xwords/xwords4/wasm/wasmdraw.c

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#include <SDL2/SDL.h>
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#include <SDL2/SDL_ttf.h>
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#include "comtypes.h"
#include "wasmdraw.h"
#define COLOR_BACK 255, 255, 255
#define COLOR_BLACK 0, 0, 0
typedef struct _WasmDrawCtx {
DrawCtxVTable* vtable;
SDL_Renderer* renderer;
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TTF_Font* font12;
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} WasmDrawCtx;
static int sBonusColors[4][3] = {
{0x00, 0xFF, 0x80},
{0x00, 0x80, 0xFF},
{0x80, 0x00, 0xFF},
{0xFF, 0x80, 0x00},
};
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static void
rectXPToSDL( SDL_Rect* sdlr, const XP_Rect* rect )
{
sdlr->x = rect->left;
sdlr->y = rect->top;
sdlr->w = rect->width + 1;
sdlr->h = rect->height + 1;
}
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static void
clearRect( WasmDrawCtx* wdctx, const XP_Rect* rect )
{
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SDL_Rect sdlr;
rectXPToSDL( &sdlr, rect );
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SDL_SetRenderDrawColor( wdctx->renderer, COLOR_BACK, 255 );
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SDL_RenderFillRect( wdctx->renderer, &sdlr );
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}
static void
fillRect( WasmDrawCtx* wdctx, const XP_Rect* rect, int colorParts[] )
{
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SDL_Rect sdlr;
rectXPToSDL( &sdlr, rect );
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SDL_SetRenderDrawColor( wdctx->renderer, colorParts[0], colorParts[1],
colorParts[2], 255 );
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SDL_RenderFillRect( wdctx->renderer, &sdlr );
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}
static void
frameRect( WasmDrawCtx* wdctx, const XP_Rect* rect )
{
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SDL_Rect sdlr;
rectXPToSDL( &sdlr, rect );
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SDL_SetRenderDrawColor( wdctx->renderer, COLOR_BLACK, 255 );
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SDL_RenderDrawRect( wdctx->renderer, &sdlr );
}
static void
drawTile( WasmDrawCtx* wdctx, const XP_UCHAR* face, XP_U16 val, const XP_Rect* rect )
{
clearRect( wdctx, rect );
frameRect( wdctx, rect );
SDL_Color color = {0,0,0,255};
SDL_Surface* text_surface = TTF_RenderText_Blended( wdctx->font12, face, color );
SDL_Texture* text_tex = SDL_CreateTextureFromSurface( wdctx->renderer, text_surface );
SDL_FreeSurface( text_surface );
SDL_Rect sdlr;
rectXPToSDL( &sdlr, rect );
SDL_QueryTexture( text_tex, NULL, NULL, &sdlr.w, &sdlr.h);
SDL_RenderCopy( wdctx->renderer, text_tex, NULL, &sdlr );
SDL_DestroyTexture( text_tex );
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}
static void
wasm_draw_dictChanged( DrawCtx* dctx, XWEnv xwe, XP_S16 playerNum,
const DictionaryCtxt* dict )
{
LOG_FUNC();
}
static XP_Bool
wasm_draw_beginDraw( DrawCtx* dctx, XWEnv xwe )
{
LOG_FUNC();
return XP_TRUE;
}
static void
wasm_draw_destroyCtxt( DrawCtx* dctx, XWEnv xwe )
{
LOG_FUNC();
}
static void
wasm_draw_endDraw( DrawCtx* dctx, XWEnv xwe )
{
LOG_FUNC();
}
static XP_Bool
wasm_draw_boardBegin( DrawCtx* dctx, XWEnv xwe,
const XP_Rect* rect,
XP_U16 hScale, XP_U16 vScale,
DrawFocusState dfs )
{
LOG_FUNC();
/* WasmDrawCtx* wdctx = (WasmDrawCtx*)dctx; */
/* SDL_SetRenderDrawColor( wdctx->renderer, 255, 0, 0, 0 ); */
return XP_TRUE;
}
static void
wasm_draw_objFinished( DrawCtx* dctx, XWEnv xwe, BoardObjectType typ,
const XP_Rect* rect,
DrawFocusState dfs ){ LOG_FUNC(); }
static XP_Bool
wasm_draw_vertScrollBoard(DrawCtx* dctx, XWEnv xwe, XP_Rect* rect,
XP_S16 dist, DrawFocusState dfs )
{
LOG_FUNC();
return XP_FALSE;
}
static XP_Bool
wasm_draw_trayBegin( DrawCtx* dctx, XWEnv xwe, const XP_Rect* rect,
XP_U16 owner, XP_S16 score,
DrawFocusState dfs )
{
LOG_FUNC();
return XP_TRUE;
}
static XP_Bool
wasm_draw_scoreBegin( DrawCtx* dctx, XWEnv xwe, const XP_Rect* rect,
XP_U16 numPlayers,
const XP_S16* const scores,
XP_S16 remCount, DrawFocusState dfs )
{
LOG_FUNC();
return XP_TRUE;
}
static XP_Bool
wasm_draw_measureRemText( DrawCtx* dctx, XWEnv xwe, const XP_Rect* r,
XP_S16 nTilesLeft,
XP_U16* width, XP_U16* height )
{
LOG_FUNC();
return XP_FALSE;
}
static void
wasm_draw_drawRemText( DrawCtx* dctx, XWEnv xwe, const XP_Rect* rInner,
const XP_Rect* rOuter,
XP_S16 nTilesLeft, XP_Bool focussed )
{
LOG_FUNC();
}
static void
wasm_draw_measureScoreText( DrawCtx* dctx, XWEnv xwe,
const XP_Rect* r,
const DrawScoreInfo* dsi,
XP_U16* width, XP_U16* height ){ LOG_FUNC(); }
static void
wasm_draw_score_drawPlayer( DrawCtx* dctx, XWEnv xwe,
const XP_Rect* rInner,
const XP_Rect* rOuter,
XP_U16 gotPct,
const DrawScoreInfo* dsi ){ LOG_FUNC(); }
static void
wasm_draw_score_pendingScore( DrawCtx* dctx, XWEnv xwe,
const XP_Rect* rect,
XP_S16 score,
XP_U16 playerNum,
XP_Bool curTurn,
CellFlags flags ){ LOG_FUNC(); }
static void
wasm_draw_drawTimer( DrawCtx* dctx, XWEnv xwe, const XP_Rect* rect,
XP_U16 player, XP_S16 secondsLeft,
XP_Bool turnDone ){ LOG_FUNC(); }
static XP_Bool
wasm_draw_drawCell( DrawCtx* dctx, XWEnv xwe, const XP_Rect* rect,
/* at least one of these two will be
null */
const XP_UCHAR* text,
const XP_Bitmaps* bitmaps,
Tile tile, XP_U16 value,
XP_S16 owner, /* -1 means don't use */
XWBonusType bonus, HintAtts hintAtts,
CellFlags flags )
{
WasmDrawCtx* wdctx = (WasmDrawCtx*)dctx;
if ( BONUS_NONE == bonus ) {
clearRect( wdctx, rect );
} else {
fillRect( wdctx, rect, sBonusColors[bonus-1] );
}
frameRect( wdctx, rect );
return XP_TRUE;
}
static void
wasm_draw_invertCell( DrawCtx* dctx, XWEnv xwe, const XP_Rect* rect )
{
LOG_FUNC();
}
static XP_Bool
wasm_draw_drawTile( DrawCtx* dctx, XWEnv xwe, const XP_Rect* rect,
/* at least 1 of these 2 will be
null*/
const XP_UCHAR* text,
const XP_Bitmaps* bitmaps,
XP_U16 val, CellFlags flags )
{
XP_LOGFF( "(text=%s)", text );
WasmDrawCtx* wdctx = (WasmDrawCtx*)dctx;
clearRect( wdctx, rect );
frameRect( wdctx, rect );
return XP_TRUE;
}
#ifdef POINTER_SUPPORT
static XP_Bool
wasm_draw_drawTileMidDrag( DrawCtx* dctx, XWEnv xwe,
const XP_Rect* rect,
/* at least 1 of these 2 will
be null*/
const XP_UCHAR* text,
const XP_Bitmaps* bitmaps,
XP_U16 val, XP_U16 owner,
CellFlags flags )
{
LOG_FUNC();
return XP_TRUE;
}
#endif
static XP_Bool
wasm_draw_drawTileBack( DrawCtx* dctx, XWEnv xwe, const XP_Rect* rect,
CellFlags flags )
{
LOG_FUNC();
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WasmDrawCtx* wdctx = (WasmDrawCtx*)dctx;
drawTile( wdctx, "?", -1, rect );
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return XP_TRUE;
}
static void
wasm_draw_drawTrayDivider( DrawCtx* dctx, XWEnv xwe, const XP_Rect* rect,
CellFlags flags )
{
LOG_FUNC();
}
static void
wasm_draw_clearRect( DrawCtx* dctx, XWEnv xwe, const XP_Rect* rect )
{
WasmDrawCtx* wdctx = (WasmDrawCtx*)dctx;
clearRect( wdctx, rect );
}
static void
wasm_draw_drawBoardArrow ( DrawCtx* dctx, XWEnv xwe,
const XP_Rect* rect,
XWBonusType bonus, XP_Bool vert,
HintAtts hintAtts, CellFlags flags)
{
LOG_FUNC();
}
DrawCtx*
wasm_draw_make( MPFORMAL SDL_Renderer* renderer )
{
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LOG_FUNC();
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WasmDrawCtx* dctx = XP_MALLOC( mpool, sizeof(*dctx) );
dctx->renderer = renderer;
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dctx->font12 = TTF_OpenFont( "assets_dir/FreeSans.ttf", 30 );
XP_LOGFF( "got font: %p", dctx->font12 );
XP_ASSERT( !!dctx->font12 );
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dctx->vtable = XP_MALLOC( mpool, sizeof(*dctx->vtable) );
SET_VTABLE_ENTRY( dctx->vtable, draw_clearRect, wasm );
SET_VTABLE_ENTRY( dctx->vtable, draw_dictChanged, wasm );
SET_VTABLE_ENTRY( dctx->vtable, draw_beginDraw, wasm );
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SET_VTABLE_ENTRY( dctx->vtable, draw_clearRect, wasm );
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SET_VTABLE_ENTRY( dctx->vtable, draw_dictChanged, wasm );
SET_VTABLE_ENTRY( dctx->vtable, draw_beginDraw, wasm );
SET_VTABLE_ENTRY( dctx->vtable, draw_destroyCtxt, wasm );
SET_VTABLE_ENTRY( dctx->vtable, draw_endDraw, wasm );
SET_VTABLE_ENTRY( dctx->vtable, draw_boardBegin, wasm );
SET_VTABLE_ENTRY( dctx->vtable, draw_objFinished, wasm );
SET_VTABLE_ENTRY( dctx->vtable, draw_vertScrollBoard, wasm );
SET_VTABLE_ENTRY( dctx->vtable, draw_trayBegin, wasm );
SET_VTABLE_ENTRY( dctx->vtable, draw_scoreBegin, wasm );
SET_VTABLE_ENTRY( dctx->vtable, draw_measureRemText, wasm );
SET_VTABLE_ENTRY( dctx->vtable, draw_drawRemText, wasm );
SET_VTABLE_ENTRY( dctx->vtable, draw_measureScoreText, wasm );
SET_VTABLE_ENTRY( dctx->vtable, draw_score_drawPlayer, wasm );
SET_VTABLE_ENTRY( dctx->vtable, draw_score_pendingScore, wasm );
SET_VTABLE_ENTRY( dctx->vtable, draw_drawTimer, wasm );
SET_VTABLE_ENTRY( dctx->vtable, draw_drawCell, wasm );
SET_VTABLE_ENTRY( dctx->vtable, draw_invertCell, wasm );
SET_VTABLE_ENTRY( dctx->vtable, draw_drawTile, wasm );
#ifdef POINTER_SUPPORT
SET_VTABLE_ENTRY( dctx->vtable, draw_drawTileMidDrag, wasm );
#endif
SET_VTABLE_ENTRY( dctx->vtable, draw_drawTileBack, wasm );
SET_VTABLE_ENTRY( dctx->vtable, draw_drawTrayDivider, wasm );
SET_VTABLE_ENTRY( dctx->vtable, draw_drawBoardArrow, wasm );
return (DrawCtx*)dctx;
}