sway-patched-tray-menu-github/sway/input/seatop_default.c
Tudor Brindus 6ea45395c7 input/pointer: send pointer enter event on confine warp
The spec has this to say about sending events on confine creation:

  Whenever the confinement is activated, it is guaranteed that the
surface the pointer is confined to will already have received pointer
focus and that the pointer will be within the region passed to the
request creating this object.

...and on region update:

  If warped, a wl_pointer.motion event will be emitted, but no
wp_relative_pointer.relative_motion event.

Prior to this patch, sway did neither, and updated the hardware cursor
position without notifying the underlying surface until the next motion
event. This led to inconsistent results, especially in applications that
draw their own software cursor.
2020-05-28 09:44:00 +02:00

688 lines
22 KiB
C

#define _POSIX_C_SOURCE 200809L
#include <float.h>
#include <libevdev/libevdev.h>
#include <wlr/types/wlr_cursor.h>
#include <wlr/types/wlr_tablet_v2.h>
#include <wlr/types/wlr_xcursor_manager.h>
#include "sway/input/cursor.h"
#include "sway/input/seat.h"
#include "sway/input/tablet.h"
#include "sway/tree/view.h"
#include "log.h"
#if HAVE_XWAYLAND
#include "sway/xwayland.h"
#endif
struct seatop_default_event {
struct sway_node *previous_node;
uint32_t pressed_buttons[SWAY_CURSOR_PRESSED_BUTTONS_CAP];
size_t pressed_button_count;
};
/*-----------------------------------------\
* Functions shared by multiple callbacks /
*---------------------------------------*/
/**
* Determine if the edge of the given container is on the edge of the
* workspace/output.
*/
static bool edge_is_external(struct sway_container *cont, enum wlr_edges edge) {
enum sway_container_layout layout = L_NONE;
switch (edge) {
case WLR_EDGE_TOP:
case WLR_EDGE_BOTTOM:
layout = L_VERT;
break;
case WLR_EDGE_LEFT:
case WLR_EDGE_RIGHT:
layout = L_HORIZ;
break;
case WLR_EDGE_NONE:
sway_assert(false, "Never reached");
return false;
}
// Iterate the parents until we find one with the layout we want,
// then check if the child has siblings between it and the edge.
while (cont) {
if (container_parent_layout(cont) == layout) {
list_t *siblings = container_get_siblings(cont);
int index = list_find(siblings, cont);
if (index > 0 && (edge == WLR_EDGE_LEFT || edge == WLR_EDGE_TOP)) {
return false;
}
if (index < siblings->length - 1 &&
(edge == WLR_EDGE_RIGHT || edge == WLR_EDGE_BOTTOM)) {
return false;
}
}
cont = cont->parent;
}
return true;
}
static enum wlr_edges find_edge(struct sway_container *cont,
struct wlr_surface *surface, struct sway_cursor *cursor) {
if (!cont->view || (surface && cont->view->surface != surface)) {
return WLR_EDGE_NONE;
}
if (cont->border == B_NONE || !cont->border_thickness ||
cont->border == B_CSD) {
return WLR_EDGE_NONE;
}
enum wlr_edges edge = 0;
if (cursor->cursor->x < cont->x + cont->border_thickness) {
edge |= WLR_EDGE_LEFT;
}
if (cursor->cursor->y < cont->y + cont->border_thickness) {
edge |= WLR_EDGE_TOP;
}
if (cursor->cursor->x >= cont->x + cont->width - cont->border_thickness) {
edge |= WLR_EDGE_RIGHT;
}
if (cursor->cursor->y >= cont->y + cont->height - cont->border_thickness) {
edge |= WLR_EDGE_BOTTOM;
}
return edge;
}
/**
* If the cursor is over a _resizable_ edge, return the edge.
* Edges that can't be resized are edges of the workspace.
*/
enum wlr_edges find_resize_edge(struct sway_container *cont,
struct wlr_surface *surface, struct sway_cursor *cursor) {
enum wlr_edges edge = find_edge(cont, surface, cursor);
if (edge && !container_is_floating(cont) && edge_is_external(cont, edge)) {
return WLR_EDGE_NONE;
}
return edge;
}
/**
* Return the mouse binding which matches modifier, click location, release,
* and pressed button state, otherwise return null.
*/
static struct sway_binding* get_active_mouse_binding(
struct seatop_default_event *e, list_t *bindings, uint32_t modifiers,
bool release, bool on_titlebar, bool on_border, bool on_content,
bool on_workspace, const char *identifier) {
uint32_t click_region =
((on_titlebar || on_workspace) ? BINDING_TITLEBAR : 0) |
((on_border || on_workspace) ? BINDING_BORDER : 0) |
((on_content || on_workspace) ? BINDING_CONTENTS : 0);
struct sway_binding *current = NULL;
for (int i = 0; i < bindings->length; ++i) {
struct sway_binding *binding = bindings->items[i];
if (modifiers ^ binding->modifiers ||
e->pressed_button_count != (size_t)binding->keys->length ||
release != (binding->flags & BINDING_RELEASE) ||
!(click_region & binding->flags) ||
(on_workspace &&
(click_region & binding->flags) != click_region) ||
(strcmp(binding->input, identifier) != 0 &&
strcmp(binding->input, "*") != 0)) {
continue;
}
bool match = true;
for (size_t j = 0; j < e->pressed_button_count; j++) {
uint32_t key = *(uint32_t *)binding->keys->items[j];
if (key != e->pressed_buttons[j]) {
match = false;
break;
}
}
if (!match) {
continue;
}
if (!current || strcmp(current->input, "*") == 0) {
current = binding;
if (strcmp(current->input, identifier) == 0) {
// If a binding is found for the exact input, quit searching
break;
}
}
}
return current;
}
/**
* Remove a button (and duplicates) from the sorted list of currently pressed
* buttons.
*/
static void state_erase_button(struct seatop_default_event *e,
uint32_t button) {
size_t j = 0;
for (size_t i = 0; i < e->pressed_button_count; ++i) {
if (i > j) {
e->pressed_buttons[j] = e->pressed_buttons[i];
}
if (e->pressed_buttons[i] != button) {
++j;
}
}
while (e->pressed_button_count > j) {
--e->pressed_button_count;
e->pressed_buttons[e->pressed_button_count] = 0;
}
}
/**
* Add a button to the sorted list of currently pressed buttons, if there
* is space.
*/
static void state_add_button(struct seatop_default_event *e, uint32_t button) {
if (e->pressed_button_count >= SWAY_CURSOR_PRESSED_BUTTONS_CAP) {
return;
}
size_t i = 0;
while (i < e->pressed_button_count && e->pressed_buttons[i] < button) {
++i;
}
size_t j = e->pressed_button_count;
while (j > i) {
e->pressed_buttons[j] = e->pressed_buttons[j - 1];
--j;
}
e->pressed_buttons[i] = button;
e->pressed_button_count++;
}
/*----------------------------------\
* Functions used by handle_button /
*--------------------------------*/
static void handle_tablet_tool_tip(struct sway_seat *seat,
struct sway_tablet_tool *tool, uint32_t time_msec,
enum wlr_tablet_tool_tip_state state) {
if (state != WLR_TABLET_TOOL_TIP_DOWN) {
return;
}
struct sway_cursor *cursor = seat->cursor;
struct wlr_surface *surface = NULL;
double sx, sy;
struct sway_node *node = node_at_coords(seat,
cursor->cursor->x, cursor->cursor->y, &surface, &sx, &sy);
if (surface && node && node->type == N_CONTAINER) {
seatop_begin_down(seat, node->sway_container, time_msec, sx, sy);
}
}
static void handle_button(struct sway_seat *seat, uint32_t time_msec,
struct wlr_input_device *device, uint32_t button,
enum wlr_button_state state) {
struct seatop_default_event *e = seat->seatop_data;
struct sway_cursor *cursor = seat->cursor;
// Determine what's under the cursor
struct wlr_surface *surface = NULL;
double sx, sy;
struct sway_node *node = node_at_coords(seat,
cursor->cursor->x, cursor->cursor->y, &surface, &sx, &sy);
struct sway_container *cont = node && node->type == N_CONTAINER ?
node->sway_container : NULL;
bool is_floating = cont && container_is_floating(cont);
bool is_floating_or_child = cont && container_is_floating_or_child(cont);
bool is_fullscreen_or_child = cont && container_is_fullscreen_or_child(cont);
enum wlr_edges edge = cont ? find_edge(cont, surface, cursor) : WLR_EDGE_NONE;
enum wlr_edges resize_edge = cont && edge ?
find_resize_edge(cont, surface, cursor) : WLR_EDGE_NONE;
bool on_border = edge != WLR_EDGE_NONE;
bool on_contents = cont && !on_border && surface;
bool on_workspace = node && node->type == N_WORKSPACE;
bool on_titlebar = cont && !on_border && !surface;
// Handle mouse bindings
struct wlr_keyboard *keyboard = wlr_seat_get_keyboard(seat->wlr_seat);
uint32_t modifiers = keyboard ? wlr_keyboard_get_modifiers(keyboard) : 0;
char *device_identifier = device ? input_device_get_identifier(device)
: strdup("*");
struct sway_binding *binding = NULL;
if (state == WLR_BUTTON_PRESSED) {
state_add_button(e, button);
binding = get_active_mouse_binding(e,
config->current_mode->mouse_bindings, modifiers, false,
on_titlebar, on_border, on_contents, on_workspace,
device_identifier);
} else {
binding = get_active_mouse_binding(e,
config->current_mode->mouse_bindings, modifiers, true,
on_titlebar, on_border, on_contents, on_workspace,
device_identifier);
state_erase_button(e, button);
}
free(device_identifier);
if (binding) {
seat_execute_command(seat, binding);
return;
}
// Handle clicking an empty workspace
if (node && node->type == N_WORKSPACE) {
if (state == WLR_BUTTON_PRESSED) {
seat_set_focus(seat, node);
}
seat_pointer_notify_button(seat, time_msec, button, state);
return;
}
// Handle clicking a layer surface
if (surface && wlr_surface_is_layer_surface(surface)) {
struct wlr_layer_surface_v1 *layer =
wlr_layer_surface_v1_from_wlr_surface(surface);
if (layer->current.keyboard_interactive) {
seat_set_focus_layer(seat, layer);
}
seat_pointer_notify_button(seat, time_msec, button, state);
return;
}
// Handle tiling resize via border
if (cont && resize_edge && button == BTN_LEFT &&
state == WLR_BUTTON_PRESSED && !is_floating) {
seat_set_focus_container(seat, cont);
seatop_begin_resize_tiling(seat, cont, edge);
return;
}
// Handle tiling resize via mod
bool mod_pressed = keyboard &&
(wlr_keyboard_get_modifiers(keyboard) & config->floating_mod);
if (cont && !is_floating_or_child && mod_pressed &&
state == WLR_BUTTON_PRESSED) {
uint32_t btn_resize = config->floating_mod_inverse ?
BTN_LEFT : BTN_RIGHT;
if (button == btn_resize) {
edge = 0;
edge |= cursor->cursor->x > cont->x + cont->width / 2 ?
WLR_EDGE_RIGHT : WLR_EDGE_LEFT;
edge |= cursor->cursor->y > cont->y + cont->height / 2 ?
WLR_EDGE_BOTTOM : WLR_EDGE_TOP;
const char *image = NULL;
if (edge == (WLR_EDGE_LEFT | WLR_EDGE_TOP)) {
image = "nw-resize";
} else if (edge == (WLR_EDGE_TOP | WLR_EDGE_RIGHT)) {
image = "ne-resize";
} else if (edge == (WLR_EDGE_RIGHT | WLR_EDGE_BOTTOM)) {
image = "se-resize";
} else if (edge == (WLR_EDGE_BOTTOM | WLR_EDGE_LEFT)) {
image = "sw-resize";
}
cursor_set_image(seat->cursor, image, NULL);
seat_set_focus_container(seat, cont);
seatop_begin_resize_tiling(seat, cont, edge);
return;
}
}
// Handle beginning floating move
if (cont && is_floating_or_child && !is_fullscreen_or_child &&
state == WLR_BUTTON_PRESSED) {
uint32_t btn_move = config->floating_mod_inverse ? BTN_RIGHT : BTN_LEFT;
if (button == btn_move && (mod_pressed || on_titlebar)) {
seat_set_focus_container(seat,
seat_get_focus_inactive_view(seat, &cont->node));
while (cont->parent) {
cont = cont->parent;
}
seatop_begin_move_floating(seat, cont);
return;
}
}
// Handle beginning floating resize
if (cont && is_floating_or_child && !is_fullscreen_or_child &&
state == WLR_BUTTON_PRESSED) {
// Via border
if (button == BTN_LEFT && resize_edge != WLR_EDGE_NONE) {
seatop_begin_resize_floating(seat, cont, resize_edge);
return;
}
// Via mod+click
uint32_t btn_resize = config->floating_mod_inverse ?
BTN_LEFT : BTN_RIGHT;
if (mod_pressed && button == btn_resize) {
struct sway_container *floater = cont;
while (floater->parent) {
floater = floater->parent;
}
edge = 0;
edge |= cursor->cursor->x > floater->x + floater->width / 2 ?
WLR_EDGE_RIGHT : WLR_EDGE_LEFT;
edge |= cursor->cursor->y > floater->y + floater->height / 2 ?
WLR_EDGE_BOTTOM : WLR_EDGE_TOP;
seatop_begin_resize_floating(seat, floater, edge);
return;
}
}
// Handle moving a tiling container
if (config->tiling_drag && (mod_pressed || on_titlebar) &&
state == WLR_BUTTON_PRESSED && !is_floating_or_child &&
cont && cont->fullscreen_mode == FULLSCREEN_NONE) {
struct sway_container *focus = seat_get_focused_container(seat);
bool focused = focus == cont || container_has_ancestor(focus, cont);
if (on_titlebar && !focused) {
node = seat_get_focus_inactive(seat, &cont->node);
seat_set_focus(seat, node);
}
// If moving a container by it's title bar, use a threshold for the drag
if (!mod_pressed && config->tiling_drag_threshold > 0) {
seatop_begin_move_tiling_threshold(seat, cont);
} else {
seatop_begin_move_tiling(seat, cont);
}
return;
}
// Handle mousedown on a container surface
if (surface && cont && state == WLR_BUTTON_PRESSED) {
seat_set_focus_container(seat, cont);
seatop_begin_down(seat, cont, time_msec, sx, sy);
seat_pointer_notify_button(seat, time_msec, button, WLR_BUTTON_PRESSED);
return;
}
// Handle clicking a container surface or decorations
if (cont && state == WLR_BUTTON_PRESSED) {
node = seat_get_focus_inactive(seat, &cont->node);
seat_set_focus(seat, node);
seat_pointer_notify_button(seat, time_msec, button, state);
return;
}
#if HAVE_XWAYLAND
// Handle clicking on xwayland unmanaged view
if (surface && wlr_surface_is_xwayland_surface(surface)) {
struct wlr_xwayland_surface *xsurface =
wlr_xwayland_surface_from_wlr_surface(surface);
if (xsurface->override_redirect &&
wlr_xwayland_or_surface_wants_focus(xsurface)) {
struct wlr_xwayland *xwayland = server.xwayland.wlr_xwayland;
wlr_xwayland_set_seat(xwayland, seat->wlr_seat);
seat_set_focus_surface(seat, xsurface->surface, false);
seat_pointer_notify_button(seat, time_msec, button, state);
return;
}
}
#endif
seat_pointer_notify_button(seat, time_msec, button, state);
}
/*------------------------------------------\
* Functions used by handle_pointer_motion /
*----------------------------------------*/
static void check_focus_follows_mouse(struct sway_seat *seat,
struct seatop_default_event *e, struct sway_node *hovered_node) {
struct sway_node *focus = seat_get_focus(seat);
// If a workspace node is hovered (eg. in the gap area), only set focus if
// the workspace is on a different output to the previous focus.
if (focus && hovered_node->type == N_WORKSPACE) {
struct sway_output *focused_output = node_get_output(focus);
struct sway_output *hovered_output = node_get_output(hovered_node);
if (hovered_output != focused_output) {
seat_set_focus(seat, seat_get_focus_inactive(seat, hovered_node));
}
return;
}
// This is where we handle the common case. We don't want to focus inactive
// tabs, hence the view_is_visible check.
if (node_is_view(hovered_node) &&
view_is_visible(hovered_node->sway_container->view)) {
// e->previous_node is the node which the cursor was over previously.
// If focus_follows_mouse is yes and the cursor got over the view due
// to, say, a workspace switch, we don't want to set the focus.
// But if focus_follows_mouse is "always", we do.
if (hovered_node != e->previous_node ||
config->focus_follows_mouse == FOLLOWS_ALWAYS) {
seat_set_focus(seat, hovered_node);
}
}
}
static void handle_pointer_motion(struct sway_seat *seat, uint32_t time_msec,
double dx, double dy) {
struct seatop_default_event *e = seat->seatop_data;
struct sway_cursor *cursor = seat->cursor;
struct wlr_surface *surface = NULL;
double sx, sy;
struct sway_node *node = node_at_coords(seat,
cursor->cursor->x, cursor->cursor->y, &surface, &sx, &sy);
if (node && config->focus_follows_mouse != FOLLOWS_NO) {
check_focus_follows_mouse(seat, e, node);
}
if (surface) {
if (seat_is_input_allowed(seat, surface)) {
wlr_seat_pointer_notify_enter(seat->wlr_seat, surface, sx, sy);
wlr_seat_pointer_notify_motion(seat->wlr_seat, time_msec, sx, sy);
}
} else {
cursor_update_image(cursor, node);
wlr_seat_pointer_notify_enter(seat->wlr_seat, NULL, 0, 0);
wlr_seat_pointer_clear_focus(seat->wlr_seat);
}
struct sway_drag_icon *drag_icon;
wl_list_for_each(drag_icon, &root->drag_icons, link) {
if (drag_icon->seat == seat) {
drag_icon_update_position(drag_icon);
}
}
e->previous_node = node;
}
static void handle_tablet_tool_motion(struct sway_seat *seat,
struct sway_tablet_tool *tool, uint32_t time_msec, double dx, double dy) {
struct seatop_default_event *e = seat->seatop_data;
struct sway_cursor *cursor = seat->cursor;
struct wlr_surface *surface = NULL;
double sx, sy;
struct sway_node *node = node_at_coords(seat,
cursor->cursor->x, cursor->cursor->y, &surface, &sx, &sy);
if (node && config->focus_follows_mouse != FOLLOWS_NO) {
check_focus_follows_mouse(seat, e, node);
}
if (surface) {
if (seat_is_input_allowed(seat, surface)) {
wlr_tablet_v2_tablet_tool_notify_proximity_in(tool->tablet_v2_tool,
tool->tablet->tablet_v2, surface);
wlr_tablet_v2_tablet_tool_notify_motion(tool->tablet_v2_tool, sx, sy);
}
} else {
cursor_update_image(cursor, node);
wlr_tablet_v2_tablet_tool_notify_proximity_out(tool->tablet_v2_tool);
}
struct sway_drag_icon *drag_icon;
wl_list_for_each(drag_icon, &root->drag_icons, link) {
if (drag_icon->seat == seat) {
drag_icon_update_position(drag_icon);
}
}
e->previous_node = node;
}
/*----------------------------------------\
* Functions used by handle_pointer_axis /
*--------------------------------------*/
static uint32_t wl_axis_to_button(struct wlr_event_pointer_axis *event) {
switch (event->orientation) {
case WLR_AXIS_ORIENTATION_VERTICAL:
return event->delta < 0 ? SWAY_SCROLL_UP : SWAY_SCROLL_DOWN;
case WLR_AXIS_ORIENTATION_HORIZONTAL:
return event->delta < 0 ? SWAY_SCROLL_LEFT : SWAY_SCROLL_RIGHT;
default:
sway_log(SWAY_DEBUG, "Unknown axis orientation");
return 0;
}
}
static void handle_pointer_axis(struct sway_seat *seat,
struct wlr_event_pointer_axis *event) {
struct sway_input_device *input_device =
event->device ? event->device->data : NULL;
struct input_config *ic =
input_device ? input_device_get_config(input_device) : NULL;
struct sway_cursor *cursor = seat->cursor;
struct seatop_default_event *e = seat->seatop_data;
// Determine what's under the cursor
struct wlr_surface *surface = NULL;
double sx, sy;
struct sway_node *node = node_at_coords(seat,
cursor->cursor->x, cursor->cursor->y, &surface, &sx, &sy);
struct sway_container *cont = node && node->type == N_CONTAINER ?
node->sway_container : NULL;
enum wlr_edges edge = cont ? find_edge(cont, surface, cursor) : WLR_EDGE_NONE;
bool on_border = edge != WLR_EDGE_NONE;
bool on_titlebar = cont && !on_border && !surface;
bool on_titlebar_border = cont && on_border &&
cursor->cursor->y < cont->content_y;
bool on_contents = cont && !on_border && surface;
bool on_workspace = node && node->type == N_WORKSPACE;
float scroll_factor =
(ic == NULL || ic->scroll_factor == FLT_MIN) ? 1.0f : ic->scroll_factor;
bool handled = false;
// Gather information needed for mouse bindings
struct wlr_keyboard *keyboard = wlr_seat_get_keyboard(seat->wlr_seat);
uint32_t modifiers = keyboard ? wlr_keyboard_get_modifiers(keyboard) : 0;
struct wlr_input_device *device =
input_device ? input_device->wlr_device : NULL;
char *dev_id = device ? input_device_get_identifier(device) : strdup("*");
uint32_t button = wl_axis_to_button(event);
// Handle mouse bindings - x11 mouse buttons 4-7 - press event
struct sway_binding *binding = NULL;
state_add_button(e, button);
binding = get_active_mouse_binding(e, config->current_mode->mouse_bindings,
modifiers, false, on_titlebar, on_border, on_contents, on_workspace,
dev_id);
if (binding) {
seat_execute_command(seat, binding);
handled = true;
}
// Scrolling on a tabbed or stacked title bar (handled as press event)
if (!handled && (on_titlebar || on_titlebar_border)) {
enum sway_container_layout layout = container_parent_layout(cont);
if (layout == L_TABBED || layout == L_STACKED) {
struct sway_node *tabcontainer = node_get_parent(node);
struct sway_node *active =
seat_get_active_tiling_child(seat, tabcontainer);
list_t *siblings = container_get_siblings(cont);
int desired = list_find(siblings, active->sway_container) +
round(scroll_factor * event->delta_discrete);
if (desired < 0) {
desired = 0;
} else if (desired >= siblings->length) {
desired = siblings->length - 1;
}
struct sway_node *old_focus = seat_get_focus(seat);
struct sway_container *new_sibling_con = siblings->items[desired];
struct sway_node *new_sibling = &new_sibling_con->node;
struct sway_node *new_focus =
seat_get_focus_inactive(seat, new_sibling);
if (node_has_ancestor(old_focus, tabcontainer)) {
seat_set_focus(seat, new_focus);
} else {
// Scrolling when focus is not in the tabbed container at all
seat_set_raw_focus(seat, new_sibling);
seat_set_raw_focus(seat, new_focus);
seat_set_raw_focus(seat, old_focus);
}
handled = true;
}
}
// Handle mouse bindings - x11 mouse buttons 4-7 - release event
binding = get_active_mouse_binding(e, config->current_mode->mouse_bindings,
modifiers, true, on_titlebar, on_border, on_contents, on_workspace,
dev_id);
state_erase_button(e, button);
if (binding) {
seat_execute_command(seat, binding);
handled = true;
}
free(dev_id);
if (!handled) {
wlr_seat_pointer_notify_axis(cursor->seat->wlr_seat, event->time_msec,
event->orientation, scroll_factor * event->delta,
round(scroll_factor * event->delta_discrete), event->source);
}
}
/*----------------------------------\
* Functions used by handle_rebase /
*--------------------------------*/
static void handle_rebase(struct sway_seat *seat, uint32_t time_msec) {
struct seatop_default_event *e = seat->seatop_data;
struct sway_cursor *cursor = seat->cursor;
struct wlr_surface *surface = NULL;
double sx = 0.0, sy = 0.0;
e->previous_node = node_at_coords(seat,
cursor->cursor->x, cursor->cursor->y, &surface, &sx, &sy);
if (surface) {
if (seat_is_input_allowed(seat, surface)) {
wlr_seat_pointer_notify_enter(seat->wlr_seat, surface, sx, sy);
wlr_seat_pointer_notify_motion(seat->wlr_seat, time_msec, sx, sy);
}
} else {
cursor_update_image(cursor, e->previous_node);
wlr_seat_pointer_notify_enter(seat->wlr_seat, NULL, 0, 0);
wlr_seat_pointer_clear_focus(seat->wlr_seat);
}
}
static const struct sway_seatop_impl seatop_impl = {
.button = handle_button,
.pointer_motion = handle_pointer_motion,
.pointer_axis = handle_pointer_axis,
.tablet_tool_tip = handle_tablet_tool_tip,
.tablet_tool_motion = handle_tablet_tool_motion,
.rebase = handle_rebase,
.allow_set_cursor = true,
};
void seatop_begin_default(struct sway_seat *seat) {
seatop_end(seat);
struct seatop_default_event *e =
calloc(1, sizeof(struct seatop_default_event));
sway_assert(e, "Unable to allocate seatop_default_event");
seat->seatop_impl = &seatop_impl;
seat->seatop_data = e;
seatop_rebase(seat, 0);
}