sway-patched-tray-menu/sway/commands/border.c
Ryan Dwyer 21ff87d72b Improve CSD logic
This does the following:

* Removes the xdg-decoration surface_commit listener. I was under the
impression the client could ignore the server's preference and set
whatever decoration they like using this protocol, but I don't think
that's right.
* Adds a listener for the xdg-decoration request_mode signal. The
protocol states that the server should respond to this with its
preference. We'll always respond with SSD here.
* Makes it so tiled views which use CSD will still have sway decorations
rendered. To do this, using_csd had to be added back to the view struct,
and the border is changed when floating or unfloating a view.
2018-09-27 22:51:37 +10:00

103 lines
2.9 KiB
C

#include "log.h"
#include "sway/commands.h"
#include "sway/config.h"
#include "sway/input/cursor.h"
#include "sway/input/input-manager.h"
#include "sway/tree/arrange.h"
#include "sway/tree/container.h"
#include "sway/tree/view.h"
// A couple of things here:
// - view->border should never be B_CSD when the view is tiled, even when CSD is
// in use (we set using_csd instead and render a sway border).
// - view->saved_border should be the last applied border when switching to CSD.
// - view->using_csd should always reflect whether CSD is applied or not.
static void set_border(struct sway_view *view,
enum sway_container_border new_border) {
if (view->using_csd && new_border != B_CSD) {
view_set_csd_from_server(view, false);
} else if (!view->using_csd && new_border == B_CSD) {
view_set_csd_from_server(view, true);
view->saved_border = view->border;
}
if (new_border != B_CSD || container_is_floating(view->container)) {
view->border = new_border;
}
view->using_csd = new_border == B_CSD;
}
static void border_toggle(struct sway_view *view) {
if (view->using_csd) {
set_border(view, B_NONE);
return;
}
switch (view->border) {
case B_NONE:
set_border(view, B_PIXEL);
break;
case B_PIXEL:
set_border(view, B_NORMAL);
break;
case B_NORMAL:
if (view->xdg_decoration) {
set_border(view, B_CSD);
} else {
set_border(view, B_NONE);
}
break;
case B_CSD:
// view->using_csd should be true so it would have returned above
sway_assert(false, "Unreachable");
break;
}
}
struct cmd_results *cmd_border(int argc, char **argv) {
struct cmd_results *error = NULL;
if ((error = checkarg(argc, "border", EXPECTED_AT_LEAST, 1))) {
return error;
}
struct sway_container *container = config->handler_context.container;
if (!container->view) {
return cmd_results_new(CMD_INVALID, "border",
"Only views can have borders");
}
struct sway_view *view = container->view;
if (strcmp(argv[0], "none") == 0) {
set_border(view, B_NONE);
} else if (strcmp(argv[0], "normal") == 0) {
set_border(view, B_NORMAL);
} else if (strcmp(argv[0], "pixel") == 0) {
set_border(view, B_PIXEL);
} else if (strcmp(argv[0], "csd") == 0) {
if (!view->xdg_decoration) {
return cmd_results_new(CMD_INVALID, "border",
"This window doesn't support client side decorations");
}
set_border(view, B_CSD);
} else if (strcmp(argv[0], "toggle") == 0) {
border_toggle(view);
} else {
return cmd_results_new(CMD_INVALID, "border",
"Expected 'border <none|normal|pixel|toggle>' "
"or 'border pixel <px>'");
}
if (argc == 2) {
view->border_thickness = atoi(argv[1]);
}
if (container_is_floating(view->container)) {
container_set_geometry_from_floating_view(view->container);
}
arrange_container(view->container);
struct sway_seat *seat = input_manager_current_seat(input_manager);
if (seat->cursor) {
cursor_send_pointer_motion(seat->cursor, 0, false);
}
return cmd_results_new(CMD_SUCCESS, NULL, NULL);
}