sway-patched-tray-menu/sway/commands/focus.c

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2.5 KiB
C
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#include <strings.h>
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#include <wlr/util/log.h>
#include "log.h"
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#include "sway/commands.h"
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#include "sway/input/input-manager.h"
#include "sway/input/seat.h"
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#include "sway/tree/arrange.h"
#include "sway/tree/view.h"
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#include "sway/tree/workspace.h"
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static bool parse_movement_direction(const char *name,
enum movement_direction *out) {
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if (strcasecmp(name, "left") == 0) {
*out = MOVE_LEFT;
} else if (strcasecmp(name, "right") == 0) {
*out = MOVE_RIGHT;
} else if (strcasecmp(name, "up") == 0) {
*out = MOVE_UP;
} else if (strcasecmp(name, "down") == 0) {
*out = MOVE_DOWN;
} else if (strcasecmp(name, "parent") == 0) {
*out = MOVE_PARENT;
} else if (strcasecmp(name, "child") == 0) {
*out = MOVE_CHILD;
} else {
return false;
}
return true;
}
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static struct cmd_results *focus_mode(struct sway_container *con,
struct sway_seat *seat, bool floating) {
struct sway_container *ws = con->type == C_WORKSPACE ?
con : container_parent(con, C_WORKSPACE);
struct sway_container *new_focus = ws;
if (floating) {
new_focus = ws->sway_workspace->floating;
if (new_focus->children->length == 0) {
return cmd_results_new(CMD_SUCCESS, NULL, NULL);
}
}
seat_set_focus(seat, seat_get_active_child(seat, new_focus));
return cmd_results_new(CMD_SUCCESS, NULL, NULL);
}
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struct cmd_results *cmd_focus(int argc, char **argv) {
struct sway_container *con = config->handler_context.current_container;
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struct sway_seat *seat = config->handler_context.seat;
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if (con->type < C_WORKSPACE) {
return cmd_results_new(CMD_FAILURE, "focus",
"Command 'focus' cannot be used above the workspace level");
}
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if (argc == 0) {
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seat_set_focus(seat, con);
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return cmd_results_new(CMD_SUCCESS, NULL, NULL);
}
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if (strcmp(argv[0], "floating") == 0) {
return focus_mode(con, seat, true);
} else if (strcmp(argv[0], "tiling") == 0) {
return focus_mode(con, seat, false);
} else if (strcmp(argv[0], "mode_toggle") == 0) {
return focus_mode(con, seat, !container_is_floating(con));
}
// TODO: focus output <direction|name>
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enum movement_direction direction = 0;
if (!parse_movement_direction(argv[0], &direction)) {
return cmd_results_new(CMD_INVALID, "focus",
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"Expected 'focus <direction|parent|child|mode_toggle|floating|tiling>' "
"or 'focus output <direction|name>'");
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}
struct sway_container *next_focus = container_get_in_direction(
con, seat, direction);
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if (next_focus) {
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seat_set_focus(seat, next_focus);
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}
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return cmd_results_new(CMD_SUCCESS, NULL, NULL);
}