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Losing the precision resulted in wlr_cursor and wlr_seat::pointer_state getting out of sync during pointer motion in seatop_down. Since the difference was always under 1 px, it was practically impossible to notice in normal use. But because of being out of sync, cursor_rebase would always end up incorrectly calling wlr_seat_pointer_notify_motion from seatop_default_begin (on releasing mouse button) which broke cursor locking. See #5405 Closes #4632 |
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.. | ||
cursor.c | ||
input-manager.c | ||
keyboard.c | ||
libinput.c | ||
seat.c | ||
seatop_default.c | ||
seatop_down.c | ||
seatop_move_floating.c | ||
seatop_move_tiling.c | ||
seatop_resize_floating.c | ||
seatop_resize_tiling.c | ||
switch.c | ||
tablet.c | ||
text_input.c |