xwords/xwords4/linux/cursesmain.c

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/* -*-mode: C; fill-column: 78; c-basic-offset: 4; compile-command: "make MEMDEBUG=TRUE"; -*- */
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/*
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* Copyright 2000-2009 by Eric House (xwords@eehouse.org). All rights
* reserved.
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*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#ifdef PLATFORM_NCURSES
#include <ncurses.h>
#include <signal.h>
#include <assert.h>
#include <ctype.h>
#include <netdb.h> /* gethostbyname */
#include <errno.h>
//#include <net/netinet.h>
#include <sys/poll.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <unistd.h>
#include <fcntl.h>
#include <netinet/in.h>
#include <arpa/inet.h>
#include <netinet/in.h>
#include "linuxmain.h"
#include "linuxutl.h"
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#include "cursesmain.h"
#include "cursesask.h"
#include "cursesletterask.h"
#include "linuxbt.h"
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#include "model.h"
#include "draw.h"
#include "board.h"
#include "engine.h"
/* #include "compipe.h" */
#include "xwproto.h"
#include "xwstream.h"
#include "xwstate.h"
#include "server.h"
#include "memstream.h"
#include "util.h"
#include "dbgutil.h"
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#include "linuxsms.h"
#include "linuxudp.h"
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#ifdef CURSES_SMALL_SCREEN
# define MENU_WINDOW_HEIGHT 1
# define BOARD_OFFSET 0
#else
# define MENU_WINDOW_HEIGHT 5 /* three lines plus borders */
# define BOARD_OFFSET 1
#endif
#ifndef CURSES_CELL_HT
# define CURSES_CELL_HT 1
#endif
#ifndef CURSES_CELL_WIDTH
# define CURSES_CELL_WIDTH 2
#endif
#ifndef CURSES_MAX_HEIGHT
# define CURSES_MAX_HEIGHT 40
#endif
#ifndef CURSES_MAX_WIDTH
//# define CURSES_MAX_WIDTH 50
# define CURSES_MAX_WIDTH 70
#endif
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#define INFINITE_TIMEOUT -1
#define BOARD_SCORE_PADDING 3
typedef XP_Bool (*CursesMenuHandler)(CursesAppGlobals* globals);
typedef struct MenuList {
CursesMenuHandler handler;
char* desc;
char* keyDesc;
char key;
} MenuList;
static XP_Bool handleQuit( CursesAppGlobals* globals );
static XP_Bool handleRight( CursesAppGlobals* globals );
static XP_Bool handleSpace( CursesAppGlobals* globals );
static XP_Bool handleRet( CursesAppGlobals* globals );
static XP_Bool handleHint( CursesAppGlobals* globals );
static XP_Bool handleLeft( CursesAppGlobals* globals );
static XP_Bool handleRight( CursesAppGlobals* globals );
static XP_Bool handleUp( CursesAppGlobals* globals );
static XP_Bool handleDown( CursesAppGlobals* globals );
static XP_Bool handleCommit( CursesAppGlobals* globals );
static XP_Bool handleFlip( CursesAppGlobals* globals );
static XP_Bool handleToggleValues( CursesAppGlobals* globals );
static XP_Bool handleBackspace( CursesAppGlobals* globals );
static XP_Bool handleUndo( CursesAppGlobals* globals );
static XP_Bool handleReplace( CursesAppGlobals* globals );
static XP_Bool handleJuggle( CursesAppGlobals* globals );
static XP_Bool handleHide( CursesAppGlobals* globals );
static XP_Bool handleAltLeft( CursesAppGlobals* globals );
static XP_Bool handleAltRight( CursesAppGlobals* globals );
static XP_Bool handleAltUp( CursesAppGlobals* globals );
static XP_Bool handleAltDown( CursesAppGlobals* globals );
#ifdef CURSES_SMALL_SCREEN
static XP_Bool handleRootKeyShow( CursesAppGlobals* globals );
static XP_Bool handleRootKeyHide( CursesAppGlobals* globals );
#endif
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const MenuList g_sharedMenuList[] = {
{ handleQuit, "Quit", "Q", 'Q' },
{ handleRight, "Tab right", "<tab>", '\t' },
{ handleSpace, "Raise focus", "<spc>", ' ' },
{ handleRet, "Click/tap", "<ret>", '\r' },
{ handleHint, "Hint", "?", '?' },
#ifdef KEYBOARD_NAV
{ handleLeft, "Left", "H", 'H' },
{ handleRight, "Right", "L", 'L' },
{ handleUp, "Up", "J", 'J' },
{ handleDown, "Down", "K", 'K' },
#endif
{ handleCommit, "Commit move", "C", 'C' },
{ handleFlip, "Flip", "F", 'F' },
{ handleToggleValues, "Show values", "V", 'V' },
{ handleBackspace, "Remove from board", "<del>", 8 },
{ handleUndo, "Undo prev", "U", 'U' },
{ handleReplace, "uNdo cur", "N", 'N' },
{ NULL, NULL, NULL, '\0'}
};
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const MenuList g_boardMenuList[] = {
{ handleAltLeft, "Force left", "{", '{' },
{ handleAltRight, "Force right", "}", '}' },
{ handleAltUp, "Force up", "_", '_' },
{ handleAltDown, "Force down", "+", '+' },
{ NULL, NULL, NULL, '\0'}
};
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const MenuList g_scoreMenuList[] = {
#ifdef KEYBOARD_NAV
#endif
{ NULL, NULL, NULL, '\0'}
};
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const MenuList g_trayMenuList[] = {
{ handleJuggle, "Juggle", "G", 'G' },
{ handleHide, "[un]hIde", "I", 'I' },
{ handleAltLeft, "Divider left", "{", '{' },
{ handleAltRight, "Divider right", "}", '}' },
{ NULL, NULL, NULL, '\0'}
};
#ifdef CURSES_SMALL_SCREEN
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const MenuList g_rootMenuListShow[] = {
{ handleRootKeyShow, "Press . for menu", "", '.' },
{ NULL, NULL, NULL, '\0'}
};
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const MenuList g_rootMenuListHide[] = {
{ handleRootKeyHide, "Clear menu", ".", '.' },
{ NULL, NULL, NULL, '\0'}
};
#endif
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static CursesAppGlobals g_globals; /* must be global b/c of SIGWINCH_handler */
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static void changeMenuForFocus( CursesAppGlobals* globals,
BoardObjectType obj );
static XP_Bool handleLeft( CursesAppGlobals* globals );
static XP_Bool handleRight( CursesAppGlobals* globals );
static XP_Bool handleUp( CursesAppGlobals* globals );
static XP_Bool handleDown( CursesAppGlobals* globals );
static XP_Bool handleFocusKey( CursesAppGlobals* globals, XP_Key key );
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static void countMenuLines( const MenuList** menuLists, int maxX, int padding,
int* nLinesP, int* nColsP );
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static void drawMenuFromList( WINDOW* win, const MenuList** menuLists,
int nLines, int padding );
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static CursesMenuHandler getHandlerForKey( const MenuList* list, char ch );
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#ifdef MEM_DEBUG
# define MEMPOOL params->util->mpool,
#else
# define MEMPOOL
#endif
/* extern int errno; */
static void
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cursesUserError( CursesAppGlobals* globals, const char* format, ... )
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{
char buf[512];
va_list ap;
va_start( ap, format );
vsprintf( buf, format, ap );
(void)cursesask( globals, buf, 1, "OK" );
va_end(ap);
} /* cursesUserError */
static XP_S16
curses_util_userPickTile( XW_UtilCtxt* uc, const PickInfo* XP_UNUSED(pi),
XP_U16 playerNum, const XP_UCHAR** texts,
XP_U16 nTiles )
{
CursesAppGlobals* globals = (CursesAppGlobals*)uc->closure;
char query[128];
XP_S16 index;
char* playerName = globals->cGlobals.params->gi.players[playerNum].name;
snprintf( query, sizeof(query),
"Pick tile for %s! (Tab or type letter to select "
"then hit <cr>.)", playerName );
index = curses_askLetter( globals, query, texts, nTiles );
return index;
} /* util_userPickTile */
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static void
curses_util_userError( XW_UtilCtxt* uc, UtilErrID id )
{
CursesAppGlobals* globals = (CursesAppGlobals*)uc->closure;
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XP_Bool silent;
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const XP_UCHAR* message = linux_getErrString( id, &silent );
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if ( silent ) {
XP_LOGF( "silent userError: %s", message );
} else {
cursesUserError( globals, message );
}
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} /* curses_util_userError */
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static XP_Bool
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curses_util_userQuery( XW_UtilCtxt* uc, UtilQueryID id, XWStreamCtxt* stream )
{
CursesAppGlobals* globals;
char* question;
char* answers[3] = {NULL};
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short numAnswers = 0;
XP_Bool freeMe = XP_FALSE;
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XP_Bool result;
XP_U16 okIndex = 1;
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switch( id ) {
case QUERY_COMMIT_TURN:
question = strFromStream( stream );
freeMe = XP_TRUE;
answers[numAnswers++] = "Cancel";
answers[numAnswers++] = "Ok";
break;
case QUERY_COMMIT_TRADE:
question = "Commit trade?";
answers[numAnswers++] = "Cancel";
answers[numAnswers++] = "Ok";
break;
case QUERY_ROBOT_MOVE:
case QUERY_ROBOT_TRADE:
question = strFromStream( stream );
freeMe = XP_TRUE;
answers[numAnswers++] = "Ok";
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okIndex = 0;
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break;
default:
XP_ASSERT( 0 );
return 0;
}
globals = (CursesAppGlobals*)uc->closure;
result = cursesask( globals, question, numAnswers,
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answers[0], answers[1], answers[2] ) == okIndex;
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if ( freeMe ) {
free( question );
}
return result;
} /* curses_util_userQuery */
static void
curses_util_trayHiddenChange( XW_UtilCtxt* XP_UNUSED(uc),
XW_TrayVisState XP_UNUSED(state),
XP_U16 XP_UNUSED(nVisibleRows) )
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{
/* nothing to do if we don't have a scrollbar */
} /* curses_util_trayHiddenChange */
static void
cursesShowFinalScores( CursesAppGlobals* globals )
{
XWStreamCtxt* stream;
XP_UCHAR* text;
stream = mem_stream_make( MPPARM(globals->cGlobals.params->util->mpool)
globals->cGlobals.params->vtMgr,
globals, CHANNEL_NONE, NULL );
server_writeFinalScores( globals->cGlobals.game.server, stream );
text = strFromStream( stream );
(void)cursesask( globals, text, 1, "Ok" );
free( text );
} /* cursesShowFinalScores */
static void
curses_util_notifyGameOver( XW_UtilCtxt* uc )
{
CursesAppGlobals* globals = (CursesAppGlobals*)uc->closure;
board_draw( globals->cGlobals.game.board );
/* game belongs in cGlobals... */
if ( globals->cGlobals.params->printHistory ) {
catGameHistory( &globals->cGlobals );
}
if ( globals->cGlobals.params->quitAfter >= 0 ) {
sleep( globals->cGlobals.params->quitAfter );
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globals->timeToExit = XP_TRUE;
} else if ( globals->cGlobals.params->undoWhenDone ) {
server_handleUndo( globals->cGlobals.game.server );
} else {
/* This is modal. Don't show if quitting */
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cursesShowFinalScores( globals );
}
} /* curses_util_notifyGameOver */
static XP_Bool
curses_util_hiliteCell( XW_UtilCtxt* XP_UNUSED(uc),
XP_U16 XP_UNUSED(col), XP_U16 XP_UNUSED(row) )
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{
return XP_TRUE;
} /* curses_util_hiliteCell */
static XP_Bool
curses_util_engineProgressCallback( XW_UtilCtxt* XP_UNUSED(uc) )
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{
return XP_TRUE;
} /* curses_util_engineProgressCallback */
static void
curses_util_setTimer( XW_UtilCtxt* uc, XWTimerReason why, XP_U16 when,
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XWTimerProc proc, void* closure )
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{
CursesAppGlobals* globals = (CursesAppGlobals*)uc->closure;
globals->cGlobals.timerProcs[why] = proc;
globals->cGlobals.timerClosures[why] = closure;
globals->nextTimer = util_getCurSeconds(uc) + when;
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} /* curses_util_setTimer */
static void
curses_util_requestTime( XW_UtilCtxt* uc )
{
/* I've created a pipe whose read-only end is plugged into the array of
fds that my event loop polls so that I can write to it to simulate
post-event on a more familiar system. It works, so no complaints! */
CursesAppGlobals* globals = (CursesAppGlobals*)uc->closure;
if ( 1 != write( globals->timepipe[1], "!", 1 ) ) {
XP_ASSERT(0);
}
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} /* curses_util_requestTime */
static void
initCurses( CursesAppGlobals* globals )
{
WINDOW* mainWin;
WINDOW* menuWin;
WINDOW* boardWin;
int width, height;
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/* ncurses man page says most apps want this sequence */
mainWin = initscr();
cbreak();
noecho();
nonl();
intrflush(stdscr, FALSE);
keypad(stdscr, TRUE); /* effects wgetch only? */
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getmaxyx(mainWin, height, width );
XP_LOGF( "getmaxyx->w:%d; h:%d", width, height );
if ( height > CURSES_MAX_HEIGHT ) {
height = CURSES_MAX_HEIGHT;
}
if ( width > CURSES_MAX_WIDTH ) {
width = CURSES_MAX_WIDTH;
}
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globals->statusLine = height - MENU_WINDOW_HEIGHT - 1;
menuWin = newwin( MENU_WINDOW_HEIGHT, width,
height-MENU_WINDOW_HEIGHT, 0 );
nodelay(menuWin, 1); /* don't block on getch */
boardWin = newwin( height-MENU_WINDOW_HEIGHT, width, 0, 0 );
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globals->menuWin = menuWin;
globals->boardWin = boardWin;
globals->mainWin = mainWin;
} /* initCurses */
#if 0
static void
showStatus( CursesAppGlobals* globals )
{
char* str;
switch ( globals->state ) {
case XW_SERVER_WAITING_CLIENT_SIGNON:
str = "Waiting for client[s] to connnect";
break;
case XW_SERVER_READY_TO_PLAY:
str = "It's somebody's move";
break;
default:
str = "unknown state";
}
standout();
mvaddstr( globals->statusLine, 0, str );
/* clrtoeol(); */
standend();
refresh();
} /* showStatus */
#endif
static XP_Bool
handleQuit( CursesAppGlobals* globals )
{
if ( !!globals->cGlobals.params->fileName ) {
XWStreamCtxt* outStream;
outStream = mem_stream_make(
MPPARM(globals->cGlobals.params->util->mpool)
globals->cGlobals.params->vtMgr,
&globals->cGlobals, 0, writeToFile );
stream_open( outStream );
game_saveToStream( &globals->cGlobals.game,
&globals->cGlobals.params->gi,
outStream );
stream_destroy( outStream );
}
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globals->timeToExit = XP_TRUE;
return XP_TRUE;
} /* handleQuit */
static void
checkAssignFocus( BoardCtxt* board )
{
if ( OBJ_NONE == board_getFocusOwner(board) ) {
board_focusChanged( board, OBJ_BOARD, XP_TRUE );
}
}
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static XP_Bool
handleSpace( CursesAppGlobals* globals )
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{
XP_Bool handled;
checkAssignFocus( globals->cGlobals.game.board );
globals->doDraw = board_handleKey( globals->cGlobals.game.board,
XP_RAISEFOCUS_KEY, &handled );
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return XP_TRUE;
} /* handleSpace */
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static XP_Bool
handleRet( CursesAppGlobals* globals )
{
XP_Bool handled;
globals->doDraw = board_handleKey( globals->cGlobals.game.board,
XP_RETURN_KEY, &handled );
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return XP_TRUE;
} /* handleRet */
static XP_Bool
handleHint( CursesAppGlobals* globals )
{
XP_Bool redo;
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globals->doDraw = board_requestHint( globals->cGlobals.game.board,
#ifdef XWFEATURE_SEARCHLIMIT
XP_FALSE,
#endif
&redo );
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return XP_TRUE;
} /* handleHint */
static XP_Bool
handleCommit( CursesAppGlobals* globals )
{
globals->doDraw = board_commitTurn( globals->cGlobals.game.board );
return XP_TRUE;
} /* handleCommit */
static XP_Bool
handleJuggle( CursesAppGlobals* globals )
{
globals->doDraw = board_juggleTray( globals->cGlobals.game.board );
return XP_TRUE;
} /* handleJuggle */
static XP_Bool
handleHide( CursesAppGlobals* globals )
{
XW_TrayVisState curState =
board_getTrayVisState( globals->cGlobals.game.board );
if ( curState == TRAY_REVEALED ) {
globals->doDraw = board_hideTray( globals->cGlobals.game.board );
} else {
globals->doDraw = board_showTray( globals->cGlobals.game.board );
}
return XP_TRUE;
} /* handleJuggle */
#ifdef CURSES_SMALL_SCREEN
static XP_Bool
handleRootKeyShow( CursesAppGlobals* globals )
{
WINDOW* win;
MenuList* lists[] = { g_sharedMenuList, globals->menuList,
g_rootMenuListHide, NULL };
int winMaxY, winMaxX;
wclear( globals->menuWin );
wrefresh( globals->menuWin );
getmaxyx( globals->boardWin, winMaxY, winMaxX );
int border = 2;
int width = winMaxX - (border * 2);
int padding = 1; /* for the box */
int nLines, nCols;
countMenuLines( lists, width, padding, &nLines, &nCols );
if ( width > nCols ) {
width = nCols;
}
win = newwin( nLines+(padding*2), width+(padding*2),
((winMaxY-nLines-padding-padding)/2), (winMaxX-width)/2 );
wclear( win );
box( win, '|', '-');
drawMenuFromList( win, lists, nLines, padding );
wrefresh( win );
CursesMenuHandler handler = NULL;
while ( !handler ) {
int ch = fgetc( stdin );
int i;
for ( i = 0; !!lists[i]; ++i ) {
handler = getHandlerForKey( lists[i], ch );
if ( !!handler ) {
break;
}
}
}
delwin( win );
touchwin( globals->boardWin );
wrefresh( globals->boardWin );
MenuList* ml[] = { g_rootMenuListShow, NULL };
drawMenuFromList( globals->menuWin, ml, 1, 0 );
wrefresh( globals->menuWin );
return handler != NULL && (*handler)(globals);
} /* handleRootKeyShow */
static XP_Bool
handleRootKeyHide( CursesAppGlobals* globals )
{
globals->doDraw = XP_TRUE;
return XP_TRUE;
}
#endif
static XP_Bool
handleAltLeft( CursesAppGlobals* globals )
{
return handleFocusKey( globals, XP_CURSOR_KEY_ALTLEFT );
}
static XP_Bool
handleAltRight( CursesAppGlobals* globals )
{
return handleFocusKey( globals, XP_CURSOR_KEY_ALTRIGHT );
}
static XP_Bool
handleAltUp( CursesAppGlobals* globals )
{
return handleFocusKey( globals, XP_CURSOR_KEY_ALTUP );
}
static XP_Bool
handleAltDown( CursesAppGlobals* globals )
{
return handleFocusKey( globals, XP_CURSOR_KEY_ALTDOWN );
}
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static XP_Bool
handleFlip( CursesAppGlobals* globals )
{
globals->doDraw = board_flip( globals->cGlobals.game.board );
return XP_TRUE;
} /* handleFlip */
static XP_Bool
handleToggleValues( CursesAppGlobals* globals )
{
globals->doDraw = board_toggle_showValues( globals->cGlobals.game.board );
return XP_TRUE;
} /* handleToggleValues */
static XP_Bool
handleBackspace( CursesAppGlobals* globals )
{
XP_Bool handled;
globals->doDraw = board_handleKey( globals->cGlobals.game.board,
XP_CURSOR_KEY_DEL, &handled );
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return XP_TRUE;
} /* handleBackspace */
static XP_Bool
handleUndo( CursesAppGlobals* globals )
{
globals->doDraw = server_handleUndo( globals->cGlobals.game.server );
return XP_TRUE;
} /* handleUndo */
static XP_Bool
handleReplace( CursesAppGlobals* globals )
{
globals->doDraw = board_replaceTiles( globals->cGlobals.game.board );
return XP_TRUE;
} /* handleReplace */
#ifdef KEYBOARD_NAV
static XP_Bool
handleFocusKey( CursesAppGlobals* globals, XP_Key key )
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{
XP_Bool handled;
XP_Bool draw;
checkAssignFocus( globals->cGlobals.game.board );
draw = board_handleKey( globals->cGlobals.game.board, key, &handled );
if ( !handled ) {
BoardObjectType nxt;
BoardObjectType order[] = { OBJ_BOARD, OBJ_SCORE, OBJ_TRAY };
draw = linShiftFocus( &globals->cGlobals, key, order, &nxt ) || draw;
if ( nxt != OBJ_NONE ) {
changeMenuForFocus( globals, nxt );
}
}
globals->doDraw = draw || globals->doDraw;
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return XP_TRUE;
}
static XP_Bool
handleLeft( CursesAppGlobals* globals )
{
return handleFocusKey( globals, XP_CURSOR_KEY_LEFT );
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} /* handleLeft */
static XP_Bool
handleRight( CursesAppGlobals* globals )
{
return handleFocusKey( globals, XP_CURSOR_KEY_RIGHT );
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} /* handleRight */
static XP_Bool
handleUp( CursesAppGlobals* globals )
{
return handleFocusKey( globals, XP_CURSOR_KEY_UP );
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} /* handleUp */
static XP_Bool
handleDown( CursesAppGlobals* globals )
{
return handleFocusKey( globals, XP_CURSOR_KEY_DOWN );
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} /* handleDown */
#endif
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static void
fmtMenuItem( const MenuList* item, char* buf, int maxLen )
{
snprintf( buf, maxLen, "%s %s", item->keyDesc, item->desc );
}
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static void
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countMenuLines( const MenuList** menuLists, int maxX, int padding,
int* nLinesP, int* nColsP )
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{
int nCols = 0;
/* The menu space should be wider rather than taller, but line up by
column. So we want to use as many columns as possible to minimize the
number of lines. So start with one line and lay out. If that doesn't
fit, try two. Given the number of lines, get the max width of each
column.
*/
maxX -= padding * 2; /* on left and right side */
int nLines;
for ( nLines = 1; ; ++nLines ) {
short line = 0;
XP_Bool tooFewLines = XP_FALSE;
int maxThisCol = 0;
int i;
nCols = 0;
for ( i = 0; !tooFewLines && (NULL != menuLists[i]); ++i ) {
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const MenuList* entry;
for ( entry = menuLists[i]; !tooFewLines && !!entry->handler;
++entry ) {
int width;
char buf[32];
/* time to switch to new column? */
if ( line == nLines ) {
nCols += maxThisCol;
if ( nCols > maxX ) {
tooFewLines = XP_TRUE;
break;
}
maxThisCol = 0;
line = 0;
}
fmtMenuItem( entry, buf, sizeof(buf) );
width = strlen(buf) + 2; /* padding */
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if ( maxThisCol < width ) {
maxThisCol = width;
}
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++line;
}
}
/* If we get here without running out of space, we're done */
nCols += maxThisCol;
if ( !tooFewLines && (nCols < maxX) ) {
break;
}
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}
*nColsP = nCols;
*nLinesP = nLines;
} /* countMenuLines */
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static void
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drawMenuFromList( WINDOW* win, const MenuList** menuLists,
int nLines, int padding )
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{
short line = 0, col, i;
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int winMaxY, winMaxX;
getmaxyx( win, winMaxY, winMaxX );
int maxColWidth = 0;
if ( 0 == nLines ) {
int ignore;
countMenuLines( menuLists, winMaxX, padding, &nLines, &ignore );
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}
col = 0;
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for ( i = 0; NULL != menuLists[i]; ++i ) {
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const MenuList* entry;
for ( entry = menuLists[i]; !!entry->handler; ++entry ) {
char buf[32];
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fmtMenuItem( entry, buf, sizeof(buf) );
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mvwaddstr( win, line+padding, col+padding, buf );
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int width = strlen(buf) + 2;
if ( width > maxColWidth ) {
maxColWidth = width;
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}
if ( ++line == nLines ) {
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line = 0;
col += maxColWidth;
maxColWidth = 0;
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}
}
}
} /* drawMenuFromList */
static void
SIGWINCH_handler( int signal )
{
int x, y;
assert( signal == SIGWINCH );
endwin();
/* (*globals.drawMenu)( &globals ); */
getmaxyx( stdscr, y, x );
wresize( g_globals.mainWin, y-MENU_WINDOW_HEIGHT, x );
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board_draw( g_globals.cGlobals.game.board );
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} /* SIGWINCH_handler */
static void
cursesListenOnSocket( CursesAppGlobals* globals, int newSock )
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{
XP_ASSERT( globals->fdCount+1 < FD_MAX );
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XP_WARNF( "%s: setting fd[%d] to %d", __func__, globals->fdCount, newSock );
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globals->fdArray[globals->fdCount].fd = newSock;
globals->fdArray[globals->fdCount].events = POLLIN;
++globals->fdCount;
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XP_LOGF( "%s: there are now %d sources to poll",
__func__, globals->fdCount );
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} /* cursesListenOnSocket */
static void
curses_stop_listening( CursesAppGlobals* globals, int sock )
{
int count = globals->fdCount;
int i;
bool found = false;
for ( i = 0; i < count; ++i ) {
if ( globals->fdArray[i].fd == sock ) {
found = true;
} else if ( found ) {
globals->fdArray[i-1].fd = globals->fdArray[i].fd;
}
}
assert( found );
--globals->fdCount;
} /* curses_stop_listening */
static void
curses_socket_changed( void* closure, int oldSock, int newSock,
void** XP_UNUSED(storage) )
{
CursesAppGlobals* globals = (CursesAppGlobals*)closure;
if ( oldSock != -1 ) {
curses_stop_listening( globals, oldSock );
}
if ( newSock != -1 ) {
cursesListenOnSocket( globals, newSock );
}
} /* curses_socket_changed */
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static void
curses_socket_acceptor( int listener, Acceptor func, CommonGlobals* cGlobals,
void** XP_UNUSED(storage) )
{
CursesAppGlobals* globals = (CursesAppGlobals*)cGlobals;
XP_ASSERT( !cGlobals->acceptor || (func == cGlobals->acceptor) );
cGlobals->acceptor = func;
globals->csInfo.server.serverSocket = listener;
cursesListenOnSocket( globals, listener );
}
#ifdef XWFEATURE_RELAY
static int
figureTimeout( CursesAppGlobals* globals )
{
int result = INFINITE_TIMEOUT;
if ( globals->cGlobals.timerProcs[TIMER_COMMS] != 0 ) {
XP_U32 now = util_getCurSeconds( globals->cGlobals.params->util );
XP_U32 then = globals->nextTimer;
if ( now >= then ) {
result = 0;
} else {
result = (then - now) * 1000;
}
}
return result;
} /* figureTimeout */
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#else
# define figureTimeout(g) INFINITE_TIMEOUT
#endif
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/*
* Ok, so this doesn't block yet....
*/
static XP_Bool
blocking_gotEvent( CursesAppGlobals* globals, int* ch )
{
XP_Bool result = XP_FALSE;
int numEvents;
short fdIndex;
XP_Bool redraw = XP_FALSE;
int timeout = figureTimeout( globals );
numEvents = poll( globals->fdArray, globals->fdCount, timeout );
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if ( timeout != INFINITE_TIMEOUT && numEvents == 0 ) {
#ifdef XWFEATURE_RELAY
linuxFireTimer( &globals->cGlobals, TIMER_COMMS );
#endif
} else if ( numEvents > 0 ) {
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/* stdin first */
if ( (globals->fdArray[FD_STDIN].revents & POLLIN) != 0 ) {
int evtCh = wgetch(globals->mainWin);
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XP_LOGF( "%s: got key: %x", __func__, evtCh );
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*ch = evtCh;
result = XP_TRUE;
--numEvents;
}
if ( (globals->fdArray[FD_STDIN].revents & ~POLLIN ) ) {
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XP_LOGF( "some other events set on stdin" );
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}
if ( (globals->fdArray[FD_TIMEEVT].revents & POLLIN) != 0 ) {
char ch;
/* XP_DEBUGF( "curses got a USER EVENT\n" ); */
if ( 1 != read(globals->fdArray[FD_TIMEEVT].fd, &ch, 1 ) ) {
XP_ASSERT(0);
}
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}
fdIndex = FD_FIRSTSOCKET;
if ( numEvents > 0 &&
(globals->fdArray[fdIndex].revents & POLLIN) != 0 ) {
--numEvents;
if ( globals->fdArray[fdIndex].fd
== globals->csInfo.server.serverSocket ) {
/* It's the listening socket: call platform's accept()
wrapper */
(*globals->cGlobals.acceptor)( globals->fdArray[fdIndex].fd,
globals );
} else {
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#ifndef XWFEATURE_STANDALONE_ONLY
unsigned char buf[256];
int nBytes;
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CommsAddrRec addrRec;
CommsAddrRec* addrp = NULL;
/* It's a normal data socket */
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switch ( globals->cGlobals.params->conType ) {
#ifdef XWFEATURE_RELAY
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case COMMS_CONN_RELAY:
nBytes = linux_relay_receive( &globals->cGlobals, buf,
sizeof(buf) );
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break;
#endif
#ifdef XWFEATURE_SMS
case COMMS_CONN_SMS:
addrp = &addrRec;
nBytes = linux_sms_receive( &globals->cGlobals,
globals->fdArray[fdIndex].fd,
buf, sizeof(buf), addrp );
break;
#endif
#ifdef XWFEATURE_BLUETOOTH
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case COMMS_CONN_BT:
nBytes = linux_bt_receive( globals->fdArray[fdIndex].fd,
buf, sizeof(buf) );
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break;
#endif
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default:
XP_ASSERT( 0 ); /* fired */
}
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if ( nBytes != -1 ) {
XWStreamCtxt* inboundS;
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/* struct sockaddr_in addr_sock = {0}; */
redraw = XP_FALSE;
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XP_STATUSF( "linuxReceive=>%d", nBytes );
inboundS = stream_from_msgbuf( &globals->cGlobals,
buf, nBytes );
if ( !!inboundS ) {
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/* addrRec.u.ip_relay.ipAddr = */
/* ntohl(addr_sock.sin_addr.s_addr); */
/* XP_LOGF( "captured incoming ip address: 0x%lx", */
/* addrRec.u.ip_relay.ipAddr ); */
if ( comms_checkIncomingStream(
globals->cGlobals.game.comms,
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inboundS, addrp ) ) {
/* XP_LOGF( "comms read port: %d", */
/* addrRec.u.ip_relay.port ); */
redraw = server_receiveMessage(
globals->cGlobals.game.server, inboundS );
}
stream_destroy( inboundS );
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}
/* if there's something to draw resulting from the
message, we need to give the main loop time to reflect
that on the screen before giving the server another
shot. So just call the idle proc. */
if ( redraw ) {
curses_util_requestTime(globals->cGlobals.params->util);
}
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}
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#else
XP_ASSERT(0); /* no socket activity in standalone game! */
#endif /* #ifndef XWFEATURE_STANDALONE_ONLY */
}
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++fdIndex;
}
redraw = server_do( globals->cGlobals.game.server ) || redraw;
if ( redraw ) {
/* messages change a lot */
board_invalAll( globals->cGlobals.game.board );
board_draw( globals->cGlobals.game.board );
}
}
return result;
} /* blocking_gotEvent */
static void
remapKey( int* kp )
{
/* There's what the manual says I should get, and what I actually do from
* a funky M$ keyboard....
*/
int key = *kp;
switch( key ) {
case KEY_B2: /* "center of keypad" */
key = '\r';
break;
case KEY_DOWN:
case 526:
key = 'K';
break;
case KEY_UP:
case 523:
key = 'J';
break;
case KEY_LEFT:
case 524:
key = 'H';
break;
case KEY_RIGHT:
case 525:
key = 'L';
break;
default:
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if ( key > 0x7F ) {
XP_LOGF( "%s(%d): no mapping", __func__, key );
}
break;
}
*kp = key;
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} /* remapKey */
static void
drawMenuLargeOrSmall( CursesAppGlobals* globals, const MenuList* menuList )
{
#ifdef CURSES_SMALL_SCREEN
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const MenuList* lists[] = { g_rootMenuListShow, NULL };
#else
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const MenuList* lists[] = { g_sharedMenuList, menuList, NULL };
#endif
wclear( globals->menuWin );
drawMenuFromList( globals->menuWin, lists, 0, 0 );
wrefresh( globals->menuWin );
}
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static void
changeMenuForFocus( CursesAppGlobals* globals, BoardObjectType focussed )
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{
#ifdef KEYBOARD_NAV
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if ( focussed == OBJ_TRAY ) {
globals->menuList = g_trayMenuList;
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} else if ( focussed == OBJ_BOARD ) {
globals->menuList = g_boardMenuList;
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} else if ( focussed == OBJ_SCORE ) {
globals->menuList = g_scoreMenuList;
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} else {
XP_ASSERT(0);
}
drawMenuLargeOrSmall( globals, globals->menuList );
#endif
} /* changeMenuForFocus */
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#if 0
static void
initClientSocket( CursesAppGlobals* globals, char* serverName )
{
struct hostent* hostinfo;
hostinfo = gethostbyname( serverName );
if ( !hostinfo ) {
userError( globals, "unable to get host info for %s\n", serverName );
} else {
char* hostName = inet_ntoa( *(struct in_addr*)hostinfo->h_addr );
XP_LOGF( "gethostbyname returned %s", hostName );
globals->csInfo.client.serverAddr = inet_addr(hostName);
XP_LOGF( "inet_addr returned %lu",
globals->csInfo.client.serverAddr );
}
} /* initClientSocket */
#endif
static VTableMgr*
curses_util_getVTManager(XW_UtilCtxt* uc)
{
CursesAppGlobals* globals = (CursesAppGlobals*)uc->closure;
return globals->cGlobals.params->vtMgr;
} /* linux_util_getVTManager */
static XP_Bool
curses_util_askPassword( XW_UtilCtxt* XP_UNUSED(uc),
const XP_UCHAR* XP_UNUSED(name),
XP_UCHAR* XP_UNUSED(buf), XP_U16* XP_UNUSED(len) )
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{
XP_WARNF( "curses_util_askPassword not implemented" );
return XP_FALSE;
} /* curses_util_askPassword */
static void
curses_util_yOffsetChange( XW_UtilCtxt* XP_UNUSED(uc), XP_U16 oldOffset,
XP_U16 newOffset )
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{
if ( oldOffset != newOffset ) {
XP_WARNF( "curses_util_yOffsetChange(%d,%d) not implemented",
oldOffset, newOffset );
}
} /* curses_util_yOffsetChange */
static XP_Bool
curses_util_warnIllegalWord( XW_UtilCtxt* XP_UNUSED(uc),
BadWordInfo* XP_UNUSED(bwi),
XP_U16 XP_UNUSED(player),
XP_Bool XP_UNUSED(turnLost) )
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{
XP_WARNF( "curses_util_warnIllegalWord not implemented" );
return XP_FALSE;
} /* curses_util_warnIllegalWord */
static void
curses_util_remSelected( XW_UtilCtxt* uc )
{
CursesAppGlobals* globals = (CursesAppGlobals*)uc->closure;
XWStreamCtxt* stream;
XP_UCHAR* text;
stream = mem_stream_make( MPPARM(globals->cGlobals.params->util->mpool)
globals->cGlobals.params->vtMgr,
globals, CHANNEL_NONE, NULL );
board_formatRemainingTiles( globals->cGlobals.game.board, stream );
text = strFromStream( stream );
(void)cursesask( globals, text, 1, "Ok" );
free( text );
}
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#ifndef XWFEATURE_STANDALONE_ONLY
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static void
cursesSendOnClose( XWStreamCtxt* stream, void* closure )
{
XP_S16 result;
CursesAppGlobals* globals = (CursesAppGlobals*)closure;
XP_LOGF( "cursesSendOnClose called" );
result = comms_send( globals->cGlobals.game.comms, stream );
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} /* cursesSendOnClose */
static XWStreamCtxt*
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curses_util_makeStreamFromAddr(XW_UtilCtxt* uc, XP_PlayerAddr channelNo )
{
CursesAppGlobals* globals = (CursesAppGlobals*)uc->closure;
LaunchParams* params = globals->cGlobals.params;
XWStreamCtxt* stream = mem_stream_make( MPPARM(uc->mpool)
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params->vtMgr,
uc->closure, channelNo,
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cursesSendOnClose );
return stream;
} /* curses_util_makeStreamFromAddr */
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#endif
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static void
setupCursesUtilCallbacks( CursesAppGlobals* globals, XW_UtilCtxt* util )
{
util->vtable->m_util_userError = curses_util_userError;
util->vtable->m_util_getVTManager = curses_util_getVTManager;
util->vtable->m_util_askPassword = curses_util_askPassword;
util->vtable->m_util_yOffsetChange = curses_util_yOffsetChange;
util->vtable->m_util_warnIllegalWord = curses_util_warnIllegalWord;
util->vtable->m_util_remSelected = curses_util_remSelected;
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#ifndef XWFEATURE_STANDALONE_ONLY
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util->vtable->m_util_makeStreamFromAddr = curses_util_makeStreamFromAddr;
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#endif
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util->vtable->m_util_userQuery = curses_util_userQuery;
util->vtable->m_util_userPickTile = curses_util_userPickTile;
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util->vtable->m_util_trayHiddenChange = curses_util_trayHiddenChange;
util->vtable->m_util_notifyGameOver = curses_util_notifyGameOver;
util->vtable->m_util_hiliteCell = curses_util_hiliteCell;
util->vtable->m_util_engineProgressCallback =
curses_util_engineProgressCallback;
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util->vtable->m_util_setTimer = curses_util_setTimer;
util->vtable->m_util_requestTime = curses_util_requestTime;
util->closure = globals;
} /* setupCursesUtilCallbacks */
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#ifndef XWFEATURE_STANDALONE_ONLY
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static void
sendOnClose( XWStreamCtxt* stream, void* closure )
{
CursesAppGlobals* globals = closure;
XP_LOGF( "curses sendOnClose called" );
XP_ASSERT( !!globals->cGlobals.game.comms );
comms_send( globals->cGlobals.game.comms, stream );
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} /* sendOnClose */
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#endif
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static CursesMenuHandler
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getHandlerForKey( const MenuList* list, char ch )
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{
CursesMenuHandler handler = NULL;
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while ( list->handler != NULL ) {
if ( list->key == ch ) {
handler = list->handler;
break;
}
++list;
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}
return handler;
}
static XP_Bool
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handleKeyEvent( CursesAppGlobals* globals, const MenuList* list, char ch )
{
CursesMenuHandler handler = getHandlerForKey( list, ch );
XP_Bool result = XP_FALSE;
if ( !!handler ) {
result = (*handler)(globals);
}
return result;
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} /* handleKeyEvent */
static XP_Bool
passKeyToBoard( CursesAppGlobals* globals, char ch )
{
XP_Bool handled = ch >= 'a' && ch <= 'z';
if ( handled ) {
ch += 'A' - 'a';
globals->doDraw = board_handleKey( globals->cGlobals.game.board,
ch, NULL );
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}
return handled;
} /* passKeyToBoard */
static void
positionSizeStuff( CursesAppGlobals* globals, int width, int height )
{
XP_U16 cellWidth, cellHt, scoreLeft, scoreWidth;
BoardCtxt* board = globals->cGlobals.game.board;
int remWidth = width;
board_setPos( board, BOARD_OFFSET, BOARD_OFFSET, XP_FALSE );
cellWidth = CURSES_CELL_WIDTH;
cellHt = CURSES_CELL_HT;
board_setScale( board, cellWidth, cellHt );
scoreLeft = (cellWidth * MAX_COLS);// + BOARD_SCORE_PADDING;
remWidth -= cellWidth * MAX_COLS;
/* If the scoreboard will right of the board, put it there. Otherwise try
to fit it below the boards. */
int tileWidth = 3;
int trayWidth = (tileWidth*MAX_TRAY_TILES);
int trayLeft = scoreLeft;
int trayTop;
int trayHt = 4;
if ( trayWidth < remWidth ) {
trayLeft += XP_MIN(remWidth - trayWidth, BOARD_SCORE_PADDING );
trayTop = 8;
} else {
trayLeft = BOARD_OFFSET;
trayTop = BOARD_OFFSET + (cellHt * MAX_ROWS);
if ( trayTop + trayHt > height ) {
trayHt = height - trayTop;
}
}
board_setTrayLoc( board, trayLeft, trayTop, (3*MAX_TRAY_TILES)+1,
trayHt, 1 );
scoreWidth = remWidth;
if ( scoreWidth > 45 ) {
scoreWidth = 45;
scoreLeft += (remWidth - scoreWidth) / 2;
}
board_setScoreboardLoc( board, scoreLeft, 1,
scoreWidth, 5, /*4 players + rem*/ XP_FALSE );
/* no divider -- yet */
/* board_setTrayVisible( globals.board, XP_TRUE, XP_FALSE ); */
board_invalAll( board );
} /* positionSizeStuff */
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void
cursesmain( XP_Bool isServer, LaunchParams* params )
{
int piperesult;
DictionaryCtxt* dict;
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XP_U16 gameID;
int width, height;
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memset( &g_globals, 0, sizeof(g_globals) );
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g_globals.amServer = isServer;
g_globals.cGlobals.params = params;
#ifdef XWFEATURE_RELAY
g_globals.cGlobals.socket = -1;
#endif
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g_globals.cGlobals.socketChanged = curses_socket_changed;
g_globals.cGlobals.socketChangedClosure = &g_globals;
g_globals.cGlobals.addAcceptor = curses_socket_acceptor;
g_globals.cp.showBoardArrow = XP_TRUE;
g_globals.cp.showRobotScores = params->showRobotScores;
g_globals.cp.hideTileValues = params->hideValues;
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dict = params->dict;
setupCursesUtilCallbacks( &g_globals, params->util );
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#ifdef XWFEATURE_RELAY
if ( params->conType == COMMS_CONN_RELAY ) {
g_globals.cGlobals.defaultServerName
= params->connInfo.relay.relayName;
}
#endif
cursesListenOnSocket( &g_globals, 0 ); /* stdin */
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piperesult = pipe( g_globals.timepipe );
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XP_ASSERT( piperesult == 0 );
/* reader pipe */
cursesListenOnSocket( &g_globals, g_globals.timepipe[0] );
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signal( SIGWINCH, SIGWINCH_handler );
initCurses( &g_globals );
getmaxyx( g_globals.boardWin, height, width );
g_globals.draw = (struct CursesDrawCtx*)
cursesDrawCtxtMake( g_globals.boardWin );
if ( !!params->fileName && file_exists( params->fileName ) ) {
XWStreamCtxt* stream;
stream = streamFromFile( &g_globals.cGlobals, params->fileName, &g_globals );
(void)game_makeFromStream( MEMPOOL stream, &g_globals.cGlobals.game,
&params->gi, dict, params->util,
(DrawCtx*)g_globals.draw,
&g_globals.cp,
LINUX_SEND, IF_CH(linux_reset) &g_globals );
stream_destroy( stream );
} else {
gameID = (XP_U16)util_getCurSeconds( g_globals.cGlobals.params->util );
game_makeNewGame( MEMPOOL &g_globals.cGlobals.game, &params->gi,
params->util, (DrawCtx*)g_globals.draw,
gameID, &g_globals.cp, LINUX_SEND,
IF_CH(linux_reset) &g_globals );
}
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#ifndef XWFEATURE_STANDALONE_ONLY
if ( g_globals.cGlobals.game.comms ) {
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CommsAddrRec addr;
if ( 0 ) {
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# ifdef XWFEATURE_RELAY
} else if ( params->conType == COMMS_CONN_RELAY ) {
addr.conType = COMMS_CONN_RELAY;
addr.u.ip_relay.ipAddr = 0; /* ??? */
addr.u.ip_relay.port = params->connInfo.relay.defaultSendPort;
XP_STRNCPY( addr.u.ip_relay.hostName, params->connInfo.relay.relayName,
sizeof(addr.u.ip_relay.hostName) - 1 );
XP_STRNCPY( addr.u.ip_relay.cookie, params->connInfo.relay.cookie,
sizeof(addr.u.ip_relay.cookie) - 1 );
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# endif
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# ifdef XWFEATURE_SMS
} else if ( params->conType == COMMS_CONN_SMS ) {
addr.conType = COMMS_CONN_SMS;
XP_STRNCPY( addr.u.sms.phone, params->connInfo.sms.serverPhone,
sizeof(addr.u.sms.phone) - 1 );
addr.u.sms.port = params->connInfo.sms.port;
# endif
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# ifdef XWFEATURE_BLUETOOTH
} else if ( params->conType == COMMS_CONN_BT ) {
addr.conType = COMMS_CONN_BT;
XP_ASSERT( sizeof(addr.u.bt.btAddr)
>= sizeof(params->connInfo.bt.hostAddr));
XP_MEMCPY( &addr.u.bt.btAddr, &params->connInfo.bt.hostAddr,
sizeof(params->connInfo.bt.hostAddr) );
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# endif
}
comms_setAddr( g_globals.cGlobals.game.comms, &addr );
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}
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#endif
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model_setDictionary( g_globals.cGlobals.game.model, params->dict );
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positionSizeStuff( &g_globals, width, height );
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#ifndef XWFEATURE_STANDALONE_ONLY
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/* send any events that need to get off before the event loop begins */
if ( !isServer ) {
if ( 1 /* stream_open( params->info.clientInfo.stream ) */) {
server_initClientConnection( g_globals.cGlobals.game.server,
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mem_stream_make( MEMPOOL
params->vtMgr,
&g_globals,
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(XP_PlayerAddr)0,
sendOnClose ) );
} else {
cursesUserError( &g_globals, "Unable to open connection to server");
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exit( 0 );
}
}
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#endif
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server_do( g_globals.cGlobals.game.server );
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g_globals.menuList = g_boardMenuList;
drawMenuLargeOrSmall( &g_globals, g_boardMenuList );
board_draw( g_globals.cGlobals.game.board );
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while ( !g_globals.timeToExit ) {
int ch = 0;
if ( blocking_gotEvent( &g_globals, &ch ) ) {
remapKey( &ch );
if (
#ifdef CURSES_SMALL_SCREEN
handleKeyEvent( &g_globals, g_rootMenuListShow, ch ) ||
#endif
handleKeyEvent( &g_globals, g_globals.menuList, ch )
|| handleKeyEvent( &g_globals, g_sharedMenuList, ch )
|| passKeyToBoard( &g_globals, ch ) ) {
if ( g_globals.doDraw ) {
board_draw( g_globals.cGlobals.game.board );
g_globals.doDraw = XP_FALSE;
}
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}
}
}
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#ifdef XWFEATURE_BLUETOOTH
linux_bt_close( &g_globals.cGlobals );
#endif
#ifdef XWFEATURE_SMS
linux_sms_close( &g_globals.cGlobals );
#endif
#ifdef XWFEATURE_IP_DIRECT
linux_udp_close( &g_globals.cGlobals );
#endif
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endwin();
} /* cursesmain */
#endif /* PLATFORM_NCURSES */