mirror of
https://github.com/NickHu/sway
synced 2024-12-26 21:58:30 +01:00
332 lines
8.8 KiB
C
332 lines
8.8 KiB
C
#include "gesture.h"
|
|
|
|
#include <math.h>
|
|
#include <stdarg.h>
|
|
#include <stdio.h>
|
|
#include <stdlib.h>
|
|
#include <string.h>
|
|
#include "list.h"
|
|
#include "log.h"
|
|
#include "stringop.h"
|
|
|
|
const uint8_t GESTURE_FINGERS_ANY = 0;
|
|
|
|
char *gesture_parse(const char *input, struct gesture *output) {
|
|
// Clear output in case of failure
|
|
output->type = GESTURE_TYPE_NONE;
|
|
output->fingers = GESTURE_FINGERS_ANY;
|
|
output->directions = GESTURE_DIRECTION_NONE;
|
|
|
|
// Split input type, fingers and directions
|
|
list_t *split = split_string(input, ":");
|
|
if (split->length < 1 || split->length > 3) {
|
|
return format_str(
|
|
"expected <gesture>[:<fingers>][:direction], got %s",
|
|
input);
|
|
}
|
|
|
|
// Parse gesture type
|
|
if (strcmp(split->items[0], "hold") == 0) {
|
|
output->type = GESTURE_TYPE_HOLD;
|
|
} else if (strcmp(split->items[0], "pinch") == 0) {
|
|
output->type = GESTURE_TYPE_PINCH;
|
|
} else if (strcmp(split->items[0], "swipe") == 0) {
|
|
output->type = GESTURE_TYPE_SWIPE;
|
|
} else {
|
|
return format_str("expected hold|pinch|swipe, got %s",
|
|
(const char *)split->items[0]);
|
|
}
|
|
|
|
// Parse optional arguments
|
|
if (split->length > 1) {
|
|
char *next = split->items[1];
|
|
|
|
// Try to parse as finger count (1-9)
|
|
if (strlen(next) == 1 && '1' <= next[0] && next[0] <= '9') {
|
|
output->fingers = atoi(next);
|
|
|
|
// Move to next if available
|
|
next = split->length == 3 ? split->items[2] : NULL;
|
|
} else if (split->length == 3) {
|
|
// Fail here if argument can only be finger count
|
|
return format_str("expected 1-9, got %s", next);
|
|
}
|
|
|
|
// If there is an argument left, try to parse as direction
|
|
if (next) {
|
|
list_t *directions = split_string(next, "+");
|
|
|
|
for (int i = 0; i < directions->length; ++i) {
|
|
const char *item = directions->items[i];
|
|
if (strcmp(item, "any") == 0) {
|
|
continue;
|
|
} else if (strcmp(item, "up") == 0) {
|
|
output->directions |= GESTURE_DIRECTION_UP;
|
|
} else if (strcmp(item, "down") == 0) {
|
|
output->directions |= GESTURE_DIRECTION_DOWN;
|
|
} else if (strcmp(item, "left") == 0) {
|
|
output->directions |= GESTURE_DIRECTION_LEFT;
|
|
} else if (strcmp(item, "right") == 0) {
|
|
output->directions |= GESTURE_DIRECTION_RIGHT;
|
|
} else if (strcmp(item, "inward") == 0) {
|
|
output->directions |= GESTURE_DIRECTION_INWARD;
|
|
} else if (strcmp(item, "outward") == 0) {
|
|
output->directions |= GESTURE_DIRECTION_OUTWARD;
|
|
} else if (strcmp(item, "clockwise") == 0) {
|
|
output->directions |= GESTURE_DIRECTION_CLOCKWISE;
|
|
} else if (strcmp(item, "counterclockwise") == 0) {
|
|
output->directions |= GESTURE_DIRECTION_COUNTERCLOCKWISE;
|
|
} else {
|
|
return format_str("expected direction, got %s", item);
|
|
}
|
|
}
|
|
list_free_items_and_destroy(directions);
|
|
}
|
|
} // if optional args
|
|
|
|
list_free_items_and_destroy(split);
|
|
|
|
return NULL;
|
|
}
|
|
|
|
const char *gesture_type_string(enum gesture_type type) {
|
|
switch (type) {
|
|
case GESTURE_TYPE_NONE:
|
|
return "none";
|
|
case GESTURE_TYPE_HOLD:
|
|
return "hold";
|
|
case GESTURE_TYPE_PINCH:
|
|
return "pinch";
|
|
case GESTURE_TYPE_SWIPE:
|
|
return "swipe";
|
|
}
|
|
|
|
return NULL;
|
|
}
|
|
|
|
const char *gesture_direction_string(enum gesture_direction direction) {
|
|
switch (direction) {
|
|
case GESTURE_DIRECTION_NONE:
|
|
return "none";
|
|
case GESTURE_DIRECTION_UP:
|
|
return "up";
|
|
case GESTURE_DIRECTION_DOWN:
|
|
return "down";
|
|
case GESTURE_DIRECTION_LEFT:
|
|
return "left";
|
|
case GESTURE_DIRECTION_RIGHT:
|
|
return "right";
|
|
case GESTURE_DIRECTION_INWARD:
|
|
return "inward";
|
|
case GESTURE_DIRECTION_OUTWARD:
|
|
return "outward";
|
|
case GESTURE_DIRECTION_CLOCKWISE:
|
|
return "clockwise";
|
|
case GESTURE_DIRECTION_COUNTERCLOCKWISE:
|
|
return "counterclockwise";
|
|
}
|
|
|
|
return NULL;
|
|
}
|
|
|
|
// Helper to turn combination of directions flags into string representation.
|
|
static char *gesture_directions_to_string(uint32_t directions) {
|
|
char *result = NULL;
|
|
|
|
for (uint8_t bit = 0; bit < 32; bit++) {
|
|
uint32_t masked = directions & (1 << bit);
|
|
if (masked) {
|
|
const char *name = gesture_direction_string(masked);
|
|
|
|
if (!name) {
|
|
name = "unknown";
|
|
}
|
|
|
|
if (!result) {
|
|
result = strdup(name);
|
|
} else {
|
|
char *new = format_str("%s+%s", result, name);
|
|
free(result);
|
|
result = new;
|
|
}
|
|
}
|
|
}
|
|
|
|
if(!result) {
|
|
return strdup("any");
|
|
}
|
|
|
|
return result;
|
|
}
|
|
|
|
char *gesture_to_string(struct gesture *gesture) {
|
|
char *directions = gesture_directions_to_string(gesture->directions);
|
|
char *result = format_str("%s:%u:%s",
|
|
gesture_type_string(gesture->type),
|
|
gesture->fingers, directions);
|
|
free(directions);
|
|
return result;
|
|
}
|
|
|
|
bool gesture_check(struct gesture *target, enum gesture_type type, uint8_t fingers) {
|
|
// Check that gesture type matches
|
|
if (target->type != type) {
|
|
return false;
|
|
}
|
|
|
|
// Check that finger count matches
|
|
if (target->fingers != GESTURE_FINGERS_ANY && target->fingers != fingers) {
|
|
return false;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
bool gesture_match(struct gesture *target, struct gesture *to_match, bool exact) {
|
|
// Check type and fingers
|
|
if (!gesture_check(target, to_match->type, to_match->fingers)) {
|
|
return false;
|
|
}
|
|
|
|
// Enforce exact matches ...
|
|
if (exact && target->directions != to_match->directions) {
|
|
return false;
|
|
}
|
|
|
|
// ... or ensure all target directions are matched
|
|
return (target->directions & to_match->directions) == target->directions;
|
|
}
|
|
|
|
bool gesture_equal(struct gesture *a, struct gesture *b) {
|
|
return a->type == b->type
|
|
&& a->fingers == b->fingers
|
|
&& a->directions == b->directions;
|
|
}
|
|
|
|
// Return count of set bits in directions bit field.
|
|
static uint8_t gesture_directions_count(uint32_t directions) {
|
|
uint8_t count = 0;
|
|
for (; directions; directions >>= 1) {
|
|
count += directions & 1;
|
|
}
|
|
return count;
|
|
}
|
|
|
|
// Compare direction bit count of two direction.
|
|
static int8_t gesture_directions_compare(uint32_t a, uint32_t b) {
|
|
return gesture_directions_count(a) - gesture_directions_count(b);
|
|
}
|
|
|
|
// Compare two direction based on their direction bit count
|
|
int8_t gesture_compare(struct gesture *a, struct gesture *b) {
|
|
return gesture_directions_compare(a->directions, b->directions);
|
|
}
|
|
|
|
void gesture_tracker_begin(struct gesture_tracker *tracker,
|
|
enum gesture_type type, uint8_t fingers) {
|
|
tracker->type = type;
|
|
tracker->fingers = fingers;
|
|
|
|
tracker->dx = 0.0;
|
|
tracker->dy = 0.0;
|
|
tracker->scale = 1.0;
|
|
tracker->rotation = 0.0;
|
|
|
|
sway_log(SWAY_DEBUG, "begin tracking %s:%u:? gesture",
|
|
gesture_type_string(type), fingers);
|
|
}
|
|
|
|
bool gesture_tracker_check(struct gesture_tracker *tracker, enum gesture_type type) {
|
|
return tracker->type == type;
|
|
}
|
|
|
|
void gesture_tracker_update(struct gesture_tracker *tracker,
|
|
double dx, double dy, double scale, double rotation) {
|
|
if (tracker->type == GESTURE_TYPE_HOLD) {
|
|
sway_assert(false, "hold does not update.");
|
|
return;
|
|
}
|
|
|
|
tracker->dx += dx;
|
|
tracker->dy += dy;
|
|
|
|
if (tracker->type == GESTURE_TYPE_PINCH) {
|
|
tracker->scale = scale;
|
|
tracker->rotation += rotation;
|
|
}
|
|
|
|
sway_log(SWAY_DEBUG, "update tracking %s:%u:? gesture: %f %f %f %f",
|
|
gesture_type_string(tracker->type),
|
|
tracker->fingers,
|
|
tracker->dx, tracker->dy,
|
|
tracker->scale, tracker->rotation);
|
|
}
|
|
|
|
void gesture_tracker_cancel(struct gesture_tracker *tracker) {
|
|
sway_log(SWAY_DEBUG, "cancel tracking %s:%u:? gesture",
|
|
gesture_type_string(tracker->type), tracker->fingers);
|
|
|
|
tracker->type = GESTURE_TYPE_NONE;
|
|
}
|
|
|
|
struct gesture *gesture_tracker_end(struct gesture_tracker *tracker) {
|
|
struct gesture *result = calloc(1, sizeof(struct gesture));
|
|
|
|
// Ignore gesture under some threshold
|
|
// TODO: Make configurable
|
|
const double min_rotation = 5;
|
|
const double min_scale_delta = 0.1;
|
|
|
|
// Determine direction
|
|
switch(tracker->type) {
|
|
// Gestures with scale and rotation
|
|
case GESTURE_TYPE_PINCH:
|
|
if (tracker->rotation > min_rotation) {
|
|
result->directions |= GESTURE_DIRECTION_CLOCKWISE;
|
|
}
|
|
if (tracker->rotation < -min_rotation) {
|
|
result->directions |= GESTURE_DIRECTION_COUNTERCLOCKWISE;
|
|
}
|
|
|
|
if (tracker->scale > (1.0 + min_scale_delta)) {
|
|
result->directions |= GESTURE_DIRECTION_OUTWARD;
|
|
}
|
|
if (tracker->scale < (1.0 - min_scale_delta)) {
|
|
result->directions |= GESTURE_DIRECTION_INWARD;
|
|
}
|
|
__attribute__ ((fallthrough));
|
|
// Gestures with dx and dy
|
|
case GESTURE_TYPE_SWIPE:
|
|
if (fabs(tracker->dx) > fabs(tracker->dy)) {
|
|
if (tracker->dx > 0) {
|
|
result->directions |= GESTURE_DIRECTION_RIGHT;
|
|
} else {
|
|
result->directions |= GESTURE_DIRECTION_LEFT;
|
|
}
|
|
} else {
|
|
if (tracker->dy > 0) {
|
|
result->directions |= GESTURE_DIRECTION_DOWN;
|
|
} else {
|
|
result->directions |= GESTURE_DIRECTION_UP;
|
|
}
|
|
}
|
|
// Gesture without any direction
|
|
case GESTURE_TYPE_HOLD:
|
|
break;
|
|
// Not tracking any gesture
|
|
case GESTURE_TYPE_NONE:
|
|
sway_assert(false, "Not tracking any gesture.");
|
|
return result;
|
|
}
|
|
|
|
result->type = tracker->type;
|
|
result->fingers = tracker->fingers;
|
|
|
|
char *description = gesture_to_string(result);
|
|
sway_log(SWAY_DEBUG, "end tracking gesture: %s", description);
|
|
free(description);
|
|
|
|
tracker->type = GESTURE_TYPE_NONE;
|
|
|
|
return result;
|
|
}
|