mirror of
https://github.com/NickHu/sway
synced 2024-12-25 21:58:16 +01:00
456 lines
14 KiB
C
456 lines
14 KiB
C
#include <assert.h>
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#include <ctype.h>
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#include <string.h>
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#include <strings.h>
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#include "sway/ipc-server.h"
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#include "sway/layers.h"
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#include "sway/output.h"
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#include "sway/tree/arrange.h"
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#include "sway/tree/workspace.h"
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#include "sway/server.h"
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#include "log.h"
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#include "util.h"
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enum wlr_direction opposite_direction(enum wlr_direction d) {
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switch (d) {
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case WLR_DIRECTION_UP:
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return WLR_DIRECTION_DOWN;
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case WLR_DIRECTION_DOWN:
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return WLR_DIRECTION_UP;
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case WLR_DIRECTION_RIGHT:
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return WLR_DIRECTION_LEFT;
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case WLR_DIRECTION_LEFT:
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return WLR_DIRECTION_RIGHT;
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}
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assert(false);
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return 0;
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}
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static void restore_workspaces(struct sway_output *output) {
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// Workspace output priority
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for (int i = 0; i < root->outputs->length; i++) {
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struct sway_output *other = root->outputs->items[i];
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if (other == output) {
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continue;
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}
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for (int j = 0; j < other->workspaces->length; j++) {
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struct sway_workspace *ws = other->workspaces->items[j];
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struct sway_output *highest =
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workspace_output_get_highest_available(ws, NULL);
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if (highest == output) {
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workspace_detach(ws);
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output_add_workspace(output, ws);
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ipc_event_workspace(NULL, ws, "move");
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j--;
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}
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}
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if (other->workspaces->length == 0) {
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char *next = workspace_next_name(other->wlr_output->name);
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struct sway_workspace *ws = workspace_create(other, next);
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free(next);
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ipc_event_workspace(NULL, ws, "init");
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}
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}
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// Saved workspaces
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while (root->fallback_output->workspaces->length) {
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struct sway_workspace *ws = root->fallback_output->workspaces->items[0];
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workspace_detach(ws);
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output_add_workspace(output, ws);
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// If the floater was made floating while on the NOOP output, its width
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// and height will be zero and it should be reinitialized as a floating
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// container to get the appropriate size and location. Additionally, if
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// the floater is wider or taller than the output or is completely
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// outside of the output's bounds, do the same as the output layout has
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// likely changed and the maximum size needs to be checked and the
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// floater re-centered
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for (int i = 0; i < ws->floating->length; i++) {
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struct sway_container *floater = ws->floating->items[i];
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if (floater->pending.width == 0 || floater->pending.height == 0 ||
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floater->pending.width > output->width ||
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floater->pending.height > output->height ||
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floater->pending.x > output->lx + output->width ||
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floater->pending.y > output->ly + output->height ||
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floater->pending.x + floater->pending.width < output->lx ||
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floater->pending.y + floater->pending.height < output->ly) {
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container_floating_resize_and_center(floater);
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}
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}
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ipc_event_workspace(NULL, ws, "move");
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}
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output_sort_workspaces(output);
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}
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static void destroy_scene_layers(struct sway_output *output) {
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wlr_scene_node_destroy(&output->fullscreen_background->node);
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scene_node_disown_children(output->layers.tiling);
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scene_node_disown_children(output->layers.fullscreen);
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wlr_scene_node_destroy(&output->layers.shell_background->node);
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wlr_scene_node_destroy(&output->layers.shell_bottom->node);
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wlr_scene_node_destroy(&output->layers.tiling->node);
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wlr_scene_node_destroy(&output->layers.fullscreen->node);
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wlr_scene_node_destroy(&output->layers.shell_top->node);
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wlr_scene_node_destroy(&output->layers.shell_overlay->node);
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wlr_scene_node_destroy(&output->layers.session_lock->node);
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}
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struct sway_output *output_create(struct wlr_output *wlr_output) {
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struct sway_output *output = calloc(1, sizeof(struct sway_output));
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node_init(&output->node, N_OUTPUT, output);
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bool failed = false;
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output->layers.shell_background = alloc_scene_tree(root->staging, &failed);
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output->layers.shell_bottom = alloc_scene_tree(root->staging, &failed);
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output->layers.tiling = alloc_scene_tree(root->staging, &failed);
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output->layers.fullscreen = alloc_scene_tree(root->staging, &failed);
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output->layers.shell_top = alloc_scene_tree(root->staging, &failed);
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output->layers.shell_overlay = alloc_scene_tree(root->staging, &failed);
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output->layers.session_lock = alloc_scene_tree(root->staging, &failed);
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if (!failed) {
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output->fullscreen_background = wlr_scene_rect_create(
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output->layers.fullscreen, 0, 0, (float[4]){0.f, 0.f, 0.f, 1.f});
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if (!output->fullscreen_background) {
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sway_log(SWAY_ERROR, "Unable to allocate a background rect");
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failed = true;
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}
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}
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if (failed) {
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destroy_scene_layers(output);
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wlr_scene_output_destroy(output->scene_output);
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free(output);
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return NULL;
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}
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output->wlr_output = wlr_output;
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wlr_output->data = output;
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output->detected_subpixel = wlr_output->subpixel;
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output->scale_filter = SCALE_FILTER_NEAREST;
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wl_signal_init(&output->events.disable);
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wl_list_insert(&root->all_outputs, &output->link);
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output->workspaces = create_list();
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output->current.workspaces = create_list();
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return output;
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}
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void output_enable(struct sway_output *output) {
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if (!sway_assert(!output->enabled, "output is already enabled")) {
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return;
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}
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struct wlr_output *wlr_output = output->wlr_output;
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output->enabled = true;
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list_add(root->outputs, output);
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restore_workspaces(output);
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struct sway_workspace *ws = NULL;
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if (!output->workspaces->length) {
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// Create workspace
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char *ws_name = workspace_next_name(wlr_output->name);
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sway_log(SWAY_DEBUG, "Creating default workspace %s", ws_name);
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ws = workspace_create(output, ws_name);
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// Set each seat's focus if not already set
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struct sway_seat *seat = NULL;
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wl_list_for_each(seat, &server.input->seats, link) {
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if (!seat->has_focus) {
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seat_set_focus_workspace(seat, ws);
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}
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}
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free(ws_name);
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ipc_event_workspace(NULL, ws, "init");
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}
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if (ws && config->default_orientation == L_NONE) {
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// Since the output transformation and resolution could have changed
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// due to applying the output config, the previously set layout for the
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// created workspace may not be correct for `default_orientation auto`
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ws->layout = output_get_default_layout(output);
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}
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input_manager_configure_xcursor();
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wl_signal_emit_mutable(&root->events.new_node, &output->node);
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arrange_layers(output);
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arrange_root();
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}
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static void evacuate_sticky(struct sway_workspace *old_ws,
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struct sway_output *new_output) {
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struct sway_workspace *new_ws = output_get_active_workspace(new_output);
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if (!sway_assert(new_ws, "New output does not have a workspace")) {
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return;
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}
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while(old_ws->floating->length) {
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struct sway_container *sticky = old_ws->floating->items[0];
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container_detach(sticky);
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workspace_add_floating(new_ws, sticky);
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container_handle_fullscreen_reparent(sticky);
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container_floating_move_to_center(sticky);
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ipc_event_window(sticky, "move");
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}
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workspace_detect_urgent(new_ws);
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}
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static void output_evacuate(struct sway_output *output) {
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if (!output->workspaces->length) {
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return;
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}
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struct sway_output *fallback_output = NULL;
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if (root->outputs->length > 1) {
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fallback_output = root->outputs->items[0];
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if (fallback_output == output) {
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fallback_output = root->outputs->items[1];
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}
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}
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while (output->workspaces->length) {
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struct sway_workspace *workspace = output->workspaces->items[0];
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workspace_detach(workspace);
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struct sway_output *new_output =
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workspace_output_get_highest_available(workspace, output);
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if (!new_output) {
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new_output = fallback_output;
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}
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if (!new_output) {
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new_output = root->fallback_output;
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}
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struct sway_workspace *new_output_ws =
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output_get_active_workspace(new_output);
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if (workspace_is_empty(workspace)) {
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// If the new output has an active workspace (the noop output may
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// not have one), move all sticky containers to it
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if (new_output_ws &&
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workspace_num_sticky_containers(workspace) > 0) {
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evacuate_sticky(workspace, new_output);
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}
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if (workspace_num_sticky_containers(workspace) == 0) {
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workspace_begin_destroy(workspace);
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continue;
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}
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}
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workspace_output_add_priority(workspace, new_output);
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output_add_workspace(new_output, workspace);
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output_sort_workspaces(new_output);
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ipc_event_workspace(NULL, workspace, "move");
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// If there is an old workspace (the noop output may not have one),
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// check to see if it is empty and should be destroyed.
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if (new_output_ws) {
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workspace_consider_destroy(new_output_ws);
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}
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}
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}
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void output_destroy(struct sway_output *output) {
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if (!sway_assert(output->node.destroying,
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"Tried to free output which wasn't marked as destroying")) {
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return;
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}
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if (!sway_assert(output->wlr_output == NULL,
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"Tried to free output which still had a wlr_output")) {
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return;
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}
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if (!sway_assert(output->node.ntxnrefs == 0, "Tried to free output "
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"which is still referenced by transactions")) {
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return;
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}
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destroy_scene_layers(output);
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list_free(output->workspaces);
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list_free(output->current.workspaces);
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wl_event_source_remove(output->repaint_timer);
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free(output);
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}
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void output_disable(struct sway_output *output) {
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if (!sway_assert(output->enabled, "Expected an enabled output")) {
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return;
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}
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int index = list_find(root->outputs, output);
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if (!sway_assert(index >= 0, "Output not found in root node")) {
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return;
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}
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sway_log(SWAY_DEBUG, "Disabling output '%s'", output->wlr_output->name);
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wl_signal_emit_mutable(&output->events.disable, output);
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output_evacuate(output);
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list_del(root->outputs, index);
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output->enabled = false;
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arrange_root();
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// Reconfigure all devices, since devices with map_to_output directives for
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// an output that goes offline should stop sending events as long as the
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// output remains offline.
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input_manager_configure_all_input_mappings();
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}
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void output_begin_destroy(struct sway_output *output) {
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if (!sway_assert(!output->enabled, "Expected a disabled output")) {
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return;
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}
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sway_log(SWAY_DEBUG, "Destroying output '%s'", output->wlr_output->name);
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wl_signal_emit_mutable(&output->node.events.destroy, &output->node);
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output->node.destroying = true;
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node_set_dirty(&output->node);
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}
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struct sway_output *output_from_wlr_output(struct wlr_output *output) {
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return output->data;
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}
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struct sway_output *output_get_in_direction(struct sway_output *reference,
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enum wlr_direction direction) {
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if (!sway_assert(direction, "got invalid direction: %d", direction)) {
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return NULL;
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}
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struct wlr_box output_box;
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wlr_output_layout_get_box(root->output_layout, reference->wlr_output, &output_box);
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int lx = output_box.x + output_box.width / 2;
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int ly = output_box.y + output_box.height / 2;
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struct wlr_output *wlr_adjacent = wlr_output_layout_adjacent_output(
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root->output_layout, direction, reference->wlr_output, lx, ly);
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if (!wlr_adjacent) {
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return NULL;
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}
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return output_from_wlr_output(wlr_adjacent);
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}
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void output_add_workspace(struct sway_output *output,
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struct sway_workspace *workspace) {
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if (workspace->output) {
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workspace_detach(workspace);
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}
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list_add(output->workspaces, workspace);
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workspace->output = output;
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node_set_dirty(&output->node);
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node_set_dirty(&workspace->node);
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}
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void output_for_each_workspace(struct sway_output *output,
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void (*f)(struct sway_workspace *ws, void *data), void *data) {
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for (int i = 0; i < output->workspaces->length; ++i) {
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struct sway_workspace *workspace = output->workspaces->items[i];
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f(workspace, data);
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}
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}
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void output_for_each_container(struct sway_output *output,
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void (*f)(struct sway_container *con, void *data), void *data) {
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for (int i = 0; i < output->workspaces->length; ++i) {
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struct sway_workspace *workspace = output->workspaces->items[i];
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workspace_for_each_container(workspace, f, data);
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}
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}
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struct sway_workspace *output_find_workspace(struct sway_output *output,
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bool (*test)(struct sway_workspace *ws, void *data), void *data) {
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for (int i = 0; i < output->workspaces->length; ++i) {
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struct sway_workspace *workspace = output->workspaces->items[i];
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if (test(workspace, data)) {
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return workspace;
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}
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}
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return NULL;
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}
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struct sway_container *output_find_container(struct sway_output *output,
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bool (*test)(struct sway_container *con, void *data), void *data) {
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struct sway_container *result = NULL;
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for (int i = 0; i < output->workspaces->length; ++i) {
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struct sway_workspace *workspace = output->workspaces->items[i];
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if ((result = workspace_find_container(workspace, test, data))) {
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return result;
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}
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}
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return NULL;
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}
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static int sort_workspace_cmp_qsort(const void *_a, const void *_b) {
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struct sway_workspace *a = *(void **)_a;
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struct sway_workspace *b = *(void **)_b;
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if (isdigit(a->name[0]) && isdigit(b->name[0])) {
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int a_num = strtol(a->name, NULL, 10);
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int b_num = strtol(b->name, NULL, 10);
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return (a_num < b_num) ? -1 : (a_num > b_num);
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} else if (isdigit(a->name[0])) {
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return -1;
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} else if (isdigit(b->name[0])) {
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return 1;
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}
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return 0;
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}
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void output_sort_workspaces(struct sway_output *output) {
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list_stable_sort(output->workspaces, sort_workspace_cmp_qsort);
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}
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void output_get_box(struct sway_output *output, struct wlr_box *box) {
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box->x = output->lx;
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box->y = output->ly;
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box->width = output->width;
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box->height = output->height;
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}
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static void handle_destroy_non_desktop(struct wl_listener *listener, void *data) {
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struct sway_output_non_desktop *output =
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wl_container_of(listener, output, destroy);
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sway_log(SWAY_DEBUG, "Destroying non-desktop output '%s'", output->wlr_output->name);
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int index = list_find(root->non_desktop_outputs, output);
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list_del(root->non_desktop_outputs, index);
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wl_list_remove(&output->destroy.link);
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free(output);
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}
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struct sway_output_non_desktop *output_non_desktop_create(
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struct wlr_output *wlr_output) {
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struct sway_output_non_desktop *output =
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calloc(1, sizeof(struct sway_output_non_desktop));
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output->wlr_output = wlr_output;
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wl_signal_add(&wlr_output->events.destroy, &output->destroy);
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output->destroy.notify = handle_destroy_non_desktop;
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return output;
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}
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enum sway_container_layout output_get_default_layout(
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struct sway_output *output) {
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if (config->default_orientation != L_NONE) {
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return config->default_orientation;
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}
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if (output->height > output->width) {
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return L_VERT;
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}
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return L_HORIZ;
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}
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