Commit graph

347 commits

Author SHA1 Message Date
mwenzkowski
7c27d73b02 Check xdg_surface's role before using its toplevel
Don't access xdg_surface->toplevel if xdg_surface->role is equal to
WLR_XDG_SURFACE_ROLE_NONE, since this could lead to crash. The same
checks are added for xdg_surface_v6.

Fixes #3311
2019-01-28 16:14:35 +01:00
Ryan Dwyer
6b8bf10941 Introduce container_is_scratchpad_hidden
Just a convenience function that improves readability of the code.

Other things worth noting:

* container_get_siblings and container_sibling_index no longer use the
const keyword
* container_handle_fullscreen_reparent is only ever called after
attaching the container to a workspace, so its con->workspace check has
been changed to an assertion
2019-01-28 10:35:40 +01:00
Ryan Dwyer
0a9ff774ad Center surface inside container when it's too small
The goal here is to center fullscreen views when they are both too small
for the output and refuse to resize to the output's dimensions. It has
the side effect of also centering the view when it's too small for its
container.

Example clients that have this behaviour are emersion's hello-wayland
and weston.

It works by introducing surface_{x,y,width,height} properties to the
container struct. The x and y represent layout-local coordinates where
the surface will be rendered. The width and height are only used to
track the surface's previous dimensions so we can detect when the client
has resized it and recenter and apply damage accordingly.

The new surface properties are calculated when a transaction is applied,
as well as when a view resizes itself unexpectedly. The latter is done
in view_update_size. This function was previously restricted to views
which are floating, but can now be called for any views.

For views which refuse to resize *smaller* than a particular size, such
as gnome-calculator, the surface is still anchored to the top left as
per the current behaviour.
2019-01-28 01:17:21 -05:00
Ryan Dwyer
20aa8ee67d Implement fullscreen global 2019-01-25 08:29:21 +10:00
Ian Fan
34dea3d9d2 commands: allow tiled containers to be stickied
This also stops stickied containers from losing its sticky status when
it is tiled, allowing it to be immediately stickied when floated again.
2019-01-22 11:47:48 +00:00
M Stoeckl
1211a81aad Replace wlr_log with sway_log
This commit mostly duplicates the wlr_log functions, although
with a sway_* prefix. (This is very similar to PR #2009.)
However, the logging function no longer needs to be replaceable,
so sway_log_init's second argument is used to set the exit
callback for sway_abort.

wlr_log_init is still invoked in sway/main.c

This commit makes it easier to remove the wlroots dependency for
the helper programs swaymsg, swaybg, swaybar, and swaynag.
2019-01-21 12:59:42 +01:00
Ryan Dwyer
ed5aafd90b Refactor seat operations to use an interface
This splits each seat operation (drag/move tiling/floating etc) into a
separate file and introduces a struct sway_seatop_impl to abstract the
operation.

The move_tiling_threshold operation has been merged into move_tiling.

The main logic for each operation is untouched aside from variable
renames.

The following previously-static functions have been made public:
* node_at_coords
* container_raise_floating
* render_rect
* premultiply_alpha
* scale_box
2019-01-10 22:04:42 +10:00
John Chen
54d0f3a40e Set font options when computing text width.
Fix #2869
2018-12-31 01:37:33 -05:00
Brian Ashworth
cf7c77e56a Fix wlr_box_intersection args for wlroots 1441
The fix pushed to master missed wlr_box_intersection. This just fixes
those lines so sway renders properly again
2018-12-22 18:54:08 +01:00
Ian Fan
98c1e19466 list.c: rename free_flat_list to list_free_items_and_destroy 2018-12-09 01:15:38 +00:00
Ian Fan
19e831ed3d list.c: Remove list_foreach
Most occurrences have been replaced by `free_flat_list` which has been
moved from stringop.c to list.c. The rest have been replaced by for loops.
2018-12-09 00:37:50 +00:00
Florent de Lamotte
7555c7efdc Adding commands for configuring titlebar borders and padding 2018-11-22 10:30:04 +01:00
emersion
cad851805b
Use #if instead of #ifdef 2018-11-18 00:33:06 +01:00
Ryan Dwyer
be9348d25c Move view {x,y,width,height} into container struct
This renames/moves the following properties:

* sway_view.{x,y,width,height} ->
sway_container.content_{x,y,width,height}
    * This is required to support placeholder containers as they don't
    have a view.
* sway_container_state.view_{x,y,width,height} ->
sway_container_state.content_{x,y,width,height}
    * To remain consistent with the above.
* sway_container_state.con_{x,y,width,height} ->
sway_container_state.{x,y,width,height}
    * The con prefix was there to give it contrast from the view
    properties, and is no longer useful.

The function container_set_geometry_from_floating_view has also been
renamed to container_set_geometry_from_content.
2018-11-17 21:29:42 +10:00
Brian Ashworth
6a42643784 gaps: remove duplicate inner gaps 2018-11-07 22:42:18 -05:00
Ryan Dwyer
9fc736f4e1 Move view marks properties to container struct
Like border properties, this will be needed to implement layout saving
and restoring.
2018-11-01 18:09:51 +10:00
Ryan Dwyer
528c7495bb Move view border properties to container struct
This will be needed to implement layout saving and restoring, as we need
to be able to configure borders on a placeholder container which has no
view.
2018-10-31 23:56:20 +10:00
Mihai Coman
5323551a7f Fix re-tiling for floating containers
When a floating container is tiled (e.g.: 'floating toggle' or
'floating disable'), it should be placed after/below the inactive
focused container from the tiling layout.
2018-10-25 23:20:38 +03:00
Ryan Dwyer
662466e8db Fix crash when resizing container hidden in the scratchpad
Firstly, the container was wrongly identifying as a tiling container
because it had no workspace.

Secondly, when calculating the maximum possible size we can't use the
workspace if it's not there, so we'll allow unlimited size in this case.
2018-10-23 00:02:08 +10:00
Ryan Dwyer
c006717910 Minor refactor of input manager
The input manager is a singleton object. Passing the sway_input_manager
argument to each of its functions is unnecessary, while removing the
argument makes it obvious to the caller that it's a singleton. This
patch removes the argument and makes the input manager use server.input
instead.

On a similar note:

* sway_input_manager.server is removed in favour of using the server
global.
* seat.input is removed because it can get it from server.input.

Due to a circular dependency, creating seat0 is now done directly in
server_init rather than in input_manager_create. This is because
creating seats must be done after server.input is set.

Lastly, it now stores the default seat name using a constant and removes
a second reference to seat0 (in input_manager_get_default_seat).
2018-10-20 13:11:43 +10:00
Ryan Dwyer
26278b694c Introduce seat_set_raw_focus and remove notify argument from seat_set_focus_warp
This introduces seat_set_raw_focus: a function that manipulates the
focus stack without doing any other behaviour whatsoever. There are a
few places where this is useful, such as where we set focus_inactive
followed by another call to set the real focus again. With this change,
the notify argument to seat_set_focus_warp is also removed as these
cases now use the raw function instead.

A bonus of this is we are no longer emitting window::focus IPC events
when setting focus_inactive, nor are we sending focus/unfocus events to
the surface.

This also fixes the following:

* When running `move workspace to output <name>` and moving the last
workspace from the source output, the workspace::focus IPC event is no
longer emitted for the newly created workspace.
* When splitting the currently focused container, unfocus/focus events
will not be sent to the surface when giving focus_inactive to the newly
created parent, and window::focus events will not be emitted.
2018-10-15 21:06:24 +10:00
Ryan Dwyer
416bb7a214 Fix floating click events
* Set focus to a floating container when clicking its title bar.
* Raise floating when user clicks title bar or decorations (in the
seat_begin functions).
* In container_at, it only returned a floating container if the user had
clicked the surface. This makes it use floating_container_at instead.
2018-10-10 16:58:32 +10:00
Ryan Dwyer
f23588de3c Introduce container_is_transient_for 2018-10-08 23:00:36 +10:00
Jonathan Buch
426c33f4dc
Reenable popup-handling for determining focus
This reenables the popup-handling code before the floating-window
focus change.
2018-10-03 16:23:14 +02:00
Jonathan Buch
7e978d7a4c
Use "raycasting" for determining focus for floating windows
Floating containers and their surfaces are ordered in "raised last".
This is used to detect the topmost surface and thus the focus.
2018-10-03 16:23:14 +02:00
Jonathan Buch
7727d54faf
Fix focusing topmost floating windows
Re-focus on the container on which the cursor hovers over.  A
special case is, if there are menus or other subsurfaces open
in the focused container.  It will prefer the focused container
as long as there are subsurfaces.

This commit starts caching the previous node as well as the
previous x/y cursor position.  Re-calculating the previous
focused node by looking at the current state of the cursor
position does not work, if the environment changes.
2018-10-03 16:23:14 +02:00
Drew DeVault
06c214a800
Merge pull request #2703 from RyanDwyer/csd-border
Add CSD to border modes
2018-10-03 13:03:06 +02:00
Brian Ashworth
742d1764a6 Fix smart gaps 2018-10-01 09:41:15 -04:00
Drew DeVault
f1dbdce0b2
Merge pull request #2726 from RyanDwyer/overhaul-gaps
Make gaps implementation consistent with i3-gaps
2018-09-30 13:47:35 +02:00
Drew DeVault
e518c5dbaf
Merge pull request #2728 from RedSoxFan/move-sticky-on-evac
Move sticky containers in output_evacuate
2018-09-30 13:45:31 +02:00
Arkadiusz Hiler
1e70f7b19e Turn funcs() into funcs(void)
If they really do not take undefined number of arguments.
2018-09-30 14:09:05 +03:00
Brian Ashworth
8f09ba7885 Move sticky containers in output_evacuate 2018-09-28 23:47:22 -04:00
Ryan Dwyer
415a48ac63 Make gaps implementation consistent with i3-gaps
This changes our gaps implementation to behave like i3-gaps.

Our previous implementation allowed you to set gaps on a per container
basis. This isn't supported by i3-gaps and doesn't seem to have a
practical use case. The gaps_outer and gaps_inner properties on
containers are now removed as they just read the gaps_inner from the
workspace.

`gaps inner|outer <px>` no longer changes the gaps for all workspaces.
It only sets defaults for new workspaces.

`gaps inner|outer current|workspace|all set|plus|minus <px>` is now
runtime only, and the workspace option is now removed. `current` now
sets gaps for the current workspace as opposed to the current container.

`workspace <ws> gaps inner|outer <px>` is now implemented. This sets
defaults for a workspace.

This also fixes a bug where changing the layout of a split container
from linear to tabbed would cause gaps to not be applied to it until you
switch to another workspace and back.
2018-09-29 11:08:19 +10:00
Ryan Dwyer
21ff87d72b Improve CSD logic
This does the following:

* Removes the xdg-decoration surface_commit listener. I was under the
impression the client could ignore the server's preference and set
whatever decoration they like using this protocol, but I don't think
that's right.
* Adds a listener for the xdg-decoration request_mode signal. The
protocol states that the server should respond to this with its
preference. We'll always respond with SSD here.
* Makes it so tiled views which use CSD will still have sway decorations
rendered. To do this, using_csd had to be added back to the view struct,
and the border is changed when floating or unfloating a view.
2018-09-27 22:51:37 +10:00
Ryan Dwyer
7b138e5ef0 Add CSD to border modes
This replaces view.using_csd with a new border mode: B_CSD. This also
removes sway_xdg_shell{_v6}_view.deco_mode and
view->has_client_side_decorations as we can now get these from the
border.

You can use `border toggle` to cycle through the modes including CSD, or
use `border csd` to set it directly. The client must support the
xdg-decoration protocol, and the only client I know of that does is the
example in wlroots.

If the client switches from SSD to CSD without us expecting it (via the
server-decoration protocol), we stash the previous border type into
view.saved_border so we can restore it if the client returns to SSD. I
haven't found a way to test this though.
2018-09-27 22:51:37 +10:00
Ryan Dwyer
4e4898e90f Fix race condition crash when view unmaps + maps quickly
When a view unmaps, we start a transaction to destroy the container,
then when the transaction completes we destroy the container and unset
the view's container pointer. But if the view has remapped in the
meantime, the view's container pointer will be pointing to a different
container which should not be cleared.

This adds a check to make sure the view is still pointing to the
container being destroyed before clearing the pointer. The freeing of
the title format is also removed as it is already freed when the view
destroys in view_destroy.
2018-09-26 21:33:54 +10:00
Ryan Dwyer
b1a0e95e8e Fix crash when disconnecting output
If the output being disconnected contains views, and the views are being
relocated to another output of a different size, a transaction must
occur to reconfigure them. This means by the time
container_discover_outputs is called, the output is already disabled and
wlr_output is NULL.

I considered making it check output->wlr_output, but output->enabled
should work just as well and is more descriptive.
2018-09-25 08:21:22 +10:00
emersion
1af4d314d1
Merge pull request #2686 from RyanDwyer/tab-scrolling
Implement tab cycling using mouse wheel
2018-09-23 09:39:53 +02:00
Geoff Greer
c495164f60 swaybar, swaylock, & tree/container: Set cairo font options to render text and lines with subpixel hinting (if available). 2018-09-22 11:34:21 -07:00
Ryan Dwyer
bf5933c501 Implement tab cycling using mouse wheel
Firstly, a change had to be made to the container_at functions. If you
create layout `T[view H[view view]]` and hover the second tab, the
container_at functions would return the focus_inactive child. They now
return the split container itself. To compensate for this,
dispatch_cursor_button has been adjusted to find the focus_inactive
child before focusing it.

The actual implementation of wheel scrolling is pretty straightforward.
This uses handle_cursor_axis, so I took a similar approach to
handle_cursor_button (ie. creating a dispatch_cursor_axis function).
2018-09-22 10:42:59 +10:00
Ryan Dwyer
f6e218a643 Rename seat_get_active_child to seat_get_active_tiling_child
Also renames container to con in one function to prevent ugly line
wrapping.
2018-09-16 22:01:54 +10:00
Ryan Dwyer
09733e233f Fix crash when unmapping last child of a tabbed workspace
* Create layout T[view view]
* Move the cursor into the title bar area
* Close both views

Sway would crash because container_at_tabbed would attempt to divide by
zero when there are no children.

The children check isn't needed for the stacked function because it
doesn't divide anything by the number of children.

Fixes #2636.
2018-09-16 14:18:13 +10:00
Ryan Dwyer
679c7eb08c Minor fixes to tiling drag implementation
* Make container_add_sibling's `after` argument a boolean.
* Use a constant for drop layout border
* Make thickness an int
* Add button state check
* Move comments in seat_end_move_tiling
2018-09-12 08:46:46 +10:00
Ryan Dwyer
df95c61044 Fix crash in workspace_wrap_children
When workspace_wrap_children is called on a workspace which has a
fullscreen child and the fullscreen child is a direct child of the
workspace, sway would crash.

The workspace's fullscreen pointer is unset when the fullscreen
container is detached and applied again when added to a parent, but in
this case the parent hadn't yet been added to the workspace which meant
con->workspace was NULL.

The fix makes container_handle_fullscreen_reparent return if there's no
workspace, and the fullscreen pointer is reapplied in
workspace_wrap_children.
2018-09-11 23:38:17 +10:00
Ryan Dwyer
8bb40c24c7 Implement tiling drag
Hold floating_modifier and drag a tiling view to a new location.
2018-09-11 21:34:21 +10:00
William Wold
9a08019267 Prevent stacked layout from crashing 2018-09-10 10:18:12 -07:00
William Wold
e787a1581c Give windows pointer focus immediately when they are switched to
Fixes #2401 (aka #2558)

Previously, when switching windows, pointer focus was not changed until the pointer was moved. This makes the pointer enter happen immediately, without the side effects of other attempted fixes.
2018-09-10 10:18:12 -07:00
Ryan Dwyer
9215ca0f01 Align titles to baseline
This does the following:

* Adds a baseline argument to get_text_size (the baseline is the
distance from the top of the texture to the baseline).
* Stores the baseline in the container when calculating the title
height.
* Takes the baseline into account when calculating the config's max font
height.
* When rendering, pads the textures according to the baseline so they
line up.
2018-09-08 16:25:07 +10:00
Ryan Dwyer
635ae9557c Second attempt at restoring focus when closing a fullscreen view
To reproduce the problem this is fixing, create H[view view view],
fullscreen one of the views and close it. The entire workspace will be
given focus rather than one of the siblings.

This happens because we emit the destroy event, so the seat code tries
to find a new focus, but the view it finds is still believed to be
hidden by the fullscreen view so it's discarded and the workspace is
used instead.

This clears the workspace's fullscreen pointer prior to emitting the
destroy event so that the seat code finds an appropriate new focus.
2018-09-06 22:34:09 +10:00
Ryan Dwyer
908095ef9a Introduce seat_set_focus_container and seat_set_focus_workspace
These are the same as seat_set_focus, but accept a specific type rather
than using nodes. Doing this adds more typesafety and lets us avoid
using &con->node which looks a little ugly.

This fixes a crash that pretty much nobody would ever come across. If
you have a bindsym for "focus" with no arguments and run it from an
empty workspace, sway would crash because it assumes `container` is not
NULL.
2018-09-06 19:26:56 +10:00
Ryan Dwyer
dbf4aa3e33 Allow marked containers to be moved out of the scratchpad via move command 2018-09-05 18:01:43 +10:00
Ryan Dwyer
c0da364865 Fix floating view moving to 0,0 when splitting 2018-09-05 18:01:43 +10:00
Ryan Dwyer
06d9693829 Remove offset argument to container_add_sibling
I added this thinking that it might come in useful. Turns out it didn't.
2018-09-05 18:01:43 +10:00
Ryan Dwyer
7586f150c0 Implement type safe arguments and demote sway_container
This commit changes the meaning of sway_container so that it only refers
to layout containers and view containers. Workspaces, outputs and the
root are no longer known as containers. Instead, root, outputs,
workspaces and containers are all a type of node, and containers come in
two types: layout containers and view containers.

In addition to the above, this implements type safe variables. This
means we use specific types such as sway_output and sway_workspace
instead of generic containers or nodes. However, it's worth noting that
in a few places places (eg. seat focus and transactions) referring to
them in a generic way is unavoidable which is why we still use nodes in
some places.

If you want a TL;DR, look at node.h, as well as the struct definitions
for root, output, workspace and container. Note that sway_output now
contains a workspaces list, and workspaces now contain a tiling and
floating list, and containers now contain a pointer back to the
workspace.

There are now functions for seat_get_focused_workspace and
seat_get_focused_container. The latter will return NULL if a workspace
itself is focused. Most other seat functions like seat_get_focus and
seat_set_focus now accept and return nodes.

In the config->handler_context struct, current_container has been
replaced with three pointers: node, container and workspace. node is the
same as what current_container was, while workspace is the workspace
that the node resides on and container is the actual container, which
may be NULL if a workspace itself is focused.

The global root_container variable has been replaced with one simply
called root, which is a pointer to the sway_root instance.

The way outputs are created, enabled, disabled and destroyed has
changed. Previously we'd wrap the sway_output in a container when it is
enabled, but as we don't have containers any more it needs a different
approach. The output_create and output_destroy functions previously
created/destroyed the container, but now they create/destroy the
sway_output. There is a new function output_disable to disable an output
without destroying it.

Containers have a new view property. If this is populated then the
container is a view container, otherwise it's a layout container. Like
before, this property is immutable for the life of the container.

Containers have both a `sway_container *parent` and
`sway_workspace *workspace`. As we use specific types now, parent cannot
point to a workspace so it'll be NULL for containers which are direct
children of the workspace. The workspace property is set for all
containers, except those which are hidden in the scratchpad as they have
no workspace.

In some cases we need to refer to workspaces in a container-like way.
For example, workspaces have layout and children, but when using
specific types this makes it difficult. Likewise, it's difficult for a
container to get its parent's layout when the parent could be another
container or a workspace. To make it easier, some helper functions have
been created: container_parent_layout and container_get_siblings.

container_remove_child has been renamed to container_detach and
container_replace_child has been renamed to container_replace.

`container_handle_fullscreen_reparent(con, old_parent)` has had the
old_parent removed. We now unfullscreen the workspace when detaching the
container, so this function is simplified and only needs one argument
now.

container_notify_subtree_changed has been renamed to
container_update_representation. This is more descriptive of its
purpose. I also wanted to be able to call it with whatever container was
changed rather than the container's parent, which makes bubbling up to
the workspace easier.

There are now state structs per node thing. ie. sway_output_state,
sway_workspace_state and sway_container_state.

The focus, move and layout commands have been completely refactored to
work with the specific types. I considered making these a separate PR,
but I'd be backporting my changes only to replace them again, and it's
easier just to test everything at once.
2018-09-05 18:01:43 +10:00
Ryan Dwyer
2438f5f050 Fix crash when reaping a workspace
It wasn't returning the surviving container.
2018-08-29 10:51:54 +10:00
Ryan Dwyer
126a82f14f Fix gaps issues
* In layout command, arrange parent of parent - not sure why this is
needed but it is
* Remove gap adjustment when rendering
* Workspace should use outer gaps, not inner
* Add exceptions for tabbed and stacked containers
* Don't mess with gap state when splitting a container
2018-08-28 23:53:51 +10:00
Ryan Dwyer
f5b9815128 Prepare arrange code for type safe arguments
This commit changes the arrange code in a way that will support type
safe arguments.

The arrange_output et al functions are now public, however I opted not
to use them directly yet. I've kept the generic arrange_windows there
for convenience until type safety is fully implemented. This means this
patch has much less risk of breaking things as it would otherwise.

To be type safe, arrange_children_of cannot exist in its previous form
because the thing passed to it could be either a workspace or a
container. So it's now renamed to arrange_children and accepts a list_t,
as well as the parent layout and parent's box.

There was some code which checked the grandparent's layout to see if it
was tabbed or stacked and adjusted the Y offset of the grandchild
accordingly. Accessing the grandparent layout isn't easy when using type
safe arguments, and it seemed odd to even need to do this. I determined
that this was needed because a child of a tabbed container would have a
swayc Y matching the top of the tab bar. I've changed this so a child of
a tabbed container will have a swayc Y matching the bottom of the tab
bar, which means we don't need to access the grandparent layout.  Some
tweaks to the rendering and autoconfigure code have been made to
implement this, and the container_at code appears to work without
needing any changes.

arrange_children_of (now arrange_children) would check if the parent had
gaps and would copy them to the child, effectively making the
workspace's gaps recurse into all children. We can't do this any more
without passing has_gaps, gaps_inner and gaps_outer as arguments to
arrange_children, so I've changed the add_gaps function to retrieve it
from the workspace directly.

apply_tabbed_or_stacked_layout has been split into two functions, as it
had different logic depending on the layout.

Lastly, arrange.h had an unnecessary include of transaction.h. I've
removed it, which means I've had to add it to several other files.
2018-08-28 23:50:41 +10:00
Drew DeVault
82423b88b8
Merge pull request #2494 from RyanDwyer/fix-overflowing-subsurfaces
Allow subsurfaces which overflow the container to be interacted with
2018-08-27 12:41:39 -04:00
Ian Fan
6ae2e3a4a8 ipc: clean-up container_create_notify function 2018-08-26 19:01:09 +01:00
Ian Fan
e7c94708f2 ipc: emit window close event earlier, before destroying 2018-08-26 19:01:09 +01:00
Ryan Dwyer
5dbbab7bdc Remove layout.c
When we have type safety we'll need to have functions for
workspace_add_tiling and so on. This means the existing container
functions will be just for containers, so they are being moved to
container.c. At this point layout.c doesn't contain much else, so I've
relocated everything and removed the file.

* container_swap and its static functions have been moved to the swap
command and made static.
* container_recursive_resize has been moved to the resize command and
made static.
* The following have been moved to container.c:
    * container_handle_fullscreen_reparent
    * container_insert_child
    * container_add_sibling
    * container_add_child
    * container_remove_child
    * container_replace_child
    * container_split
* enum movement_direction and sway_dir_to_wlr have been moved to util.c.

Side note: Several commands included layout.h which then included
root.h. With layout.h gone, root.h has to be included by those commands.
2018-08-26 12:05:16 +10:00
Ryan Dwyer
8bed4be1f3 Make separate gaps functions per container type
In preparation for using type safety.
2018-08-26 09:52:12 +10:00
Ryan Dwyer
f4bc25bcc6 Relocate container_move, container_move_to and container_get_in_direction
* container_move is only called from the move command
* container_move_to was called from both the move command and the sticky
command, but the sticky command can easily not call it
* container_get_in_direction is only called from the focus command

Moving these functions to their respective commands gives better
separation of code and removes bloat from layout.c. These functions will
need to be refactored to take advantage of type safety, so separating
them will make this easier to refactor.

The following static functions have also been moved:

* is_parellel
* invert_movement
* move_offs
* container_limit
* workspace_rejigger
* move_out_of_tabs_stacks
* get_swayc_in_output_direction

They were all used by the move functions, except for the last one which
is used by focus.

Other changes:

* index_child has been renamed to container_sibling_index, moved to
container.c and made public
* sway_output_from_wlr has been renamed to output_from_wlr_output, moved
to output.c and made public
* container_handle_fullscreen_reparent has been made public
* sway_dir_to_wlr has been made public

No changes have been made to any of the moved functions, other than
updating calls to functions that have been renamed.
2018-08-25 12:09:42 +10:00
Ryan Dwyer
b6058703fa Refactor destroy functions and save workspaces when there's no outputs
This changes the destroy functions to the following:

* output_begin_destroy
* output_destroy
* workspace_begin_destroy
* workspace_destroy
* container_begin_destroy
* container_destroy
* view_begin_destroy
* view_destroy

The terminology was `destroy` and `free`, and it has been changed to
`begin_destroy` and `destroy` respectively.

When the last output is disconnected, its workspaces will now be stashed
in the root. Upon connection of a new output they will be restored.

There is a new function `workspace_consider_destroy` which decides
whether the given workspace should be destroyed or not (ie. empty and
not visible).

Calling container_begin_destroy will no longer automatically reap the
parents. In some places we want to reap the parents and in some we
don't, so this is left to the caller.

container_reap_empty_recursive and container_reap_empty have been
combined into one function and it will recurse up the tree.
2018-08-24 22:17:28 +10:00
Ryan Dwyer
e81c26fab9 Fix sending fullscreen event to view
Fixes #2504
2018-08-22 08:23:29 +10:00
Ryan Dwyer
e1955c5c08 Fix crash when adding output 2018-08-20 10:37:52 +10:00
Ryan Dwyer
a49e4b13bf Clean up tracked outputs when an output is destroyed 2018-08-20 09:23:34 +10:00
Ryan Dwyer
0f6d212629 Send output enter/leave events correctly
Previously we used a reparent event to detect when a view changes
parent, then sent an output enter/leave to the surfaces if needed. This
worked for tiling views but not floating views, as floating views can
intersect another output without changing parent.

The solution implemented for floating views also applies cleanly to
tiling views, so the previous method has been completely replaced and
the reparent event has been removed.

This introduces a new function container_discover_outputs. This function
compares the container's `current` position to the outputs, sends enter
and leave events as needed, and keeps track of which outputs it's
intersecting in a new `container->outputs` list. If it has entered a new
output with a different scale then the title and marks textures will
also be recreated at the new scale.

The function is called when a transaction applies. This is convenient as
it means we don't have to call it from various places.

There is imperfect rendering when a floating view overlaps two outputs
with different scales. It renders correctly for the most recently
entered output, but there is only one title texture so it renders
incorrectly on the old output.

Fixes #2482
2018-08-20 09:23:24 +10:00
Ryan Dwyer
4afb2e3f24 Allow subsurfaces which overflow the container to be interacted with
Fixes #2492.
2018-08-19 21:50:33 +10:00
Ryan Dwyer
2b5a404ac9 Replace hacky L_FLOATING container with a list
Workspaces previously had a magical `workspace->floating` container,
which had a layout of L_FLOATING and whose children were actual floating
views. This allowed some conveniences, but was a hacky solution because
the container has to be exempt from focus, coordinate transactions with
the workspace, and omit emitting IPC events (which we didn't do).

This commit changes it to be a list directly in the sway_workspace. The
L_FLOATING layout is no longer used so this has been removed as well.

* Fixes incorrect check in the swap command (it checked if the
containers had the L_FLOATING layout, but this layout applied to the
magical container).
* Introduces workspace_add_floating
2018-08-19 16:18:33 +10:00
Drew DeVault
d0a24465d7
Merge pull request #2466 from RyanDwyer/geometry
Fix geometry
2018-08-18 19:26:36 -04:00
Ian Fan
1be75fe740 Fix double iterating in container_for_each_child 2018-08-18 18:10:41 +01:00
Ryan Dwyer
d6cd79c342 Implement iterators per container type
This introduces the following `for_each` functions:

* root_for_each_workspace
* root_for_each_container
* output_for_each_workspace
* output_for_each_container
* workspace_for_each_container

And introduces the following `find` functions:

* root_find_output
* root_find_workspace
* root_find_container
* output_find_workspace
* output_find_container
* workspace_find_container
* container_find_child

And removes the following functions:

* container_descendants
* container_for_each_descendant
* container_find

This change is preparing the way for demoting sway_container. Eventually
these functions will accept and return sway_outputs, sway_workspaces and
sway_containers (meaning a C_CONTAINER or C_VIEW).

This change also makes it easy to handle abnormalities like the
workspace floating list, root's scratchpad list and (once implemented)
root's saved workspaces list for when there's no connected outputs.
2018-08-18 23:38:54 +10:00
Ryan Dwyer
16c663ed49 Rename container_sort_workspaces and container_wrap_children
This commit renames container_sort_workspaces to output_sort_workspaces
and moves it to output.c.

This also renames container_wrap_children to workspace_wrap_children and
moves it to workspace.c. This function is only called with workspaces.
2018-08-18 22:02:03 +10:00
Ryan Dwyer
b0a5f3a25f Store geometry in the view and handle any floating view resizing 2018-08-18 15:10:06 +10:00
Ryan Dwyer
8af4e2e3e6 Handle xwayland views sending new sizes in their commits 2018-08-18 10:39:38 +10:00
Ryan Dwyer
982a2d0c99 Fix geometry 2018-08-18 10:39:38 +10:00
Ryan Dwyer
6a26b499a4 Attempt to reap old tiling parent when floating a container 2018-08-17 16:23:37 +10:00
Ryan Dwyer
c3ef36d6b5 Simplify transactions
Commit 4b8e3a885b makes it so only one
transaction is committed (ie. configures sent) at a time. This commit
removes the now-unnecessary code which was used to support concurrent
committed transactions.

* Instead of containers storing a list of instructions which they've
been sent, it now stores a single instruction.
* Containers now have an ntxnrefs property. Previously we knew how many
references there were by the length of the instruction list.
* Instructions no longer need a ready property. It was used to avoid
marking an instruction ready twice when they were in a list, but this is
now avoided because there is only one instruction and we nullify the
container->instruction pointer when it's ready.
* When a transaction applies, we no longer need to consider releasing
and resaving the surface, as we know there are no other committed
transactions.
* transaction_notify_view_ready has been renamed to
view_notify_view_ready_by_serial to make it consistent with
transaction_notify_view_ready_by_size.
* Out-of-memory checks have been added when creating transactions and
instructions.
2018-08-15 10:03:55 +10:00
Ryan Dwyer
5f3757c927 Fix container_has_ancestor crash
Fixes #2450
2018-08-12 00:14:52 +10:00
Drew DeVault
2aa6d98c5a
Merge pull request #2449 from RyanDwyer/remove-bfs
Remove container_for_each_descendant_bfs
2018-08-11 08:29:34 -04:00
Ryan Dwyer
4ad1ccc9dc Remove container_for_each_descendant_bfs
The function was not used.

Also renames container_for_each_descendant_dfs to just
container_for_each_descendant.
2018-08-11 15:57:09 +10:00
Ryan Dwyer
31844bf42b Remove container_has_child
In all cases you can use container_has_ancestor with the arguments
swapped, which is faster than container_has_child.
2018-08-11 15:36:19 +10:00
Ryan Dwyer
a0ece6f956 Rename container_at_view to surface_at_view and make it return void 2018-08-08 22:28:13 +10:00
Ryan Dwyer
1e984fec05 Fix focus when clicking floating decorations
It's not right for container_at_view to only return the swayc if a
surface was clicked.
2018-08-08 22:28:13 +10:00
Ryan Dwyer
a0649190de Fix edge cases when moving floating container to new workspace
* Removes container_floating_move_to_container, instead opting to put
that logic in container_move_to
* In the seat code, focusing a floating view now updates the pending
state only and lets the next transaction carry it over to the current
state. This is required, otherwise it would crash.
* When unfullscreening a floating container, an output check is now done
to see if it should center it.
2018-08-08 08:48:20 +10:00
Ryan Dwyer
36281609ea Implement move to workspace on a floating container
Also adjusts container_floating_translate to not change the current
properties directly.
2018-08-08 08:48:20 +10:00
Ryan Dwyer
04489ff420 Separate root-related code
This creates a root.c and moves bits and pieces from elsewhere into it.

* layout_init has been renamed to root_create and moved into root.c
* root_destroy has been created and is called on shutdown
* scratchpad code has been moved into root.c, because hidden scratchpad
containers are stored in the root struct
2018-08-04 14:01:20 +10:00
Ryan Dwyer
c17f0870ef Fix crash when moving cursor over a fullscreen split container
Calling container_at_view fails an assertion if the container isn't a
view. Calling tiling_container_at works correctly, as that function
checks if the container is a view and calls container_at_view if so.
2018-08-03 18:08:20 +10:00
emersion
b336564511 Fix pointer events for fullscreen views 2018-08-02 22:48:43 +01:00
Ryan Dwyer
8392eae40f Revert "Revert "Fix popups""
This reverts commit 9aa258d33a.

Reverting the revert, so that popups can be fixed.
2018-08-02 23:36:36 +10:00
Drew DeVault
9aa258d33a Revert "Fix popups"
This reverts commit de86d65627.
2018-08-02 09:05:46 -04:00
Drew DeVault
9564c73c0d
Merge pull request #2391 from RyanDwyer/fix-popups-v2
Fix popups (v2)
2018-08-01 22:02:12 -04:00
Ian Fan
4bf253855f ipc: fix workspace::move calls argument order 2018-08-01 16:57:15 +01:00
Ian Fan
07101a5707 ipc: only emit window::create event for views 2018-08-01 16:57:15 +01:00
Ian Fan
686c084cec ipc: add workspace::empty event 2018-08-01 16:57:14 +01:00
Ian Fan
f0310933c8 ipc: add window::close event 2018-08-01 16:57:14 +01:00
Ian Fan
87ccf18964 ipc: add workspace::init event 2018-08-01 16:57:14 +01:00
Ryan Dwyer
de86d65627 Fix popups
Fixes the render and container_at order for popups.

Fixes #2210

For rendering:

* render_view_surfaces has been renamed to render_view_toplevels
* render_view_toplevels now uses output_surface_for_each_surface (which
is now public), as that function uses wlr_surface_for_each_surface which
doesn't descend into popups
* Views now have a for_each_popup iterator, which is used by the
renderer to render the focused view's popups
* When rendering a popup, toplevels (xdg subsurfaces) of that popup are
also rendered

For sending frame done, the logic has been updated to match the
rendering logic:

* send_frame_done_container no longer descends into popups
* for_each_popup is used to send frame done to the focused view's popups
and their child toplevels

For container_at:

* floating_container_at is now static, which means it had to be moved
higher in the file.
* container_at now considers popups for the focused view before checking
containers.
* tiling_container_at has been introduced, so that it doesn't call
container_at recursively (it would check popups recursively if it did)
2018-07-31 18:41:30 +10:00
Brian Ashworth
b8efdeae29 Fix title textures on scale change 2018-07-30 01:59:20 -04:00