mirror of
git://xwords.git.sourceforge.net/gitroot/xwords/xwords
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141 lines
4 KiB
C++
141 lines
4 KiB
C++
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/* -*-mode: C; fill-column: 78; c-basic-offset: 4; -*- */
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/*
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* Copyright 2005 by Eric House (fixin@peak.org).
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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#include <eikedwin.h>
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#include <eikmfne.h>
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#include <eikchlst.h>
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#include <eiktxlbm.h>
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#include "symgmdlg.h"
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#include "symutil.h"
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#include "xwords.hrh"
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#include "xwords.rsg"
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CXSavedGamesDlg::CXSavedGamesDlg( MPFORMAL CXWGamesMgr* aGameMgr,
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const TGameName* aCurName, TGameName* result )
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: iGameMgr(aGameMgr), iCurName(aCurName), iResultP(result)
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{
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MPASSIGN( this->mpool, mpool );
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}
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void
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CXSavedGamesDlg::PreLayoutDynInitL()
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{
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ResetNames(-1);
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}
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TBool
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CXSavedGamesDlg::OkToExitL( TInt aKeyCode )
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{
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TBool canReturn = EFalse;
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TInt index;
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CEikTextListBox* box;
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const CListBoxView::CSelectionIndexArray* indices;
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box = static_cast<CEikTextListBox*>(Control(ESelGameChoice));
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XP_LOGF( "CXSavedGamesDlg::OkToExitL(%d) called", aKeyCode );
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switch( aKeyCode ) {
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case XW_SGAMES_OPEN_COMMAND:
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indices = box->SelectionIndexes();
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if ( indices->Count() > 1 ) {
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XP_LOGF( "too many selected" );
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} else {
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/* Don't use indices: invalid when multi-select isn't on? */
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// TInt index = indices->At(0);
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index = box->CurrentItemIndex();
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XP_LOGF( "the %dth is selected:", index );
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*iResultP = (*iGameMgr->GetNames())[index];
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XP_LOGDESC16( iResultP );
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canReturn = ETrue;
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}
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break;
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case XW_SGAMES_RENAME_COMMAND:
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EditSelName();
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break;
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case XW_SGAMES_DELETE_COMMAND: {
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XP_LOGF( "delete" );
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index = box->CurrentItemIndex();
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TDesC16* selName = &(*iGameMgr->GetNames())[index];
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if ( 0 == selName->Compare(*iCurName) ) {
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/* Warn user why can't delete */
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} else if ( ConfirmDelete() ) {
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if ( iGameMgr->DeleteSelected( index ) ) {
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ResetNames( index );
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box->DrawDeferred();
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}
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}
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}
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break;
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case EEikBidCancel:
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canReturn = ETrue;
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}
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return canReturn;
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} /* OkToExitL */
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void
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CXSavedGamesDlg::ResetNames( TInt aPrefIndex )
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{
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/* PENDING aPrefIndex is a hint what to select next */
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CDesC16Array* names = iGameMgr->GetNames();
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TInt index;
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if ( 0 != names->Find( *iCurName, index ) ) {
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XP_LOGF( "Unable to find" );
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XP_LOGDESC16( iCurName );
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XP_ASSERT( 0 );
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index = 0; /* safe default if not found */
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}
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CEikTextListBox* box;
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box = static_cast<CEikTextListBox*>(Control(ESelGameChoice));
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box->Model()->SetItemTextArray( names );
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box->Model()->SetOwnershipType( ELbmDoesNotOwnItemArray );
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box->HandleItemAdditionL();
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box->SetCurrentItemIndex( index );
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} /* ResetNames */
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TBool
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CXSavedGamesDlg::ConfirmDelete()
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{
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return ETrue;
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} /* ConfirmDelete */
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void
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CXSavedGamesDlg::EditSelName()
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{
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}
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/* static */ TBool
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CXSavedGamesDlg::DoGamesPicker( MPFORMAL CXWGamesMgr* aGameMgr,
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const TGameName* aCurName, TGameName* result )
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{
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CXSavedGamesDlg* me = new CXSavedGamesDlg( MPPARM(mpool)
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aGameMgr, aCurName, result );
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User::LeaveIfNull( me );
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return me->ExecuteLD( R_XWORDS_SAVEDGAMES_DLG );
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} // DoGamesPicker
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