sway-patched-tray-menu/sway/commands/seat.c
Brian Ashworth f33969358c reload: apply seat cfgs after reading entire cfg
Wait until all seat configs have been read before applying them on
reload. This prevents unnecessary attachment/detachment of input
devices and therefore creation/destruction of seat devices as
individual lines are read.
2019-01-09 01:06:21 -05:00

44 lines
1.2 KiB
C

#include <string.h>
#include <strings.h>
#include "sway/commands.h"
#include "sway/input/input-manager.h"
#include "log.h"
#include "stringop.h"
// must be in order for the bsearch
static struct cmd_handler seat_handlers[] = {
{ "attach", seat_cmd_attach },
{ "cursor", seat_cmd_cursor },
{ "fallback", seat_cmd_fallback },
{ "hide_cursor", seat_cmd_hide_cursor },
};
struct cmd_results *cmd_seat(int argc, char **argv) {
struct cmd_results *error = NULL;
if ((error = checkarg(argc, "seat", EXPECTED_AT_LEAST, 2))) {
return error;
}
config->handler_context.seat_config = new_seat_config(argv[0]);
if (!config->handler_context.seat_config) {
return cmd_results_new(CMD_FAILURE, NULL,
"Couldn't allocate config");
}
struct cmd_results *res = config_subcommand(argv + 1, argc - 1,
seat_handlers, sizeof(seat_handlers));
if (res && res->status != CMD_SUCCESS) {
free_seat_config(config->handler_context.seat_config);
config->handler_context.seat_config = NULL;
return res;
}
struct seat_config *sc =
store_seat_config(config->handler_context.seat_config);
if (!config->reading) {
input_manager_apply_seat_config(sc);
}
config->handler_context.seat_config = NULL;
return cmd_results_new(CMD_SUCCESS, NULL, NULL);
}