sway-patched-tray-menu/include/sway/tree/root.h
Ryan Dwyer b6058703fa Refactor destroy functions and save workspaces when there's no outputs
This changes the destroy functions to the following:

* output_begin_destroy
* output_destroy
* workspace_begin_destroy
* workspace_destroy
* container_begin_destroy
* container_destroy
* view_begin_destroy
* view_destroy

The terminology was `destroy` and `free`, and it has been changed to
`begin_destroy` and `destroy` respectively.

When the last output is disconnected, its workspaces will now be stashed
in the root. Upon connection of a new output they will be restored.

There is a new function `workspace_consider_destroy` which decides
whether the given workspace should be destroyed or not (ie. empty and
not visible).

Calling container_begin_destroy will no longer automatically reap the
parents. In some places we want to reap the parents and in some we
don't, so this is left to the caller.

container_reap_empty_recursive and container_reap_empty have been
combined into one function and it will recurse up the tree.
2018-08-24 22:17:28 +10:00

77 lines
1.9 KiB
C

#ifndef _SWAY_ROOT_H
#define _SWAY_ROOT_H
#include <wayland-server-core.h>
#include <wayland-util.h>
#include <wlr/types/wlr_output_layout.h>
#include <wlr/render/wlr_texture.h>
#include "sway/tree/container.h"
#include "config.h"
#include "list.h"
extern struct sway_container root_container;
struct sway_root {
struct wlr_output_layout *output_layout;
struct wl_listener output_layout_change;
#ifdef HAVE_XWAYLAND
struct wl_list xwayland_unmanaged; // sway_xwayland_unmanaged::link
#endif
struct wl_list drag_icons; // sway_drag_icon::link
struct wlr_texture *debug_tree;
struct wl_list outputs; // sway_output::link
list_t *scratchpad; // struct sway_container
list_t *saved_workspaces; // For when there's no connected outputs
struct {
struct wl_signal new_container;
} events;
};
void root_create(void);
void root_destroy(void);
/**
* Move a container to the scratchpad.
*/
void root_scratchpad_add_container(struct sway_container *con);
/**
* Remove a container from the scratchpad.
*/
void root_scratchpad_remove_container(struct sway_container *con);
/**
* Show a single scratchpad container.
*/
void root_scratchpad_show(struct sway_container *con);
/**
* Hide a single scratchpad container.
*/
void root_scratchpad_hide(struct sway_container *con);
struct sway_container *root_workspace_for_pid(pid_t pid);
void root_record_workspace_pid(pid_t pid);
void root_for_each_workspace(void (*f)(struct sway_container *con, void *data),
void *data);
void root_for_each_container(void (*f)(struct sway_container *con, void *data),
void *data);
struct sway_container *root_find_output(
bool (*test)(struct sway_container *con, void *data), void *data);
struct sway_container *root_find_workspace(
bool (*test)(struct sway_container *con, void *data), void *data);
struct sway_container *root_find_container(
bool (*test)(struct sway_container *con, void *data), void *data);
#endif