xwords/xwords4/wince/strids.h

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/* -*- mode: c; -*- */
/* Don't change these casually. .exe and .dll must agree on them. Also, they
* should be kept sequential since an array of length
* CE_LAST_RES_ID-CE_FIRST_RES_ID is allocated in ceresstr.c.
*/
#ifndef _STRIDS_H_
#define _STRIDS_H_
#define CE_FIRST_RES_ID 40002
#define IDS_MENU CE_FIRST_RES_ID
#define IDS_CANCEL 40003
#define IDS_OK 40004
#define IDS_ABOUT 40005
#define IDS_DONE 40006
#define IDS_LANGUAGE_NAME 40007
#define IDS_NEW_GAME 40008
#define IDS_DICTLOC 40009
#define IDS_SAVENAME 40010
#define IDS_DUPENAME 40011
#define IDS_RENAME 40012
#define IDS_REMAINING_TILES_ADD 40013
#define IDS_UNUSED_TILES_SUB 40014
#define IDS_BONUS_ALL 40015
#define IDS_TURN_SCORE 40016
#define IDS_COMMIT_CONFIRM 40017
#define IDS_LOCAL_NAME 40018
#define IDS_REM 40019
#define IDS_IGNORE_L 40020
#define IDS_WARN_L 40021
#define IDS_DISALLOW_L 40022
#define IDS_NONLOCAL_NAME 40023
#define IDS_TIME_PENALTY_SUB 40024
#define IDS_CUMULATIVE_SCORE 40025
#define IDS_MOVE_ACROSS 40026
#define IDS_MOVE_DOWN 40027
#define IDS_TRAY_AT_START 40028
#define IDS_NEW_TILES 40029
#define IDS_TRADED_FOR 40030
#define IDS_PASS 40031
#define IDS_PHONY_REJECTED 40032
#define IDS_ROBOT_TRADED 40033
#define IDS_ROBOT_MOVED 40034
#define IDS_REMOTE_MOVED 40035
#define IDS_PASSED 40036
#define IDS_REMTILES_L 40037
#define IDS_SUMMARYSCORED 40038
#define IDS_TRADED 40039
#define IDS_LOSTTURN 40040
#define IDS_TOTALPLAYERS 40041
#define IDS_VALUES_HEADER 40042
#define IDS_TILES_NOT_IN_LINE 40043
#define IDS_NO_EMPTIES_IN_TURN 40044
#define IDS_TWO_TILES_FIRST_MOVE 40045
#define IDS_TILES_MUST_CONTACT 40046
#define IDS_NOT_YOUR_TURN 40047
#define IDS_NO_PEEK_ROBOT_TILES 40048
#define IDS_CANT_TRADE_MID_MOVE 40049
#define IDS_TOO_FEW_TILES_LEFT_TO_TRADE 40050
#define IDS_CANT_UNDO_TILEASSIGN 40051
#define IDS_CANT_HINT_WHILE_DISABLED 40052
#define IDS_QUERY_TRADE 40053
#define IDS_DOUBLE_LETTER 40054
#define IDS_DOUBLE_WORD 40055
#define IDS_TRIPLE_LETTER 40056
#define IDS_TRIPLE_WORD 40057
#define IDS_INTRADE_MW 40058
#define IDS_COUNTSVALS_L 40059
#define IDS_GAMEHIST_L 40060
#define IDS_FINALSCORE_L 40061
#define IDS_QUESTION_L 40062
#define IDS_FYI_L 40063
#define IDS_ILLEGALWRD_L 40064
#define IDS_WRDNOTFOUND 40065
#define IDS_USEANYWAY 40066
#define IDS_CANNOTOPEN_GAME 40067
#define IDS_NODICT_L 40068
#define IDS_ABOUT_L 40069
#define IDS_OVERWRITE 40070
#define IDS_ENDNOW 40071
#define IDS_CANNOTOPEN_DICT 40072
#define IDS_CONFIM_DELETE 40073
#define IDS_ROLE_STANDALONE 40074
#define IDS_ROLE_HOST 40075
#define IDS_ROLE_GUEST 40076
#define IDS_PLAYER_FORMAT 40077
#define IDS_UNTITLED_FORMAT 40078
#define IDS_PASSWDFMT_L 40079
#define IDS_FILEEXISTSFMT_L 40080
#define IDS_NEED_TOUCH 40081
#define IDS_EDITCOLOR_FORMAT 40082
#ifndef XWFEATURE_STANDALONE_ONLY
# define IDS_CONN_RELAY_L 40083
# define IDS_CONN_DIRECT 40084
# define IDS_LOCALPLAYERS 40085
# define IDS_NO_PEEK_REMOTE_TILES 40086
# define IDS_REG_UNEXPECTED_USER 40087
# define IDS_SERVER_DICT_WINS 40088
# define IDS_REG_SERVER_SANS_REMOTE 40089
# ifdef XWFEATURE_SMS
# define IDS_SMS_CONN_L 40090
# endif
# ifdef XWFEATURE_IP_DIRECT
# define IDS_DIRECT_CONN_L 40091
# endif
# ifdef XWFEATURE_RELAY
# define IDS_XWRELAY_ERROR_TIMEOUT 40092
# define IDS_ERROR_HEART_YOU 40093
# define IDS_XWRELAY_ERROR_HEART_OTHER 40094
# define IDS_XWRELAY_ERROR_LOST_OTHER 40095
# define IDS_RELAY_CONN_L 40096
# endif
#endif
#if ! defined XWFEATURE_STANDALONE_ONLY
# define CE_LAST_RES_ID 40096
#else
# define CE_LAST_RES_ID 40082
#endif
#endif