mirror of
https://github.com/NickHu/sway
synced 2024-12-27 21:58:11 +01:00
338 lines
10 KiB
C
338 lines
10 KiB
C
#include <stdbool.h>
|
|
#include <stdlib.h>
|
|
#include <string.h>
|
|
#include <wlr/types/wlr_output_layout.h>
|
|
#include <wlr/types/wlr_scene.h>
|
|
#include <wlr/util/transform.h>
|
|
#include "sway/desktop/transaction.h"
|
|
#include "sway/input/seat.h"
|
|
#include "sway/ipc-server.h"
|
|
#include "sway/output.h"
|
|
#include "sway/scene_descriptor.h"
|
|
#include "sway/tree/arrange.h"
|
|
#include "sway/tree/container.h"
|
|
#include "sway/tree/root.h"
|
|
#include "sway/tree/workspace.h"
|
|
#include "list.h"
|
|
#include "log.h"
|
|
#include "util.h"
|
|
|
|
struct sway_root *root;
|
|
|
|
static void output_layout_handle_change(struct wl_listener *listener,
|
|
void *data) {
|
|
arrange_root();
|
|
transaction_commit_dirty();
|
|
}
|
|
|
|
struct sway_root *root_create(struct wl_display *wl_display) {
|
|
struct sway_root *root = calloc(1, sizeof(struct sway_root));
|
|
if (!root) {
|
|
sway_log(SWAY_ERROR, "Unable to allocate sway_root");
|
|
return NULL;
|
|
}
|
|
|
|
struct wlr_scene *root_scene = wlr_scene_create();
|
|
if (!root_scene) {
|
|
sway_log(SWAY_ERROR, "Unable to allocate root scene node");
|
|
free(root);
|
|
return NULL;
|
|
}
|
|
|
|
node_init(&root->node, N_ROOT, root);
|
|
root->root_scene = root_scene;
|
|
|
|
bool failed = false;
|
|
root->staging = alloc_scene_tree(&root_scene->tree, &failed);
|
|
root->layer_tree = alloc_scene_tree(&root_scene->tree, &failed);
|
|
|
|
root->layers.shell_background = alloc_scene_tree(root->layer_tree, &failed);
|
|
root->layers.shell_bottom = alloc_scene_tree(root->layer_tree, &failed);
|
|
root->layers.tiling = alloc_scene_tree(root->layer_tree, &failed);
|
|
root->layers.floating = alloc_scene_tree(root->layer_tree, &failed);
|
|
root->layers.shell_top = alloc_scene_tree(root->layer_tree, &failed);
|
|
root->layers.fullscreen = alloc_scene_tree(root->layer_tree, &failed);
|
|
root->layers.fullscreen_global = alloc_scene_tree(root->layer_tree, &failed);
|
|
#if HAVE_XWAYLAND
|
|
root->layers.unmanaged = alloc_scene_tree(root->layer_tree, &failed);
|
|
#endif
|
|
root->layers.shell_overlay = alloc_scene_tree(root->layer_tree, &failed);
|
|
root->layers.popup = alloc_scene_tree(root->layer_tree, &failed);
|
|
root->layers.seat = alloc_scene_tree(root->layer_tree, &failed);
|
|
root->layers.session_lock = alloc_scene_tree(root->layer_tree, &failed);
|
|
|
|
if (!failed && !scene_descriptor_assign(&root->layers.seat->node,
|
|
SWAY_SCENE_DESC_NON_INTERACTIVE, (void *)1)) {
|
|
failed = true;
|
|
}
|
|
|
|
if (failed) {
|
|
wlr_scene_node_destroy(&root_scene->tree.node);
|
|
free(root);
|
|
return NULL;
|
|
}
|
|
|
|
wlr_scene_node_set_enabled(&root->staging->node, false);
|
|
|
|
root->output_layout = wlr_output_layout_create(wl_display);
|
|
wl_list_init(&root->all_outputs);
|
|
wl_signal_init(&root->events.new_node);
|
|
root->outputs = create_list();
|
|
root->non_desktop_outputs = create_list();
|
|
root->scratchpad = create_list();
|
|
|
|
root->output_layout_change.notify = output_layout_handle_change;
|
|
wl_signal_add(&root->output_layout->events.change,
|
|
&root->output_layout_change);
|
|
return root;
|
|
}
|
|
|
|
void root_destroy(struct sway_root *root) {
|
|
wl_list_remove(&root->output_layout_change.link);
|
|
list_free(root->scratchpad);
|
|
list_free(root->non_desktop_outputs);
|
|
list_free(root->outputs);
|
|
wlr_scene_node_destroy(&root->root_scene->tree.node);
|
|
free(root);
|
|
}
|
|
|
|
static void set_container_transform(struct sway_workspace *ws,
|
|
struct sway_container *con) {
|
|
struct sway_output *output = ws->output;
|
|
struct wlr_box box = {0};
|
|
if (output) {
|
|
output_get_box(output, &box);
|
|
}
|
|
con->transform = box;
|
|
}
|
|
|
|
void root_scratchpad_add_container(struct sway_container *con, struct sway_workspace *ws) {
|
|
if (!sway_assert(!con->scratchpad, "Container is already in scratchpad")) {
|
|
return;
|
|
}
|
|
|
|
struct sway_container *parent = con->pending.parent;
|
|
struct sway_workspace *workspace = con->pending.workspace;
|
|
|
|
set_container_transform(workspace, con);
|
|
|
|
// Clear the fullscreen mode when sending to the scratchpad
|
|
if (con->pending.fullscreen_mode != FULLSCREEN_NONE) {
|
|
container_fullscreen_disable(con);
|
|
}
|
|
|
|
// When a tiled window is sent to scratchpad, center and resize it.
|
|
if (!container_is_floating(con)) {
|
|
container_set_floating(con, true);
|
|
container_floating_set_default_size(con);
|
|
container_floating_move_to_center(con);
|
|
}
|
|
|
|
container_detach(con);
|
|
con->scratchpad = true;
|
|
list_add(root->scratchpad, con);
|
|
if (ws) {
|
|
workspace_add_floating(ws, con);
|
|
}
|
|
|
|
if (!ws) {
|
|
struct sway_seat *seat = input_manager_current_seat();
|
|
struct sway_node *new_focus = NULL;
|
|
if (parent) {
|
|
arrange_container(parent);
|
|
new_focus = seat_get_focus_inactive(seat, &parent->node);
|
|
}
|
|
if (!new_focus) {
|
|
arrange_workspace(workspace);
|
|
new_focus = seat_get_focus_inactive(seat, &workspace->node);
|
|
}
|
|
seat_set_focus(seat, new_focus);
|
|
}
|
|
|
|
ipc_event_window(con, "move");
|
|
}
|
|
|
|
void root_scratchpad_remove_container(struct sway_container *con) {
|
|
if (!sway_assert(con->scratchpad, "Container is not in scratchpad")) {
|
|
return;
|
|
}
|
|
con->scratchpad = false;
|
|
int index = list_find(root->scratchpad, con);
|
|
if (index != -1) {
|
|
list_del(root->scratchpad, index);
|
|
ipc_event_window(con, "move");
|
|
}
|
|
}
|
|
|
|
void root_scratchpad_show(struct sway_container *con) {
|
|
struct sway_seat *seat = input_manager_current_seat();
|
|
struct sway_workspace *new_ws = seat_get_focused_workspace(seat);
|
|
if (!new_ws) {
|
|
sway_log(SWAY_DEBUG, "No focused workspace to show scratchpad on");
|
|
return;
|
|
}
|
|
struct sway_workspace *old_ws = con->pending.workspace;
|
|
|
|
// If the current con or any of its parents are in fullscreen mode, we
|
|
// first need to disable it before showing the scratchpad con.
|
|
if (new_ws->fullscreen) {
|
|
container_fullscreen_disable(new_ws->fullscreen);
|
|
}
|
|
if (root->fullscreen_global) {
|
|
container_fullscreen_disable(root->fullscreen_global);
|
|
}
|
|
|
|
// Show the container
|
|
if (old_ws) {
|
|
container_detach(con);
|
|
// Make sure the last inactive container on the old workspace is above
|
|
// the workspace itself in the focus stack.
|
|
struct sway_node *node = seat_get_focus_inactive(seat, &old_ws->node);
|
|
seat_set_raw_focus(seat, node);
|
|
} else {
|
|
// Act on the ancestor of scratchpad hidden split containers
|
|
while (con->pending.parent) {
|
|
con = con->pending.parent;
|
|
}
|
|
}
|
|
workspace_add_floating(new_ws, con);
|
|
|
|
if (new_ws->output) {
|
|
struct wlr_box output_box;
|
|
output_get_box(new_ws->output, &output_box);
|
|
floating_fix_coordinates(con, &con->transform, &output_box);
|
|
}
|
|
set_container_transform(new_ws, con);
|
|
|
|
arrange_workspace(new_ws);
|
|
seat_set_focus(seat, seat_get_focus_inactive(seat, &con->node));
|
|
if (old_ws) {
|
|
workspace_consider_destroy(old_ws);
|
|
}
|
|
}
|
|
|
|
static void disable_fullscreen(struct sway_container *con, void *data) {
|
|
if (con->pending.fullscreen_mode != FULLSCREEN_NONE) {
|
|
container_fullscreen_disable(con);
|
|
}
|
|
}
|
|
|
|
void root_scratchpad_hide(struct sway_container *con) {
|
|
struct sway_seat *seat = input_manager_current_seat();
|
|
struct sway_node *focus = seat_get_focus_inactive(seat, &root->node);
|
|
struct sway_workspace *ws = con->pending.workspace;
|
|
|
|
if (con->pending.fullscreen_mode == FULLSCREEN_GLOBAL && !con->pending.workspace) {
|
|
// If the container was made fullscreen global while in the scratchpad,
|
|
// it should be shown until fullscreen has been disabled
|
|
return;
|
|
}
|
|
|
|
set_container_transform(con->pending.workspace, con);
|
|
|
|
disable_fullscreen(con, NULL);
|
|
container_for_each_child(con, disable_fullscreen, NULL);
|
|
container_detach(con);
|
|
arrange_workspace(ws);
|
|
if (&con->node == focus || node_has_ancestor(focus, &con->node)) {
|
|
seat_set_focus(seat, seat_get_focus_inactive(seat, &ws->node));
|
|
}
|
|
list_move_to_end(root->scratchpad, con);
|
|
|
|
ipc_event_window(con, "move");
|
|
}
|
|
|
|
void root_for_each_workspace(void (*f)(struct sway_workspace *ws, void *data),
|
|
void *data) {
|
|
for (int i = 0; i < root->outputs->length; ++i) {
|
|
struct sway_output *output = root->outputs->items[i];
|
|
output_for_each_workspace(output, f, data);
|
|
}
|
|
}
|
|
|
|
void root_for_each_container(void (*f)(struct sway_container *con, void *data),
|
|
void *data) {
|
|
for (int i = 0; i < root->outputs->length; ++i) {
|
|
struct sway_output *output = root->outputs->items[i];
|
|
output_for_each_container(output, f, data);
|
|
}
|
|
|
|
// Scratchpad
|
|
for (int i = 0; i < root->scratchpad->length; ++i) {
|
|
struct sway_container *container = root->scratchpad->items[i];
|
|
if (container_is_scratchpad_hidden(container)) {
|
|
f(container, data);
|
|
container_for_each_child(container, f, data);
|
|
}
|
|
}
|
|
|
|
// Saved workspaces
|
|
for (int i = 0; i < root->fallback_output->workspaces->length; ++i) {
|
|
struct sway_workspace *ws = root->fallback_output->workspaces->items[i];
|
|
workspace_for_each_container(ws, f, data);
|
|
}
|
|
}
|
|
|
|
struct sway_output *root_find_output(
|
|
bool (*test)(struct sway_output *output, void *data), void *data) {
|
|
for (int i = 0; i < root->outputs->length; ++i) {
|
|
struct sway_output *output = root->outputs->items[i];
|
|
if (test(output, data)) {
|
|
return output;
|
|
}
|
|
}
|
|
return NULL;
|
|
}
|
|
|
|
struct sway_workspace *root_find_workspace(
|
|
bool (*test)(struct sway_workspace *ws, void *data), void *data) {
|
|
struct sway_workspace *result = NULL;
|
|
for (int i = 0; i < root->outputs->length; ++i) {
|
|
struct sway_output *output = root->outputs->items[i];
|
|
if ((result = output_find_workspace(output, test, data))) {
|
|
return result;
|
|
}
|
|
}
|
|
return NULL;
|
|
}
|
|
|
|
struct sway_container *root_find_container(
|
|
bool (*test)(struct sway_container *con, void *data), void *data) {
|
|
struct sway_container *result = NULL;
|
|
for (int i = 0; i < root->outputs->length; ++i) {
|
|
struct sway_output *output = root->outputs->items[i];
|
|
if ((result = output_find_container(output, test, data))) {
|
|
return result;
|
|
}
|
|
}
|
|
|
|
// Scratchpad
|
|
for (int i = 0; i < root->scratchpad->length; ++i) {
|
|
struct sway_container *container = root->scratchpad->items[i];
|
|
if (container_is_scratchpad_hidden(container)) {
|
|
if (test(container, data)) {
|
|
return container;
|
|
}
|
|
if ((result = container_find_child(container, test, data))) {
|
|
return result;
|
|
}
|
|
}
|
|
}
|
|
|
|
// Saved workspaces
|
|
for (int i = 0; i < root->fallback_output->workspaces->length; ++i) {
|
|
struct sway_workspace *ws = root->fallback_output->workspaces->items[i];
|
|
if ((result = workspace_find_container(ws, test, data))) {
|
|
return result;
|
|
}
|
|
}
|
|
|
|
return NULL;
|
|
}
|
|
|
|
void root_get_box(struct sway_root *root, struct wlr_box *box) {
|
|
box->x = root->x;
|
|
box->y = root->y;
|
|
box->width = root->width;
|
|
box->height = root->height;
|
|
}
|