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https://github.com/phoboslab/wipeout-rewrite
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add: multiple menu keybinds
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parent
90702ce171
commit
04008d76b9
3 changed files with 22 additions and 4 deletions
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@ -544,6 +544,16 @@ void game_init(void) {
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input_bind(INPUT_LAYER_SYSTEM, INPUT_KEY_LEFT, A_MENU_LEFT);
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input_bind(INPUT_LAYER_SYSTEM, INPUT_KEY_LEFT, A_MENU_LEFT);
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input_bind(INPUT_LAYER_SYSTEM, INPUT_KEY_RIGHT, A_MENU_RIGHT);
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input_bind(INPUT_LAYER_SYSTEM, INPUT_KEY_RIGHT, A_MENU_RIGHT);
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input_bind(INPUT_LAYER_SYSTEM, INPUT_KEY_W, A_MENU_UP_2);
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input_bind(INPUT_LAYER_SYSTEM, INPUT_KEY_S, A_MENU_DOWN_2);
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input_bind(INPUT_LAYER_SYSTEM, INPUT_KEY_A, A_MENU_LEFT_2);
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input_bind(INPUT_LAYER_SYSTEM, INPUT_KEY_D, A_MENU_RIGHT_2);
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input_bind(INPUT_LAYER_SYSTEM, INPUT_KEY_K, A_MENU_UP_3);
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input_bind(INPUT_LAYER_SYSTEM, INPUT_KEY_J, A_MENU_DOWN_3);
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input_bind(INPUT_LAYER_SYSTEM, INPUT_KEY_H, A_MENU_LEFT_3);
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input_bind(INPUT_LAYER_SYSTEM, INPUT_KEY_L, A_MENU_RIGHT_3);
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input_bind(INPUT_LAYER_SYSTEM, INPUT_KEY_BACKSPACE, A_MENU_BACK);
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input_bind(INPUT_LAYER_SYSTEM, INPUT_KEY_BACKSPACE, A_MENU_BACK);
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input_bind(INPUT_LAYER_SYSTEM, INPUT_KEY_C, A_MENU_BACK);
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input_bind(INPUT_LAYER_SYSTEM, INPUT_KEY_C, A_MENU_BACK);
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input_bind(INPUT_LAYER_SYSTEM, INPUT_KEY_V, A_MENU_BACK);
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input_bind(INPUT_LAYER_SYSTEM, INPUT_KEY_V, A_MENU_BACK);
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@ -35,6 +35,14 @@ typedef enum {
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A_MENU_DOWN,
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A_MENU_DOWN,
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A_MENU_LEFT,
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A_MENU_LEFT,
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A_MENU_RIGHT,
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A_MENU_RIGHT,
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A_MENU_UP_2,
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A_MENU_DOWN_2,
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A_MENU_LEFT_2,
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A_MENU_RIGHT_2,
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A_MENU_UP_3,
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A_MENU_DOWN_3,
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A_MENU_LEFT_3,
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A_MENU_RIGHT_3,
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A_MENU_BACK,
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A_MENU_BACK,
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A_MENU_SELECT,
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A_MENU_SELECT,
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A_MENU_START,
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A_MENU_START,
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@ -86,18 +86,18 @@ void menu_update(menu_t *menu) {
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int selected_data = 0;
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int selected_data = 0;
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if (page->entries_len > 0) {
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if (page->entries_len > 0) {
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if (flags_is(page->layout_flags, MENU_HORIZONTAL)) {
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if (flags_is(page->layout_flags, MENU_HORIZONTAL)) {
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if (input_pressed(A_MENU_LEFT)) {
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if (input_pressed(A_MENU_LEFT) || input_pressed(A_MENU_LEFT_2) || input_pressed(A_MENU_LEFT_3)) {
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page->index--;
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page->index--;
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}
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}
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else if (input_pressed(A_MENU_RIGHT)) {
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else if (input_pressed(A_MENU_RIGHT) || input_pressed(A_MENU_RIGHT_2) || input_pressed(A_MENU_RIGHT_3)) {
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page->index++;
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page->index++;
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}
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}
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}
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}
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else {
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else {
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if (input_pressed(A_MENU_UP)) {
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if (input_pressed(A_MENU_UP) || input_pressed(A_MENU_UP_2) || input_pressed(A_MENU_UP_3)) {
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page->index--;
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page->index--;
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}
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}
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if (input_pressed(A_MENU_DOWN)) {
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if (input_pressed(A_MENU_DOWN) || input_pressed(A_MENU_DOWN_2) || input_pressed(A_MENU_DOWN_3)) {
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page->index++;
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page->index++;
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}
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}
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}
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}
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