mirror of
https://github.com/NickHu/sway
synced 2024-12-28 22:23:30 +01:00
Implement tiling drag
Hold floating_modifier and drag a tiling view to a new location.
This commit is contained in:
parent
ec9c4de564
commit
8bb40c24c7
10 changed files with 274 additions and 6 deletions
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@ -39,6 +39,7 @@ enum sway_seat_operation {
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OP_NONE,
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OP_NONE,
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OP_DOWN,
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OP_DOWN,
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OP_MOVE_FLOATING,
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OP_MOVE_FLOATING,
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OP_MOVE_TILING,
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OP_RESIZE_FLOATING,
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OP_RESIZE_FLOATING,
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OP_RESIZE_TILING,
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OP_RESIZE_TILING,
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};
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};
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@ -64,6 +65,9 @@ struct sway_seat {
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// Operations (drag and resize)
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// Operations (drag and resize)
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enum sway_seat_operation operation;
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enum sway_seat_operation operation;
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struct sway_container *op_container;
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struct sway_container *op_container;
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struct sway_node *op_target_node; // target for tiling move
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enum wlr_edges op_target_edge;
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struct wlr_box op_drop_box;
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enum wlr_edges op_resize_edge;
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enum wlr_edges op_resize_edge;
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uint32_t op_button;
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uint32_t op_button;
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bool op_resize_preserve_ratio;
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bool op_resize_preserve_ratio;
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@ -175,6 +179,9 @@ void seat_begin_down(struct sway_seat *seat, struct sway_container *con,
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void seat_begin_move_floating(struct sway_seat *seat,
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void seat_begin_move_floating(struct sway_seat *seat,
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struct sway_container *con, uint32_t button);
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struct sway_container *con, uint32_t button);
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void seat_begin_move_tiling(struct sway_seat *seat,
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struct sway_container *con, uint32_t button);
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void seat_begin_resize_floating(struct sway_seat *seat,
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void seat_begin_resize_floating(struct sway_seat *seat,
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struct sway_container *con, uint32_t button, enum wlr_edges edge);
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struct sway_container *con, uint32_t button, enum wlr_edges edge);
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@ -279,8 +279,11 @@ void container_add_child(struct sway_container *parent,
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void container_insert_child(struct sway_container *parent,
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void container_insert_child(struct sway_container *parent,
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struct sway_container *child, int i);
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struct sway_container *child, int i);
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/**
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* Side should be 0 to add before, or 1 to add after.
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*/
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void container_add_sibling(struct sway_container *parent,
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void container_add_sibling(struct sway_container *parent,
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struct sway_container *child);
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struct sway_container *child, int side);
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void container_detach(struct sway_container *child);
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void container_detach(struct sway_container *child);
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@ -126,4 +126,6 @@ void workspace_update_representation(struct sway_workspace *ws);
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void workspace_get_box(struct sway_workspace *workspace, struct wlr_box *box);
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void workspace_get_box(struct sway_workspace *workspace, struct wlr_box *box);
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size_t workspace_num_tiling_views(struct sway_workspace *ws);
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#endif
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#endif
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@ -235,7 +235,7 @@ static void container_move_to_container(struct sway_container *container,
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container->saved_width = container->saved_height = 0;
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container->saved_width = container->saved_height = 0;
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if (destination->view) {
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if (destination->view) {
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container_add_sibling(destination, container);
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container_add_sibling(destination, container, 1);
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} else {
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} else {
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container_add_child(destination, container);
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container_add_child(destination, container);
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}
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}
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@ -891,6 +891,21 @@ static void render_floating(struct sway_output *soutput,
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}
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}
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}
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}
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static void render_dropzones(struct sway_output *output,
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pixman_region32_t *damage) {
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struct sway_seat *seat;
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wl_list_for_each(seat, &input_manager->seats, link) {
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if (seat->operation == OP_MOVE_TILING && seat->op_target_node
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&& node_get_output(seat->op_target_node) == output) {
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float color[4];
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memcpy(&color, config->border_colors.focused.indicator,
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sizeof(float) * 4);
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premultiply_alpha(color, 0.5);
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render_rect(output->wlr_output, damage, &seat->op_drop_box, color);
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}
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}
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}
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void output_render(struct sway_output *output, struct timespec *when,
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void output_render(struct sway_output *output, struct timespec *when,
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pixman_region32_t *damage) {
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pixman_region32_t *damage) {
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struct wlr_output *wlr_output = output->wlr_output;
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struct wlr_output *wlr_output = output->wlr_output;
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@ -973,6 +988,8 @@ void output_render(struct sway_output *output, struct timespec *when,
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&output->layers[ZWLR_LAYER_SHELL_V1_LAYER_TOP]);
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&output->layers[ZWLR_LAYER_SHELL_V1_LAYER_TOP]);
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}
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}
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render_dropzones(output, damage);
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struct sway_seat *seat = input_manager_current_seat(input_manager);
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struct sway_seat *seat = input_manager_current_seat(input_manager);
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struct sway_container *focus = seat_get_focused_container(seat);
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struct sway_container *focus = seat_get_focused_container(seat);
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if (focus && focus->view) {
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if (focus && focus->view) {
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@ -228,6 +228,141 @@ static void handle_move_floating_motion(struct sway_seat *seat,
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desktop_damage_whole_container(con);
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desktop_damage_whole_container(con);
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}
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}
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static void resize_box(struct wlr_box *box, enum wlr_edges edge,
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size_t thickness) {
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switch (edge) {
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case WLR_EDGE_TOP:
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box->height = thickness;
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break;
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case WLR_EDGE_LEFT:
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box->width = thickness;
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break;
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case WLR_EDGE_RIGHT:
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box->x = box->x + box->width - thickness;
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box->width = thickness;
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break;
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case WLR_EDGE_BOTTOM:
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box->y = box->y + box->height - thickness;
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box->height = thickness;
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break;
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case WLR_EDGE_NONE:
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box->x += thickness;
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box->y += thickness;
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box->width -= thickness * 2;
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box->height -= thickness * 2;
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break;
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}
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}
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static void handle_move_tiling_motion(struct sway_seat *seat,
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struct sway_cursor *cursor) {
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struct wlr_surface *surface = NULL;
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double sx, sy;
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struct sway_node *node = node_at_coords(seat,
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cursor->cursor->x, cursor->cursor->y, &surface, &sx, &sy);
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// Damage the old location
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desktop_damage_box(&seat->op_drop_box);
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if (!node) {
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// Eg. hovered over a layer surface such as swaybar
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seat->op_target_node = NULL;
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seat->op_target_edge = WLR_EDGE_NONE;
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return;
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}
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if (node->type == N_WORKSPACE) {
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// Emtpy workspace
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seat->op_target_node = node;
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seat->op_target_edge = WLR_EDGE_NONE;
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workspace_get_box(node->sway_workspace, &seat->op_drop_box);
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desktop_damage_box(&seat->op_drop_box);
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return;
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}
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// Deny moving within own workspace if this is the only child
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struct sway_container *con = node->sway_container;
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if (workspace_num_tiling_views(seat->op_container->workspace) == 1 &&
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con->workspace == seat->op_container->workspace) {
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seat->op_target_node = NULL;
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seat->op_target_edge = WLR_EDGE_NONE;
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return;
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}
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// Traverse the ancestors, trying to find a layout container perpendicular
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// to the edge. Eg. close to the top or bottom of a horiz layout.
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while (con) {
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enum wlr_edges edge = WLR_EDGE_NONE;
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enum sway_container_layout layout = container_parent_layout(con);
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struct wlr_box parent;
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con->parent ? container_get_box(con->parent, &parent) :
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workspace_get_box(con->workspace, &parent);
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if (layout == L_HORIZ || layout == L_TABBED) {
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if (cursor->cursor->y < parent.y + 30) {
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edge = WLR_EDGE_TOP;
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} else if (cursor->cursor->y > parent.y + parent.height - 30) {
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edge = WLR_EDGE_BOTTOM;
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}
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} else if (layout == L_VERT || layout == L_STACKED) {
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if (cursor->cursor->x < parent.x + 30) {
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edge = WLR_EDGE_LEFT;
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} else if (cursor->cursor->x > parent.x + parent.width - 30) {
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edge = WLR_EDGE_RIGHT;
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}
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}
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if (edge) {
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seat->op_target_node = node_get_parent(&con->node);
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seat->op_target_edge = edge;
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node_get_box(seat->op_target_node, &seat->op_drop_box);
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resize_box(&seat->op_drop_box, edge, 30);
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desktop_damage_box(&seat->op_drop_box);
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return;
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}
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con = con->parent;
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}
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// Use the hovered view - but we must be over the actual surface
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con = node->sway_container;
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if (!con->view->surface || node == &seat->op_container->node) {
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seat->op_target_node = NULL;
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seat->op_target_edge = WLR_EDGE_NONE;
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return;
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}
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// Find the closest edge
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size_t thickness = fmin(con->view->width, con->view->height) * 0.3;
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size_t closest_dist = INT_MAX;
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size_t dist;
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seat->op_target_edge = WLR_EDGE_NONE;
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if ((dist = cursor->cursor->y - con->y) < closest_dist) {
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closest_dist = dist;
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seat->op_target_edge = WLR_EDGE_TOP;
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}
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if ((dist = cursor->cursor->x - con->x) < closest_dist) {
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closest_dist = dist;
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seat->op_target_edge = WLR_EDGE_LEFT;
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}
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if ((dist = con->x + con->width - cursor->cursor->x) < closest_dist) {
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closest_dist = dist;
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seat->op_target_edge = WLR_EDGE_RIGHT;
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}
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if ((dist = con->y + con->height - cursor->cursor->y) < closest_dist) {
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closest_dist = dist;
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seat->op_target_edge = WLR_EDGE_BOTTOM;
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}
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if (closest_dist > thickness) {
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seat->op_target_edge = WLR_EDGE_NONE;
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}
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seat->op_target_node = node;
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seat->op_drop_box.x = con->view->x;
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seat->op_drop_box.y = con->view->y;
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seat->op_drop_box.width = con->view->width;
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seat->op_drop_box.height = con->view->height;
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resize_box(&seat->op_drop_box, seat->op_target_edge, thickness);
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desktop_damage_box(&seat->op_drop_box);
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}
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static void calculate_floating_constraints(struct sway_container *con,
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static void calculate_floating_constraints(struct sway_container *con,
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int *min_width, int *max_width, int *min_height, int *max_height) {
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int *min_width, int *max_width, int *min_height, int *max_height) {
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if (config->floating_minimum_width == -1) { // no minimum
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if (config->floating_minimum_width == -1) { // no minimum
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@ -405,6 +540,9 @@ void cursor_send_pointer_motion(struct sway_cursor *cursor, uint32_t time_msec,
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case OP_MOVE_FLOATING:
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case OP_MOVE_FLOATING:
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handle_move_floating_motion(seat, cursor);
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handle_move_floating_motion(seat, cursor);
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break;
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break;
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case OP_MOVE_TILING:
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handle_move_tiling_motion(seat, cursor);
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break;
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case OP_RESIZE_FLOATING:
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case OP_RESIZE_FLOATING:
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handle_resize_floating_motion(seat, cursor);
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handle_resize_floating_motion(seat, cursor);
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break;
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break;
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@ -751,6 +889,14 @@ void dispatch_cursor_button(struct sway_cursor *cursor,
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}
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}
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}
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}
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// Handle moving a tiling container
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if (config->tiling_drag && mod_pressed && !is_floating_or_child &&
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!cont->is_fullscreen) {
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seat_pointer_notify_button(seat, time_msec, button, state);
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seat_begin_move_tiling(seat, cont, button);
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return;
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}
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// Handle mousedown on a container surface
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// Handle mousedown on a container surface
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if (surface && cont && state == WLR_BUTTON_PRESSED) {
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if (surface && cont && state == WLR_BUTTON_PRESSED) {
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seat_set_focus_container(seat, cont);
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seat_set_focus_container(seat, cont);
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@ -975,6 +975,16 @@ void seat_begin_move_floating(struct sway_seat *seat,
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cursor_set_image(seat->cursor, "grab", NULL);
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cursor_set_image(seat->cursor, "grab", NULL);
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}
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}
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void seat_begin_move_tiling(struct sway_seat *seat,
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struct sway_container *con, uint32_t button) {
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seat->operation = OP_MOVE_TILING;
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seat->op_container = con;
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seat->op_button = button;
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seat->op_target_node = NULL;
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seat->op_target_edge = 0;
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cursor_set_image(seat->cursor, "grab", NULL);
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}
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void seat_begin_resize_floating(struct sway_seat *seat,
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void seat_begin_resize_floating(struct sway_seat *seat,
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struct sway_container *con, uint32_t button, enum wlr_edges edge) {
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struct sway_container *con, uint32_t button, enum wlr_edges edge) {
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if (!seat->cursor) {
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if (!seat->cursor) {
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@ -1015,6 +1025,68 @@ void seat_begin_resize_tiling(struct sway_seat *seat,
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seat->op_ref_height = con->height;
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seat->op_ref_height = con->height;
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}
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}
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static bool is_parallel(enum sway_container_layout layout,
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enum wlr_edges edge) {
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bool layout_is_horiz = layout == L_HORIZ || layout == L_TABBED;
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bool edge_is_horiz = edge == WLR_EDGE_LEFT || edge == WLR_EDGE_RIGHT;
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return layout_is_horiz == edge_is_horiz;
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}
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static void seat_end_move_tiling(struct sway_seat *seat) {
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struct sway_container *con = seat->op_container;
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struct sway_container *old_parent = con->parent;
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struct sway_workspace *old_ws = con->workspace;
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struct sway_node *target_node = seat->op_target_node;
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struct sway_workspace *new_ws = target_node->type == N_WORKSPACE ?
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target_node->sway_workspace : target_node->sway_container->workspace;
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enum wlr_edges edge = seat->op_target_edge;
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int after = edge != WLR_EDGE_TOP && edge != WLR_EDGE_LEFT;
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container_detach(con);
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if (old_parent) {
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container_reap_empty(old_parent);
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}
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// Moving container into empty workspace
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if (target_node->type == N_WORKSPACE && edge == WLR_EDGE_NONE) {
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workspace_add_tiling(new_ws, con);
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// Moving container before/after another
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} else if (target_node->type == N_CONTAINER) {
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struct sway_container *target = target_node->sway_container;
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enum sway_container_layout layout = container_parent_layout(target);
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if (edge && !is_parallel(layout, edge)) {
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enum sway_container_layout new_layout = edge == WLR_EDGE_TOP ||
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edge == WLR_EDGE_BOTTOM ? L_VERT : L_HORIZ;
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container_split(target, new_layout);
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}
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container_add_sibling(target, con, after);
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// Target is a workspace which requires splitting
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} else {
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enum sway_container_layout new_layout = edge == WLR_EDGE_TOP ||
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||||||
|
edge == WLR_EDGE_BOTTOM ? L_VERT : L_HORIZ;
|
||||||
|
workspace_split(new_ws, new_layout);
|
||||||
|
workspace_insert_tiling(new_ws, con, after);
|
||||||
|
}
|
||||||
|
|
||||||
|
// This is a bit dirty, but we'll set the dimensions to that of a sibling.
|
||||||
|
// I don't think there's any other way to make it consistent without
|
||||||
|
// changing how we auto-size containers.
|
||||||
|
list_t *siblings = container_get_siblings(con);
|
||||||
|
if (siblings->length > 1) {
|
||||||
|
int index = list_find(siblings, con);
|
||||||
|
struct sway_container *sibling = index == 0 ? siblings->items[1] : siblings->items[index - 1];
|
||||||
|
con->width = sibling->width;
|
||||||
|
con->height = sibling->height;
|
||||||
|
}
|
||||||
|
|
||||||
|
arrange_workspace(old_ws);
|
||||||
|
if (new_ws != old_ws) {
|
||||||
|
arrange_workspace(new_ws);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
void seat_end_mouse_operation(struct sway_seat *seat) {
|
void seat_end_mouse_operation(struct sway_seat *seat) {
|
||||||
enum sway_seat_operation operation = seat->operation;
|
enum sway_seat_operation operation = seat->operation;
|
||||||
if (seat->operation == OP_MOVE_FLOATING) {
|
if (seat->operation == OP_MOVE_FLOATING) {
|
||||||
|
@ -1022,6 +1094,8 @@ void seat_end_mouse_operation(struct sway_seat *seat) {
|
||||||
// output again.
|
// output again.
|
||||||
struct sway_container *con = seat->op_container;
|
struct sway_container *con = seat->op_container;
|
||||||
container_floating_move_to(con, con->x, con->y);
|
container_floating_move_to(con, con->x, con->y);
|
||||||
|
} else if (seat->operation == OP_MOVE_TILING && seat->op_target_node) {
|
||||||
|
seat_end_move_tiling(seat);
|
||||||
}
|
}
|
||||||
seat->operation = OP_NONE;
|
seat->operation = OP_NONE;
|
||||||
seat->op_container = NULL;
|
seat->op_container = NULL;
|
||||||
|
|
|
@ -835,8 +835,14 @@ void container_end_mouse_operation(struct sway_container *container) {
|
||||||
struct sway_seat *seat;
|
struct sway_seat *seat;
|
||||||
wl_list_for_each(seat, &input_manager->seats, link) {
|
wl_list_for_each(seat, &input_manager->seats, link) {
|
||||||
if (seat->op_container == container) {
|
if (seat->op_container == container) {
|
||||||
|
seat->op_target_node = NULL; // ensure tiling move doesn't apply
|
||||||
seat_end_mouse_operation(seat);
|
seat_end_mouse_operation(seat);
|
||||||
}
|
}
|
||||||
|
// If the user is doing a tiling drag over this container,
|
||||||
|
// keep the operation active but unset the target container.
|
||||||
|
if (seat->op_target_node == &container->node) {
|
||||||
|
seat->op_target_node = NULL;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -1086,13 +1092,13 @@ void container_insert_child(struct sway_container *parent,
|
||||||
}
|
}
|
||||||
|
|
||||||
void container_add_sibling(struct sway_container *fixed,
|
void container_add_sibling(struct sway_container *fixed,
|
||||||
struct sway_container *active) {
|
struct sway_container *active, int side) {
|
||||||
if (active->workspace) {
|
if (active->workspace) {
|
||||||
container_detach(active);
|
container_detach(active);
|
||||||
}
|
}
|
||||||
list_t *siblings = container_get_siblings(fixed);
|
list_t *siblings = container_get_siblings(fixed);
|
||||||
int index = list_find(siblings, fixed);
|
int index = list_find(siblings, fixed);
|
||||||
list_insert(siblings, index + 1, active);
|
list_insert(siblings, index + side, active);
|
||||||
active->parent = fixed->parent;
|
active->parent = fixed->parent;
|
||||||
active->workspace = fixed->workspace;
|
active->workspace = fixed->workspace;
|
||||||
container_for_each_child(active, set_workspace, NULL);
|
container_for_each_child(active, set_workspace, NULL);
|
||||||
|
@ -1145,7 +1151,7 @@ void container_detach(struct sway_container *child) {
|
||||||
|
|
||||||
void container_replace(struct sway_container *container,
|
void container_replace(struct sway_container *container,
|
||||||
struct sway_container *replacement) {
|
struct sway_container *replacement) {
|
||||||
container_add_sibling(container, replacement);
|
container_add_sibling(container, replacement, 1);
|
||||||
container_detach(container);
|
container_detach(container);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -529,7 +529,7 @@ void view_map(struct sway_view *view, struct wlr_surface *wlr_surface) {
|
||||||
|
|
||||||
view->container = container_create(view);
|
view->container = container_create(view);
|
||||||
if (target_sibling) {
|
if (target_sibling) {
|
||||||
container_add_sibling(target_sibling, view->container);
|
container_add_sibling(target_sibling, view->container, 1);
|
||||||
} else {
|
} else {
|
||||||
workspace_add_tiling(ws, view->container);
|
workspace_add_tiling(ws, view->container);
|
||||||
}
|
}
|
||||||
|
|
|
@ -694,3 +694,16 @@ void workspace_get_box(struct sway_workspace *workspace, struct wlr_box *box) {
|
||||||
box->width = workspace->width;
|
box->width = workspace->width;
|
||||||
box->height = workspace->height;
|
box->height = workspace->height;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
static void count_tiling_views(struct sway_container *con, void *data) {
|
||||||
|
if (con->view && !container_is_floating_or_child(con)) {
|
||||||
|
size_t *count = data;
|
||||||
|
*count += 1;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
size_t workspace_num_tiling_views(struct sway_workspace *ws) {
|
||||||
|
size_t count = 0;
|
||||||
|
workspace_for_each_container(ws, count_tiling_views, &count);
|
||||||
|
return count;
|
||||||
|
}
|
||||||
|
|
Loading…
Reference in a new issue