mirror of
https://github.com/NickHu/sway
synced 2024-12-27 21:58:11 +01:00
1115 lines
33 KiB
C
1115 lines
33 KiB
C
#include <stdlib.h>
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#include <stdbool.h>
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#include <math.h>
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#include <wlc/wlc.h>
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#include "extensions.h"
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#include "log.h"
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#include "list.h"
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#include "config.h"
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#include "container.h"
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#include "workspace.h"
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#include "focus.h"
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#include "output.h"
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#include "ipc-server.h"
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#include "border.h"
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#include "layout.h"
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swayc_t root_container;
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list_t *scratchpad;
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int min_sane_h = 60;
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int min_sane_w = 100;
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void init_layout(void) {
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root_container.type = C_ROOT;
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root_container.layout = L_NONE;
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root_container.children = create_list();
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root_container.handle = -1;
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root_container.visible = true;
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scratchpad = create_list();
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}
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int index_child(const swayc_t *child) {
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swayc_t *parent = child->parent;
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int i, len;
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if (!child->is_floating) {
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len = parent->children->length;
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for (i = 0; i < len; ++i) {
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if (parent->children->items[i] == child) {
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break;
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}
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}
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} else {
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len = parent->floating->length;
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for (i = 0; i < len; ++i) {
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if (parent->floating->items[i] == child) {
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break;
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}
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}
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}
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if (!sway_assert(i < len, "Stray container")) {
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return -1;
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}
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return i;
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}
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void add_child(swayc_t *parent, swayc_t *child) {
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sway_log(L_DEBUG, "Adding %p (%d, %fx%f) to %p (%d, %fx%f)", child, child->type,
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child->width, child->height, parent, parent->type, parent->width, parent->height);
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list_add(parent->children, child);
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child->parent = parent;
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// set focus for this container
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if (!parent->focused) {
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parent->focused = child;
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}
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}
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void insert_child(swayc_t *parent, swayc_t *child, int index) {
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if (index > parent->children->length) {
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index = parent->children->length;
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}
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if (index < 0) {
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index = 0;
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}
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list_insert(parent->children, index, child);
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child->parent = parent;
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if (!parent->focused) {
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parent->focused = child;
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}
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}
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void add_floating(swayc_t *ws, swayc_t *child) {
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sway_log(L_DEBUG, "Adding %p (%d, %fx%f) to %p (%d, %fx%f)", child, child->type,
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child->width, child->height, ws, ws->type, ws->width, ws->height);
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if (!sway_assert(ws->type == C_WORKSPACE, "Must be of workspace type")) {
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return;
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}
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list_add(ws->floating, child);
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child->parent = ws;
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child->is_floating = true;
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if (!ws->focused) {
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ws->focused = child;
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}
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}
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swayc_t *add_sibling(swayc_t *fixed, swayc_t *active) {
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swayc_t *parent = fixed->parent;
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int i = index_child(fixed);
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if (fixed->is_floating) {
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list_insert(parent->floating, i + 1, active);
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} else {
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list_insert(parent->children, i + 1, active);
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}
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active->parent = parent;
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// focus new child
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parent->focused = active;
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return active->parent;
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}
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swayc_t *replace_child(swayc_t *child, swayc_t *new_child) {
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swayc_t *parent = child->parent;
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if (parent == NULL) {
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return NULL;
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}
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int i = index_child(child);
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if (child->is_floating) {
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parent->floating->items[i] = new_child;
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} else {
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parent->children->items[i] = new_child;
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}
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// Set parent and focus for new_child
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new_child->parent = child->parent;
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if (child->parent->focused == child) {
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child->parent->focused = new_child;
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}
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child->parent = NULL;
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// Set geometry for new child
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new_child->x = child->x;
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new_child->y = child->y;
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new_child->width = child->width;
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new_child->height = child->height;
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// reset geometry for child
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child->width = 0;
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child->height = 0;
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// deactivate child
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if (child->type == C_VIEW) {
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wlc_view_set_state(child->handle, WLC_BIT_ACTIVATED, false);
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}
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return parent;
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}
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swayc_t *remove_child(swayc_t *child) {
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int i;
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swayc_t *parent = child->parent;
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if (child->is_floating) {
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// Special case for floating views
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for (i = 0; i < parent->floating->length; ++i) {
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if (parent->floating->items[i] == child) {
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list_del(parent->floating, i);
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break;
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}
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}
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i = 0;
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} else {
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for (i = 0; i < parent->children->length; ++i) {
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if (parent->children->items[i] == child) {
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list_del(parent->children, i);
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break;
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}
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}
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}
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// Set focused to new container
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if (parent->focused == child) {
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if (parent->children->length > 0) {
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parent->focused = parent->children->items[i ? i-1:0];
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} else if (parent->floating && parent->floating->length) {
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parent->focused = parent->floating->items[parent->floating->length - 1];
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} else {
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parent->focused = NULL;
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}
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}
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child->parent = NULL;
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// deactivate view
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if (child->type == C_VIEW) {
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wlc_view_set_state(child->handle, WLC_BIT_ACTIVATED, false);
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}
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return parent;
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}
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void swap_container(swayc_t *a, swayc_t *b) {
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if (!sway_assert(a&&b, "parameters must be non null") ||
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!sway_assert(a->parent && b->parent, "containers must have parents")) {
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return;
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}
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size_t a_index = index_child(a);
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size_t b_index = index_child(b);
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swayc_t *a_parent = a->parent;
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swayc_t *b_parent = b->parent;
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// Swap the pointers
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if (a->is_floating) {
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a_parent->floating->items[a_index] = b;
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} else {
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a_parent->children->items[a_index] = b;
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}
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if (b->is_floating) {
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b_parent->floating->items[b_index] = a;
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} else {
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b_parent->children->items[b_index] = a;
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}
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a->parent = b_parent;
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b->parent = a_parent;
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if (a_parent->focused == a) {
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a_parent->focused = b;
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}
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// don't want to double switch
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if (b_parent->focused == b && a_parent != b_parent) {
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b_parent->focused = a;
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}
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}
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void swap_geometry(swayc_t *a, swayc_t *b) {
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double x = a->x;
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double y = a->y;
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double w = a->width;
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double h = a->height;
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a->x = b->x;
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a->y = b->y;
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a->width = b->width;
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a->height = b->height;
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b->x = x;
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b->y = y;
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b->width = w;
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b->height = h;
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}
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void move_container(swayc_t *container, enum movement_direction dir) {
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enum swayc_layouts layout;
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if (container->is_floating
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|| (container->type != C_VIEW && container->type != C_CONTAINER)) {
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return;
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}
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if (dir == MOVE_UP || dir == MOVE_DOWN) {
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layout = L_VERT;
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} else if (dir == MOVE_LEFT || dir == MOVE_RIGHT) {
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layout = L_HORIZ;
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} else {
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return;
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}
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swayc_t *parent = container->parent;
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swayc_t *child = container;
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bool ascended = false;
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while (true) {
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sway_log(L_DEBUG, "container:%p, parent:%p, child %p,",
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container,parent,child);
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if (parent->layout == layout
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|| (parent->layout == L_TABBED && layout == L_HORIZ)
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|| (parent->layout == L_STACKED && layout == L_VERT)) {
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int diff;
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// If it has ascended (parent has moved up), no container is removed
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// so insert it at index, or index+1.
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// if it has not, the moved container is removed, so it needs to be
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// inserted at index-1, or index+1
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if (ascended) {
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diff = dir == MOVE_LEFT || dir == MOVE_UP ? 0 : 1;
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} else {
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diff = dir == MOVE_LEFT || dir == MOVE_UP ? -1 : 1;
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}
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int desired = index_child(child) + diff;
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// when it has ascended, legal insertion position is 0:len
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// when it has not, legal insertion position is 0:len-1
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if (desired >= 0 && desired - ascended < parent->children->length) {
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if (!ascended) {
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child = parent->children->items[desired];
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// Move container into sibling container
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if (child->type == C_CONTAINER) {
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parent = child;
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// Insert it in first/last if matching layout, otherwise
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// inesrt it next to focused container
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if (parent->layout == layout
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|| (parent->layout == L_TABBED && layout == L_HORIZ)
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|| (parent->layout == L_STACKED && layout == L_VERT)) {
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desired = (diff < 0) * parent->children->length;
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} else {
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desired = index_child(child->focused);
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}
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//reset geometry
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container->width = container->height = 0;
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}
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}
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swayc_t *old_parent = remove_child(container);
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insert_child(parent, container, desired);
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destroy_container(old_parent);
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sway_log(L_DEBUG,"Moving to %p %d",parent, desired);
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break;
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}
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}
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// Change parent layout if we need to
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if (parent->children->length == 1 && parent->layout != layout) {
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parent->layout = layout;
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continue;
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}
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if (parent->type == C_WORKSPACE) {
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// We simply cannot move any further.
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if (parent->layout == layout) {
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break;
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}
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// Create container around workspace to insert child into
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parent = new_container(parent, layout);
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}
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ascended = true;
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child = parent;
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parent = child->parent;
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}
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arrange_windows(parent->parent, -1, -1);
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set_focused_container_for(parent->parent, container);
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}
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void move_container_to(swayc_t* container, swayc_t* destination) {
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if (container == destination || swayc_is_parent_of(container, destination)) {
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return;
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}
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swayc_t *parent = remove_child(container);
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// Send to new destination
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if (container->is_floating) {
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swayc_t *ws = swayc_active_workspace_for(destination);
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add_floating(ws, container);
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// If the workspace only has one child after adding one, it
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// means that the workspace was just initialized.
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if (ws->children->length + ws->floating->length == 1) {
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ipc_event_workspace(NULL, ws, "init");
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}
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} else if (destination->type == C_WORKSPACE) {
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// reset container geometry
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container->width = container->height = 0;
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add_child(destination, container);
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// If the workspace only has one child after adding one, it
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// means that the workspace was just initialized.
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if (destination->children->length + destination->floating->length == 1) {
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ipc_event_workspace(NULL, destination, "init");
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}
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} else {
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// reset container geometry
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container->width = container->height = 0;
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add_sibling(destination, container);
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}
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// Destroy old container if we need to
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parent = destroy_container(parent);
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// Refocus
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swayc_t *op1 = swayc_parent_by_type(destination, C_OUTPUT);
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swayc_t *op2 = swayc_parent_by_type(parent, C_OUTPUT);
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set_focused_container(get_focused_view(op1));
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arrange_windows(op1, -1, -1);
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update_visibility(op1);
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if (op1 != op2) {
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set_focused_container(get_focused_view(op2));
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arrange_windows(op2, -1, -1);
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update_visibility(op2);
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}
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}
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void move_workspace_to(swayc_t* workspace, swayc_t* destination) {
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if (workspace == destination || swayc_is_parent_of(workspace, destination)) {
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return;
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}
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swayc_t *src_op = remove_child(workspace);
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// reset container geometry
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workspace->width = workspace->height = 0;
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add_child(destination, workspace);
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// Refocus destination (change to new workspace)
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set_focused_container(get_focused_view(workspace));
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arrange_windows(destination, -1, -1);
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update_visibility(destination);
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// make sure source output has a workspace
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if (src_op->children->length == 0) {
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char *ws_name = workspace_next_name(src_op->name);
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swayc_t *ws = new_workspace(src_op, ws_name);
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ws->is_focused = true;
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free(ws_name);
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}
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set_focused_container(get_focused_view(src_op));
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update_visibility(src_op);
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}
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static void adjust_border_geometry(swayc_t *c, struct wlc_geometry *g,
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const struct wlc_size *res, int left, int right, int top, int bottom) {
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g->size.w += left + right;
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if (g->origin.x - left < 0) {
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g->size.w += g->origin.x - left;
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} else if (g->origin.x + g->size.w - right > res->w) {
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g->size.w = res->w - g->origin.x + right;
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}
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g->size.h += top + bottom;
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if (g->origin.y - top < 0) {
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g->size.h += g->origin.y - top;
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} else if (g->origin.y + g->size.h - top > res->h) {
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g->size.h = res->h - g->origin.y + top;
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}
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g->origin.x = MIN((uint32_t)MAX(g->origin.x - left, 0), res->w);
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g->origin.y = MIN((uint32_t)MAX(g->origin.y - top, 0), res->h);
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}
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static void update_border_geometry_floating(swayc_t *c, struct wlc_geometry *geometry) {
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struct wlc_geometry g = *geometry;
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c->actual_geometry = g;
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swayc_t *output = swayc_parent_by_type(c, C_OUTPUT);
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const struct wlc_size *res = wlc_output_get_resolution(output->handle);
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switch (c->border_type) {
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case B_NONE:
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break;
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case B_PIXEL:
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adjust_border_geometry(c, &g, res, c->border_thickness,
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c->border_thickness, c->border_thickness, c->border_thickness);
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break;
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case B_NORMAL:
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{
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int title_bar_height = config->font_height + 4; // borders + padding
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adjust_border_geometry(c, &g, res, c->border_thickness,
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c->border_thickness, title_bar_height, c->border_thickness);
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struct wlc_geometry title_bar = {
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.origin = {
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.x = c->actual_geometry.origin.x - c->border_thickness,
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.y = c->actual_geometry.origin.y - title_bar_height
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},
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.size = {
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.w = c->actual_geometry.size.w + (2 * c->border_thickness),
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.h = title_bar_height
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}
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};
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c->title_bar_geometry = title_bar;
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break;
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}
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}
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c->border_geometry = g;
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*geometry = c->actual_geometry;
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update_view_border(c);
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}
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void update_layout_geometry(swayc_t *parent, enum swayc_layouts prev_layout) {
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switch (parent->layout) {
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case L_TABBED:
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case L_STACKED:
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if (prev_layout != L_TABBED && prev_layout != L_STACKED) {
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// cache current geometry for all non-float children
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int i;
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for (i = 0; i < parent->children->length; ++i) {
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swayc_t *child = parent->children->items[i];
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child->cached_geometry.origin.x = child->x;
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child->cached_geometry.origin.y = child->y;
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child->cached_geometry.size.w = child->width;
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child->cached_geometry.size.h = child->height;
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}
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}
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break;
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default:
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if (prev_layout == L_TABBED || prev_layout == L_STACKED) {
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// recover cached geometry for all non-float children
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int i;
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for (i = 0; i < parent->children->length; ++i) {
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swayc_t *child = parent->children->items[i];
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// only recoverer cached geometry if non-zero
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if (!wlc_geometry_equals(&child->cached_geometry, &wlc_geometry_zero)) {
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child->x = child->cached_geometry.origin.x;
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child->y = child->cached_geometry.origin.y;
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child->width = child->cached_geometry.size.w;
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child->height = child->cached_geometry.size.h;
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}
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}
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}
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break;
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}
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}
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static int update_gap_geometry(swayc_t *container, struct wlc_geometry *g) {
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swayc_t *ws = swayc_parent_by_type(container, C_WORKSPACE);
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swayc_t *op = ws->parent;
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int gap = container->is_floating ? 0 : swayc_gap(container);
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if (gap % 2 != 0) {
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// because gaps are implemented as "half sized margins" it's currently
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// not possible to align views properly with odd sized gaps.
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gap -= 1;
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}
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|
|
g->origin.x = container->x + gap/2 < op->width ? container->x + gap/2 : op->width-1;
|
|
g->origin.y = container->y + gap/2 < op->height ? container->y + gap/2 : op->height-1;
|
|
g->size.w = container->width > gap ? container->width - gap : 1;
|
|
g->size.h = container->height > gap ? container->height - gap : 1;
|
|
|
|
if ((!config->edge_gaps && gap > 0) || (config->smart_gaps && ws->children->length == 1)) {
|
|
// Remove gap against the workspace edges. Because a pixel is not
|
|
// divisable, depending on gap size and the number of siblings our view
|
|
// might be at the workspace edge without being exactly so (thus test
|
|
// with gap, and align correctly).
|
|
if (container->x - gap <= ws->x) {
|
|
g->origin.x = ws->x;
|
|
g->size.w = container->width - gap/2;
|
|
}
|
|
if (container->y - gap <= ws->y) {
|
|
g->origin.y = ws->y;
|
|
g->size.h = container->height - gap/2;
|
|
}
|
|
if (container->x + container->width + gap >= ws->x + ws->width) {
|
|
g->size.w = ws->x + ws->width - g->origin.x;
|
|
}
|
|
if (container->y + container->height + gap >= ws->y + ws->height) {
|
|
g->size.h = ws->y + ws->height - g->origin.y;
|
|
}
|
|
}
|
|
|
|
return gap;
|
|
}
|
|
|
|
void update_geometry(swayc_t *container) {
|
|
if (container->type != C_VIEW && container->type != C_CONTAINER) {
|
|
return;
|
|
}
|
|
|
|
swayc_t *ws = swayc_parent_by_type(container, C_WORKSPACE);
|
|
swayc_t *op = ws->parent;
|
|
swayc_t *parent = container->parent;
|
|
|
|
struct wlc_geometry geometry = {
|
|
.origin = {
|
|
.x = container->x < op->width ? container->x : op->width-1,
|
|
.y = container->y < op->height ? container->y : op->height-1
|
|
},
|
|
.size = {
|
|
.w = container->width,
|
|
.h = container->height,
|
|
}
|
|
};
|
|
|
|
int gap = 0;
|
|
|
|
// apply inner gaps to non-tabbed/stacked containers
|
|
swayc_t *p = swayc_tabbed_stacked_parent(container);
|
|
if (p == NULL) {
|
|
gap = update_gap_geometry(container, &geometry);
|
|
}
|
|
|
|
if (swayc_is_fullscreen(container)) {
|
|
swayc_t *output = swayc_parent_by_type(container, C_OUTPUT);
|
|
const struct wlc_size *size = wlc_output_get_resolution(output->handle);
|
|
geometry.origin.x = 0;
|
|
geometry.origin.y = 0;
|
|
geometry.size.w = size->w;
|
|
geometry.size.h = size->h;
|
|
if (op->focused == ws) {
|
|
wlc_view_bring_to_front(container->handle);
|
|
}
|
|
|
|
container->border_geometry = wlc_geometry_zero;
|
|
container->title_bar_geometry = wlc_geometry_zero;
|
|
border_clear(container->border);
|
|
} else if (container->is_floating) { // allocate border for floating window
|
|
update_border_geometry_floating(container, &geometry);
|
|
} else if (!container->is_floating) { // allocate border for titled window
|
|
container->border_geometry = geometry;
|
|
|
|
int border_top = container->border_thickness;
|
|
int border_bottom = container->border_thickness;
|
|
int border_left = container->border_thickness;
|
|
int border_right = container->border_thickness;
|
|
|
|
// handle hide_edge_borders
|
|
if (config->hide_edge_borders != E_NONE && (gap <= 0 || (config->smart_gaps && ws->children->length == 1))) {
|
|
swayc_t *output = swayc_parent_by_type(container, C_OUTPUT);
|
|
const struct wlc_size *size = wlc_output_get_resolution(output->handle);
|
|
|
|
if (config->hide_edge_borders == E_HORIZONTAL || config->hide_edge_borders == E_BOTH) {
|
|
if (geometry.origin.x == 0 || geometry.origin.x == container->x) {
|
|
// should work for swaybar at left
|
|
border_left = 0;
|
|
}
|
|
|
|
if (geometry.origin.x + geometry.size.w == size->w || geometry.size.w == container->width) {
|
|
// should work for swaybar at right
|
|
border_right = 0;
|
|
}
|
|
}
|
|
|
|
if (config->hide_edge_borders == E_VERTICAL || config->hide_edge_borders == E_BOTH) {
|
|
if (geometry.origin.y == 0 || geometry.origin.y == container->y) {
|
|
// this works for swaybar at top
|
|
border_top = 0;
|
|
}
|
|
|
|
if (geometry.origin.y + geometry.size.h == size->h || geometry.size.h == container->height) {
|
|
// this works for swaybar at bottom
|
|
border_bottom = 0;
|
|
}
|
|
}
|
|
}
|
|
|
|
int title_bar_height = config->font_height + 4; //borders + padding
|
|
|
|
if (parent->layout == L_TABBED && parent->children->length > 1) {
|
|
int i, x = 0, w, l, r;
|
|
l = parent->children->length;
|
|
w = geometry.size.w / l;
|
|
r = geometry.size.w % l;
|
|
for (i = 0; i < parent->children->length; ++i) {
|
|
swayc_t *view = parent->children->items[i];
|
|
if (view == container) {
|
|
x = w * i;
|
|
if (i == l - 1) {
|
|
w += r;
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
|
|
struct wlc_geometry title_bar = {
|
|
.origin = {
|
|
.x = container->border_geometry.origin.x + x,
|
|
.y = container->border_geometry.origin.y
|
|
},
|
|
.size = {
|
|
.w = w,
|
|
.h = title_bar_height
|
|
}
|
|
};
|
|
geometry.origin.x += border_left;
|
|
geometry.origin.y += title_bar.size.h;
|
|
geometry.size.w -= (border_left + border_right);
|
|
geometry.size.h -= (border_bottom + title_bar.size.h);
|
|
container->title_bar_geometry = title_bar;
|
|
} else if (parent->layout == L_STACKED && parent->children->length > 1) {
|
|
int i, y = 0;
|
|
for (i = 0; i < parent->children->length; ++i) {
|
|
swayc_t *view = parent->children->items[i];
|
|
if (view == container) {
|
|
y = title_bar_height * i;
|
|
}
|
|
}
|
|
|
|
struct wlc_geometry title_bar = {
|
|
.origin = {
|
|
.x = container->border_geometry.origin.x,
|
|
.y = container->border_geometry.origin.y + y
|
|
},
|
|
.size = {
|
|
.w = container->border_geometry.size.w,
|
|
.h = title_bar_height
|
|
}
|
|
};
|
|
title_bar_height = title_bar_height * parent->children->length;
|
|
geometry.origin.x += border_left;
|
|
geometry.origin.y += title_bar_height;
|
|
geometry.size.w -= (border_left + border_right);
|
|
geometry.size.h -= (border_bottom + title_bar_height);
|
|
container->title_bar_geometry = title_bar;
|
|
} else {
|
|
switch (container->border_type) {
|
|
case B_NONE:
|
|
break;
|
|
case B_PIXEL:
|
|
geometry.origin.x += border_left;
|
|
geometry.origin.y += border_top;
|
|
geometry.size.w -= (border_left + border_right);
|
|
geometry.size.h -= (border_top + border_bottom);
|
|
break;
|
|
case B_NORMAL:
|
|
{
|
|
struct wlc_geometry title_bar = {
|
|
.origin = {
|
|
.x = container->border_geometry.origin.x,
|
|
.y = container->border_geometry.origin.y
|
|
},
|
|
.size = {
|
|
.w = container->border_geometry.size.w,
|
|
.h = title_bar_height
|
|
}
|
|
};
|
|
geometry.origin.x += border_left;
|
|
geometry.origin.y += title_bar.size.h;
|
|
geometry.size.w -= (border_left + border_right);
|
|
geometry.size.h -= (border_bottom + title_bar.size.h);
|
|
container->title_bar_geometry = title_bar;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
container->actual_geometry = geometry;
|
|
|
|
if (container->type == C_VIEW) {
|
|
update_view_border(container);
|
|
}
|
|
}
|
|
|
|
if (container->type == C_VIEW) {
|
|
wlc_view_set_geometry(container->handle, 0, &geometry);
|
|
}
|
|
}
|
|
|
|
static void arrange_windows_r(swayc_t *container, double width, double height) {
|
|
int i;
|
|
if (width == -1 || height == -1) {
|
|
swayc_log(L_DEBUG, container, "Arranging layout for %p", container);
|
|
width = container->width;
|
|
height = container->height;
|
|
}
|
|
// pixels are indivisable. if we don't round the pixels, then the view
|
|
// calculations will be off (e.g. 50.5 + 50.5 = 101, but in reality it's
|
|
// 50 + 50 = 100). doing it here cascades properly to all width/height/x/y.
|
|
width = floor(width);
|
|
height = floor(height);
|
|
|
|
sway_log(L_DEBUG, "Arranging layout for %p %s %fx%f+%f,%f", container,
|
|
container->name, container->width, container->height, container->x, container->y);
|
|
|
|
double x = 0, y = 0;
|
|
switch (container->type) {
|
|
case C_ROOT:
|
|
for (i = 0; i < container->children->length; ++i) {
|
|
swayc_t *output = container->children->items[i];
|
|
sway_log(L_DEBUG, "Arranging output '%s' at %f,%f", output->name, output->x, output->y);
|
|
arrange_windows_r(output, -1, -1);
|
|
}
|
|
return;
|
|
case C_OUTPUT:
|
|
{
|
|
struct wlc_size resolution = *wlc_output_get_resolution(container->handle);
|
|
width = resolution.w; height = resolution.h;
|
|
// output must have correct size due to e.g. seamless mouse,
|
|
// but a workspace might be smaller depending on panels.
|
|
container->width = width;
|
|
container->height = height;
|
|
}
|
|
// arrange all workspaces:
|
|
for (i = 0; i < container->children->length; ++i) {
|
|
swayc_t *child = container->children->items[i];
|
|
arrange_windows_r(child, -1, -1);
|
|
}
|
|
// Bring all unmanaged views to the front
|
|
for (i = 0; i < container->unmanaged->length; ++i) {
|
|
wlc_handle *handle = container->unmanaged->items[i];
|
|
wlc_view_bring_to_front(*handle);
|
|
}
|
|
return;
|
|
case C_WORKSPACE:
|
|
{
|
|
swayc_t *output = swayc_parent_by_type(container, C_OUTPUT);
|
|
width = output->width, height = output->height;
|
|
for (i = 0; i < desktop_shell.panels->length; ++i) {
|
|
struct panel_config *config = desktop_shell.panels->items[i];
|
|
if (config->output == output->handle) {
|
|
struct wlc_size size = *wlc_surface_get_size(config->surface);
|
|
sway_log(L_DEBUG, "-> Found panel for this workspace: %ux%u, position: %u", size.w, size.h, config->panel_position);
|
|
switch (config->panel_position) {
|
|
case DESKTOP_SHELL_PANEL_POSITION_TOP:
|
|
y += size.h; height -= size.h;
|
|
break;
|
|
case DESKTOP_SHELL_PANEL_POSITION_BOTTOM:
|
|
height -= size.h;
|
|
break;
|
|
case DESKTOP_SHELL_PANEL_POSITION_LEFT:
|
|
x += size.w; width -= size.w;
|
|
break;
|
|
case DESKTOP_SHELL_PANEL_POSITION_RIGHT:
|
|
width -= size.w;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
int gap = swayc_gap(container);
|
|
x = container->x = x + gap;
|
|
y = container->y = y + gap;
|
|
width = container->width = width - gap * 2;
|
|
height = container->height = height - gap * 2;
|
|
sway_log(L_DEBUG, "Arranging workspace '%s' at %f, %f", container->name, container->x, container->y);
|
|
}
|
|
// children are properly handled below
|
|
break;
|
|
case C_VIEW:
|
|
{
|
|
container->width = width;
|
|
container->height = height;
|
|
update_geometry(container);
|
|
sway_log(L_DEBUG, "Set view to %.f x %.f @ %.f, %.f", container->width,
|
|
container->height, container->x, container->y);
|
|
}
|
|
return;
|
|
default:
|
|
container->width = width;
|
|
container->height = height;
|
|
x = container->x;
|
|
y = container->y;
|
|
|
|
// add gaps to top level tapped/stacked container
|
|
if (container->parent->type == C_WORKSPACE &&
|
|
(container->layout == L_TABBED || container->layout == L_STACKED)) {
|
|
update_geometry(container);
|
|
width = container->border_geometry.size.w;
|
|
height = container->border_geometry.size.h;
|
|
x = container->border_geometry.origin.x;
|
|
y = container->border_geometry.origin.y;
|
|
}
|
|
|
|
// update container size if it's a child in a tabbed/stacked layout
|
|
if (swayc_tabbed_stacked_parent(container) != NULL) {
|
|
// Use parent actual_geometry as a base for calculating
|
|
// container geometry
|
|
container->width = container->parent->actual_geometry.size.w;
|
|
container->height = container->parent->actual_geometry.size.h;
|
|
container->x = container->parent->actual_geometry.origin.x;
|
|
container->y = container->parent->actual_geometry.origin.y;
|
|
|
|
update_geometry(container);
|
|
width = container->width = container->actual_geometry.size.w;
|
|
height = container->height = container->actual_geometry.size.h;
|
|
x = container->x = container->actual_geometry.origin.x;
|
|
y = container->y = container->actual_geometry.origin.y;
|
|
}
|
|
|
|
break;
|
|
}
|
|
|
|
double scale = 0;
|
|
switch (container->layout) {
|
|
case L_HORIZ:
|
|
default:
|
|
// Calculate total width
|
|
for (i = 0; i < container->children->length; ++i) {
|
|
double *old_width = &((swayc_t *)container->children->items[i])->width;
|
|
if (*old_width <= 0) {
|
|
if (container->children->length > 1) {
|
|
*old_width = width / (container->children->length - 1);
|
|
} else {
|
|
*old_width = width;
|
|
}
|
|
}
|
|
scale += *old_width;
|
|
}
|
|
|
|
// Resize windows
|
|
if (scale > 0.1) {
|
|
scale = width / scale;
|
|
sway_log(L_DEBUG, "Arranging %p horizontally", container);
|
|
swayc_t *focused = NULL;
|
|
for (i = 0; i < container->children->length; ++i) {
|
|
swayc_t *child = container->children->items[i];
|
|
sway_log(L_DEBUG, "Calculating arrangement for %p:%d (will scale %f by %f)", child, child->type, width, scale);
|
|
child->x = x;
|
|
child->y = y;
|
|
|
|
if (child == container->focused) {
|
|
focused = child;
|
|
}
|
|
|
|
if (i == container->children->length - 1) {
|
|
double remaining_width = container->x + width - x;
|
|
arrange_windows_r(child, remaining_width, height);
|
|
} else {
|
|
arrange_windows_r(child, child->width * scale, height);
|
|
}
|
|
x += child->width;
|
|
}
|
|
|
|
// update focused view border last because it may
|
|
// depend on the title bar geometry of its siblings.
|
|
if (focused && container->children->length > 1) {
|
|
update_view_border(focused);
|
|
}
|
|
}
|
|
break;
|
|
case L_VERT:
|
|
// Calculate total height
|
|
for (i = 0; i < container->children->length; ++i) {
|
|
double *old_height = &((swayc_t *)container->children->items[i])->height;
|
|
if (*old_height <= 0) {
|
|
if (container->children->length > 1) {
|
|
*old_height = height / (container->children->length - 1);
|
|
} else {
|
|
*old_height = height;
|
|
}
|
|
}
|
|
scale += *old_height;
|
|
}
|
|
// Resize
|
|
if (scale > 0.1) {
|
|
scale = height / scale;
|
|
sway_log(L_DEBUG, "Arranging %p vertically", container);
|
|
swayc_t *focused = NULL;
|
|
for (i = 0; i < container->children->length; ++i) {
|
|
swayc_t *child = container->children->items[i];
|
|
sway_log(L_DEBUG, "Calculating arrangement for %p:%d (will scale %f by %f)", child, child->type, height, scale);
|
|
child->x = x;
|
|
child->y = y;
|
|
|
|
if (child == container->focused) {
|
|
focused = child;
|
|
}
|
|
|
|
if (i == container->children->length - 1) {
|
|
double remaining_height = container->y + height - y;
|
|
arrange_windows_r(child, width, remaining_height);
|
|
} else {
|
|
arrange_windows_r(child, width, child->height * scale);
|
|
}
|
|
y += child->height;
|
|
}
|
|
|
|
// update focused view border last because it may
|
|
// depend on the title bar geometry of its siblings.
|
|
if (focused && container->children->length > 1) {
|
|
update_view_border(focused);
|
|
}
|
|
}
|
|
break;
|
|
case L_TABBED:
|
|
case L_STACKED:
|
|
{
|
|
swayc_t *focused = NULL;
|
|
for (i = 0; i < container->children->length; ++i) {
|
|
swayc_t *child = container->children->items[i];
|
|
child->x = x;
|
|
child->y = y;
|
|
if (child == container->focused) {
|
|
focused = child;
|
|
} else {
|
|
arrange_windows_r(child, width, height);
|
|
}
|
|
}
|
|
|
|
if (focused) {
|
|
arrange_windows_r(focused, width, height);
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
|
|
// Arrage floating layouts for workspaces last
|
|
if (container->type == C_WORKSPACE) {
|
|
for (i = 0; i < container->floating->length; ++i) {
|
|
swayc_t *view = container->floating->items[i];
|
|
if (view->type == C_VIEW) {
|
|
update_geometry(view);
|
|
sway_log(L_DEBUG, "Set floating view to %.f x %.f @ %.f, %.f", view->width,
|
|
view->height, view->x, view->y);
|
|
if (swayc_is_fullscreen(view)) {
|
|
wlc_view_bring_to_front(view->handle);
|
|
} else if (!container->focused
|
|
|| !swayc_is_fullscreen(container->focused)) {
|
|
wlc_view_bring_to_front(view->handle);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
void arrange_windows(swayc_t *container, double width, double height) {
|
|
update_visibility(container);
|
|
arrange_windows_r(container, width, height);
|
|
layout_log(&root_container, 0);
|
|
}
|
|
|
|
/**
|
|
* Get swayc in the direction of newly entered output.
|
|
*/
|
|
static swayc_t *get_swayc_in_output_direction(swayc_t *output, enum movement_direction dir) {
|
|
if (!output) {
|
|
return NULL;
|
|
}
|
|
|
|
swayc_t *ws = swayc_focus_by_type(output, C_WORKSPACE);
|
|
if (ws && ws->children->length > 0) {
|
|
switch (dir) {
|
|
case MOVE_LEFT:
|
|
// get most right child of new output
|
|
return ws->children->items[ws->children->length-1];
|
|
case MOVE_RIGHT:
|
|
// get most left child of new output
|
|
return ws->children->items[0];
|
|
case MOVE_UP:
|
|
case MOVE_DOWN:
|
|
{
|
|
swayc_t *focused_view = swayc_focus_by_type(ws, C_VIEW);
|
|
if (focused_view && focused_view->parent) {
|
|
swayc_t *parent = focused_view->parent;
|
|
if (parent->layout == L_VERT) {
|
|
if (dir == MOVE_UP) {
|
|
// get child furthest down on new output
|
|
return parent->children->items[parent->children->length-1];
|
|
} else if (dir == MOVE_DOWN) {
|
|
// get child furthest up on new output
|
|
return parent->children->items[0];
|
|
}
|
|
}
|
|
return focused_view;
|
|
}
|
|
break;
|
|
}
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
|
|
return output;
|
|
}
|
|
|
|
swayc_t *get_swayc_in_direction_under(swayc_t *container, enum movement_direction dir, swayc_t *limit) {
|
|
swayc_t *parent = container->parent;
|
|
if (dir == MOVE_PARENT) {
|
|
if (parent->type == C_OUTPUT) {
|
|
return NULL;
|
|
} else {
|
|
return parent;
|
|
}
|
|
}
|
|
// If moving to an adjacent output we need a starting position (since this
|
|
// output might border to multiple outputs).
|
|
struct wlc_point abs_pos;
|
|
get_absolute_center_position(container, &abs_pos);
|
|
|
|
if (container->type == C_VIEW && swayc_is_fullscreen(container)) {
|
|
sway_log(L_DEBUG, "Moving from fullscreen view, skipping to output");
|
|
container = swayc_parent_by_type(container, C_OUTPUT);
|
|
get_absolute_center_position(container, &abs_pos);
|
|
swayc_t *output = swayc_adjacent_output(container, dir, &abs_pos, true);
|
|
return get_swayc_in_output_direction(output, dir);
|
|
}
|
|
|
|
if (container->type == C_WORKSPACE && container->fullscreen) {
|
|
sway_log(L_DEBUG, "Moving to fullscreen view");
|
|
return container->fullscreen;
|
|
}
|
|
|
|
while (true) {
|
|
// Test if we can even make a difference here
|
|
bool can_move = false;
|
|
int diff = 0;
|
|
if (parent->type == C_ROOT) {
|
|
sway_log(L_DEBUG, "Moving between outputs");
|
|
swayc_t *output = swayc_adjacent_output(container, dir, &abs_pos, true);
|
|
return get_swayc_in_output_direction(output, dir);
|
|
} else {
|
|
if (dir == MOVE_LEFT || dir == MOVE_RIGHT) {
|
|
if (parent->layout == L_HORIZ || parent->layout == L_TABBED) {
|
|
can_move = true;
|
|
diff = dir == MOVE_LEFT ? -1 : 1;
|
|
}
|
|
} else {
|
|
if (parent->layout == L_VERT || parent->layout == L_STACKED) {
|
|
can_move = true;
|
|
diff = dir == MOVE_UP ? -1 : 1;
|
|
}
|
|
}
|
|
}
|
|
|
|
if (can_move) {
|
|
int desired = index_child(container) + diff;
|
|
if (container->is_floating || desired < 0 || desired >= parent->children->length) {
|
|
can_move = false;
|
|
} else {
|
|
return parent->children->items[desired];
|
|
}
|
|
}
|
|
if (!can_move) {
|
|
container = parent;
|
|
parent = parent->parent;
|
|
if (!parent || container == limit) {
|
|
// Nothing we can do
|
|
return NULL;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
swayc_t *get_swayc_in_direction(swayc_t *container, enum movement_direction dir) {
|
|
return get_swayc_in_direction_under(container, dir, NULL);
|
|
}
|
|
|
|
void recursive_resize(swayc_t *container, double amount, enum wlc_resize_edge edge) {
|
|
int i;
|
|
bool layout_match = true;
|
|
sway_log(L_DEBUG, "Resizing %p with amount: %f", container, amount);
|
|
if (edge == WLC_RESIZE_EDGE_LEFT || edge == WLC_RESIZE_EDGE_RIGHT) {
|
|
container->width += amount;
|
|
layout_match = container->layout == L_HORIZ;
|
|
} else if (edge == WLC_RESIZE_EDGE_TOP || edge == WLC_RESIZE_EDGE_BOTTOM) {
|
|
container->height += amount;
|
|
layout_match = container->layout == L_VERT;
|
|
}
|
|
if (container->type == C_VIEW) {
|
|
update_geometry(container);
|
|
return;
|
|
}
|
|
if (layout_match) {
|
|
for (i = 0; i < container->children->length; i++) {
|
|
recursive_resize(container->children->items[i], amount/container->children->length, edge);
|
|
}
|
|
} else {
|
|
for (i = 0; i < container->children->length; i++) {
|
|
recursive_resize(container->children->items[i], amount, edge);
|
|
}
|
|
}
|
|
}
|
|
|
|
enum swayc_layouts default_layout(swayc_t *output) {
|
|
if (config->default_layout != L_NONE) {
|
|
return config->default_layout;
|
|
} else if (config->default_orientation != L_NONE) {
|
|
return config->default_orientation;
|
|
} else if (output->width >= output->height) {
|
|
return L_HORIZ;
|
|
} else {
|
|
return L_VERT;
|
|
}
|
|
}
|