diff --git a/README.md b/README.md index 2d8abd0..9f72752 100644 --- a/README.md +++ b/README.md @@ -34,7 +34,7 @@ make sokol Currently only the SDL2 backend works. macOS is very picky about the GLSL shader version when compiling with Sokol and OpenGL3.3; it shouldn't be too difficult to get it working, but will probably require a bunch of `#ifdefs` for SDL and WASM. PRs welcome! ``` -brew install sdl2 +brew install sdl2 glew make sdl ```