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Merge pull request #37 from jantlo/avoid_draw_sections_more_than_once
Avoid rendering more than once those track sections in tracks with alternative paths.
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commit
41399234f6
1 changed files with 3 additions and 17 deletions
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@ -271,28 +271,14 @@ void track_draw(camera_t *camera) {
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vec3_t cam_pos = camera->position;
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section_t *s = g.track.sections;
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section_t *j = NULL;
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do {
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for(int32_t i = 0; i < g.track.section_count; ++i, ++s)
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{
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vec3_t d = vec3_sub(cam_pos, s->center);
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float dist_sq = d.x * d.x + d.y * d.y + d.z * d.z;
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if (dist_sq < max_dist_sq) {
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track_draw_section(s);
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}
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if (s->junction) { // start junction
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j = s->junction;
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do {
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vec3_t d = vec3_sub(cam_pos, j->center);
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float dist_sq = d.x * d.x + d.y * d.y + d.z * d.z;
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if (dist_sq < max_dist_sq) {
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track_draw_section(j);
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}
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j = j->next;
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} while (!j->junction); // end junction
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}
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s = s->next;
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} while (s != g.track.sections);
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}
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void track_cycle_pickups() {
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