mirror of
https://github.com/NickHu/sway
synced 2025-02-12 08:47:50 +01:00
![Brian Ashworth](/assets/img/avatar_default.png)
This attempts to use the default keymap when the one defined in the input config fails to compile. The goal is to make it so the keyboard is always in a usable state, even if it is not the user's requested settings as usability is more important. This also removes the calls to `getenv` for the `XKB_DEFAULT_*` family of environment variables. The reasoning is libxkbcommon will fallback to using those (and then the system defaults) when any of the rule names are `NULL` or an empty string anyway so there is no need for sway to duplicate the efforts.
78 lines
2.2 KiB
C
78 lines
2.2 KiB
C
#ifndef _SWAY_INPUT_KEYBOARD_H
|
|
#define _SWAY_INPUT_KEYBOARD_H
|
|
|
|
#include "sway/input/seat.h"
|
|
|
|
#define SWAY_KEYBOARD_PRESSED_KEYS_CAP 32
|
|
|
|
/**
|
|
* Get modifier mask from modifier name.
|
|
*
|
|
* Returns the modifer mask or 0 if the name isn't found.
|
|
*/
|
|
uint32_t get_modifier_mask_by_name(const char *name);
|
|
|
|
/**
|
|
* Get modifier name from modifier mask.
|
|
*
|
|
* Returns the modifier name or NULL if it isn't found.
|
|
*/
|
|
const char *get_modifier_name_by_mask(uint32_t modifier);
|
|
|
|
/**
|
|
* Get an array of modifier names from modifier_masks
|
|
*
|
|
* Populates the names array and return the number of names added.
|
|
*/
|
|
int get_modifier_names(const char **names, uint32_t modifier_masks);
|
|
|
|
struct sway_shortcut_state {
|
|
/**
|
|
* A list of pressed key ids (either keysyms or keycodes),
|
|
* including duplicates when different keycodes produce the same key id.
|
|
*
|
|
* Each key id is associated with the keycode (in `pressed_keycodes`)
|
|
* whose press generated it, so that the key id can be removed on
|
|
* keycode release without recalculating the transient link between
|
|
* keycode and key id at the time of the key press.
|
|
*/
|
|
uint32_t pressed_keys[SWAY_KEYBOARD_PRESSED_KEYS_CAP];
|
|
/**
|
|
* The list of keycodes associated to currently pressed key ids,
|
|
* including duplicates when a keycode generates multiple key ids.
|
|
*/
|
|
uint32_t pressed_keycodes[SWAY_KEYBOARD_PRESSED_KEYS_CAP];
|
|
uint32_t last_keycode;
|
|
uint32_t last_raw_modifiers;
|
|
size_t npressed;
|
|
uint32_t current_key;
|
|
};
|
|
|
|
struct sway_keyboard {
|
|
struct sway_seat_device *seat_device;
|
|
|
|
struct xkb_keymap *keymap;
|
|
|
|
struct wl_listener keyboard_key;
|
|
struct wl_listener keyboard_modifiers;
|
|
|
|
struct sway_shortcut_state state_keysyms_translated;
|
|
struct sway_shortcut_state state_keysyms_raw;
|
|
struct sway_shortcut_state state_keycodes;
|
|
struct sway_binding *held_binding;
|
|
|
|
struct wl_event_source *key_repeat_source;
|
|
struct sway_binding *repeat_binding;
|
|
};
|
|
|
|
struct xkb_keymap *sway_keyboard_compile_keymap(struct input_config *ic);
|
|
|
|
struct sway_keyboard *sway_keyboard_create(struct sway_seat *seat,
|
|
struct sway_seat_device *device);
|
|
|
|
void sway_keyboard_configure(struct sway_keyboard *keyboard);
|
|
|
|
void sway_keyboard_destroy(struct sway_keyboard *keyboard);
|
|
|
|
void sway_keyboard_disarm_key_repeat(struct sway_keyboard *keyboard);
|
|
#endif
|