMBER \ + CONTROL "",sliderId,"msctls_trackbar32", \ + TBS_BOTH|TBS_NOTICKS|WS_TABSTOP, \ + CLRESLIDER_COL,row,CLSLIDER_WIDTH,12 + +IDD_COLOREDITDLG DIALOG DISCARDABLE 0, 0, CLRE_WIDTH, COLOREDITDLG_HT +STYLE DS_MODALFRAME | WS_POPUP | WS_CAPTION | DS_CENTER +CAPTION "" /* set by code */ +FONT 8, "System" +BEGIN + COLOR_EDIT_LINE("Red:", CLREDIT_ROW_1, RED_LABEL, RED_EDIT, CLREDT_SLIDER1 ) + COLOR_EDIT_LINE("Green:", CLREDIT_ROW_2, GREEN_LABEL, GREEN_EDIT, CLREDT_SLIDER2 ) + COLOR_EDIT_LINE("Blue:", CLREDIT_ROW_3, BLUE_LABEL, BLUE_EDIT, CLREDT_SLIDER3 ) + + /* See hack alert above. Bogus owner-draw button seems the only way to get a sample + color rect into the dialog. */ + PUSHBUTTON "",CLSAMPLE_BUTTON_ID,CLSAMPLE_COL,CLREDIT_ROW_1, + CLSAMPLE_WIDTH,CLREDIT_ROW_3-CLREDIT_ROW_1+CLRE_LAB_HT,BS_OWNERDRAW + +# ifndef _WIN32_WCE + DEFPUSHBUTTON "OK",IDOK,CLRE_OK_LEFT,56,REPOS_BUTTON_WIDTH, + REPOS_BUTTON_HT + PUSHBUTTON "Cancel",IDCANCEL,CLRE_CANCEL_LEFT,56,REPOS_BUTTON_WIDTH, + REPOS_BUTTON_HT +# endif +END + +#endif + +#ifdef ALLOW_CHOOSE_FONTS +IDD_FONTSSDLG DIALOG DISCARDABLE 0, 0, 120, 115 +STYLE DS_MODALFRAME | WS_POPUP | WS_CAPTION | DS_CENTER +CAPTION "" /* set by code */ +FONT 8, "System" +BEGIN + + LTEXT "Fonts:",FONTS_LABEL,5,2,25,12 + XWCOMBO(FONTS_COMBO, 30,2,70,12,0,58,0) + + LTEXT "Size:",FONTSIZE_LABEL,5,16,25,12 + XWCOMBO(FONTSIZE_COMBO, 30,16,25,12,0,58,0) + +# ifndef _WIN32_WCE + DEFPUSHBUTTON "OK",IDOK,20,100,REPOS_BUTTON_WIDTH, + REPOS_BUTTON_HT + PUSHBUTTON "Cancel",IDCANCEL,100,100,REPOS_BUTTON_WIDTH, + REPOS_BUTTON_HT +# endif +END +#endif + +IDD_LOCALESDLG DIALOG DISCARDABLE 0, 0, 100, 80 +STYLE DS_MODALFRAME | WS_POPUP | WS_CAPTION | DS_CENTER +CAPTION "Language Picker" +FONT 8, "System" +BEGIN + LTEXT "Choose the language for menus and dialog text. (You can download support files for new languages from xwords.sf.net.)", + LOCALES_LABEL,LEFT_COL,2,80,50 + + XWCOMBO(LOCALES_COMBO,LEFT_COL,53,70,12,0,58,0) +# ifndef _WIN32_WCE + DEFPUSHBUTTON "OK",IDOK,LEFT_COL,70,REPOS_BUTTON_WIDTH, + REPOS_BUTTON_HT + PUSHBUTTON "Cancel",IDCANCEL,40,70,REPOS_BUTTON_WIDTH, + REPOS_BUTTON_HT +# endif +END + +///////////////////////////////////////////////////////////////////////////// +// +// String Table +// + +STRINGTABLE DISCARDABLE +BEGIN + IDS_MENU "Menu" + IDS_DUMMY "--" + IDS_CANCEL "Cancel" + IDS_OK "Ok" + IDS_DONE "Done" + IDS_LANGUAGE_NAME "Czech" + IDS_NEW_GAME "New Game" + IDS_ABOUT "Crosswords " ABOUT_VERSION " (rev " SVN_REV ") "\ + "for Windows Mobile. Copyright 1998-2009 by "\ + "Eric House. This software is released under the GNU "\ + "Public License.\r\r"\ + "For dictionaries, a manual, or source code go to "\ + "http://xwords.sf.net or http://eehouse.org/xwords/." + IDS_DICTLOC "Please install a Crosswords dictionary (.xwd file) "\ + "in the same directory as the Crosswords .exe file, or "\ + "in a directory called Crosswords on an external card, "\ + "e.g. in \\Storage Card\\Crosswords. "\ + "Download dictionaries from http://xwords.sf.net or "\ + "http://eehouse.org/xwords." + IDS_SAVENAME "Enter a name for the current game. (You can change the "\ + "name later using the Saved Games dialog.)" + IDS_DUPENAME "Enter a name for a copy of this game." + IDS_RENAME "Enter a new name for this game." + + IDS_REMAINING_TILES_ADD "+ %d [all remaining tiles]" + IDS_UNUSED_TILES_SUB "- %d [unused tiles]" + IDS_BONUS_ALL "Bonus for using all tiles: 50" XP_CR + IDS_TURN_SCORE "Score for turn: %d" XP_CR + IDS_COMMIT_CONFIRM + "Commit the current move?" XP_CR + IDS_LOCAL_NAME "%s" + IDS_IGNORE_L "Ignore" + IDS_WARN_L "Warn" + IDS_DISALLOW_L "Disallow" + IDS_NONLOCAL_NAME "%s (remote)" + IDS_TIME_PENALTY_SUB " - %d [time]" + IDS_CUMULATIVE_SCORE "Cumulative score: %d" XP_CR + IDS_MOVE_ACROSS "move (from %s across)" XP_CR + IDS_MOVE_DOWN "move (from %s down)" XP_CR + IDS_TRAY_AT_START "Tray at start: %s" XP_CR + IDS_NEW_TILES "New tiles: %s" XP_CR + IDS_TRADED_FOR "Traded %s for %s." + IDS_PASS "pass" XP_CR + IDS_PHONY_REJECTED "Illegal word in move; turn lost!" XP_CR + IDS_ROBOT_TRADED "Robot traded tiles %d this turn." + IDS_ROBOT_MOVED "The robot made this move:" XP_CR + IDS_REMOTE_MOVED "Remote player made this move:" XP_CR + IDS_PASSED "Passed" + IDS_SUMMARYSCORED "%s:%d" + IDS_TRADED "Traded %d" + IDS_LOSTTURN "Lost turn" + IDS_TOTALPLAYERS "Number of players:" + IDS_VALUES_HEADER "%s counts/values:" XP_CR + IDS_QUERY_TRADE "Are you sure you want to trade the selected tiles?" + + IDS_DOUBLE_LETTER "Double Letter" + IDS_DOUBLE_WORD "Double Word" + IDS_TRIPLE_LETTER "Triple Letter" + IDS_TRIPLE_WORD "Triple Word" + IDS_INTRADE_MW "Trading tiles." XP_CR "Select 'turn done' when ready" + + IDS_TILES_NOT_IN_LINE "All tiles played must be in a line." + IDS_NO_EMPTIES_IN_TURN "Empty squares cannot separate tiles played." + IDS_TWO_TILES_FIRST_MOVE "Must play two or more pieces on the first move." + IDS_TILES_MUST_CONTACT "New pieces must contact others already in place (or "\ + "the middle square on the first move)." + IDS_NOT_YOUR_TURN "You can't do that; it's not your turn!" + IDS_NO_PEEK_ROBOT_TILES "No peeking at the robot's tiles!" + IDS_CANT_TRADE_MID_MOVE "Remove played tiles before trading." + IDS_TOO_FEW_TILES_LEFT_TO_TRADE "Too few tiles left to trade." + IDS_CANT_UNDO_TILEASSIGN "Tile assignment can't be undone." + IDS_CANT_HINT_WHILE_DISABLED "The hint feature is disabled for this game. Enable "\ + "it for a new game using the Preferences dialog." + + IDS_COUNTSVALS_L "Tile Counts and Values" + IDS_REMTILES_L "Remaining tiles" + IDS_GAMEHIST_L "Game history" + IDS_FINALSCORE_L "Final scores" + IDS_QUESTION_L "Question" + IDS_FYI_L "FYI" + IDS_ILLEGALWRD_L "Illegal word" + IDS_WRDNOTFOUND "Word[s] %s not found in dictionary." + IDS_USEANYWAY "Use it anyway?" + IDS_CANNOTOPEN_GAME "Saved game cannot be opened." + IDS_NODICT_L "Dictionary Not Found" + IDS_ABOUT_L "About Crosswords" + IDS_OVERWRITE "Do you really want to overwrite the current game?" + IDS_ENDNOW "Are you sure you want to end the game now?" + IDS_CANNOTOPEN_DICT "Unable to open dictionary: %s" + IDS_CONFIM_DELETE "Are you certain you want to delete the "\ + "selected game? This action cannot be undone." + + IDS_ROLE_STANDALONE "Standalone" + IDS_ROLE_HOST "Host" + IDS_ROLE_GUEST "Guest" + IDS_PLAYER_FORMAT "Player %d" + IDS_UNTITLED_FORMAT "Untitled %d" + IDS_PASSWDFMT_L "Enter password for %ls:" + + IDS_FILEEXISTSFMT_L "File %s already exists." + IDS_NEED_TOUCH "This feature requires a touch screen." + IDS_EDITCOLOR_FORMAT "Edit color for %s" + + IDS_LANG_CHANGE_RESTART "You will see the new language after you restart Crosswords." + +#ifndef XWFEATURE_STANDALONE_ONLY + IDS_RESEND_STANDALONE "This is a standalone game. There is nothing to resend." + IDS_CONN_RELAY_L "Relay" + IDS_CONN_DIRECT "Direct connection" + IDS_LOCALPLAYERS "Local players:" + IDS_NO_PEEK_REMOTE_TILES "No peeking at remote players' tiles!" + IDS_REG_UNEXPECTED_USER "Refused attempt to register unexpected "\ + "user[s]." + IDS_SERVER_DICT_WINS "Conflict between Host and Guest dictionaries; " + "Host wins." + IDS_REG_SERVER_SANS_REMOTE "At least one player must be marked remote "\ + "for a game started as Host." + +# ifdef XWFEATURE_SMS + IDS_SMS_CONN_L "Texting" +# endif +# ifdef XWFEATURE_IP_DIRECT + IDS_DIRECT_CONN_L "Direct connection" +# endif +# ifdef XWFEATURE_RELAY + IDS_XWRELAY_ERROR_TIMEOUT "The relay timed you out; usually that means "\ + "the other players didn't show." + IDS_ERROR_HEART_YOU "You were disconnected from relay because it "\ + "didn't hear from you in too long." + IDS_XWRELAY_ERROR_HEART_OTHER "The relay has lost contact with a device in this game." +/* IDS_XWRELAY_ERROR_LOST_OTHER "The relay has lost contact with a device in this game." */ +# endif +#endif + +END + +#ifdef AM_BASE_LANGUAGE +# include "../common_rsrc.rc" +#endif + +#endif