mirror of
https://github.com/NickHu/sway
synced 2024-12-30 22:23:30 +01:00
21ff87d72b
This does the following: * Removes the xdg-decoration surface_commit listener. I was under the impression the client could ignore the server's preference and set whatever decoration they like using this protocol, but I don't think that's right. * Adds a listener for the xdg-decoration request_mode signal. The protocol states that the server should respond to this with its preference. We'll always respond with SSD here. * Makes it so tiled views which use CSD will still have sway decorations rendered. To do this, using_csd had to be added back to the view struct, and the border is changed when floating or unfloating a view.
103 lines
2.9 KiB
C
103 lines
2.9 KiB
C
#include "log.h"
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#include "sway/commands.h"
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#include "sway/config.h"
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#include "sway/input/cursor.h"
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#include "sway/input/input-manager.h"
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#include "sway/tree/arrange.h"
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#include "sway/tree/container.h"
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#include "sway/tree/view.h"
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// A couple of things here:
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// - view->border should never be B_CSD when the view is tiled, even when CSD is
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// in use (we set using_csd instead and render a sway border).
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// - view->saved_border should be the last applied border when switching to CSD.
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// - view->using_csd should always reflect whether CSD is applied or not.
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static void set_border(struct sway_view *view,
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enum sway_container_border new_border) {
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if (view->using_csd && new_border != B_CSD) {
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view_set_csd_from_server(view, false);
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} else if (!view->using_csd && new_border == B_CSD) {
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view_set_csd_from_server(view, true);
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view->saved_border = view->border;
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}
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if (new_border != B_CSD || container_is_floating(view->container)) {
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view->border = new_border;
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}
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view->using_csd = new_border == B_CSD;
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}
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static void border_toggle(struct sway_view *view) {
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if (view->using_csd) {
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set_border(view, B_NONE);
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return;
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}
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switch (view->border) {
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case B_NONE:
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set_border(view, B_PIXEL);
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break;
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case B_PIXEL:
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set_border(view, B_NORMAL);
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break;
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case B_NORMAL:
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if (view->xdg_decoration) {
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set_border(view, B_CSD);
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} else {
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set_border(view, B_NONE);
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}
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break;
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case B_CSD:
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// view->using_csd should be true so it would have returned above
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sway_assert(false, "Unreachable");
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break;
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}
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}
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struct cmd_results *cmd_border(int argc, char **argv) {
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struct cmd_results *error = NULL;
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if ((error = checkarg(argc, "border", EXPECTED_AT_LEAST, 1))) {
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return error;
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}
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struct sway_container *container = config->handler_context.container;
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if (!container->view) {
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return cmd_results_new(CMD_INVALID, "border",
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"Only views can have borders");
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}
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struct sway_view *view = container->view;
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if (strcmp(argv[0], "none") == 0) {
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set_border(view, B_NONE);
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} else if (strcmp(argv[0], "normal") == 0) {
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set_border(view, B_NORMAL);
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} else if (strcmp(argv[0], "pixel") == 0) {
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set_border(view, B_PIXEL);
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} else if (strcmp(argv[0], "csd") == 0) {
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if (!view->xdg_decoration) {
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return cmd_results_new(CMD_INVALID, "border",
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"This window doesn't support client side decorations");
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}
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set_border(view, B_CSD);
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} else if (strcmp(argv[0], "toggle") == 0) {
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border_toggle(view);
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} else {
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return cmd_results_new(CMD_INVALID, "border",
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"Expected 'border <none|normal|pixel|toggle>' "
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"or 'border pixel <px>'");
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}
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if (argc == 2) {
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view->border_thickness = atoi(argv[1]);
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}
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if (container_is_floating(view->container)) {
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container_set_geometry_from_floating_view(view->container);
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}
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arrange_container(view->container);
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struct sway_seat *seat = input_manager_current_seat(input_manager);
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if (seat->cursor) {
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cursor_send_pointer_motion(seat->cursor, 0, false);
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}
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return cmd_results_new(CMD_SUCCESS, NULL, NULL);
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}
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