xwords/xwords4/relay/xwrelay.conf

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# -*- mode: Makefile; -*-
# Comments start with #, which must be in first column
#
# Format: var=value. No spaces between var and value at this point.
# Heartbeat timer. Sent to clients.
HEARTBEAT=60
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# How long after the first connection on a cookie until we need to
# have heard from all players in the game? After this long passes we
# kill the connection after notifying all that have connected.
ALLCONN=300
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# How many worker threads in the thread pool? Default is five.
NTHREADS=5
# What port do we listen on for incomming connections?
PORT=10997
PORT=10998
PORT=10999
# intentional duplicate for testing
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PORT=10999
# And the control port is?
CTLPORT=11000
# Need a unique name for every instance of the relay so they can
# create game ids guaranteed to be unique
SERVERNAME=eehouse.org
# Where will the file live that stores the last ID used for a new
# connName.
IDFILE=./xwrelay_id.txt
# Initial level of logging. See xwrelay_priv.h for values. Currently
# 0 means errors only, 1 info, 2 verbose and 3 very verbose.
LOGLEVEL=2