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https://github.com/NickHu/sway
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250 lines
11 KiB
Markdown
250 lines
11 KiB
Markdown
sway-input(5)
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# NAME
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sway-input - input configuration file and commands
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# DESCRIPTION
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Sway allows for configuration of devices within the sway configuration file.
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To obtain a list of available device identifiers, run *swaymsg -t get_inputs*.
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Settings can also be applied to all input devices by using the wildcard, _\*_,
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in place of _\<identifier\>_ in the commands below. In addition, the settings
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can be applied to a type of device, by using _type:\<input_type\>_ in place
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of _\<identifier\>_.
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Tip: If the configuration settings do not appear to be taking effect, you could
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try using _\*_ instead of _\<identifier\>_. If it works with the wildcard, try
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using a different identifier from *swaymsg -t get_inputs* until you find the
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correct input device.
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Current available input types are:
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- touchpad
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- pointer
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- keyboard
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- touch
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- tablet_tool
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- tablet_pad
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- switch
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Note: The type configurations are applied as the devices appear and get applied
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on top of the existing device configurations.
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# INPUT COMMANDS
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## KEYBOARD CONFIGURATION
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*input* <identifier> repeat_delay <milliseconds>
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Sets the amount of time a key must be held before it starts repeating.
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*input* <identifier> repeat_rate <characters per second>
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Sets the frequency of key repeats once the repeat_delay has passed.
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For more information on these xkb configuration options, see
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*xkeyboard-config*(7).
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*input* <identifier> xkb_file <file_name>
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Sets all xkb configurations from a complete .xkb file. This file can be
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dumped from _xkbcomp $DISPLAY keymap.xkb_. This setting overrides
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xkb_layout, xkb_model, xkb_options, xkb_rules, and xkb_variant settings.
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*input* <identifier> xkb_layout <layout_name>
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Sets the layout of the keyboard like _us_ or _de_.
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Multiple layouts can be specified by separating them with commas.
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*input* <identifier> xkb_model <model_name>
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Sets the model of the keyboard. This has an influence for some extra keys
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your keyboard might have.
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*input* <identifier> xkb_options <options>
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Sets extra xkb configuration options for the keyboard.
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Multiple options can be specified by separating them with commas.
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*input* <identifier> xkb_rules <rules>
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Sets files of rules to be used for keyboard mapping composition.
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*input* <identifier> xkb_switch_layout <index>
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Changes the active keyboard layout index. This can be used when multiple
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layouts are configured with *xkb_layout*. A list of layouts you can switch
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between can be obtained with *swaymsg -t get_inputs*.
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*input* <identifier> xkb_variant <variant>
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Sets the variant of the keyboard like _dvorak_ or _colemak_.
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The following commands may only be used in the configuration file.
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*input* <identifier> xkb_capslock enabled|disabled
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Initially enables or disables CapsLock on startup, the default is disabled.
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*input* <identifier> xkb_numlock enabled|disabled
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Initially enables or disables NumLock on startup, the default is disabled.
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## MAPPING CONFIGURATION
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*input* <identifier> map_to_output <identifier>
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Maps inputs from this device to the specified output. Only meaningful if the
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device is a pointer, touch, or drawing tablet device.
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*input* <identifier> map_to_region <X> <Y> <width> <height>
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Maps inputs from this device to the specified region of the global output
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layout. Only meaningful if the device is a pointer, touch, or drawing tablet
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device.
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*input* <identifier> map_from_region <X1xY1> <X2xY2>
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Ignores inputs from this device that do not occur within the specified
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region. Can be in millimeters (e.g. 10x20mm 20x40mm) or in terms of 0..1
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(e.g. 0.5x0.5 0.7x0.7). Not all devices support millimeters. Only meaningful
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if the device is not a keyboard and provides events in absolute terms (such
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as a drawing tablet or touch screen - most pointers provide events relative
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to the previous frame).
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## LIBINPUT CONFIGURATION
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*input* <identifier> accel_profile adaptive|flat
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Sets the pointer acceleration profile for the specified input device.
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*input* <identifier> calibration_matrix <6 space-separated floating point values>
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Sets the calibration matrix.
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*input* <identifier> click_method none|button_areas|clickfinger
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Changes the click method for the specified device.
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*input* <identifier> drag enabled|disabled
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Enables or disables tap-and-drag for specified input device.
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*input* <identifier> drag_lock enabled|disabled
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Enables or disables drag lock for specified input device.
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*input* <identifier> dwt enabled|disabled
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Enables or disables disable-while-typing for the specified input device.
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*input* <identifier> events enabled|disabled|disabled_on_external_mouse|toggle [<toggle-modes>]
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Enables or disables send_events for specified input device. Disabling
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send_events disables the input device.
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The _toggle_ option cannot be used in the config. If no toggle modes are
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listed, all supported modes for the device will be toggled through in the
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order: enabled, disabled_on_external_mouse, disabled, (loop back). If
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toggle modes are listed, they will be cycled through, defaulting to the
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first mode listed if the current mode is not in the list. They will also
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not be checked to see if they are supported for the device and may fail.
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*input* <identifier> left_handed enabled|disabled
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Enables or disables left handed mode for specified input device.
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*input* <identifier> middle_emulation enabled|disabled
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Enables or disables middle click emulation.
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*input* <identifier> natural_scroll enabled|disabled
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Enables or disables natural (inverted) scrolling for the specified input
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device.
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*input* <identifier> pointer_accel [<-1|1>]
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Changes the pointer acceleration for the specified input device.
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*input* <identifier> scroll_button disable|button[1-3,8,9]|<event-code-or-name>
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Sets the button used for scroll_method on_button_down. The button can
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be given as an event name or code, which can be obtained from *libinput
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debug-events*, or as a x11 mouse button (button[1-3,8,9]). If set to
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_disable_, it disables the scroll_method on_button_down.
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*input* <identifier> scroll_factor <floating point value>
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Changes the scroll factor for the specified input device. Scroll speed will
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be scaled by the given value, which must be non-negative.
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*input* <identifier> scroll_method none|two_finger|edge|on_button_down
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Changes the scroll method for the specified input device.
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*input* <identifier> tap enabled|disabled
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Enables or disables tap for specified input device.
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*input* <identifier> tap_button_map lrm|lmr
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Specifies which button mapping to use for tapping. _lrm_ treats 1 finger as
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left click, 2 fingers as right click, and 3 fingers as middle click. _lmr_
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treats 1 finger as left click, 2 fingers as middle click, and 3 fingers as
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right click.
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## SEAT CONFIGURATION
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Configure options for multiseat mode.
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A *seat* is a collection of input devices that act independently of each other.
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Seats are identified by name and the default seat is _seat0_ if no seats are
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configured. While sway is running, _-_ (hyphen) can be used as an alias for the
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current seat. Each seat has an independent keyboard focus and a separate cursor
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that is controlled by the pointer devices of the seat. This is useful for
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multiple people using the desktop at the same time with their own devices (each
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sitting in their own "seat"). The wildcard character, _\*_, can also be used in
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place of _\<identifier\>_ to change settings for all seats.
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Tip: If the configuration settings do not appear to be taking effect, you could
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try using _\*_ instead of _\<identifier\>_. If it works with the wildcard, try
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using a different identifier from *swaymsg -t get_seats* until you find the
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correct seat.
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*seat* <name> attach <input_identifier>
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Attach an input device to this seat by its input identifier. A special
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value of "\*" will attach all devices to the seat.
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*seat* <seat> cursor move|set <x> <y>
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Move specified seat's cursor relative to current position or wrap to
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absolute coordinates (with respect to the global coordinate space).
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Specifying either value as 0 will not update that coordinate.
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*seat* <seat> cursor press|release button[1-9]|<event-name-or-code>
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Simulate pressing (or releasing) the specified mouse button on the
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specified seat. The button can either be provided as a button event name or
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event code, which can be obtained from *libinput debug-events*, or as an x11
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mouse button (button[1-9]). If using button[4-7], which map to axes, an axis
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event will be simulated, however _press_ and _release_ will be ignored and
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both will occur.
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*seat* <name> fallback true|false
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Set this seat as the fallback seat. A fallback seat will attach any device
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not explicitly attached to another seat (similar to a "default" seat).
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*seat* <name> hide_cursor <timeout>
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Hides the cursor image after the specified _timeout_ (in milliseconds)
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has elapsed with no activity on that cursor. A timeout of 0 (default)
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disables hiding the cursor. The minimal timeout is 100 and any value less
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than that (aside from 0), will be increased to 100.
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*seat* <name> idle_inhibit <sources...>
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Sets the set of input event sources which can prevent the seat from
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becoming idle, as a space separated list of source names. Valid names are
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"keyboard", "pointer", "touchpad", "touch", "tablet_pad", "tablet_tool",
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and "switch". The default behavior is to prevent idle on any event.
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*seat* <name> idle_wake <sources...>
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Sets the set of input event sources which can wake the seat from
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its idle state, as a space separated list of source names. Valid names are
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"keyboard", "pointer", "touchpad", "touch", "tablet pad", "tablet tool",
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and "switch". The default behavior is to wake from idle on any event.
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*seat* <name> keyboard_grouping none|smart
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Set how the keyboards in the seat are grouped together. Currently, there
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are two options. _none_ will disable all keyboard grouping. This will make
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it so each keyboard device has its own isolated state. _smart_ will
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group the keyboards in the seat by their keymap and repeat info. This is
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useful for when the keyboard appears as multiple separate input devices.
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In this mode, the effective layout is synced between the keyboards in the
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group. The default is _smart_. To restore the behavior of older versions
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of sway, use _none_.
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*seat* <name> pointer_constraint enable|disable|escape
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Enables or disables the ability for clients to capture the cursor (enabled
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by default) for the seat. This is primarily useful for video games. The
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"escape" command can be used at runtime to escape from a captured client.
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*seat* <name> xcursor_theme <theme> [<size>]
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Override the system default XCursor theme. The default seat's
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(_seat0_) theme is also used as the default cursor theme in
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XWayland, and exported through the _XCURSOR_THEME_ and
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_XCURSOR_SIZE_ environment variables.
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# SEE ALSO
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*sway*(5) *sway-output*(5) *xkeyboard-config*(7)
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