xwords/symbian/src/symgamdl.cpp

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2005-01-08 18:13:30 +00:00
/* -*-mode: C; fill-column: 78; c-basic-offset: 4;-*- */
/*
* Copyright 2005 by Eric House (fixin@peak.org). All rights reserved.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#include <eikedwin.h>
#include <eikmfne.h>
#include <eikchlst.h>
#include "symgamdl.h"
#include "xwords.hrh"
CXWGameInfoDlg::CXWGameInfoDlg( MPFORMAL_NOCOMMA )
{
MPASSIGN( this->mpool, mpool );
}
CXWGameInfoDlg::~CXWGameInfoDlg()
{
}
void
CXWGameInfoDlg::PreLayoutDynInitL()
{
/* This likely belongs in its own method */
const TInt deps[] = { EConnectionRole
,EPlayerLocationChoice1
,EPlayerLocationChoice2
,EPlayerLocationChoice3
,EPlayerLocationChoice4
};
for ( TInt i = 0; i < sizeof(deps)/sizeof(deps[0]); ++i ) {
HandleControlStateChangeL( deps[i] );
}
} /* PreLayoutDynInitL */
void
CXWGameInfoDlg::HandleControlStateChangeL( TInt aControlId )
{
XP_LOGF( "HandleControlStateChangeL got %d", aControlId );
CEikChoiceList* list;
TInt index;
switch ( aControlId ) {
case EConnectionRole:
/* Hide EConnectionType if it's standalone */
list = static_cast<CEikChoiceList*>(Control(EConnectionRole));
MakeLineVisible( EConnectionType, list->CurrentItem() != 0 );
break;
case EPlayerLocationChoice1:
case EPlayerLocationChoice2:
case EPlayerLocationChoice3:
case EPlayerLocationChoice4: {
index = aControlId - EPlayerLocationChoice1;
list = static_cast<CEikChoiceList*>
(Control(EPlayerLocationChoice1 + index ));
TBool show = list->CurrentItem() == 0;
MakeLineVisible( EPlayerName1 + index, show );
MakeLineVisible( EPlayerSpeciesChoice1 + index, show );
MakeLineVisible( EDecryptPassword1 + index, show );
}
break;
default:
break;
}
}
TBool
CXWGameInfoDlg::OkToExitL( TInt aKeyCode )
{
return ETrue;
}