mirror of
https://github.com/NickHu/sway
synced 2024-12-28 22:23:30 +01:00
538 lines
15 KiB
C
538 lines
15 KiB
C
#include <xkbcommon/xkbcommon.h>
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#include <stdlib.h>
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#include <stdbool.h>
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#include <math.h>
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#include <wlc/wlc.h>
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#include <ctype.h>
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#include "handlers.h"
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#include "log.h"
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#include "layout.h"
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#include "config.h"
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#include "commands.h"
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#include "stringop.h"
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#include "workspace.h"
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#include "container.h"
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#include "focus.h"
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#include "input_state.h"
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#include "resize.h"
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struct wlc_origin mouse_origin;
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static bool pointer_test(swayc_t *view, void *_origin) {
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const struct wlc_origin *origin = _origin;
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// Determine the output that the view is under
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swayc_t *parent = swayc_parent_by_type(view, C_OUTPUT);
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if (origin->x >= view->x && origin->y >= view->y
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&& origin->x < view->x + view->width && origin->y < view->y + view->height
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&& view->visible && parent == root_container.focused) {
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return true;
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}
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return false;
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}
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swayc_t *container_under_pointer(void) {
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// root.output->workspace
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if (!root_container.focused || !root_container.focused->focused) {
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return NULL;
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}
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swayc_t *lookup = root_container.focused->focused;
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// Case of empty workspace
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if (lookup->children == 0) {
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return NULL;
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}
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while (lookup->type != C_VIEW) {
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int i;
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int len;
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// if tabbed/stacked go directly to focused container, otherwise search
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// children
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if (lookup->layout == L_TABBED || lookup->layout == L_STACKED) {
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lookup = lookup->focused;
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continue;
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}
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// if workspace, search floating
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if (lookup->type == C_WORKSPACE) {
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i = len = lookup->floating->length;
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bool got_floating = false;
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while (--i > -1) {
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if (pointer_test(lookup->floating->items[i], &mouse_origin)) {
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lookup = lookup->floating->items[i];
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got_floating = true;
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break;
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}
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}
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if (got_floating) {
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continue;
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}
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}
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// search children
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len = lookup->children->length;
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for (i = 0; i < len; ++i) {
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if (pointer_test(lookup->children->items[i], &mouse_origin)) {
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lookup = lookup->children->items[i];
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break;
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}
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}
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// when border and titles are done, this could happen
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if (i == len) {
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break;
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}
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}
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return lookup;
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}
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/* Handles */
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static bool handle_output_created(wlc_handle output) {
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swayc_t *op = new_output(output);
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if (!op) {
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return false;
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}
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wlc_output_focus(output);
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// Switch to workspace if we need to
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if (swayc_active_workspace() == NULL) {
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sway_log(L_INFO, "Focus switch");
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swayc_t *ws = op->children->items[0];
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workspace_switch(ws);
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}
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/*
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if (wlc_output_get_sleep(wlc_get_focused_output())) {
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wlc_output_focus(output);
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}
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*/
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return true;
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}
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static void handle_output_destroyed(wlc_handle output) {
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int i;
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list_t *list = root_container.children;
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for (i = 0; i < list->length; ++i) {
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if (((swayc_t *)list->items[i])->handle == output) {
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break;
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}
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}
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if (i < list->length) {
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destroy_output(list->items[i]);
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}
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if (list->length > 0) {
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// switch to other outputs active workspace
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workspace_switch(((swayc_t *)root_container.children->items[0])->focused);
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}
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}
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static void handle_output_resolution_change(wlc_handle output, const struct wlc_size *from, const struct wlc_size *to) {
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sway_log(L_DEBUG, "Output %u resolution changed to %d x %d", (unsigned int)output, to->w, to->h);
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swayc_t *c = swayc_by_handle(output);
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if (!c) return;
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c->width = to->w;
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c->height = to->h;
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arrange_windows(&root_container, -1, -1);
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}
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static void handle_output_focused(wlc_handle output, bool focus) {
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swayc_t *c = swayc_by_handle(output);
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// if for some reason this output doesnt exist, create it.
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if (!c) {
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handle_output_created(output);
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}
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if (focus) {
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set_focused_container(c);
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}
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}
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static bool handle_view_created(wlc_handle handle) {
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// if view is child of another view, the use that as focused container
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wlc_handle parent = wlc_view_get_parent(handle);
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swayc_t *focused = NULL;
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swayc_t *newview = NULL;
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// Get parent container, to add view in
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if (parent) {
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focused = swayc_by_handle(parent);
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}
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if (!focused || focused->type == C_OUTPUT) {
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focused = get_focused_container(&root_container);
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}
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sway_log(L_DEBUG, "handle:%ld type:%x state:%x parent:%ld "
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"mask:%d (x:%d y:%d w:%d h:%d) title:%s "
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"class:%s appid:%s",
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handle, wlc_view_get_type(handle), wlc_view_get_state(handle), parent,
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wlc_view_get_mask(handle), wlc_view_get_geometry(handle)->origin.x,
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wlc_view_get_geometry(handle)->origin.y,wlc_view_get_geometry(handle)->size.w,
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wlc_view_get_geometry(handle)->size.h, wlc_view_get_title(handle),
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wlc_view_get_class(handle), wlc_view_get_app_id(handle));
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// TODO properly figure out how each window should be handled.
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switch (wlc_view_get_type(handle)) {
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// regular view created regularly
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case 0:
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newview = new_view(focused, handle);
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wlc_view_set_state(handle, WLC_BIT_MAXIMIZED, true);
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break;
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// Dmenu keeps viewfocus, but others with this flag dont, for now simulate
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// dmenu
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case WLC_BIT_OVERRIDE_REDIRECT:
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// locked_view_focus = true;
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wlc_view_focus(handle);
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wlc_view_set_state(handle, WLC_BIT_ACTIVATED, true);
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wlc_view_bring_to_front(handle);
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break;
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// Firefox popups have this flag set.
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case WLC_BIT_OVERRIDE_REDIRECT|WLC_BIT_UNMANAGED:
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wlc_view_bring_to_front(handle);
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locked_container_focus = true;
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break;
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// Modals, get focus, popups do not
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case WLC_BIT_MODAL:
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wlc_view_focus(handle);
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wlc_view_bring_to_front(handle);
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newview = new_floating_view(handle);
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case WLC_BIT_POPUP:
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wlc_view_bring_to_front(handle);
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break;
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}
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if (newview) {
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set_focused_container(newview);
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swayc_t *output = swayc_parent_by_type(newview, C_OUTPUT);
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arrange_windows(output, -1, -1);
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}
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return true;
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}
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static void handle_view_destroyed(wlc_handle handle) {
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sway_log(L_DEBUG, "Destroying window %lu", handle);
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swayc_t *view = swayc_by_handle(handle);
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switch (wlc_view_get_type(handle)) {
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// regular view created regularly
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case 0:
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case WLC_BIT_MODAL:
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case WLC_BIT_POPUP:
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if (view) {
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swayc_t *parent = destroy_view(view);
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arrange_windows(parent, -1, -1);
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}
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break;
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// DMENU has this flag, and takes view_focus, but other things with this
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// flag dont
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case WLC_BIT_OVERRIDE_REDIRECT:
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// locked_view_focus = false;
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break;
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case WLC_BIT_OVERRIDE_REDIRECT|WLC_BIT_UNMANAGED:
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locked_container_focus = false;
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break;
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}
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set_focused_container(get_focused_view(&root_container));
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}
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static void handle_view_focus(wlc_handle view, bool focus) {
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return;
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}
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static void handle_view_geometry_request(wlc_handle handle, const struct wlc_geometry *geometry) {
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sway_log(L_DEBUG, "geometry request %d x %d : %d x %d",
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geometry->origin.x, geometry->origin.y, geometry->size.w, geometry->size.h);
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// If the view is floating, then apply the geometry.
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// Otherwise save the desired width/height for the view.
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// This will not do anything for the time being as WLC improperly sends geometry requests
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swayc_t *view = swayc_by_handle(handle);
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if (view) {
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view->desired_width = geometry->size.w;
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view->desired_height = geometry->size.h;
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if (view->is_floating) {
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view->width = view->desired_width;
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view->height = view->desired_height;
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view->x = geometry->origin.x;
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view->y = geometry->origin.y;
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arrange_windows(view->parent, -1, -1);
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}
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}
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}
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static void handle_view_state_request(wlc_handle view, enum wlc_view_state_bit state, bool toggle) {
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swayc_t *c = swayc_by_handle(view);
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switch (state) {
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case WLC_BIT_FULLSCREEN:
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// i3 just lets it become fullscreen
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wlc_view_set_state(view, state, toggle);
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if (c) {
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sway_log(L_DEBUG, "setting view %ld %s, fullscreen %d", view, c->name, toggle);
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arrange_windows(c->parent, -1, -1);
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// Set it as focused window for that workspace if its going fullscreen
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if (toggle) {
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swayc_t *ws = swayc_parent_by_type(c, C_WORKSPACE);
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// Set ws focus to c
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set_focused_container_for(ws, c);
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}
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}
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break;
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case WLC_BIT_MAXIMIZED:
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case WLC_BIT_RESIZING:
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case WLC_BIT_MOVING:
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break;
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case WLC_BIT_ACTIVATED:
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sway_log(L_DEBUG, "View %p requested to be activated", c);
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break;
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}
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return;
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}
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static bool handle_key(wlc_handle view, uint32_t time, const struct wlc_modifiers *modifiers,
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uint32_t key, uint32_t sym, enum wlc_key_state state) {
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if (locked_view_focus && state == WLC_KEY_STATE_PRESSED) {
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return false;
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}
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// Revert floating container back to original position on keypress
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if (state == WLC_KEY_STATE_PRESSED &&
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(pointer_state.floating.drag || pointer_state.floating.resize)) {
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reset_floating(get_focused_view(&root_container));
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}
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struct sway_mode *mode = config->current_mode;
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if (sym < 70000 /* bullshit made up number */) {
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if (!isalnum(sym) && sym != ' ' && sym != XKB_KEY_Escape && sym != XKB_KEY_Tab) {
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// God fucking dammit
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return false;
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}
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}
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// Lowercase if necessary
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sym = tolower(sym);
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int i;
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if (state == WLC_KEY_STATE_PRESSED) {
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press_key(sym);
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} else { // WLC_KEY_STATE_RELEASED
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release_key(sym);
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}
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// TODO: reminder to check conflicts with mod+q+a versus mod+q
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for (i = 0; i < mode->bindings->length; ++i) {
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struct sway_binding *binding = mode->bindings->items[i];
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if ((modifiers->mods & binding->modifiers) == binding->modifiers) {
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bool match;
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int j;
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for (j = 0; j < binding->keys->length; ++j) {
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xkb_keysym_t *key = binding->keys->items[j];
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if ((match = check_key(*key)) == false) {
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break;
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}
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}
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if (match) {
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if (state == WLC_KEY_STATE_PRESSED) {
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handle_command(config, binding->command);
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return true;
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} else if (state == WLC_KEY_STATE_RELEASED) {
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// TODO: --released
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}
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}
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}
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}
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return false;
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}
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static bool handle_pointer_motion(wlc_handle handle, uint32_t time, const struct wlc_origin *origin) {
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static struct wlc_origin prev_pos;
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static wlc_handle prev_handle = 0;
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mouse_origin = *origin;
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bool changed_floating = false;
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bool changed_tiling = false;
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if (!swayc_active_workspace()) {
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return false;
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}
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// Do checks to determine if proper keys are being held
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swayc_t *view = container_under_pointer();
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if (pointer_state.floating.drag && view) {
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if (view->is_floating) {
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int dx = mouse_origin.x - prev_pos.x;
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int dy = mouse_origin.y - prev_pos.y;
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view->x += dx;
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view->y += dy;
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struct wlc_geometry geometry = {
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.origin = {
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.x = view->x,
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.y = view->y
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},
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.size = {
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.w = view->width,
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.h = view->height
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}
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};
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wlc_view_set_geometry(view->handle, 0, &geometry);
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changed_floating = true;
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} else {
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swayc_t *init_view = pointer_state.tiling.init_view;
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if (view != init_view && view->type == C_VIEW) {
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changed_tiling = true;
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int i, j;
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for (i = 0; i < view->parent->children->length; i++) {
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if (view->parent->children->items[i] == view) {
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for (j = 0; j < init_view->parent->children->length; j++) {
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if (init_view->parent->children->items[j] == init_view) {
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double temp_w = view->width;
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double temp_h = view->height;
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view->width = init_view->width;
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view->height = init_view->height;
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init_view->width = temp_w;
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init_view->height = temp_h;
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init_view->parent->children->items[j] = view;
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view->parent->children->items[i] = init_view;
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swayc_t *temp = view->parent;
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view->parent = init_view->parent;
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init_view->parent = temp;
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arrange_windows(&root_container, -1, -1);
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break;
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}
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}
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break;
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}
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}
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}
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}
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} else if (pointer_state.floating.resize && view) {
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changed_floating = resize_floating(prev_pos);
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} else if (pointer_state.tiling.resize && view) {
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changed_tiling = mouse_resize_tiled(prev_pos);
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}
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if (config->focus_follows_mouse && prev_handle != handle) {
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// Dont change focus if fullscreen
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swayc_t *focused = get_focused_view(view);
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if (!swayc_is_fullscreen(focused)
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&& !(pointer_state.l_held || pointer_state.r_held)) {
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set_focused_container(container_under_pointer());
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}
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}
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prev_handle = handle;
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prev_pos = mouse_origin;
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if (changed_tiling || changed_floating) {
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return true;
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}
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return false;
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}
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static bool handle_pointer_button(wlc_handle view, uint32_t time, const struct wlc_modifiers *modifiers,
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uint32_t button, enum wlc_button_state state, const struct wlc_origin *origin) {
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swayc_t *focused = get_focused_container(&root_container);
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// dont change focus if fullscreen
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if (swayc_is_fullscreen(focused)) {
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return false;
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}
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if (state == WLC_BUTTON_STATE_PRESSED) {
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sway_log(L_DEBUG, "Mouse button %u pressed", button);
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if (button == M_LEFT_CLICK) {
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pointer_state.l_held = true;
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}
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if (button == M_RIGHT_CLICK) {
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pointer_state.r_held = true;
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}
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swayc_t *pointer = container_under_pointer();
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if (pointer) {
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set_focused_container(pointer);
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int midway_x = pointer->x + pointer->width/2;
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int midway_y = pointer->y + pointer->height/2;
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pointer_state.lock.bottom = origin->y < midway_y;
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pointer_state.lock.top = !pointer_state.lock.bottom;
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pointer_state.lock.right = origin->x < midway_x;
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pointer_state.lock.left = !pointer_state.lock.right;
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}
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if (pointer->is_floating) {
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int i;
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for (i = 0; i < pointer->parent->floating->length; i++) {
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if (pointer->parent->floating->items[i] == pointer) {
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list_del(pointer->parent->floating, i);
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list_add(pointer->parent->floating, pointer);
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break;
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}
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}
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arrange_windows(pointer->parent, -1, -1);
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if (modifiers->mods & config->floating_mod) {
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pointer_state.floating.drag = pointer_state.l_held;
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pointer_state.floating.resize = pointer_state.r_held;
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start_floating(pointer);
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}
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// Dont want pointer sent to window while dragging or resizing
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return (pointer_state.floating.drag || pointer_state.floating.resize);
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} else {
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if (modifiers->mods & config->floating_mod) {
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pointer_state.floating.drag = pointer_state.l_held;
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pointer_state.tiling.resize = pointer_state.r_held;
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pointer_state.tiling.init_view = pointer;
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// Dont want pointer sent when resizing
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return (pointer_state.tiling.resize);
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}
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}
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return (pointer && pointer != focused);
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} else {
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sway_log(L_DEBUG, "Mouse button %u released", button);
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if (button == M_LEFT_CLICK) {
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pointer_state.l_held = false;
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pointer_state.floating.drag = false;
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pointer_state.tiling.init_view = NULL;
|
|
}
|
|
if (button == M_RIGHT_CLICK) {
|
|
pointer_state.r_held = false;
|
|
pointer_state.floating.resize = false;
|
|
pointer_state.tiling.resize = false;
|
|
pointer_state.tiling.init_view = NULL;
|
|
pointer_state.lock = (struct pointer_lock){false ,false ,false ,false, false, false, false, false};
|
|
}
|
|
}
|
|
return false;
|
|
}
|
|
|
|
static void handle_wlc_ready(void) {
|
|
sway_log(L_DEBUG, "Compositor is ready, executing cmds in queue");
|
|
|
|
int i;
|
|
for (i = 0; i < config->cmd_queue->length; ++i) {
|
|
handle_command(config, config->cmd_queue->items[i]);
|
|
}
|
|
free_flat_list(config->cmd_queue);
|
|
config->active = true;
|
|
}
|
|
|
|
struct wlc_interface interface = {
|
|
.output = {
|
|
.created = handle_output_created,
|
|
.destroyed = handle_output_destroyed,
|
|
.resolution = handle_output_resolution_change,
|
|
.focus = handle_output_focused
|
|
},
|
|
.view = {
|
|
.created = handle_view_created,
|
|
.destroyed = handle_view_destroyed,
|
|
.focus = handle_view_focus,
|
|
.request = {
|
|
.geometry = handle_view_geometry_request,
|
|
.state = handle_view_state_request
|
|
}
|
|
},
|
|
.keyboard = {
|
|
.key = handle_key
|
|
},
|
|
.pointer = {
|
|
.motion = handle_pointer_motion,
|
|
.button = handle_pointer_button
|
|
},
|
|
.compositor = {
|
|
.ready = handle_wlc_ready
|
|
}
|
|
};
|