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https://github.com/NickHu/sway
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eda4bad725
This fixes issue #733. Now if the user focuses output right but is at the rightmost monitor, the focus will wrap the the leftmost monitor. This commit adds a new function, swayc_opposite_output, which selects the opposite output given a position and a direction. Now, when calling output_by_name, we first check if there is an adjacent output to switch to. If that fails, we call swayc_opposite_output to handle wrapping.
25 lines
974 B
C
25 lines
974 B
C
#ifndef _SWAY_OUTPUT_H
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#define _SWAY_OUTPUT_H
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#include "container.h"
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#include "focus.h"
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// Position is absolute coordinates on the edge where the adjacent output
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// should be searched for.
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swayc_t *output_by_name(const char* name, const struct wlc_point *abs_pos);
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swayc_t *swayc_opposite_output(enum movement_direction dir, const struct wlc_point *abs_pos);
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swayc_t *swayc_adjacent_output(swayc_t *output, enum movement_direction dir, const struct wlc_point *abs_pos, bool pick_closest);
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// Place absolute coordinates for given container into given wlc_point.
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void get_absolute_position(swayc_t *container, struct wlc_point *point);
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// Place absolute coordinates for the center point of given container into
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// given wlc_point.
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void get_absolute_center_position(swayc_t *container, struct wlc_point *point);
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// stable sort workspaces on this output
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void sort_workspaces(swayc_t *output);
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void output_get_scaled_size(wlc_handle handle, struct wlc_size *size);
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#endif
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