wipeout-rewrite/src
Stephen Gregoratto 90b9cffc60 Update sokol headers to fix a build issue on Windows
For some reason, the private method `_sapp_win32_init_console` used
`freopens` instead of `freopen_s`. Instead of fixing that, just upgrade
all the Sokol headers instead.

Also, the GLES2 renderer is no longer available for Emscripten, so bump
it up to GLES3.
2023-09-02 22:40:41 +10:00
..
libs Update sokol headers to fix a build issue on Windows 2023-09-02 22:40:41 +10:00
wipeout Do some culling based on camera direction 2023-09-01 19:04:27 +02:00
input.c WASM: add touch controls 2023-08-30 17:40:50 +02:00
input.h Add button bindings to save data, add controls menu; close #6 2023-08-15 23:42:51 +02:00
mem.c Initial 2023-08-10 14:10:51 +02:00
mem.h Initial 2023-08-10 14:10:51 +02:00
platform.h Use Use appropriate platform-specific paths for assets and userdata; close #10, #53, #47 2023-08-28 16:39:51 +02:00
platform_sdl.c Move SDL_DestroyWindow in main() 2023-09-01 14:10:24 +02:00
platform_sokol.c Update sokol headers to fix a build issue on Windows 2023-09-02 22:40:41 +10:00
render.h Add CRT post processing effect and allow for lower internal resolutions; see #1 2023-08-13 14:02:19 +02:00
render_gl.c Fix building on Windows 2023-09-02 22:40:41 +10:00
render_software.c Remove unused color union fields 2023-08-30 12:34:52 +02:00
system.c Add CRT post processing effect and allow for lower internal resolutions; see #1 2023-08-13 14:02:19 +02:00
system.h Initial 2023-08-10 14:10:51 +02:00
types.c Make track vertex color loading endian agnostic; see #56 2023-08-30 12:21:10 +02:00
types.h Remove unused color union fields 2023-08-30 12:34:52 +02:00
utils.c Use Use appropriate platform-specific paths for assets and userdata; close #10, #53, #47 2023-08-28 16:39:51 +02:00
utils.h Fix building on Windows 2023-09-02 22:40:41 +10:00
wasm-index.html WASM: add touch controls 2023-08-30 17:40:50 +02:00