mirror of
https://github.com/NickHu/sway
synced 2024-12-27 21:58:11 +01:00
ed5aafd90b
This splits each seat operation (drag/move tiling/floating etc) into a separate file and introduces a struct sway_seatop_impl to abstract the operation. The move_tiling_threshold operation has been merged into move_tiling. The main logic for each operation is untouched aside from variable renames. The following previously-static functions have been made public: * node_at_coords * container_raise_floating * render_rect * premultiply_alpha * scale_box
65 lines
1.7 KiB
C
65 lines
1.7 KiB
C
#define _POSIX_C_SOURCE 200809L
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#include <wlr/types/wlr_cursor.h>
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#include "sway/desktop.h"
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#include "sway/input/cursor.h"
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#include "sway/input/seat.h"
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struct seatop_move_floating_event {
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struct sway_container *con;
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};
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static void handle_motion(struct sway_seat *seat, uint32_t time_msec) {
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struct seatop_move_floating_event *e = seat->seatop_data;
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desktop_damage_whole_container(e->con);
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container_floating_translate(e->con,
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seat->cursor->cursor->x - seat->cursor->previous.x,
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seat->cursor->cursor->y - seat->cursor->previous.y);
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desktop_damage_whole_container(e->con);
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}
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static void handle_finish(struct sway_seat *seat) {
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struct seatop_move_floating_event *e = seat->seatop_data;
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// We "move" the container to its own location
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// so it discovers its output again.
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container_floating_move_to(e->con, e->con->x, e->con->y);
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cursor_set_image(seat->cursor, "left_ptr", NULL);
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}
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static void handle_abort(struct sway_seat *seat) {
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cursor_set_image(seat->cursor, "left_ptr", NULL);
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}
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static void handle_unref(struct sway_seat *seat, struct sway_container *con) {
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struct seatop_move_floating_event *e = seat->seatop_data;
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if (e->con == con) {
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seatop_abort(seat);
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}
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}
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static const struct sway_seatop_impl seatop_impl = {
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.motion = handle_motion,
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.finish = handle_finish,
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.abort = handle_abort,
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.unref = handle_unref,
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};
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void seatop_begin_move_floating(struct sway_seat *seat,
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struct sway_container *con, uint32_t button) {
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seatop_abort(seat);
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struct seatop_move_floating_event *e =
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calloc(1, sizeof(struct seatop_move_floating_event));
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if (!e) {
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return;
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}
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e->con = con;
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seat->seatop_impl = &seatop_impl;
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seat->seatop_data = e;
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seat->seatop_button = button;
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container_raise_floating(con);
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cursor_set_image(seat->cursor, "grab", NULL);
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}
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