mirror of
https://github.com/NickHu/sway
synced 2024-12-27 21:58:11 +01:00
Implement move [left|right|up|down]
The exact semantics of this command are complicated. I'll describe each test scenario as s-expressions. Everything assumes L_HORIZ if not specified, but if you rotate everything 90 degrees the same test cases hold. ``` (container (view a) (view b focus) (view c)) -> move left (container (view b focus) (view a) (view c)) (container (view a) (view b focus) (view c)) -> move right (container (view a) (view c) (view b focus)) (container L_VERT (view a)) (container L_HORIZ (view b) (view c focus)) -> move up (container L_VERT (view a) (view c focus)) (container L_HORIZ (view b)) (workspace (view a) (view b focus) (view c)) -> move up (workspace [split direction flipped] (view b focus) (container (view a) (view c))) (workspace (view a) (view b focus) (view c)) -> move down (workspace [split direction flipped] (container (view a) (view c)) (view b focus))) Note: outputs use wlr_output_layout instead of assuming that i+/-1 is the next output in the move direction. (root (output X11-1 (workspace 1)) (output X11-2 (workspace 1 (view a focus) (view b))))) -> move left (root (output X11-1 (workspace 1 (view a focus))) (output X11-2 (workspace 1 (view b))))) (root (output X11-1 (workspace 1 (container (view a) (view b))) (output X11-2 (workspace 1 (view c focus))))) -> move left (root (output X11-1 (workspace 1 (container (view a) (view b)) (view c focus))) (output X11-2 (workspace 1))) ```
This commit is contained in:
parent
d77a0119f4
commit
57954a2b24
4 changed files with 306 additions and 45 deletions
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@ -182,4 +182,11 @@ void container_create_notify(struct sway_container *container);
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void container_damage_whole(struct sway_container *container);
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bool container_reap_empty(struct sway_container *con);
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struct sway_container *container_reap_empty_recursive(
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struct sway_container *con);
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struct sway_container *container_flatten(struct sway_container *container);
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#endif
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@ -82,6 +82,8 @@ static struct cmd_results *cmd_move_container(struct sway_container *current,
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config->handler_context.seat, ws);
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container_move_to(current, focus);
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seat_set_focus(config->handler_context.seat, old_parent);
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container_reap_empty(old_parent);
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container_reap_empty(focus->parent);
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return cmd_results_new(CMD_SUCCESS, NULL, NULL);
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} else if (strcasecmp(argv[1], "to") == 0
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&& strcasecmp(argv[2], "output") == 0) {
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@ -109,6 +111,8 @@ static struct cmd_results *cmd_move_container(struct sway_container *current,
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struct sway_container *old_parent = current->parent;
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container_move_to(current, focus);
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seat_set_focus(config->handler_context.seat, old_parent);
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container_reap_empty(old_parent);
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container_reap_empty(focus->parent);
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return cmd_results_new(CMD_SUCCESS, NULL, NULL);
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}
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return cmd_results_new(CMD_INVALID, "move", expected_syntax);
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@ -208,7 +208,7 @@ static void container_root_finish(struct sway_container *con) {
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wlr_log(L_ERROR, "TODO: destroy the root container");
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}
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static bool container_reap_empty(struct sway_container *con) {
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bool container_reap_empty(struct sway_container *con) {
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switch (con->type) {
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case C_ROOT:
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case C_OUTPUT:
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@ -225,14 +225,6 @@ static bool container_reap_empty(struct sway_container *con) {
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if (con->children->length == 0) {
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_container_destroy(con);
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return true;
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} else if (con->children->length == 1) {
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struct sway_container *child = con->children->items[0];
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if (child->type == C_CONTAINER) {
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container_remove_child(child);
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container_replace_child(con, child);
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_container_destroy(con);
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return true;
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}
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}
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case C_VIEW:
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break;
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@ -245,6 +237,29 @@ static bool container_reap_empty(struct sway_container *con) {
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return false;
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}
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struct sway_container *container_reap_empty_recursive(
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struct sway_container *con) {
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while (con) {
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struct sway_container *next = con->parent;
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if (!container_reap_empty(con)) {
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break;
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}
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con = next;
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}
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return con;
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}
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struct sway_container *container_flatten(struct sway_container *container) {
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while (container->type == C_CONTAINER && container->children->length == 1) {
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struct sway_container *child = container->children->items[0];
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struct sway_container *parent = container->parent;
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container_replace_child(container, child);
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container_destroy(container);
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container = parent;
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}
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return container;
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}
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struct sway_container *container_destroy(struct sway_container *con) {
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if (con == NULL) {
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return NULL;
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@ -283,18 +298,7 @@ struct sway_container *container_destroy(struct sway_container *con) {
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break;
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}
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struct sway_container *tmp = parent;
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while (parent) {
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tmp = parent->parent;
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if (!container_reap_empty(parent)) {
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break;
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}
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parent = tmp;
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}
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return tmp;
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return container_reap_empty_recursive(parent);
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}
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static void container_close_func(struct sway_container *container, void *data) {
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@ -100,13 +100,31 @@ static int index_child(const struct sway_container *child) {
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return i;
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}
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void container_insert_child(struct sway_container *parent,
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struct sway_container *child, int i) {
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struct sway_container *old_parent = NULL;
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list_insert(parent->children, i, child);
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child->parent = parent;
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if (old_parent && old_parent != parent) {
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wl_signal_emit(&child->events.reparent, old_parent);
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}
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}
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struct sway_container *container_add_sibling(struct sway_container *fixed,
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struct sway_container *active) {
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// TODO handle floating
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struct sway_container *old_parent = NULL;
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if (active->parent) {
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old_parent = active->parent;
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container_remove_child(active);
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}
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struct sway_container *parent = fixed->parent;
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int i = index_child(fixed);
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list_insert(parent->children, i + 1, active);
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active->parent = parent;
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if (old_parent && old_parent != parent) {
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wl_signal_emit(&active->events.reparent, old_parent);
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}
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return active->parent;
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}
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@ -166,9 +184,253 @@ void container_move_to(struct sway_container *container,
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arrange_windows(new_parent, -1, -1);
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}
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static bool sway_dir_to_wlr(enum movement_direction dir,
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enum wlr_direction *out) {
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switch (dir) {
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case MOVE_UP:
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*out = WLR_DIRECTION_UP;
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break;
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case MOVE_DOWN:
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*out = WLR_DIRECTION_DOWN;
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break;
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case MOVE_LEFT:
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*out = WLR_DIRECTION_LEFT;
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break;
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case MOVE_RIGHT:
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*out = WLR_DIRECTION_RIGHT;
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break;
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default:
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return false;
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}
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return true;
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}
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static bool is_parallel(enum sway_container_layout layout,
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enum movement_direction dir) {
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switch (layout) {
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case L_TABBED:
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case L_STACKED:
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case L_HORIZ:
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return dir == MOVE_LEFT || dir == MOVE_RIGHT;
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case L_VERT:
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return dir == MOVE_UP || dir == MOVE_DOWN;
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default:
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return false;
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}
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}
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static enum movement_direction invert_movement(enum movement_direction dir) {
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switch (dir) {
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case MOVE_LEFT:
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return MOVE_RIGHT;
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case MOVE_RIGHT:
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return MOVE_LEFT;
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case MOVE_UP:
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return MOVE_DOWN;
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case MOVE_DOWN:
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return MOVE_LEFT;
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default:
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sway_assert(0, "This function expects left|right|up|down");
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return MOVE_LEFT;
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}
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}
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/* Gets the index of the most extreme member based on the movement offset */
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static int container_limit(struct sway_container *container, int offs) {
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if (container->children->length == 0) {
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return 0;
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}
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return offs < 0 ? 0 : container->children->length - 1;
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}
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static int move_offs(enum movement_direction move_dir) {
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return move_dir == MOVE_LEFT || move_dir == MOVE_UP ? -1 : 1;
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}
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static void workspace_rejigger(struct sway_container *ws,
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struct sway_container *child, enum movement_direction move_dir) {
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struct sway_container *original_parent = child->parent;
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struct sway_container *new_parent =
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container_split(ws, ws->layout);
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container_remove_child(child);
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for (int i = 0; i < ws->children->length; ++i) {
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struct sway_container *_child = ws->children->items[i];
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container_move_to(new_parent, _child);
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}
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int index = move_offs(move_dir);
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container_insert_child(ws, child, index < 0 ? 0 : 1);
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container_set_layout(ws,
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move_dir == MOVE_LEFT || move_dir == MOVE_RIGHT ? L_HORIZ : L_VERT);
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container_flatten(ws);
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container_reap_empty_recursive(original_parent);
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arrange_windows(ws, -1, -1);
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}
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void container_move(struct sway_container *container,
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enum movement_direction dir, int move_amt) {
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// TODO
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enum movement_direction move_dir, int move_amt) {
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if (!sway_assert(
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container->type != C_CONTAINER || container->type != C_VIEW,
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"Can only move containers and views")) {
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return;
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}
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int offs = move_offs(move_dir);
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struct sway_container *sibling = NULL;
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struct sway_container *current = container;
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struct sway_container *parent = current->parent;
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if (parent != container_flatten(parent)) {
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// Special case: we were the last one in this container, so flatten it
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// and leave
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return;
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}
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while (!sibling) {
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if (current->type == C_ROOT) {
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return;
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}
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parent = current->parent;
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wlr_log(L_DEBUG, "Visiting %p %s '%s'", current,
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container_type_to_str(current->type), current->name);
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int index = index_child(current);
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int limit = container_limit(parent, offs);
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switch (current->type) {
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case C_OUTPUT: {
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enum wlr_direction wlr_dir;
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sway_dir_to_wlr(move_dir, &wlr_dir);
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double ref_x = current->x + current->width / 2;
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double ref_y = current->y + current->height / 2;
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ref_x += current->sway_output->wlr_output->lx;
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ref_y += current->sway_output->wlr_output->ly;
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struct wlr_output *next = wlr_output_layout_adjacent_output(
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root_container.sway_root->output_layout, wlr_dir,
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current->sway_output->wlr_output,
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current->x, current->y);
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if (!next) {
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wlr_log(L_DEBUG, "Hit edge of output, nowhere else to go");
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return;
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}
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struct sway_output *next_output = next->data;
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current = next_output->swayc;
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wlr_log(L_DEBUG, "Selected next output (%s)", current->name);
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// Select workspace and get outta here
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current = seat_get_focus_inactive(
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config->handler_context.seat, current);
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if (current->type != C_WORKSPACE) {
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current = container_parent(current, C_WORKSPACE);
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}
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sibling = current;
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break;
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}
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case C_WORKSPACE:
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if (!is_parallel(current->layout, move_dir)) {
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// Special case
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wlr_log(L_DEBUG, "Rejiggering the workspace");
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workspace_rejigger(current, container, move_dir);
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return;
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} else {
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wlr_log(L_DEBUG, "Selecting output");
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current = current->parent;
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}
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break;
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case C_CONTAINER:
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case C_VIEW:
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if (is_parallel(parent->layout, move_dir)) {
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if (index == limit) {
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if (current->parent == container->parent) {
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wlr_log(L_DEBUG, "Hit limit, selecting parent");
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current = current->parent;
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} else {
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wlr_log(L_DEBUG, "Hit limit, "
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"promoting descendant to sibling");
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// Special case
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struct sway_container *old_parent = container->parent;
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container_remove_child(container);
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container_insert_child(current->parent, container,
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index + (offs < 0 ? 0 : 1));
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container->width = container->height = 0;
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arrange_windows(current->parent, -1, -1);
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arrange_windows(old_parent, -1, -1);
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return;
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}
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} else {
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wlr_log(L_DEBUG, "Selecting sibling");
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sibling = parent->children->items[index + offs];
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}
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} else {
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wlr_log(L_DEBUG, "Moving up to find a parallel container");
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current = current->parent;
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}
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break;
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default:
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sway_assert(0, "Not expecting to see container of type %s here",
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container_type_to_str(current->type));
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return;
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}
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}
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// Part two: move stuff around
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int index = index_child(container);
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struct sway_container *old_parent = container->parent;
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switch (sibling->type) {
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case C_VIEW:
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if (sibling->parent == container->parent) {
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wlr_log(L_DEBUG, "Swapping siblings");
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sibling->parent->children->items[index + offs] = container;
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sibling->parent->children->items[index] = sibling;
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arrange_windows(sibling->parent, -1, -1);
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} else {
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wlr_log(L_DEBUG, "Promoting to sibling of cousin");
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container_remove_child(container);
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container_insert_child(sibling->parent, container,
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index_child(sibling) + (offs > 0 ? 0 : 1));
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container->width = container->height = 0;
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arrange_windows(sibling->parent, -1, -1);
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arrange_windows(old_parent, -1, -1);
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}
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break;
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case C_WORKSPACE: // Note: only in the case of moving between outputs
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case C_CONTAINER:
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if (is_parallel(sibling->layout, move_dir)) {
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int limit = container_limit(sibling, move_dir);
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wlr_log(L_DEBUG, "Reparenting container (paralell)");
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limit = limit != 0 ? limit + 1 : limit; // Convert to index
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wlr_log(L_DEBUG, "Reparenting container (paralell) %d", limit);
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container_remove_child(container);
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container_insert_child(sibling, container, limit);
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container->width = container->height = 0;
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arrange_windows(sibling, -1, -1);
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arrange_windows(old_parent, -1, -1);
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} else {
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wlr_log(L_DEBUG, "Reparenting container (perpendicular)");
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container_remove_child(container);
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struct sway_container *focus_inactive = seat_get_focus_inactive(
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config->handler_context.seat, sibling);
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if (focus_inactive) {
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container_add_sibling(focus_inactive, container);
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} else if (sibling->children->length) {
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container_add_sibling(sibling->children->items[0], container);
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} else {
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container_add_child(sibling, container);
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}
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container->width = container->height = 0;
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arrange_windows(sibling, -1, -1);
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arrange_windows(old_parent, -1, -1);
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}
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break;
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default:
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sway_assert(0, "Not expecting to see container of type %s here",
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container_type_to_str(sibling->type));
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return;
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}
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}
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enum sway_container_layout container_get_default_layout(
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@ -320,6 +582,7 @@ void arrange_windows(struct sway_container *container,
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container->children->length);
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break;
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}
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container_damage_whole(container);
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}
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static void apply_horiz_layout(struct sway_container *container,
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@ -512,28 +775,6 @@ static void get_layout_center_position(struct sway_container *container,
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}
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}
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static bool sway_dir_to_wlr(enum movement_direction dir,
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enum wlr_direction *out) {
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switch (dir) {
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case MOVE_UP:
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*out = WLR_DIRECTION_UP;
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break;
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case MOVE_DOWN:
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*out = WLR_DIRECTION_DOWN;
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break;
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case MOVE_LEFT:
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*out = WLR_DIRECTION_LEFT;
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break;
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case MOVE_RIGHT:
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*out = WLR_DIRECTION_RIGHT;
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break;
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default:
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return false;
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}
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return true;
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}
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static struct sway_container *sway_output_from_wlr(struct wlr_output *output) {
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if (output == NULL) {
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return NULL;
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@ -673,6 +914,9 @@ struct sway_container *container_replace_child(struct sway_container *child,
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int i = index_child(child);
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// TODO floating
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if (new_child->parent) {
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container_remove_child(new_child);
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}
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parent->children->items[i] = new_child;
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new_child->parent = parent;
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child->parent = NULL;
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@ -718,7 +962,9 @@ struct sway_container *container_split(struct sway_container *child,
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|||
}
|
||||
|
||||
container_add_child(workspace, cont);
|
||||
enum sway_container_layout old_layout = workspace->layout;
|
||||
container_set_layout(workspace, layout);
|
||||
cont->layout = old_layout;
|
||||
|
||||
if (set_focus) {
|
||||
seat_set_focus(seat, cont);
|
||||
|
|
Loading…
Reference in a new issue