mirror of
https://github.com/NickHu/sway
synced 2024-12-26 21:58:30 +01:00
render: Don't pass matrix into render_texture
This commit is contained in:
parent
d5cc474aef
commit
07cdf6ccd0
1 changed files with 13 additions and 26 deletions
|
@ -104,10 +104,18 @@ static void set_scale_filter(struct wlr_output *wlr_output,
|
|||
|
||||
static void render_texture(struct render_context *ctx, struct wlr_texture *texture,
|
||||
const struct wlr_fbox *src_box, const struct wlr_box *dst_box,
|
||||
const float matrix[static 9], float alpha) {
|
||||
enum wl_output_transform transform, float alpha) {
|
||||
struct wlr_renderer *renderer = ctx->renderer;
|
||||
struct sway_output *output = ctx->output;
|
||||
|
||||
struct wlr_box proj_box = *dst_box;
|
||||
scale_box(&proj_box, output->wlr_output->scale);
|
||||
|
||||
float matrix[9];
|
||||
enum wl_output_transform inv_transform = wlr_output_transform_invert(transform);
|
||||
wlr_matrix_project_box(matrix, &proj_box, inv_transform, 0,
|
||||
output->wlr_output->transform_matrix);
|
||||
|
||||
pixman_region32_t damage;
|
||||
pixman_region32_init(&damage);
|
||||
pixman_region32_union_rect(&damage, &damage, dst_box->x, dst_box->y,
|
||||
|
@ -152,12 +160,6 @@ static void render_surface_iterator(struct sway_output *output,
|
|||
struct wlr_box proj_box = *_box;
|
||||
scale_box(&proj_box, wlr_output->scale);
|
||||
|
||||
float matrix[9];
|
||||
enum wl_output_transform transform =
|
||||
wlr_output_transform_invert(surface->current.transform);
|
||||
wlr_matrix_project_box(matrix, &proj_box, transform, 0.0,
|
||||
wlr_output->transform_matrix);
|
||||
|
||||
struct wlr_box dst_box = *_box;
|
||||
struct wlr_box *clip_box = data->clip_box;
|
||||
if (clip_box != NULL) {
|
||||
|
@ -167,7 +169,7 @@ static void render_surface_iterator(struct sway_output *output,
|
|||
scale_box(&dst_box, wlr_output->scale);
|
||||
|
||||
render_texture(data->ctx, texture,
|
||||
&src_box, &dst_box, matrix, alpha);
|
||||
&src_box, &dst_box, surface->current.transform, alpha);
|
||||
|
||||
wlr_presentation_surface_sampled_on_output(server.presentation, surface,
|
||||
wlr_output);
|
||||
|
@ -323,11 +325,6 @@ static void render_saved_view(struct render_context *ctx, struct sway_view *view
|
|||
struct wlr_box dst_box = proj_box;
|
||||
scale_box(&proj_box, wlr_output->scale);
|
||||
|
||||
float matrix[9];
|
||||
enum wl_output_transform transform = wlr_output_transform_invert(saved_buf->transform);
|
||||
wlr_matrix_project_box(matrix, &proj_box, transform, 0,
|
||||
wlr_output->transform_matrix);
|
||||
|
||||
if (!floating) {
|
||||
dst_box.width = fmin(dst_box.width,
|
||||
view->container->current.content_width -
|
||||
|
@ -339,7 +336,7 @@ static void render_saved_view(struct render_context *ctx, struct sway_view *view
|
|||
scale_box(&dst_box, wlr_output->scale);
|
||||
|
||||
render_texture(ctx, saved_buf->buffer->texture,
|
||||
&saved_buf->source_box, &dst_box, matrix, alpha);
|
||||
&saved_buf->source_box, &dst_box, saved_buf->transform, alpha);
|
||||
}
|
||||
|
||||
// FIXME: we should set the surface that this saved buffer originates from
|
||||
|
@ -511,16 +508,11 @@ static void render_titlebar(struct render_context *ctx, struct sway_container *c
|
|||
texture_box.y = round((bg_y - output_y) * output_scale) +
|
||||
ob_padding_above;
|
||||
|
||||
float matrix[9];
|
||||
wlr_matrix_project_box(matrix, &texture_box,
|
||||
WL_OUTPUT_TRANSFORM_NORMAL,
|
||||
0.0, output->wlr_output->transform_matrix);
|
||||
|
||||
if (ob_inner_width < texture_box.width) {
|
||||
texture_box.width = ob_inner_width;
|
||||
}
|
||||
render_texture(ctx, marks_texture,
|
||||
NULL, &texture_box, matrix, con->alpha);
|
||||
NULL, &texture_box, WL_OUTPUT_TRANSFORM_NORMAL, con->alpha);
|
||||
|
||||
// Padding above
|
||||
memcpy(&color, colors->background, sizeof(float) * 4);
|
||||
|
@ -586,17 +578,12 @@ static void render_titlebar(struct render_context *ctx, struct sway_container *c
|
|||
texture_box.y =
|
||||
round((bg_y - output_y) * output_scale) + ob_padding_above;
|
||||
|
||||
float matrix[9];
|
||||
wlr_matrix_project_box(matrix, &texture_box,
|
||||
WL_OUTPUT_TRANSFORM_NORMAL,
|
||||
0.0, output->wlr_output->transform_matrix);
|
||||
|
||||
if (ob_inner_width - ob_marks_width < texture_box.width) {
|
||||
texture_box.width = ob_inner_width - ob_marks_width;
|
||||
}
|
||||
|
||||
render_texture(ctx, title_texture,
|
||||
NULL, &texture_box, matrix, con->alpha);
|
||||
NULL, &texture_box, WL_OUTPUT_TRANSFORM_NORMAL, con->alpha);
|
||||
|
||||
// Padding above
|
||||
memcpy(&color, colors->background, sizeof(float) * 4);
|
||||
|
|
Loading…
Reference in a new issue