mirror of
https://github.com/NickHu/sway
synced 2024-12-27 21:58:11 +01:00
88b283c557
All seat operations except "down" eat the button pressed event and don't send it to clients. Thus, when ending such seat operations we shouldn't send the button released event. This commit moves the logic used to send pressed/released into the "down" operation.
87 lines
2.6 KiB
C
87 lines
2.6 KiB
C
#define _POSIX_C_SOURCE 200809L
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#include <wlr/types/wlr_cursor.h>
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#include "sway/input/cursor.h"
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#include "sway/input/seat.h"
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#include "sway/tree/view.h"
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struct seatop_down_event {
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struct sway_container *con;
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double ref_lx, ref_ly; // cursor's x/y at start of op
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double ref_con_lx, ref_con_ly; // container's x/y at start of op
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bool moved;
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};
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static void handle_motion(struct sway_seat *seat, uint32_t time_msec) {
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struct seatop_down_event *e = seat->seatop_data;
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struct sway_container *con = e->con;
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if (seat_is_input_allowed(seat, con->view->surface)) {
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double moved_x = seat->cursor->cursor->x - e->ref_lx;
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double moved_y = seat->cursor->cursor->y - e->ref_ly;
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double sx = e->ref_con_lx + moved_x;
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double sy = e->ref_con_ly + moved_y;
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wlr_seat_pointer_notify_motion(seat->wlr_seat, time_msec, sx, sy);
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}
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e->moved = true;
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}
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static void handle_finish(struct sway_seat *seat, uint32_t time_msec) {
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struct seatop_down_event *e = seat->seatop_data;
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struct sway_cursor *cursor = seat->cursor;
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// Set the cursor's previous coords to the x/y at the start of the
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// operation, so the container change will be detected if using
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// focus_follows_mouse and the cursor moved off the original container
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// during the operation.
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cursor->previous.x = e->ref_lx;
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cursor->previous.y = e->ref_ly;
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if (e->moved) {
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struct wlr_surface *surface = NULL;
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double sx, sy;
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struct sway_node *node = node_at_coords(seat,
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cursor->cursor->x, cursor->cursor->y, &surface, &sx, &sy);
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cursor_send_pointer_motion(cursor, 0, node, surface, sx, sy);
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}
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seat_pointer_notify_button(seat, time_msec,
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seat->seatop_button, WLR_BUTTON_RELEASED);
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}
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static void handle_abort(struct sway_seat *seat) {
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cursor_set_image(seat->cursor, "left_ptr", NULL);
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}
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static void handle_unref(struct sway_seat *seat, struct sway_container *con) {
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struct seatop_down_event *e = seat->seatop_data;
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if (e->con == con) {
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seatop_abort(seat);
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}
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}
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static const struct sway_seatop_impl seatop_impl = {
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.motion = handle_motion,
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.finish = handle_finish,
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.abort = handle_abort,
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.unref = handle_unref,
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};
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void seatop_begin_down(struct sway_seat *seat, struct sway_container *con,
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uint32_t time_msec, uint32_t button, int sx, int sy) {
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seatop_abort(seat);
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struct seatop_down_event *e =
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calloc(1, sizeof(struct seatop_down_event));
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if (!e) {
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return;
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}
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e->con = con;
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e->ref_lx = seat->cursor->cursor->x;
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e->ref_ly = seat->cursor->cursor->y;
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e->ref_con_lx = sx;
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e->ref_con_ly = sy;
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e->moved = false;
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seat->seatop_impl = &seatop_impl;
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seat->seatop_data = e;
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seat->seatop_button = button;
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seat_pointer_notify_button(seat, time_msec, button, WLR_BUTTON_PRESSED);
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container_raise_floating(con);
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}
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