sway-patched-tray-menu/sway/tree/container.c
David Rosca f92329701b container: Fix crash when view unmaps + maps quickly
Followup on 4e4898e90f.

If a view quickly maps and unmaps repeatedly, there will be multiple
destroyed containers with same view in a single transaction. Each of
these containers will then try to destroy this view, resulting in use
after free.
The container should only destroy the view if the view still belongs
to the container.

Simple reproducer: couple XMapWindow + XUnmapWindow in a loop followed
by XDestroyWindow.

See #6605
2022-01-07 18:25:13 +01:00

1821 lines
54 KiB
C

#define _POSIX_C_SOURCE 200809L
#include <assert.h>
#include <drm_fourcc.h>
#include <stdint.h>
#include <stdlib.h>
#include <string.h>
#include <strings.h>
#include <sys/stat.h>
#include <wayland-server-core.h>
#include <wlr/types/wlr_linux_dmabuf_v1.h>
#include <wlr/types/wlr_output_layout.h>
#include <wlr/render/drm_format_set.h>
#include "linux-dmabuf-unstable-v1-protocol.h"
#include "cairo_util.h"
#include "pango.h"
#include "sway/config.h"
#include "sway/desktop.h"
#include "sway/desktop/transaction.h"
#include "sway/input/input-manager.h"
#include "sway/input/seat.h"
#include "sway/ipc-server.h"
#include "sway/output.h"
#include "sway/server.h"
#include "sway/tree/arrange.h"
#include "sway/tree/view.h"
#include "sway/tree/workspace.h"
#include "sway/xdg_decoration.h"
#include "list.h"
#include "log.h"
#include "stringop.h"
struct sway_container *container_create(struct sway_view *view) {
struct sway_container *c = calloc(1, sizeof(struct sway_container));
if (!c) {
sway_log(SWAY_ERROR, "Unable to allocate sway_container");
return NULL;
}
node_init(&c->node, N_CONTAINER, c);
c->pending.layout = L_NONE;
c->view = view;
c->alpha = 1.0f;
if (!view) {
c->pending.children = create_list();
c->current.children = create_list();
}
c->marks = create_list();
c->outputs = create_list();
wl_signal_init(&c->events.destroy);
wl_signal_emit(&root->events.new_node, &c->node);
return c;
}
void container_destroy(struct sway_container *con) {
if (!sway_assert(con->node.destroying,
"Tried to free container which wasn't marked as destroying")) {
return;
}
if (!sway_assert(con->node.ntxnrefs == 0, "Tried to free container "
"which is still referenced by transactions")) {
return;
}
free(con->title);
free(con->formatted_title);
wlr_texture_destroy(con->title_focused);
wlr_texture_destroy(con->title_focused_inactive);
wlr_texture_destroy(con->title_unfocused);
wlr_texture_destroy(con->title_urgent);
wlr_texture_destroy(con->title_focused_tab_title);
list_free(con->pending.children);
list_free(con->current.children);
list_free(con->outputs);
list_free_items_and_destroy(con->marks);
wlr_texture_destroy(con->marks_focused);
wlr_texture_destroy(con->marks_focused_inactive);
wlr_texture_destroy(con->marks_unfocused);
wlr_texture_destroy(con->marks_urgent);
wlr_texture_destroy(con->marks_focused_tab_title);
if (con->view && con->view->container == con) {
con->view->container = NULL;
if (con->view->destroying) {
view_destroy(con->view);
}
}
free(con);
}
void container_begin_destroy(struct sway_container *con) {
if (con->view) {
ipc_event_window(con, "close");
}
// The workspace must have the fullscreen pointer cleared so that the
// seat code can find an appropriate new focus.
if (con->pending.fullscreen_mode == FULLSCREEN_WORKSPACE && con->pending.workspace) {
con->pending.workspace->fullscreen = NULL;
}
if (con->scratchpad && con->pending.fullscreen_mode == FULLSCREEN_GLOBAL) {
container_fullscreen_disable(con);
}
wl_signal_emit(&con->node.events.destroy, &con->node);
container_end_mouse_operation(con);
con->node.destroying = true;
node_set_dirty(&con->node);
if (con->scratchpad) {
root_scratchpad_remove_container(con);
}
if (con->pending.fullscreen_mode == FULLSCREEN_GLOBAL) {
container_fullscreen_disable(con);
}
if (con->pending.parent || con->pending.workspace) {
container_detach(con);
}
}
void container_reap_empty(struct sway_container *con) {
if (con->view) {
return;
}
struct sway_workspace *ws = con->pending.workspace;
while (con) {
if (con->pending.children->length) {
return;
}
struct sway_container *parent = con->pending.parent;
container_begin_destroy(con);
con = parent;
}
if (ws) {
workspace_consider_destroy(ws);
}
}
struct sway_container *container_flatten(struct sway_container *container) {
if (container->view) {
return NULL;
}
while (container && container->pending.children->length == 1) {
struct sway_container *child = container->pending.children->items[0];
struct sway_container *parent = container->pending.parent;
container_replace(container, child);
container_begin_destroy(container);
container = parent;
}
return container;
}
struct sway_container *container_find_child(struct sway_container *container,
bool (*test)(struct sway_container *con, void *data), void *data) {
if (!container->pending.children) {
return NULL;
}
for (int i = 0; i < container->pending.children->length; ++i) {
struct sway_container *child = container->pending.children->items[i];
if (test(child, data)) {
return child;
}
struct sway_container *res = container_find_child(child, test, data);
if (res) {
return res;
}
}
return NULL;
}
static struct sway_container *surface_at_view(struct sway_container *con, double lx, double ly,
struct wlr_surface **surface, double *sx, double *sy) {
if (!sway_assert(con->view, "Expected a view")) {
return NULL;
}
struct sway_view *view = con->view;
double view_sx = lx - con->surface_x + view->geometry.x;
double view_sy = ly - con->surface_y + view->geometry.y;
double _sx, _sy;
struct wlr_surface *_surface = NULL;
switch (view->type) {
#if HAVE_XWAYLAND
case SWAY_VIEW_XWAYLAND:
_surface = wlr_surface_surface_at(view->surface,
view_sx, view_sy, &_sx, &_sy);
break;
#endif
case SWAY_VIEW_XDG_SHELL:
_surface = wlr_xdg_surface_surface_at(
view->wlr_xdg_surface,
view_sx, view_sy, &_sx, &_sy);
break;
}
if (_surface) {
*sx = _sx;
*sy = _sy;
*surface = _surface;
return con;
}
return NULL;
}
/**
* container_at for a container with layout L_TABBED.
*/
static struct sway_container *container_at_tabbed(struct sway_node *parent,
double lx, double ly,
struct wlr_surface **surface, double *sx, double *sy) {
struct wlr_box box;
node_get_box(parent, &box);
if (lx < box.x || lx > box.x + box.width ||
ly < box.y || ly > box.y + box.height) {
return NULL;
}
struct sway_seat *seat = input_manager_current_seat();
list_t *children = node_get_children(parent);
if (!children->length) {
return NULL;
}
// Tab titles
int title_height = container_titlebar_height();
if (ly < box.y + title_height) {
int tab_width = box.width / children->length;
int child_index = (lx - box.x) / tab_width;
if (child_index >= children->length) {
child_index = children->length - 1;
}
struct sway_container *child = children->items[child_index];
return child;
}
// Surfaces
struct sway_node *current = seat_get_active_tiling_child(seat, parent);
return current ? tiling_container_at(current, lx, ly, surface, sx, sy) : NULL;
}
/**
* container_at for a container with layout L_STACKED.
*/
static struct sway_container *container_at_stacked(struct sway_node *parent,
double lx, double ly,
struct wlr_surface **surface, double *sx, double *sy) {
struct wlr_box box;
node_get_box(parent, &box);
if (lx < box.x || lx > box.x + box.width ||
ly < box.y || ly > box.y + box.height) {
return NULL;
}
struct sway_seat *seat = input_manager_current_seat();
list_t *children = node_get_children(parent);
// Title bars
int title_height = container_titlebar_height();
if (title_height > 0) {
int child_index = (ly - box.y) / title_height;
if (child_index < children->length) {
struct sway_container *child = children->items[child_index];
return child;
}
}
// Surfaces
struct sway_node *current = seat_get_active_tiling_child(seat, parent);
return current ? tiling_container_at(current, lx, ly, surface, sx, sy) : NULL;
}
/**
* container_at for a container with layout L_HORIZ or L_VERT.
*/
static struct sway_container *container_at_linear(struct sway_node *parent,
double lx, double ly,
struct wlr_surface **surface, double *sx, double *sy) {
list_t *children = node_get_children(parent);
for (int i = 0; i < children->length; ++i) {
struct sway_container *child = children->items[i];
struct sway_container *container =
tiling_container_at(&child->node, lx, ly, surface, sx, sy);
if (container) {
return container;
}
}
return NULL;
}
static struct sway_container *floating_container_at(double lx, double ly,
struct wlr_surface **surface, double *sx, double *sy) {
// For outputs with floating containers that overhang the output bounds,
// those at the end of the output list appear on top of floating
// containers from other outputs, so iterate the list in reverse.
for (int i = root->outputs->length - 1; i >= 0; --i) {
struct sway_output *output = root->outputs->items[i];
for (int j = 0; j < output->workspaces->length; ++j) {
struct sway_workspace *ws = output->workspaces->items[j];
if (!workspace_is_visible(ws)) {
continue;
}
// Items at the end of the list are on top, so iterate the list in
// reverse.
for (int k = ws->floating->length - 1; k >= 0; --k) {
struct sway_container *floater = ws->floating->items[k];
struct sway_container *container =
tiling_container_at(&floater->node, lx, ly, surface, sx, sy);
if (container) {
return container;
}
}
}
}
return NULL;
}
static struct sway_container *view_container_content_at(struct sway_node *parent,
double lx, double ly,
struct wlr_surface **surface, double *sx, double *sy) {
if (!sway_assert(node_is_view(parent), "Expected a view")) {
return NULL;
}
struct sway_container *container = parent->sway_container;
struct wlr_box box = {
.x = container->pending.content_x,
.y = container->pending.content_y,
.width = container->pending.content_width,
.height = container->pending.content_height,
};
if (wlr_box_contains_point(&box, lx, ly)) {
surface_at_view(parent->sway_container, lx, ly, surface, sx, sy);
return container;
}
return NULL;
}
static struct sway_container *view_container_at(struct sway_node *parent,
double lx, double ly,
struct wlr_surface **surface, double *sx, double *sy) {
if (!sway_assert(node_is_view(parent), "Expected a view")) {
return NULL;
}
struct sway_container *container = parent->sway_container;
struct wlr_box box = {
.x = container->pending.x,
.y = container->pending.y,
.width = container->pending.width,
.height = container->pending.height,
};
if (wlr_box_contains_point(&box, lx, ly)) {
surface_at_view(parent->sway_container, lx, ly, surface, sx, sy);
return container;
}
return NULL;
}
struct sway_container *tiling_container_at(struct sway_node *parent,
double lx, double ly,
struct wlr_surface **surface, double *sx, double *sy) {
if (node_is_view(parent)) {
return view_container_at(parent, lx, ly, surface, sx, sy);
}
if (!node_get_children(parent)) {
return NULL;
}
switch (node_get_layout(parent)) {
case L_HORIZ:
case L_VERT:
return container_at_linear(parent, lx, ly, surface, sx, sy);
case L_TABBED:
return container_at_tabbed(parent, lx, ly, surface, sx, sy);
case L_STACKED:
return container_at_stacked(parent, lx, ly, surface, sx, sy);
case L_NONE:
return NULL;
}
return NULL;
}
static bool surface_is_popup(struct wlr_surface *surface) {
while (!wlr_surface_is_xdg_surface(surface)) {
if (!wlr_surface_is_subsurface(surface)) {
return false;
}
struct wlr_subsurface *subsurface =
wlr_subsurface_from_wlr_surface(surface);
surface = subsurface->parent;
}
struct wlr_xdg_surface *xdg_surface =
wlr_xdg_surface_from_wlr_surface(surface);
return xdg_surface->role == WLR_XDG_SURFACE_ROLE_POPUP;
}
struct sway_container *container_at(struct sway_workspace *workspace,
double lx, double ly,
struct wlr_surface **surface, double *sx, double *sy) {
struct sway_container *c;
struct sway_seat *seat = input_manager_current_seat();
struct sway_container *focus = seat_get_focused_container(seat);
bool is_floating = focus && container_is_floating_or_child(focus);
// Focused view's popups
if (focus && focus->view) {
c = surface_at_view(focus, lx, ly, surface, sx, sy);
if (c && surface_is_popup(*surface)) {
return c;
}
*surface = NULL;
}
// Floating
if ((c = floating_container_at(lx, ly, surface ,sx ,sy))) {
return c;
}
// Tiling (focused)
if (focus && focus->view && !is_floating) {
if ((c = view_container_content_at(&focus->node, lx, ly, surface, sx, sy))) {
return c;
}
}
// Tiling (non-focused)
if ((c = tiling_container_at(&workspace->node, lx, ly, surface, sx, sy))) {
return c;
}
return NULL;
}
void container_for_each_child(struct sway_container *container,
void (*f)(struct sway_container *container, void *data),
void *data) {
if (container->pending.children) {
for (int i = 0; i < container->pending.children->length; ++i) {
struct sway_container *child = container->pending.children->items[i];
f(child, data);
container_for_each_child(child, f, data);
}
}
}
struct sway_container *container_obstructing_fullscreen_container(struct sway_container *container)
{
struct sway_workspace *workspace = container->pending.workspace;
if (workspace && workspace->fullscreen && !container_is_fullscreen_or_child(container)) {
if (container_is_transient_for(container, workspace->fullscreen)) {
return NULL;
}
return workspace->fullscreen;
}
struct sway_container *fullscreen_global = root->fullscreen_global;
if (fullscreen_global && container != fullscreen_global && !container_has_ancestor(container, fullscreen_global)) {
if (container_is_transient_for(container, fullscreen_global)) {
return NULL;
}
return fullscreen_global;
}
return NULL;
}
bool container_has_ancestor(struct sway_container *descendant,
struct sway_container *ancestor) {
while (descendant) {
descendant = descendant->pending.parent;
if (descendant == ancestor) {
return true;
}
}
return false;
}
void container_damage_whole(struct sway_container *container) {
for (int i = 0; i < root->outputs->length; ++i) {
struct sway_output *output = root->outputs->items[i];
output_damage_whole_container(output, container);
}
}
/**
* Return the output which will be used for scale purposes.
* This is the most recently entered output.
*/
struct sway_output *container_get_effective_output(struct sway_container *con) {
if (con->outputs->length == 0) {
return NULL;
}
return con->outputs->items[con->outputs->length - 1];
}
static void render_titlebar_text_texture(struct sway_output *output,
struct sway_container *con, struct wlr_texture **texture,
struct border_colors *class, bool pango_markup, char *text) {
double scale = output->wlr_output->scale;
int width = 0;
int height = config->font_height * scale;
int baseline;
// We must use a non-nil cairo_t for cairo_set_font_options to work.
// Therefore, we cannot use cairo_create(NULL).
cairo_surface_t *dummy_surface = cairo_image_surface_create(
CAIRO_FORMAT_ARGB32, 0, 0);
cairo_t *c = cairo_create(dummy_surface);
cairo_set_antialias(c, CAIRO_ANTIALIAS_BEST);
cairo_font_options_t *fo = cairo_font_options_create();
cairo_font_options_set_hint_style(fo, CAIRO_HINT_STYLE_FULL);
if (output->wlr_output->subpixel == WL_OUTPUT_SUBPIXEL_NONE) {
cairo_font_options_set_antialias(fo, CAIRO_ANTIALIAS_GRAY);
} else {
cairo_font_options_set_antialias(fo, CAIRO_ANTIALIAS_SUBPIXEL);
cairo_font_options_set_subpixel_order(fo,
to_cairo_subpixel_order(output->wlr_output->subpixel));
}
cairo_set_font_options(c, fo);
get_text_size(c, config->font, &width, NULL, &baseline, scale,
config->pango_markup, "%s", text);
cairo_surface_destroy(dummy_surface);
cairo_destroy(c);
if (width == 0 || height == 0) {
return;
}
if (height > config->font_height * scale) {
height = config->font_height * scale;
}
cairo_surface_t *surface = cairo_image_surface_create(
CAIRO_FORMAT_ARGB32, width, height);
cairo_status_t status = cairo_surface_status(surface);
if (status != CAIRO_STATUS_SUCCESS) {
sway_log(SWAY_ERROR, "cairo_image_surface_create failed: %s",
cairo_status_to_string(status));
return;
}
cairo_t *cairo = cairo_create(surface);
cairo_set_antialias(cairo, CAIRO_ANTIALIAS_BEST);
cairo_set_font_options(cairo, fo);
cairo_font_options_destroy(fo);
cairo_set_source_rgba(cairo, class->background[0], class->background[1],
class->background[2], class->background[3]);
cairo_paint(cairo);
PangoContext *pango = pango_cairo_create_context(cairo);
cairo_set_source_rgba(cairo, class->text[0], class->text[1],
class->text[2], class->text[3]);
cairo_move_to(cairo, 0, config->font_baseline * scale - baseline);
render_text(cairo, config->font, scale, pango_markup, "%s", text);
cairo_surface_flush(surface);
unsigned char *data = cairo_image_surface_get_data(surface);
int stride = cairo_image_surface_get_stride(surface);
struct wlr_renderer *renderer = output->wlr_output->renderer;
*texture = wlr_texture_from_pixels(
renderer, DRM_FORMAT_ARGB8888, stride, width, height, data);
cairo_surface_destroy(surface);
g_object_unref(pango);
cairo_destroy(cairo);
}
static void update_title_texture(struct sway_container *con,
struct wlr_texture **texture, struct border_colors *class) {
struct sway_output *output = container_get_effective_output(con);
if (!output) {
return;
}
if (*texture) {
wlr_texture_destroy(*texture);
*texture = NULL;
}
if (!con->formatted_title) {
return;
}
render_titlebar_text_texture(output, con, texture, class,
config->pango_markup, con->formatted_title);
}
void container_update_title_textures(struct sway_container *container) {
update_title_texture(container, &container->title_focused,
&config->border_colors.focused);
update_title_texture(container, &container->title_focused_inactive,
&config->border_colors.focused_inactive);
update_title_texture(container, &container->title_unfocused,
&config->border_colors.unfocused);
update_title_texture(container, &container->title_urgent,
&config->border_colors.urgent);
update_title_texture(container, &container->title_focused_tab_title,
&config->border_colors.focused_tab_title);
container_damage_whole(container);
}
/**
* Calculate and return the length of the tree representation.
* An example tree representation is: V[Terminal, Firefox]
* If buffer is not NULL, also populate the buffer with the representation.
*/
size_t container_build_representation(enum sway_container_layout layout,
list_t *children, char *buffer) {
size_t len = 2;
switch (layout) {
case L_VERT:
lenient_strcat(buffer, "V[");
break;
case L_HORIZ:
lenient_strcat(buffer, "H[");
break;
case L_TABBED:
lenient_strcat(buffer, "T[");
break;
case L_STACKED:
lenient_strcat(buffer, "S[");
break;
case L_NONE:
lenient_strcat(buffer, "D[");
break;
}
for (int i = 0; i < children->length; ++i) {
if (i != 0) {
++len;
lenient_strcat(buffer, " ");
}
struct sway_container *child = children->items[i];
const char *identifier = NULL;
if (child->view) {
identifier = view_get_class(child->view);
if (!identifier) {
identifier = view_get_app_id(child->view);
}
} else {
identifier = child->formatted_title;
}
if (identifier) {
len += strlen(identifier);
lenient_strcat(buffer, identifier);
} else {
len += 6;
lenient_strcat(buffer, "(null)");
}
}
++len;
lenient_strcat(buffer, "]");
return len;
}
void container_update_representation(struct sway_container *con) {
if (!con->view) {
size_t len = container_build_representation(con->pending.layout,
con->pending.children, NULL);
free(con->formatted_title);
con->formatted_title = calloc(len + 1, sizeof(char));
if (!sway_assert(con->formatted_title,
"Unable to allocate title string")) {
return;
}
container_build_representation(con->pending.layout, con->pending.children,
con->formatted_title);
container_update_title_textures(con);
}
if (con->pending.parent) {
container_update_representation(con->pending.parent);
} else if (con->pending.workspace) {
workspace_update_representation(con->pending.workspace);
}
}
size_t container_titlebar_height(void) {
return config->font_height + config->titlebar_v_padding * 2;
}
void floating_calculate_constraints(int *min_width, int *max_width,
int *min_height, int *max_height) {
if (config->floating_minimum_width == -1) { // no minimum
*min_width = 0;
} else if (config->floating_minimum_width == 0) { // automatic
*min_width = 75;
} else {
*min_width = config->floating_minimum_width;
}
if (config->floating_minimum_height == -1) { // no minimum
*min_height = 0;
} else if (config->floating_minimum_height == 0) { // automatic
*min_height = 50;
} else {
*min_height = config->floating_minimum_height;
}
struct wlr_box *box = wlr_output_layout_get_box(root->output_layout, NULL);
if (config->floating_maximum_width == -1) { // no maximum
*max_width = INT_MAX;
} else if (config->floating_maximum_width == 0) { // automatic
*max_width = box->width;
} else {
*max_width = config->floating_maximum_width;
}
if (config->floating_maximum_height == -1) { // no maximum
*max_height = INT_MAX;
} else if (config->floating_maximum_height == 0) { // automatic
*max_height = box->height;
} else {
*max_height = config->floating_maximum_height;
}
}
static void floating_natural_resize(struct sway_container *con) {
int min_width, max_width, min_height, max_height;
floating_calculate_constraints(&min_width, &max_width,
&min_height, &max_height);
if (!con->view) {
con->pending.width = fmax(min_width, fmin(con->pending.width, max_width));
con->pending.height = fmax(min_height, fmin(con->pending.height, max_height));
} else {
struct sway_view *view = con->view;
con->pending.content_width =
fmax(min_width, fmin(view->natural_width, max_width));
con->pending.content_height =
fmax(min_height, fmin(view->natural_height, max_height));
container_set_geometry_from_content(con);
}
}
void container_floating_resize_and_center(struct sway_container *con) {
struct sway_workspace *ws = con->pending.workspace;
if (!ws) {
// On scratchpad, just resize
floating_natural_resize(con);
return;
}
struct wlr_box *ob = wlr_output_layout_get_box(root->output_layout,
ws->output->wlr_output);
if (!ob) {
// On NOOP output. Will be called again when moved to an output
con->pending.x = 0;
con->pending.y = 0;
con->pending.width = 0;
con->pending.height = 0;
return;
}
floating_natural_resize(con);
if (!con->view) {
if (con->pending.width > ws->width || con->pending.height > ws->height) {
con->pending.x = ob->x + (ob->width - con->pending.width) / 2;
con->pending.y = ob->y + (ob->height - con->pending.height) / 2;
} else {
con->pending.x = ws->x + (ws->width - con->pending.width) / 2;
con->pending.y = ws->y + (ws->height - con->pending.height) / 2;
}
} else {
if (con->pending.content_width > ws->width
|| con->pending.content_height > ws->height) {
con->pending.content_x = ob->x + (ob->width - con->pending.content_width) / 2;
con->pending.content_y = ob->y + (ob->height - con->pending.content_height) / 2;
} else {
con->pending.content_x = ws->x + (ws->width - con->pending.content_width) / 2;
con->pending.content_y = ws->y + (ws->height - con->pending.content_height) / 2;
}
// If the view's border is B_NONE then these properties are ignored.
con->pending.border_top = con->pending.border_bottom = true;
con->pending.border_left = con->pending.border_right = true;
container_set_geometry_from_content(con);
}
}
void container_floating_set_default_size(struct sway_container *con) {
if (!sway_assert(con->pending.workspace, "Expected a container on a workspace")) {
return;
}
int min_width, max_width, min_height, max_height;
floating_calculate_constraints(&min_width, &max_width,
&min_height, &max_height);
struct wlr_box *box = calloc(1, sizeof(struct wlr_box));
workspace_get_box(con->pending.workspace, box);
double width = fmax(min_width, fmin(box->width * 0.5, max_width));
double height = fmax(min_height, fmin(box->height * 0.75, max_height));
if (!con->view) {
con->pending.width = width;
con->pending.height = height;
} else {
con->pending.content_width = width;
con->pending.content_height = height;
container_set_geometry_from_content(con);
}
free(box);
}
/**
* Indicate to clients in this container that they are participating in (or
* have just finished) an interactive resize
*/
void container_set_resizing(struct sway_container *con, bool resizing) {
if (!con) {
return;
}
if (con->view) {
if (con->view->impl->set_resizing) {
con->view->impl->set_resizing(con->view, resizing);
}
} else {
for (int i = 0; i < con->pending.children->length; ++i ) {
struct sway_container *child = con->pending.children->items[i];
container_set_resizing(child, resizing);
}
}
}
void container_set_floating(struct sway_container *container, bool enable) {
if (container_is_floating(container) == enable) {
return;
}
struct sway_seat *seat = input_manager_current_seat();
struct sway_workspace *workspace = container->pending.workspace;
struct sway_container *focus = seat_get_focused_container(seat);
bool set_focus = focus == container;
if (enable) {
struct sway_container *old_parent = container->pending.parent;
container_detach(container);
workspace_add_floating(workspace, container);
if (container->view) {
view_set_tiled(container->view, false);
if (container->view->using_csd) {
container->saved_border = container->pending.border;
container->pending.border = B_CSD;
if (container->view->xdg_decoration) {
struct sway_xdg_decoration *deco = container->view->xdg_decoration;
wlr_xdg_toplevel_decoration_v1_set_mode(deco->wlr_xdg_decoration,
WLR_XDG_TOPLEVEL_DECORATION_V1_MODE_CLIENT_SIDE);
}
}
}
container_floating_set_default_size(container);
container_floating_resize_and_center(container);
if (old_parent) {
if (set_focus) {
seat_set_raw_focus(seat, &old_parent->node);
seat_set_raw_focus(seat, &container->node);
}
container_reap_empty(old_parent);
}
} else {
// Returning to tiled
if (container->scratchpad) {
root_scratchpad_remove_container(container);
}
container_detach(container);
struct sway_container *reference =
seat_get_focus_inactive_tiling(seat, workspace);
if (reference) {
if (reference->view) {
container_add_sibling(reference, container, 1);
} else {
container_add_child(reference, container);
}
container->pending.width = reference->pending.width;
container->pending.height = reference->pending.height;
} else {
struct sway_container *other =
workspace_add_tiling(workspace, container);
other->pending.width = workspace->width;
other->pending.height = workspace->height;
}
if (container->view) {
view_set_tiled(container->view, true);
if (container->view->using_csd) {
container->pending.border = container->saved_border;
if (container->view->xdg_decoration) {
struct sway_xdg_decoration *deco = container->view->xdg_decoration;
wlr_xdg_toplevel_decoration_v1_set_mode(deco->wlr_xdg_decoration,
WLR_XDG_TOPLEVEL_DECORATION_V1_MODE_SERVER_SIDE);
}
}
}
container->width_fraction = 0;
container->height_fraction = 0;
}
container_end_mouse_operation(container);
ipc_event_window(container, "floating");
}
void container_set_geometry_from_content(struct sway_container *con) {
if (!sway_assert(con->view, "Expected a view")) {
return;
}
if (!sway_assert(container_is_floating(con), "Expected a floating view")) {
return;
}
size_t border_width = 0;
size_t top = 0;
if (con->pending.border != B_CSD && !con->pending.fullscreen_mode) {
border_width = con->pending.border_thickness * (con->pending.border != B_NONE);
top = con->pending.border == B_NORMAL ?
container_titlebar_height() : border_width;
}
con->pending.x = con->pending.content_x - border_width;
con->pending.y = con->pending.content_y - top;
con->pending.width = con->pending.content_width + border_width * 2;
con->pending.height = top + con->pending.content_height + border_width;
node_set_dirty(&con->node);
}
bool container_is_floating(struct sway_container *container) {
if (!container->pending.parent && container->pending.workspace &&
list_find(container->pending.workspace->floating, container) != -1) {
return true;
}
if (container->scratchpad) {
return true;
}
return false;
}
bool container_is_current_floating(struct sway_container *container) {
if (!container->current.parent && container->current.workspace &&
list_find(container->current.workspace->floating, container) != -1) {
return true;
}
if (container->scratchpad) {
return true;
}
return false;
}
void container_get_box(struct sway_container *container, struct wlr_box *box) {
box->x = container->pending.x;
box->y = container->pending.y;
box->width = container->pending.width;
box->height = container->pending.height;
}
/**
* Translate the container's position as well as all children.
*/
void container_floating_translate(struct sway_container *con,
double x_amount, double y_amount) {
con->pending.x += x_amount;
con->pending.y += y_amount;
con->pending.content_x += x_amount;
con->pending.content_y += y_amount;
if (con->pending.children) {
for (int i = 0; i < con->pending.children->length; ++i) {
struct sway_container *child = con->pending.children->items[i];
container_floating_translate(child, x_amount, y_amount);
}
}
node_set_dirty(&con->node);
}
/**
* Choose an output for the floating container's new position.
*
* If the center of the container intersects an output then we'll choose that
* one, otherwise we'll choose whichever output is closest to the container's
* center.
*/
struct sway_output *container_floating_find_output(struct sway_container *con) {
double center_x = con->pending.x + con->pending.width / 2;
double center_y = con->pending.y + con->pending.height / 2;
struct sway_output *closest_output = NULL;
double closest_distance = DBL_MAX;
for (int i = 0; i < root->outputs->length; ++i) {
struct sway_output *output = root->outputs->items[i];
struct wlr_box output_box;
double closest_x, closest_y;
output_get_box(output, &output_box);
wlr_box_closest_point(&output_box, center_x, center_y,
&closest_x, &closest_y);
if (center_x == closest_x && center_y == closest_y) {
// The center of the floating container is on this output
return output;
}
double x_dist = closest_x - center_x;
double y_dist = closest_y - center_y;
double distance = x_dist * x_dist + y_dist * y_dist;
if (distance < closest_distance) {
closest_output = output;
closest_distance = distance;
}
}
return closest_output;
}
void container_floating_move_to(struct sway_container *con,
double lx, double ly) {
if (!sway_assert(container_is_floating(con),
"Expected a floating container")) {
return;
}
container_floating_translate(con, lx - con->pending.x, ly - con->pending.y);
if (container_is_scratchpad_hidden(con)) {
return;
}
struct sway_workspace *old_workspace = con->pending.workspace;
struct sway_output *new_output = container_floating_find_output(con);
if (!sway_assert(new_output, "Unable to find any output")) {
return;
}
struct sway_workspace *new_workspace =
output_get_active_workspace(new_output);
if (new_workspace && old_workspace != new_workspace) {
container_detach(con);
workspace_add_floating(new_workspace, con);
arrange_workspace(old_workspace);
arrange_workspace(new_workspace);
workspace_detect_urgent(old_workspace);
workspace_detect_urgent(new_workspace);
}
}
void container_floating_move_to_center(struct sway_container *con) {
if (!sway_assert(container_is_floating(con),
"Expected a floating container")) {
return;
}
struct sway_workspace *ws = con->pending.workspace;
double new_lx = ws->x + (ws->width - con->pending.width) / 2;
double new_ly = ws->y + (ws->height - con->pending.height) / 2;
container_floating_translate(con, new_lx - con->pending.x, new_ly - con->pending.y);
}
static bool find_urgent_iterator(struct sway_container *con, void *data) {
return con->view && view_is_urgent(con->view);
}
bool container_has_urgent_child(struct sway_container *container) {
return container_find_child(container, find_urgent_iterator, NULL);
}
void container_end_mouse_operation(struct sway_container *container) {
struct sway_seat *seat;
wl_list_for_each(seat, &server.input->seats, link) {
seatop_unref(seat, container);
}
}
static bool devid_from_fd(int fd, dev_t *devid) {
struct stat stat;
if (fstat(fd, &stat) != 0) {
sway_log_errno(SWAY_ERROR, "fstat failed");
return false;
}
*devid = stat.st_rdev;
return true;
}
static void set_fullscreen(struct sway_container *con, bool enable) {
if (!con->view) {
return;
}
if (con->view->impl->set_fullscreen) {
con->view->impl->set_fullscreen(con->view, enable);
if (con->view->foreign_toplevel) {
wlr_foreign_toplevel_handle_v1_set_fullscreen(
con->view->foreign_toplevel, enable);
}
}
if (!server.linux_dmabuf_v1 || !con->view->surface) {
return;
}
if (!enable) {
wlr_linux_dmabuf_v1_set_surface_feedback(server.linux_dmabuf_v1,
con->view->surface, NULL);
return;
}
if (!con->pending.workspace || !con->pending.workspace->output) {
return;
}
struct sway_output *output = con->pending.workspace->output;
struct wlr_output *wlr_output = output->wlr_output;
// TODO: add wlroots helpers for all of this stuff
const struct wlr_drm_format_set *renderer_formats =
wlr_renderer_get_dmabuf_texture_formats(server.renderer);
assert(renderer_formats);
int renderer_drm_fd = wlr_renderer_get_drm_fd(server.renderer);
int backend_drm_fd = wlr_backend_get_drm_fd(wlr_output->backend);
if (renderer_drm_fd < 0 || backend_drm_fd < 0) {
return;
}
dev_t render_dev, scanout_dev;
if (!devid_from_fd(renderer_drm_fd, &render_dev) ||
!devid_from_fd(backend_drm_fd, &scanout_dev)) {
return;
}
const struct wlr_drm_format_set *output_formats =
wlr_output_get_primary_formats(output->wlr_output,
WLR_BUFFER_CAP_DMABUF);
if (!output_formats) {
return;
}
struct wlr_drm_format_set scanout_formats = {0};
if (!wlr_drm_format_set_intersect(&scanout_formats,
output_formats, renderer_formats)) {
return;
}
struct wlr_linux_dmabuf_feedback_v1_tranche tranches[] = {
{
.target_device = scanout_dev,
.flags = ZWP_LINUX_DMABUF_FEEDBACK_V1_TRANCHE_FLAGS_SCANOUT,
.formats = &scanout_formats,
},
{
.target_device = render_dev,
.formats = renderer_formats,
},
};
const struct wlr_linux_dmabuf_feedback_v1 feedback = {
.main_device = render_dev,
.tranches = tranches,
.tranches_len = sizeof(tranches) / sizeof(tranches[0]),
};
wlr_linux_dmabuf_v1_set_surface_feedback(server.linux_dmabuf_v1,
con->view->surface, &feedback);
wlr_drm_format_set_finish(&scanout_formats);
}
static void container_fullscreen_workspace(struct sway_container *con) {
if (!sway_assert(con->pending.fullscreen_mode == FULLSCREEN_NONE,
"Expected a non-fullscreen container")) {
return;
}
set_fullscreen(con, true);
con->pending.fullscreen_mode = FULLSCREEN_WORKSPACE;
con->saved_x = con->pending.x;
con->saved_y = con->pending.y;
con->saved_width = con->pending.width;
con->saved_height = con->pending.height;
if (con->pending.workspace) {
con->pending.workspace->fullscreen = con;
struct sway_seat *seat;
struct sway_workspace *focus_ws;
wl_list_for_each(seat, &server.input->seats, link) {
focus_ws = seat_get_focused_workspace(seat);
if (focus_ws == con->pending.workspace) {
seat_set_focus_container(seat, con);
} else {
struct sway_node *focus =
seat_get_focus_inactive(seat, &root->node);
seat_set_raw_focus(seat, &con->node);
seat_set_raw_focus(seat, focus);
}
}
}
container_end_mouse_operation(con);
ipc_event_window(con, "fullscreen_mode");
}
static void container_fullscreen_global(struct sway_container *con) {
if (!sway_assert(con->pending.fullscreen_mode == FULLSCREEN_NONE,
"Expected a non-fullscreen container")) {
return;
}
set_fullscreen(con, true);
root->fullscreen_global = con;
con->saved_x = con->pending.x;
con->saved_y = con->pending.y;
con->saved_width = con->pending.width;
con->saved_height = con->pending.height;
struct sway_seat *seat;
wl_list_for_each(seat, &server.input->seats, link) {
struct sway_container *focus = seat_get_focused_container(seat);
if (focus && focus != con) {
seat_set_focus_container(seat, con);
}
}
con->pending.fullscreen_mode = FULLSCREEN_GLOBAL;
container_end_mouse_operation(con);
ipc_event_window(con, "fullscreen_mode");
}
void container_fullscreen_disable(struct sway_container *con) {
if (!sway_assert(con->pending.fullscreen_mode != FULLSCREEN_NONE,
"Expected a fullscreen container")) {
return;
}
set_fullscreen(con, false);
if (container_is_floating(con)) {
con->pending.x = con->saved_x;
con->pending.y = con->saved_y;
con->pending.width = con->saved_width;
con->pending.height = con->saved_height;
}
if (con->pending.fullscreen_mode == FULLSCREEN_WORKSPACE) {
if (con->pending.workspace) {
con->pending.workspace->fullscreen = NULL;
if (container_is_floating(con)) {
struct sway_output *output =
container_floating_find_output(con);
if (con->pending.workspace->output != output) {
container_floating_move_to_center(con);
}
}
}
} else {
root->fullscreen_global = NULL;
}
// If the container was mapped as fullscreen and set as floating by
// criteria, it needs to be reinitialized as floating to get the proper
// size and location
if (container_is_floating(con) && (con->pending.width == 0 || con->pending.height == 0)) {
container_floating_resize_and_center(con);
}
con->pending.fullscreen_mode = FULLSCREEN_NONE;
container_end_mouse_operation(con);
ipc_event_window(con, "fullscreen_mode");
if (con->scratchpad) {
struct sway_seat *seat;
wl_list_for_each(seat, &server.input->seats, link) {
struct sway_container *focus = seat_get_focused_container(seat);
if (focus == con || container_has_ancestor(focus, con)) {
seat_set_focus(seat,
seat_get_focus_inactive(seat, &root->node));
}
}
}
}
void container_set_fullscreen(struct sway_container *con,
enum sway_fullscreen_mode mode) {
if (con->pending.fullscreen_mode == mode) {
return;
}
switch (mode) {
case FULLSCREEN_NONE:
container_fullscreen_disable(con);
break;
case FULLSCREEN_WORKSPACE:
if (root->fullscreen_global) {
container_fullscreen_disable(root->fullscreen_global);
}
if (con->pending.workspace && con->pending.workspace->fullscreen) {
container_fullscreen_disable(con->pending.workspace->fullscreen);
}
container_fullscreen_workspace(con);
break;
case FULLSCREEN_GLOBAL:
if (root->fullscreen_global) {
container_fullscreen_disable(root->fullscreen_global);
}
if (con->pending.fullscreen_mode == FULLSCREEN_WORKSPACE) {
container_fullscreen_disable(con);
}
container_fullscreen_global(con);
break;
}
}
struct sway_container *container_toplevel_ancestor(
struct sway_container *container) {
while (container->pending.parent) {
container = container->pending.parent;
}
return container;
}
bool container_is_floating_or_child(struct sway_container *container) {
return container_is_floating(container_toplevel_ancestor(container));
}
bool container_is_fullscreen_or_child(struct sway_container *container) {
do {
if (container->pending.fullscreen_mode) {
return true;
}
container = container->pending.parent;
} while (container);
return false;
}
static void surface_send_enter_iterator(struct wlr_surface *surface,
int x, int y, void *data) {
struct wlr_output *wlr_output = data;
wlr_surface_send_enter(surface, wlr_output);
}
static void surface_send_leave_iterator(struct wlr_surface *surface,
int x, int y, void *data) {
struct wlr_output *wlr_output = data;
wlr_surface_send_leave(surface, wlr_output);
}
void container_discover_outputs(struct sway_container *con) {
struct wlr_box con_box = {
.x = con->current.x,
.y = con->current.y,
.width = con->current.width,
.height = con->current.height,
};
struct sway_output *old_output = container_get_effective_output(con);
for (int i = 0; i < root->outputs->length; ++i) {
struct sway_output *output = root->outputs->items[i];
struct wlr_box output_box;
output_get_box(output, &output_box);
struct wlr_box intersection;
bool intersects =
wlr_box_intersection(&intersection, &con_box, &output_box);
int index = list_find(con->outputs, output);
if (intersects && index == -1) {
// Send enter
sway_log(SWAY_DEBUG, "Container %p entered output %p", con, output);
if (con->view) {
view_for_each_surface(con->view,
surface_send_enter_iterator, output->wlr_output);
if (con->view->foreign_toplevel) {
wlr_foreign_toplevel_handle_v1_output_enter(
con->view->foreign_toplevel, output->wlr_output);
}
}
list_add(con->outputs, output);
} else if (!intersects && index != -1) {
// Send leave
sway_log(SWAY_DEBUG, "Container %p left output %p", con, output);
if (con->view) {
view_for_each_surface(con->view,
surface_send_leave_iterator, output->wlr_output);
if (con->view->foreign_toplevel) {
wlr_foreign_toplevel_handle_v1_output_leave(
con->view->foreign_toplevel, output->wlr_output);
}
}
list_del(con->outputs, index);
}
}
struct sway_output *new_output = container_get_effective_output(con);
double old_scale = old_output && old_output->enabled ?
old_output->wlr_output->scale : -1;
double new_scale = new_output ? new_output->wlr_output->scale : -1;
if (old_scale != new_scale) {
container_update_title_textures(con);
container_update_marks_textures(con);
}
}
enum sway_container_layout container_parent_layout(struct sway_container *con) {
if (con->pending.parent) {
return con->pending.parent->pending.layout;
}
if (con->pending.workspace) {
return con->pending.workspace->layout;
}
return L_NONE;
}
enum sway_container_layout container_current_parent_layout(
struct sway_container *con) {
if (con->current.parent) {
return con->current.parent->current.layout;
}
return con->current.workspace->current.layout;
}
list_t *container_get_siblings(struct sway_container *container) {
if (container->pending.parent) {
return container->pending.parent->pending.children;
}
if (container_is_scratchpad_hidden(container)) {
return NULL;
}
if (list_find(container->pending.workspace->tiling, container) != -1) {
return container->pending.workspace->tiling;
}
return container->pending.workspace->floating;
}
int container_sibling_index(struct sway_container *child) {
return list_find(container_get_siblings(child), child);
}
list_t *container_get_current_siblings(struct sway_container *container) {
if (container->current.parent) {
return container->current.parent->current.children;
}
return container->current.workspace->current.tiling;
}
void container_handle_fullscreen_reparent(struct sway_container *con) {
if (con->pending.fullscreen_mode != FULLSCREEN_WORKSPACE || !con->pending.workspace ||
con->pending.workspace->fullscreen == con) {
return;
}
if (con->pending.workspace->fullscreen) {
container_fullscreen_disable(con->pending.workspace->fullscreen);
}
con->pending.workspace->fullscreen = con;
arrange_workspace(con->pending.workspace);
}
static void set_workspace(struct sway_container *container, void *data) {
container->pending.workspace = container->pending.parent->pending.workspace;
}
void container_insert_child(struct sway_container *parent,
struct sway_container *child, int i) {
if (child->pending.workspace) {
container_detach(child);
}
list_insert(parent->pending.children, i, child);
child->pending.parent = parent;
child->pending.workspace = parent->pending.workspace;
container_for_each_child(child, set_workspace, NULL);
container_handle_fullscreen_reparent(child);
container_update_representation(parent);
}
void container_add_sibling(struct sway_container *fixed,
struct sway_container *active, bool after) {
if (active->pending.workspace) {
container_detach(active);
}
list_t *siblings = container_get_siblings(fixed);
int index = list_find(siblings, fixed);
list_insert(siblings, index + after, active);
active->pending.parent = fixed->pending.parent;
active->pending.workspace = fixed->pending.workspace;
container_for_each_child(active, set_workspace, NULL);
container_handle_fullscreen_reparent(active);
container_update_representation(active);
}
void container_add_child(struct sway_container *parent,
struct sway_container *child) {
if (child->pending.workspace) {
container_detach(child);
}
list_add(parent->pending.children, child);
child->pending.parent = parent;
child->pending.workspace = parent->pending.workspace;
container_for_each_child(child, set_workspace, NULL);
container_handle_fullscreen_reparent(child);
container_update_representation(parent);
node_set_dirty(&child->node);
node_set_dirty(&parent->node);
}
void container_detach(struct sway_container *child) {
if (child->pending.fullscreen_mode == FULLSCREEN_WORKSPACE) {
child->pending.workspace->fullscreen = NULL;
}
if (child->pending.fullscreen_mode == FULLSCREEN_GLOBAL) {
root->fullscreen_global = NULL;
}
struct sway_container *old_parent = child->pending.parent;
struct sway_workspace *old_workspace = child->pending.workspace;
list_t *siblings = container_get_siblings(child);
if (siblings) {
int index = list_find(siblings, child);
if (index != -1) {
list_del(siblings, index);
}
}
child->pending.parent = NULL;
child->pending.workspace = NULL;
container_for_each_child(child, set_workspace, NULL);
if (old_parent) {
container_update_representation(old_parent);
node_set_dirty(&old_parent->node);
} else if (old_workspace) {
workspace_update_representation(old_workspace);
node_set_dirty(&old_workspace->node);
}
node_set_dirty(&child->node);
}
void container_replace(struct sway_container *container,
struct sway_container *replacement) {
enum sway_fullscreen_mode fullscreen = container->pending.fullscreen_mode;
bool scratchpad = container->scratchpad;
struct sway_workspace *ws = NULL;
if (fullscreen != FULLSCREEN_NONE) {
container_fullscreen_disable(container);
}
if (scratchpad) {
ws = container->pending.workspace;
root_scratchpad_show(container);
root_scratchpad_remove_container(container);
}
if (container->pending.parent || container->pending.workspace) {
float width_fraction = container->width_fraction;
float height_fraction = container->height_fraction;
container_add_sibling(container, replacement, 1);
container_detach(container);
replacement->width_fraction = width_fraction;
replacement->height_fraction = height_fraction;
}
if (scratchpad) {
root_scratchpad_add_container(replacement, ws);
}
switch (fullscreen) {
case FULLSCREEN_WORKSPACE:
container_fullscreen_workspace(replacement);
break;
case FULLSCREEN_GLOBAL:
container_fullscreen_global(replacement);
break;
case FULLSCREEN_NONE:
// noop
break;
}
}
struct sway_container *container_split(struct sway_container *child,
enum sway_container_layout layout) {
// i3 doesn't split singleton H/V containers
// https://github.com/i3/i3/blob/3cd1c45eba6de073bc4300eebb4e1cc1a0c4479a/src/tree.c#L354
if (child->pending.parent || child->pending.workspace) {
list_t *siblings = container_get_siblings(child);
if (siblings->length == 1) {
enum sway_container_layout current = container_parent_layout(child);
if (container_is_floating(child)) {
current = L_NONE;
}
if (current == L_HORIZ || current == L_VERT) {
if (child->pending.parent) {
child->pending.parent->pending.layout = layout;
container_update_representation(child->pending.parent);
} else {
child->pending.workspace->layout = layout;
workspace_update_representation(child->pending.workspace);
}
return child;
}
}
}
struct sway_seat *seat = input_manager_get_default_seat();
bool set_focus = (seat_get_focus(seat) == &child->node);
if (container_is_floating(child) && child->view) {
view_set_tiled(child->view, true);
if (child->view->using_csd) {
child->pending.border = child->saved_border;
}
}
struct sway_container *cont = container_create(NULL);
cont->pending.width = child->pending.width;
cont->pending.height = child->pending.height;
cont->width_fraction = child->width_fraction;
cont->height_fraction = child->height_fraction;
cont->pending.x = child->pending.x;
cont->pending.y = child->pending.y;
cont->pending.layout = layout;
container_replace(child, cont);
container_add_child(cont, child);
if (set_focus) {
seat_set_raw_focus(seat, &cont->node);
if (cont->pending.fullscreen_mode == FULLSCREEN_GLOBAL) {
seat_set_focus(seat, &child->node);
} else {
seat_set_raw_focus(seat, &child->node);
}
}
return cont;
}
bool container_is_transient_for(struct sway_container *child,
struct sway_container *ancestor) {
return config->popup_during_fullscreen == POPUP_SMART &&
child->view && ancestor->view &&
view_is_transient_for(child->view, ancestor->view);
}
static bool find_by_mark_iterator(struct sway_container *con, void *data) {
char *mark = data;
return container_has_mark(con, mark);
}
struct sway_container *container_find_mark(char *mark) {
return root_find_container(find_by_mark_iterator, mark);
}
bool container_find_and_unmark(char *mark) {
struct sway_container *con = root_find_container(
find_by_mark_iterator, mark);
if (!con) {
return false;
}
for (int i = 0; i < con->marks->length; ++i) {
char *con_mark = con->marks->items[i];
if (strcmp(con_mark, mark) == 0) {
free(con_mark);
list_del(con->marks, i);
container_update_marks_textures(con);
ipc_event_window(con, "mark");
return true;
}
}
return false;
}
void container_clear_marks(struct sway_container *con) {
for (int i = 0; i < con->marks->length; ++i) {
free(con->marks->items[i]);
}
con->marks->length = 0;
ipc_event_window(con, "mark");
}
bool container_has_mark(struct sway_container *con, char *mark) {
for (int i = 0; i < con->marks->length; ++i) {
char *item = con->marks->items[i];
if (strcmp(item, mark) == 0) {
return true;
}
}
return false;
}
void container_add_mark(struct sway_container *con, char *mark) {
list_add(con->marks, strdup(mark));
ipc_event_window(con, "mark");
}
static void update_marks_texture(struct sway_container *con,
struct wlr_texture **texture, struct border_colors *class) {
struct sway_output *output = container_get_effective_output(con);
if (!output) {
return;
}
if (*texture) {
wlr_texture_destroy(*texture);
*texture = NULL;
}
if (!con->marks->length) {
return;
}
size_t len = 0;
for (int i = 0; i < con->marks->length; ++i) {
char *mark = con->marks->items[i];
if (mark[0] != '_') {
len += strlen(mark) + 2;
}
}
char *buffer = calloc(len + 1, 1);
char *part = malloc(len + 1);
if (!sway_assert(buffer && part, "Unable to allocate memory")) {
free(buffer);
return;
}
for (int i = 0; i < con->marks->length; ++i) {
char *mark = con->marks->items[i];
if (mark[0] != '_') {
sprintf(part, "[%s]", mark);
strcat(buffer, part);
}
}
free(part);
render_titlebar_text_texture(output, con, texture, class, false, buffer);
free(buffer);
}
void container_update_marks_textures(struct sway_container *con) {
if (!config->show_marks) {
return;
}
update_marks_texture(con, &con->marks_focused,
&config->border_colors.focused);
update_marks_texture(con, &con->marks_focused_inactive,
&config->border_colors.focused_inactive);
update_marks_texture(con, &con->marks_unfocused,
&config->border_colors.unfocused);
update_marks_texture(con, &con->marks_urgent,
&config->border_colors.urgent);
update_marks_texture(con, &con->marks_focused_tab_title,
&config->border_colors.focused_tab_title);
container_damage_whole(con);
}
void container_raise_floating(struct sway_container *con) {
// Bring container to front by putting it at the end of the floating list.
struct sway_container *floater = container_toplevel_ancestor(con);
if (container_is_floating(floater) && floater->pending.workspace) {
list_move_to_end(floater->pending.workspace->floating, floater);
node_set_dirty(&floater->pending.workspace->node);
}
}
bool container_is_scratchpad_hidden(struct sway_container *con) {
return con->scratchpad && !con->pending.workspace;
}
bool container_is_scratchpad_hidden_or_child(struct sway_container *con) {
con = container_toplevel_ancestor(con);
return con->scratchpad && !con->pending.workspace;
}
bool container_is_sticky(struct sway_container *con) {
return con->is_sticky && container_is_floating(con);
}
bool container_is_sticky_or_child(struct sway_container *con) {
return container_is_sticky(container_toplevel_ancestor(con));
}
static bool is_parallel(enum sway_container_layout first,
enum sway_container_layout second) {
switch (first) {
case L_TABBED:
case L_HORIZ:
return second == L_TABBED || second == L_HORIZ;
case L_STACKED:
case L_VERT:
return second == L_STACKED || second == L_VERT;
default:
return false;
}
}
static bool container_is_squashable(struct sway_container *con,
struct sway_container *child) {
enum sway_container_layout gp_layout = container_parent_layout(con);
return (con->pending.layout == L_HORIZ || con->pending.layout == L_VERT) &&
(child->pending.layout == L_HORIZ || child->pending.layout == L_VERT) &&
!is_parallel(con->pending.layout, child->pending.layout) &&
is_parallel(gp_layout, child->pending.layout);
}
static void container_squash_children(struct sway_container *con) {
for (int i = 0; i < con->pending.children->length; i++) {
struct sway_container *child = con->pending.children->items[i];
i += container_squash(child);
}
}
int container_squash(struct sway_container *con) {
if (!con->pending.children) {
return 0;
}
if (con->pending.children->length != 1) {
container_squash_children(con);
return 0;
}
struct sway_container *child = con->pending.children->items[0];
int idx = container_sibling_index(con);
int change = 0;
if (container_is_squashable(con, child)) {
// con and child are a redundant H/V pair. Destroy them.
while (child->pending.children->length) {
struct sway_container *current = child->pending.children->items[0];
container_detach(current);
if (con->pending.parent) {
container_insert_child(con->pending.parent, current, idx);
} else {
workspace_insert_tiling_direct(con->pending.workspace, current, idx);
}
change++;
}
// This will also destroy con because child was its only child
container_reap_empty(child);
change--;
} else {
container_squash_children(con);
}
return change;
}