mirror of
https://github.com/NickHu/sway
synced 2024-12-28 22:23:30 +01:00
09bb71f650
This fixes an issue where on reload, all input devices that were added via an implicit fallback to the default seat would be removed from the default seat and applications would crash due to the seat having no capabilities. On reload, there is a query for a seat config with the fallback setting set (it can either be true or false). If no such seat config exists, the default seat is created (if needed) and has the implicit fallback true applied to its seat config. This is the same procedure that occurs when a new input is detected.
61 lines
1.7 KiB
C
61 lines
1.7 KiB
C
#ifndef _SWAY_INPUT_INPUT_MANAGER_H
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#define _SWAY_INPUT_INPUT_MANAGER_H
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#include <libinput.h>
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#include <wlr/types/wlr_input_inhibitor.h>
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#include <wlr/types/wlr_virtual_keyboard_v1.h>
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#include "sway/server.h"
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#include "sway/config.h"
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#include "list.h"
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struct sway_input_device {
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char *identifier;
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struct wlr_input_device *wlr_device;
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struct wl_list link;
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struct wl_listener device_destroy;
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};
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struct sway_input_manager {
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struct wl_list devices;
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struct wl_list seats;
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struct wlr_input_inhibit_manager *inhibit;
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struct wlr_virtual_keyboard_manager_v1 *virtual_keyboard;
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struct wl_listener new_input;
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struct wl_listener inhibit_activate;
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struct wl_listener inhibit_deactivate;
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struct wl_listener virtual_keyboard_new;
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};
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struct sway_input_manager *input_manager_create(struct sway_server *server);
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bool input_manager_has_focus(struct sway_node *node);
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void input_manager_set_focus(struct sway_node *node);
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void input_manager_configure_xcursor(void);
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void input_manager_apply_input_config(struct input_config *input_config);
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void input_manager_apply_seat_config(struct seat_config *seat_config);
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struct sway_seat *input_manager_get_default_seat(void);
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struct sway_seat *input_manager_get_seat(const char *seat_name);
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/**
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* If none of the seat configs have a fallback setting (either true or false),
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* create the default seat (if needed) and set it as the fallback
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*/
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void input_manager_verify_fallback_seat(void);
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/**
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* Gets the last seat the user interacted with
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*/
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struct sway_seat *input_manager_current_seat(void);
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struct input_config *input_device_get_config(struct sway_input_device *device);
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char *input_device_get_identifier(struct wlr_input_device *device);
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#endif
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