sway-patched-tray-menu/sway/input/input-manager.c
Brian Ashworth 5d882cb5fc Add support for wlr_keyboard_group
A wlr_keyboard_group allows for multiple keyboard devices to be
combined into one logical keyboard. This is useful for keyboards that
are split into multiple input devices despite appearing as one physical
keyboard in the user's mind.

This adds support for wlr_keyboard_groups to sway. There are two
keyboard groupings currently supported, which can be set on a per-seat
basis. The first keyboard grouping is none, which disables all grouping
and provides no functional change. The second is keymap, which groups
the keyboard devices in the seat by their keymap. With this grouping,
the effective layout and repeat info is also synced across keyboard
devices in the seat. Device specific bindings will still be executed as
normal, but everything else related to key and modifier events will be
handled by the keyboard group's keyboard.
2019-11-21 10:42:10 -05:00

494 lines
14 KiB
C

#define _POSIX_C_SOURCE 200809L
#include <ctype.h>
#include <stdio.h>
#include <string.h>
#include <math.h>
#include <wlr/backend/libinput.h>
#include <wlr/types/wlr_input_inhibitor.h>
#include <wlr/types/wlr_virtual_keyboard_v1.h>
#include "sway/config.h"
#include "sway/input/input-manager.h"
#include "sway/input/libinput.h"
#include "sway/input/seat.h"
#include "sway/ipc-server.h"
#include "sway/server.h"
#include "stringop.h"
#include "list.h"
#include "log.h"
#define DEFAULT_SEAT "seat0"
struct input_config *current_input_config = NULL;
struct seat_config *current_seat_config = NULL;
struct sway_seat *input_manager_current_seat(void) {
struct sway_seat *seat = config->handler_context.seat;
if (!seat) {
seat = input_manager_get_default_seat();
}
return seat;
}
struct sway_seat *input_manager_get_default_seat(void) {
return input_manager_get_seat(DEFAULT_SEAT, true);
}
struct sway_seat *input_manager_get_seat(const char *seat_name, bool create) {
struct sway_seat *seat = NULL;
wl_list_for_each(seat, &server.input->seats, link) {
if (strcmp(seat->wlr_seat->name, seat_name) == 0) {
return seat;
}
}
return create ? seat_create(seat_name) : NULL;
}
char *input_device_get_identifier(struct wlr_input_device *device) {
int vendor = device->vendor;
int product = device->product;
char *name = strdup(device->name ? device->name : "");
strip_whitespace(name);
char *p = name;
for (; *p; ++p) {
if (*p == ' ') {
*p = '_';
}
}
const char *fmt = "%d:%d:%s";
int len = snprintf(NULL, 0, fmt, vendor, product, name) + 1;
char *identifier = malloc(len);
if (!identifier) {
sway_log(SWAY_ERROR, "Unable to allocate unique input device name");
return NULL;
}
snprintf(identifier, len, fmt, vendor, product, name);
free(name);
return identifier;
}
static bool device_is_touchpad(struct sway_input_device *device) {
if (device->wlr_device->type != WLR_INPUT_DEVICE_POINTER ||
!wlr_input_device_is_libinput(device->wlr_device)) {
return false;
}
struct libinput_device *libinput_device =
wlr_libinput_get_device_handle(device->wlr_device);
return libinput_device_config_tap_get_finger_count(libinput_device) > 0;
}
const char *input_device_get_type(struct sway_input_device *device) {
switch (device->wlr_device->type) {
case WLR_INPUT_DEVICE_POINTER:
if (device_is_touchpad(device)) {
return "touchpad";
} else {
return "pointer";
}
case WLR_INPUT_DEVICE_KEYBOARD:
return "keyboard";
case WLR_INPUT_DEVICE_TOUCH:
return "touch";
case WLR_INPUT_DEVICE_TABLET_TOOL:
return "tablet_tool";
case WLR_INPUT_DEVICE_TABLET_PAD:
return "tablet_pad";
case WLR_INPUT_DEVICE_SWITCH:
return "switch";
}
return "unknown";
}
static void apply_input_type_config(struct sway_input_device *input_device) {
const char *device_type = input_device_get_type(input_device);
struct input_config *type_config = NULL;
for (int i = 0; i < config->input_type_configs->length; i++) {
struct input_config *ic = config->input_type_configs->items[i];
if (strcmp(ic->identifier + 5, device_type) == 0) {
type_config = ic;
break;
}
}
if (type_config == NULL) {
return;
}
for (int i = 0; i < config->input_configs->length; i++) {
struct input_config *ic = config->input_configs->items[i];
if (strcmp(input_device->identifier, ic->identifier) == 0) {
struct input_config *current = new_input_config(ic->identifier);
merge_input_config(current, type_config);
merge_input_config(current, ic);
current->input_type = device_type;
config->input_configs->items[i] = current;
free_input_config(ic);
ic = NULL;
break;
}
}
}
static struct sway_input_device *input_sway_device_from_wlr(
struct wlr_input_device *device) {
struct sway_input_device *input_device = NULL;
wl_list_for_each(input_device, &server.input->devices, link) {
if (input_device->wlr_device == device) {
return input_device;
}
}
return NULL;
}
static bool input_has_seat_fallback_configuration(void) {
struct sway_seat *seat = NULL;
wl_list_for_each(seat, &server.input->seats, link) {
struct seat_config *seat_config = seat_get_config(seat);
if (seat_config && strcmp(seat_config->name, "*") != 0
&& seat_config->fallback != -1) {
return true;
}
}
return false;
}
void input_manager_verify_fallback_seat(void) {
struct sway_seat *seat = NULL;
if (!input_has_seat_fallback_configuration()) {
sway_log(SWAY_DEBUG, "no fallback seat config - creating default");
seat = input_manager_get_default_seat();
struct seat_config *sc = new_seat_config(seat->wlr_seat->name);
sc->fallback = true;
sc = store_seat_config(sc);
input_manager_apply_seat_config(sc);
}
}
static void handle_device_destroy(struct wl_listener *listener, void *data) {
struct wlr_input_device *device = data;
struct sway_input_device *input_device = input_sway_device_from_wlr(device);
if (!sway_assert(input_device, "could not find sway device")) {
return;
}
sway_log(SWAY_DEBUG, "removing device: '%s'",
input_device->identifier);
struct sway_seat *seat = NULL;
wl_list_for_each(seat, &server.input->seats, link) {
seat_remove_device(seat, input_device);
}
ipc_event_input("removed", input_device);
wl_list_remove(&input_device->link);
wl_list_remove(&input_device->device_destroy.link);
free(input_device->identifier);
free(input_device);
}
static void handle_new_input(struct wl_listener *listener, void *data) {
struct sway_input_manager *input =
wl_container_of(listener, input, new_input);
struct wlr_input_device *device = data;
struct sway_input_device *input_device =
calloc(1, sizeof(struct sway_input_device));
if (!sway_assert(input_device, "could not allocate input device")) {
return;
}
device->data = input_device;
input_device->wlr_device = device;
input_device->identifier = input_device_get_identifier(device);
wl_list_insert(&input->devices, &input_device->link);
sway_log(SWAY_DEBUG, "adding device: '%s'",
input_device->identifier);
apply_input_type_config(input_device);
sway_input_configure_libinput_device(input_device);
wl_signal_add(&device->events.destroy, &input_device->device_destroy);
input_device->device_destroy.notify = handle_device_destroy;
input_manager_verify_fallback_seat();
bool added = false;
struct sway_seat *seat = NULL;
wl_list_for_each(seat, &input->seats, link) {
struct seat_config *seat_config = seat_get_config(seat);
bool has_attachment = seat_config &&
(seat_config_get_attachment(seat_config, input_device->identifier) ||
seat_config_get_attachment(seat_config, "*"));
if (has_attachment) {
seat_add_device(seat, input_device);
added = true;
}
}
if (!added) {
wl_list_for_each(seat, &input->seats, link) {
struct seat_config *seat_config = seat_get_config(seat);
if (seat_config && seat_config->fallback == 1) {
seat_add_device(seat, input_device);
added = true;
}
}
}
if (!added) {
sway_log(SWAY_DEBUG,
"device '%s' is not configured on any seats",
input_device->identifier);
}
ipc_event_input("added", input_device);
}
static void handle_inhibit_activate(struct wl_listener *listener, void *data) {
struct sway_input_manager *input_manager = wl_container_of(
listener, input_manager, inhibit_activate);
struct sway_seat *seat;
wl_list_for_each(seat, &input_manager->seats, link) {
seat_set_exclusive_client(seat, input_manager->inhibit->active_client);
}
}
static void handle_inhibit_deactivate(struct wl_listener *listener, void *data) {
struct sway_input_manager *input_manager = wl_container_of(
listener, input_manager, inhibit_deactivate);
struct sway_seat *seat;
wl_list_for_each(seat, &input_manager->seats, link) {
seat_set_exclusive_client(seat, NULL);
struct sway_node *previous = seat_get_focus(seat);
if (previous) {
// Hack to get seat to re-focus the return value of get_focus
seat_set_focus(seat, NULL);
seat_set_focus(seat, previous);
}
}
}
void handle_virtual_keyboard(struct wl_listener *listener, void *data) {
struct sway_input_manager *input_manager =
wl_container_of(listener, input_manager, virtual_keyboard_new);
struct wlr_virtual_keyboard_v1 *keyboard = data;
struct wlr_input_device *device = &keyboard->input_device;
struct sway_seat *seat = input_manager_get_default_seat();
// TODO: The user might want this on a different seat
struct sway_input_device *input_device =
calloc(1, sizeof(struct sway_input_device));
if (!sway_assert(input_device, "could not allocate input device")) {
return;
}
device->data = input_device;
input_device->wlr_device = device;
input_device->identifier = input_device_get_identifier(device);
wl_list_insert(&input_manager->devices, &input_device->link);
sway_log(SWAY_DEBUG, "adding virtual keyboard: '%s'",
input_device->identifier);
wl_signal_add(&device->events.destroy, &input_device->device_destroy);
input_device->device_destroy.notify = handle_device_destroy;
seat_add_device(seat, input_device);
}
struct sway_input_manager *input_manager_create(struct sway_server *server) {
struct sway_input_manager *input =
calloc(1, sizeof(struct sway_input_manager));
if (!input) {
return NULL;
}
wl_list_init(&input->devices);
wl_list_init(&input->seats);
input->new_input.notify = handle_new_input;
wl_signal_add(&server->backend->events.new_input, &input->new_input);
input->virtual_keyboard = wlr_virtual_keyboard_manager_v1_create(
server->wl_display);
wl_signal_add(&input->virtual_keyboard->events.new_virtual_keyboard,
&input->virtual_keyboard_new);
input->virtual_keyboard_new.notify = handle_virtual_keyboard;
input->inhibit = wlr_input_inhibit_manager_create(server->wl_display);
input->inhibit_activate.notify = handle_inhibit_activate;
wl_signal_add(&input->inhibit->events.activate,
&input->inhibit_activate);
input->inhibit_deactivate.notify = handle_inhibit_deactivate;
wl_signal_add(&input->inhibit->events.deactivate,
&input->inhibit_deactivate);
return input;
}
bool input_manager_has_focus(struct sway_node *node) {
struct sway_seat *seat = NULL;
wl_list_for_each(seat, &server.input->seats, link) {
if (seat_get_focus(seat) == node) {
return true;
}
}
return false;
}
void input_manager_set_focus(struct sway_node *node) {
struct sway_seat *seat;
wl_list_for_each(seat, &server.input->seats, link) {
seat_set_focus(seat, node);
seat_consider_warp_to_focus(seat);
}
}
void input_manager_apply_input_config(struct input_config *input_config) {
struct sway_input_device *input_device = NULL;
bool wildcard = strcmp(input_config->identifier, "*") == 0;
bool type_wildcard = strncmp(input_config->identifier, "type:", 5) == 0;
wl_list_for_each(input_device, &server.input->devices, link) {
bool type_matches = type_wildcard &&
strcmp(input_device_get_type(input_device), input_config->identifier + 5) == 0;
if (strcmp(input_device->identifier, input_config->identifier) == 0
|| wildcard
|| type_matches) {
sway_input_configure_libinput_device(input_device);
struct sway_seat *seat = NULL;
wl_list_for_each(seat, &server.input->seats, link) {
seat_configure_device(seat, input_device);
}
}
}
}
void input_manager_reset_input(struct sway_input_device *input_device) {
sway_input_reset_libinput_device(input_device);
struct sway_seat *seat = NULL;
wl_list_for_each(seat, &server.input->seats, link) {
seat_reset_device(seat, input_device);
}
}
void input_manager_reset_all_inputs() {
struct sway_input_device *input_device = NULL;
wl_list_for_each(input_device, &server.input->devices, link) {
input_manager_reset_input(input_device);
}
}
void input_manager_apply_seat_config(struct seat_config *seat_config) {
sway_log(SWAY_DEBUG, "applying seat config for seat %s", seat_config->name);
if (strcmp(seat_config->name, "*") == 0) {
struct sway_seat *seat = NULL;
wl_list_for_each(seat, &server.input->seats, link) {
// Only apply the wildcard config directly if there is no seat
// specific config
struct seat_config *sc = seat_get_config(seat);
if (!sc) {
sc = seat_config;
}
seat_apply_config(seat, sc);
}
} else {
struct sway_seat *seat =
input_manager_get_seat(seat_config->name, true);
if (!seat) {
return;
}
seat_apply_config(seat, seat_config);
}
// for every device, try to add it to a seat and if no seat has it
// attached, add it to the fallback seats.
struct sway_input_device *input_device = NULL;
wl_list_for_each(input_device, &server.input->devices, link) {
list_t *seat_list = create_list();
struct sway_seat *seat = NULL;
wl_list_for_each(seat, &server.input->seats, link) {
struct seat_config *seat_config = seat_get_config(seat);
if (!seat_config) {
continue;
}
if (seat_config_get_attachment(seat_config, "*") ||
seat_config_get_attachment(seat_config,
input_device->identifier)) {
list_add(seat_list, seat);
}
}
if (seat_list->length) {
wl_list_for_each(seat, &server.input->seats, link) {
bool attached = false;
for (int i = 0; i < seat_list->length; ++i) {
if (seat == seat_list->items[i]) {
attached = true;
break;
}
}
if (attached) {
seat_add_device(seat, input_device);
} else {
seat_remove_device(seat, input_device);
}
}
} else {
wl_list_for_each(seat, &server.input->seats, link) {
struct seat_config *seat_config = seat_get_config(seat);
if (seat_config && seat_config->fallback == 1) {
seat_add_device(seat, input_device);
} else {
seat_remove_device(seat, input_device);
}
}
}
list_free(seat_list);
}
}
void input_manager_configure_xcursor(void) {
struct sway_seat *seat = NULL;
wl_list_for_each(seat, &server.input->seats, link) {
seat_configure_xcursor(seat);
}
}
struct input_config *input_device_get_config(struct sway_input_device *device) {
struct input_config *wildcard_config = NULL;
struct input_config *input_config = NULL;
for (int i = 0; i < config->input_configs->length; ++i) {
input_config = config->input_configs->items[i];
if (strcmp(input_config->identifier, device->identifier) == 0) {
return input_config;
} else if (strcmp(input_config->identifier, "*") == 0) {
wildcard_config = input_config;
}
}
const char *device_type = input_device_get_type(device);
for (int i = 0; i < config->input_type_configs->length; ++i) {
input_config = config->input_type_configs->items[i];
if (strcmp(input_config->identifier + 5, device_type) == 0) {
return input_config;
}
}
return wildcard_config;
}